Anita Afrianingsih
Universitas Islam Nahdlatul Ulama Jepara

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KEGIATAN PEMBELAJARAN TK BUMI UKIR BERBASIS KEARIFAN LOKAL BUDAYA DI JEPARA Anita Afrianingsih; Indah Sa'adah; Ika Puji Astuti; Aulia Putri Salsabillah; Miladia Haritsa Junaidi; Nanik Farida; Fitriani Nor Hidayah; Al Musdalifah
Tumbuh Kembang: Kajian Teori dan Pembelajaran PAUD Vol 8, No 1 (2021): JURNAL TUMBUH KEMBANG EDISI MEI
Publisher : FKIP Universitas sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/jtk.v8i1.13771

Abstract

Culture, being a very important thing to instill in early childhood, local culture, especially where children live, plays an important role in shaping children's character in receiving learning about themselves and their world, introducing local culture to children from an early age serves to instill attitudes, behaviors, personalities and manners, love the country and foster a spirit of nationalism in children. The purpose of this research on learning activities based on local cultural wisdom in Jepara is to introduce the values of local cultural wisdom in Jepara to early childhood and to examine more deeply about local culture-based learning models. The approach method used is a case study qualitative research method with data collection methods carried out through observation and through several activities, namely planning, model design, material procurement and curriculum and media trials based on local cultural wisdom. APE SINDU stands for Sinau Budoyo. The subjects of this study were children aged 5-6 years. The results of this activity research indicate that learning activities based on the wisdom of local culture in Jepara using the SINDU educational game tool can make it easier for children to get to know and know the local culture in Jepara, learning is also more interesting and interactive.
KEMANDIRIAN ANAK MELALUI INTEGRASI OUTDOOR AND INDOOR LEARNING TERHADAP PERKEMBANGAN SOSIAL EMOSIONAL Anita Afrianingsih; Nurul Iman; Mufid Mufid
Realita : Jurnal Bimbingan dan Konseling Vol 4, No 1 (2019): Volume 4 Nomor 1 Edisi April 2019
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/realita.v4i1.2152

Abstract

Kemandirian anak sebagai salah satu aspek perkembangan bidang pengembangan pembiasaan program pembelajaran taman kanak-kanak mempunyai peranan penting, karena aspek kemandirian dimaksudkan untuk membina anak agar dapat menolong dirinya sendiri dalam rangka kecakapan hidup (life skill), serta memperoleh keterampilan dasar yang berguna untuk kelangsungan hidup anak. Melalui pemberian rangsangan, stimulasi dan bimbingan, diharapkan akan meningkatkan perkembangan perilaku dan sikap melalui pembiasaan yang baik, sehingga akan menjadi dasar utama dalam pembentukan pribadi anak sesuai dengan nilai-nilai yang ada di masyarakat. Pembelajaran kemandirian anak yang diarahkan untuk mengembangkan kecakapan hidup melalui kegiatan-kegiatan konkrit yang dekat dengan kehidupan anak sehari-hari mempunyai peranan penting. Keberhasilan kegiatan belajar mengajar yang mengembangkan aspek kemandirian anak sering meresahkan guru kelompok A pada taman kanak-kanak. Berdasarkan pengamatan mulai awal masuk sekolah sampai pertengahan semester I tahun pelajaran 2015/2016 menunjukkan bahwa kemandirian murid kelompok A masih kurang. Kondisi ini tercermin dari sikap anak tidak mau menerima tugas dari guru, dalam mengerjakan tugas tidak tuntas, anak kurang percaya diri untuk mampu mengerjakan tugas sendiri dan selalu meminta bantuan guru, serta kurang antusias dalam kegiatan belajar mengajar.
Analysis in Honoring the Power of Thought Using Soag Game (Senang Otak Atik Gambar) Anita Afrianingsih; Dina Amalia; Yushinta Eka Farida
Indonesian Journal of Early Childhood Education Studies Vol 12 No 1 (2023): June 2023
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijeces.v12i1.67602

