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Efektivitas Pembelajaran Daring Masa Pandemi Covid-19 pada Guru SD Kelas V Kecamatan Negara Tahun Ajaran 2021-2022 Dewi, Made Sri Astika; Sudewiputri, Made Padmarani
Indonesian Research Journal on Education Vol. 2 No. 1 (2022): irje 2022
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (302.478 KB) | DOI: 10.31004/irje.v2i1.254

Abstract

This study aims to know effectiveness the online learning process, the supporting factors and theinhibiting factors for teachers in carrying out online learning during the COVID-19 pandemic. This research was carried out at the fifth grade elementary school teacher in Negara District in the 2021/2022 academic year. This research uses a qualitative descriptive research method. The subjects used in this study were elementary school teachers in Class V in Negara District. Data collection techniques used in this study were open questionnaires, semi-structured interviews, documentation and field notes. The results and discussion of this study are that online learning is considered less effective for teachers, especially for elementary school age children, because learning is carried out online, the teacher alsodoes not feel optimal in providing learning materials so that the material is incomplete and the use of learning media in online learning is also felt to be inadequate maximum.
Pengimplementasian Model Pembelajaran Kooperatif Tipe Talking Stick untuk Meningkatkan Hasil Belajar PKn Siswa Kelas IV di SDN 3 Dangintukadaya Wahyuni, Luh Putu Eka Sri; Sudewiputri, Made Padmarani
Indonesian Research Journal on Education Vol. 2 No. 1 (2022): irje 2022
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (400.986 KB) | DOI: 10.31004/irje.v2i1.267

Abstract

Citizenship Education is one of the important indicators in an education. To form the character and moral values of a student, it is necessary to have character education, all of which are summarized in Civics learning. Therefore, Civics subjects are very important given to students. To achieve the learning objectives there are many influencing factors including the teacher factor. In teaching the teacher of course already has a design in achieving learning goals such as using interesting learning models and the latest learning media. The learning process in Civics subjects is also still widely carried out withconventional models or methods so that the impact on learning activities is still low which can then affect students' interest in learning Civics. The purpose of this research is to determine the improvement of student learning outcomes in Civics Class IV subjects at SDN 3 Dangintukadaya after the Talking Stick Type Cooperative learning model is applied. The method he uses is class action which consists of 4 stages, namely: 1) action plan, 2) action implementation, 3) action observation and evaluation, and 4) reflection. Class action is applied to the fourth grade students, totaling 33 people at SD Negeri 3Dangintukadaya. The data analysis technique is descriptive statistical analysis method. From theresults of data analysis there was an increase in the average value of student learning outcomes from cycle I to cycle II by 9.00%, while from the initial reflection to cycle II it was 21.60%. With theapplication of learning like this, it can improve the learning outcomes of fourth grade students at SDNegeri 3 Dangintukadaya.
Pengaruh Model Problem Based Learning Berbantuan Media Game Edukasi Wordwall terhadap Hasil Belajar IPAS Siswa Kelas V di Gugus Majapahit Dewi, Ni Putu Ayu Ardanita Puspita; Febryan, Irwan; Sudewiputri, Made Padmarani
Indonesian Research Journal on Education Vol. 5 No. 4 (2025): Irje 2025
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/irje.v5i4.3168

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh model problem based learning berbantuan media game edukasi wordwall terhadap hasil belajar IPAS siswa kelas V SD. Latar belakang penelitian ini didasari model pembelajaran yang diterapkan monoton dan masih konvensional serta kurangnya melibatkan teknologi dalam proses pembelajaran guna meningkatkan keaktifan dan ketertarikan siswa selama proses pembelajaran. Metode penelitian yang digunakan adalah kuantitatif dengan model pengembangan Quasi Eksperimen. Subjek penelitian adalah siswa kelas V SD Negeri 1 Gumbrih dengan SD Negeri Pangyangan sebagai kelas eksperimen, dan SD Negeri 2 Pekutatan dengan SD Negeri 4 Pekutatan sebagai kelas kontrol. Hasil validasi dari oleh uji judges menunjukkan bahwa soal tes yang di buat berkategorikan valid, berdasarkan uji validitas juga menunjukkan bahwa perhitungan menggunakan SPSS juga menunjukkan valid. Teknik pengumpulan data adalah wawancara, observasi, soal tes dan dokumentasi. Hasil penelitian menunjukkan model problem based learning berbantuan media game edukasi wordwall berpengaruh terhadap hasil belajar IPAS siswa kelas V dengan perhitungan yang didapat t hitung variabel Model Problem Based Learning berbantuan Media Game Edukasi Wordwall (X) sebesar 29,714 > t tabel 6,638 dengan tingkat signifikansi <0.001, maka H1 diterima dan H0 ditolak pada level of signifikansi 5%.
KEBIJAKAN IMPLEMENTASI KURIKULUM MERDEKA DI SEKOLAH DASAR Dharma, I Made Aditya; Arnyana, Ida Bagus Putu; Dantes, Nyoman; Sudewiputri, Made Padmarani
Jurnal Ilmiah Pendidikan Citra Bakti Vol. 11 No. 3 (2024)
Publisher : STKIP Citra Bakti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38048/jipcb.v11i3.2004

Abstract

Penelitian deskriptif ini membahas kebijakan implementasi Kurikulum Merdeka di sekolah dasar, khususnya di Gugus 3 Rama, Kecamatan Jembrana, Kabupaten Jembrana. Tujuan penelitian ini adalah untuk menganalisis proses implementasi Kurikulum Merdeka di gugus tersebut. Penelitian ini menggunakan pendekatan kualitatif dengan metode deskriptif. Hasil penelitian menunjukkan bahwa implementasi Kurikulum Merdeka telah berjalan, dengan menekankan pada esensi Profil Pelajar Pancasila yang meliputi akhlak mulia, berkebhinekaan global, berpikir kritis, gotong royong, kemandirian, dan kreativitas. Proses implementasi dimulai dari tahap perencanaan, pelaksanaan, hingga evaluasi. Pada tahap perencanaan, sekolah menentukan rancangan kurikulum dan mengikuti workshop terkait Kurikulum Merdeka sebelum penerapannya. Pelaksanaan kurikulum diikuti dengan evaluasi yang dilakukan sesuai ketentuan yang berlaku. Tantangan utama dalam implementasi Kurikulum Merdeka adalah penerapannya yang masih dianggap terlalu dini dan sebagian besar sekolah masih menggunakan Kurikulum 2013. Implementasi Kurikulum Merdeka masih dalam tahap perbaikan dan persiapan lebih lanjut. Diperlukan sosialisasi yang intensif dan efektif agar Kurikulum Merdeka dapat diimplementasikan dengan baik dan optimal di sekolah dasar.
BLENDED-PROJECT BERBASIS SELF DIRECTED LEARNING BERMUATAN TRI HITA KARANA DALAM MERDEKA BELAJAR MEWUJUDKAN MAKING INDONESIA 4.0 Dharma, I Made Aditya; Suastra, I Wayan; Lasmawan, I Wayan; Sudewiputri, Made Padmarani
Jurnal Ilmiah Pendidikan Citra Bakti Vol. 11 No. 1 (2024)
Publisher : STKIP Citra Bakti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38048/jipcb.v11i1.2006