Abstract

The purpose of the research to be carried out is to analyze the Android-based SOAG learning media, the planning process for making SOAG learning media and the use of SOAG media to hone children's thinking power. The research subjects were children aged 5-6 years of PAUD Toddies School, with a population sampling technique through non-probability sampling a total of 27 students. So that the sample is taken from the entire population. Data collection techniques from the implementation of this study used observation, interviews and documentation. The data analysis used is qualitative data analysis by referring to the concept of Miles and Huberman with an emphasis on data reduction, data presentation and drawing conclusions. The result of this research is that the process of implementing the SOAG game (Senang Otak Atik Gambar) can be carried out from planning, learning practice and evaluation. In the planning stage, the teacher must make the RPPH more attractive. The learning practice stage uses the SOAG game (Senang Otak Atik Gambar), at this stage the teacher is able to convey the material in more detail, using different teaching styles and methods than usual. As the teacher explains with a visual learning style. The evaluation stage of the SOAG game (Senang Otak Atik Gambar) uses observations and interviews given to children and teachers in providing assessments. This evaluation is an important tool for teachers to determine the level of success of children in improving their cognitive abilities through the SOAG game (Senang Otak Atik Gambar). The conclusion of this study is that the SOAG game learning media (Senang Otak Atik Gambar) is very appropriate and effective to use to optimally hone children's high-level thinking power.
Pengaruh Pemberian Reward Stempel Prestasi Terhadap Motivasi Belajar Anak Usia Dini di TK Raudhotut Tholibin Bungo Laili Maulida; Anita Afrianingsih
PAUDIA : Jurnal Penelitian dalam Bidang Pendidikan Anak Usia Dini Vol 13 No 2 Desember 2024 : PAUDIA (Jurnal Penelitian Dalam Bidang Pendidikan Anak Usia Dini)
Publisher : Pendidikan Guru PAUD Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/paudia.v13i2.494

Abstract

Abstract The low learning motivation of group A students at TK Raudhotut Tholibin Bungo was the basis for this research. Providing achievement stamp rewards is an activity that can increase learning motivation for young children. This research aims to determine the influence of giving achievement stamp rewards on the learning motivation of young children in group A of Raudhotut Tholibin Bungo Kindergarten. This type of research is pre-experimental quantitative research with a one-group pretest post-test design. The sample in this study was students in group A of Raudhotut Tholibin Bungo Kindergarten, namely 25 children. Data collection for this research uses observation and documentation techniques through pretest and posttest activities, while data analysis techniques use validity, reliability, and t-tests.  The results of this research were a significant increase from the average pretest score of 16.84 to a posttest score of 28.92 after providing treatment through achievement stamp rewards. The results of the research show that giving achievement stamp rewards has a big influence on children's learning motivation. Based on these results, it is hoped that teachers will have creativity and develop more innovation to increase learning motivation in young children so that children have enthusiasm for learning and good learning achievements to prepare themselves for higher levels of education. This research provides a way and makes it easier for teachers to increase the learning motivation of young children through the medium of providing attractive rewards. Keywords: Reward; Learning Motivasion; Achievement Stamp Abstrak Rendahnya motivasi belajar anak pada kelompok A TK Raudhotut Tholibin Bungo menjadi alasan mengapa dilakukan penelitian ini. Pemberian reward stempel prestasi merupakan kegiatan yang  meningkatkan semangat atau motivasi belajar anak usia dini. Tujuan penelitian ini adalah untuk mengetahui adanya pengaruh pemberian reward stempel prestasi terhadap motivasi belajar anak usia dini di kelompok  A TK Raudhotut Tholibin Bungo. Jenis penelitian ini adalah penelitian kuantitatif pre experimental dengan desain one group pretest post test design. Sampel pada penelitian ini adalah peserta didik pada kelompok  A TK Raudhotut Tholibin Bungo, yaitu sebanyak 25 anak. Pengumpulan data penelitian ini menggunakan teknik observasi dan dokumentasi melalui kegiatan pretest dan posttest, sedangkat teknik analisi data menggunakan uji validits, resbilitas, dan uji-t.  Hasil dari penelitian ini adalah adanya peningkatan yang signifikan dari skor rata-rata pretest sebesar 16,84 menjadi skor posttest sebesar 28,92 setelah dilakukan pemberian treatment melalui reward stempel prestasi. Hasil penelitian menunjukkan  pemberian reward stempel prestasi terhadap motivasi belajar anak memiliki pengaruh yang besar. Berdasarkan hasil tersebut diharapkan guru memiliki kreativitas dan lebih mengembangkan inovasi untuk meningkatkan motivasi belajar pada anak usia dini, agar anak memiliki semangat belajar dan prestasi belajar yang baik untuk mempersiapkan diri ke jenjang pendidikan yang lebih tinggi. Penelitian ini memberikan cara sekaligus memudahkan guru dalam meningkatkan motivsi belajar anak usia dini melalui media pemberian reward yang menarik Kata kunci: Hadiah; Motivasi Belajar; Stempel Prestasi