Abstract

Tujuan penulisan artikel ini adalah untuk mengetahui penggunaan model pembelajaran blended-project berbasis self-directed learning bermuatan Tri Hita Karana dalam merdeka belajar mewujudkan “Making Indonesia 4.0”. Blended learning adalah satu tawaran model pembelajaran di masa pandemi Covid- 19, blended-learning merupakan integrasi metode pengajaran konvensional dengan dunia digital. enam alasan mengadopsi pembelajaran blended-learning adalah (1) kekayaan pedagogis, (2) akses ke pengetahuan, (3) interaksi sosial, (4) agensi pribadi, (5) efektivitas biaya, dan (6) kemudahan revisi. Model pembelajaran ini bertujuan untuk mengubah budaya belajar mengajar yang berpusat pada guru menjadi pembelajaran yang berpusat pada siswa. Kegiatan pembelajaran dilakukan secara aktif dan interaktif serta lebih praktis daripada mendengarkan ceramah pasif di dalam kelas. Studi literatur adalah desain penelitian yang digunakan dalam mengumpulkan sumber data yang berkaitan dengan suatu topik. Pengumpulan data untuk studi literatur dilakukan dengan alat pencarian database yang sebagai tahapan pencarian sumber literatur. Pengumpulan data menggunakan metode Preferred Reporting Items for Sistematic Reviews and Meta-Analysis. Hasil screening yang sesuai dan yang dibutuhkan terdapat 8 artikel Jurnal Nasional. Berdasarkan artikel yang ditemukan dan dianalisis terdapat dampak blended-project berbasis self-directed learning bermuatan Tri Hita Karana dalam merdeka belajar mewujudkan “Making Indonesia 4.0” berdasarkan kajian literatur hasil penelitian terdahulu.
PENGARUH MODEL PEMBELAJARAN DISCOVERY LEARNING TERHADAP HASIL BELAJAR IPA SISWA SD Laili, Alfina; Lestari, Nyoman Ayu Putri; Sudewiputri, Made Padmarani
Jurnal Ilmiah Pendidikan Citra Bakti Vol. 11 No. 1 (2024)
Publisher : STKIP Citra Bakti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38048/jipcb.v11i1.2147

Abstract

Kasus rendahnya hasil belajar siswa dalam pelatihan disebabkan karena tidak adanya perhatian siswa dalam siklus belajar, selain itu persekolahan masih suram sehingga hasil belajar siswa rendah. Rencana masalah dalam penelitian ini adalah apakah ada pengaruh hasil yang diperoleh dari kelas yang menggunakan model pembelajaran discovery learning dengan kelas yang menggunakan model biasa. Demikian pula tujuan dari pengujian ini adalah untuk mengetahui dampak model pembelajaran discovery learning terhadap hasil belajar siswa. Ujian ini menggunakan metodologi kuantitatif dan bermacam data yang digunakan adalah sebagai uji sasaran yang sesuai dengan penanda. Penelitian yang menggunakan informasi t-test dicoba terlebih dahulu menggunakan uji fundamental, khususnya uji kenormalan dan uji homogenitas. Hal ini menyebabkan tingkat keterampilan siswa sebelum menggunakan model pembelajaran hanya mencapai 70,64, kemudian setelah menggunakan model pembelajaran pengungkapan nilai rata-rata yang didapat adalah 85,93. Berkaitan dengan hal tersebut, maka cenderung diduga bahwa model pembelajaran pengungkapan informasi berpengaruh terhadap hasil belajar siswa pada mata pelajaran IPA.
PENGEMBANGAN KOMIK DIGITAL INTERAKTIF PADA MATERI TRADISI MASYARAKAT SEKITAR “PETIK LAUT” UNTUK KELAS III SD Fernanta W, Bernard Bagus; Made Padmarani Sudewiputri; Ni Putu Juni Artini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.53374

Abstract

This study aims to develop an interactive digital comic with the theme of the local community tradition "Petik Laut" for third-grade elementary school students. The background of this study is based on the importance of integrating local wisdom values ​​into the elementary school curriculum to build contextual understanding and patriotism from an early age. The method used in this study is research and development (R&D) with the ADDIE model. Feasibility data collection was carried out through a validation sheet by a team of experts (juries), while practicality data was obtained through a teacher response questionnaire. The results of the study indicate that the developed interactive digital comic meets the highest feasibility criteria. Based on the validation test, the aspects of content feasibility, presentation feasibility, and language feasibility each obtained a percentage of 100% with a very valid category. Meanwhile, the results of the practicality test by teachers also reached a percentage of 100% with a very practical category, which confirms that this media is easy to operate, has high visual appeal, and is functional in the classroom. The limitations of this study lie in the evaluation of practicality which is still centered on teachers and the lack of direct effectiveness testing on student learning outcomes in the field. The conclusion of this study is that the interactive digital comic "Petik Laut" is highly suitable and practical for use as a local culture learning medium for third-grade elementary school students. The implications of this research are expected to be innovative, alternative and engaging learning technologies, as well as a medium for preserving local culture in the digital age.
PENGEMBANGAN MEDIA VIDEO ANIMASI FOLKLOR BERBASIS KEARIFAN LOKAL BALI MUATAN IPAS KELAS IV SEKOLAH DASAR I Ketut Alit Feri Saha Putra; Made Padmarani Sudewiputri; Ni Made Ignityas Prima Astuti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.56019

Abstract

This study was motivated by the limited use of innovative and engaging learning media in teaching the IPAS subject, particularly the topic “Indonesiaku Kaya Budayanya” (Indonesia’s Cultural Diversity), as well as the lack of learning media that integrate Balinese local wisdom into the learning process. The objectives of this study were: (1) to develop a Folklore-Based Animated Video Learning Media Incorporating Balinese Local Wisdom for the IPAS subject on the topic “Indonesiaku Kaya Budayanya” for fourth-grade students at SD Negeri 4 Dauhwaru, (2) to determine the validity of the developed media, and (3) to evaluate its practicality based on teachers’ and students’ responses. This research employed the Research and Development (R&D) method using the ADDIE model, which consists of five stages: Analysis, Design, Development, Implementation, and Evaluation. The research subjects consisted of 36 fourth-grade students and one fourth-grade teacher at SD Negeri 4 Dauhwaru. Data were collected through observation, interviews, documentation, material expert validation sheets, media expert validation sheets, teacher response questionnaires, and student response questionnaires. The data were analyzed using descriptive quantitative techniques by converting the obtained scores into percentages. The results showed that the developed Folklore-Based Animated Video Learning Media Incorporating Balinese Local Wisdom achieved a very high level of validity. The material expert validation obtained a score of 100%, categorized as very valid, while the media expert validation also obtained a score of 100%, categorized as very valid. Furthermore, the practicality test conducted with students yielded a score of 90%, categorized as very practical, while the teacher practicality test obtained a score of 75%, categorized as practical. Based on these findings, it can be concluded that the Folklore-Based Animated Video Learning Media Incorporating Balinese Local Wisdom for the IPAS subject on the topic “Indonesiaku Kaya Budayanya” is both valid and practical for use as a learning medium for fourth-grade elementary school students.
INTEGRATING TAOIST AND TRI HITA KARANA VALUES AS CROSS-CULTURAL LOCAL WISDOM TO DEVELOP ENVIRONMENTAL AWARENESS AMONG ELEMENTARY SCHOOL STUDENTS Xu Rui Cong; Nyoman Ayu Putri Lestari; Made Padmarani Sudewiputri
Jurnal Ilmiah Pendidikan Citra Bakti Vol. 13 No. 3 (2026): Jurnal Ilmiah Pendidikan Citra Bakti
Publisher : STKIP Citra Bakti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38048/jipcb.v13i3.7009

Abstract

This study aimed to explore the integration of Taoist values and Tri Hita Karana as cross-cultural local wisdom for fostering environmental awareness among elementary school students. The study employed an Integrative Literature Review approach guided by the PRISMA 2020 framework and Torraco's integrative review model. Relevant literature was collected from academic databases and peer-reviewed publications. Following the PRISMA 2020 selection process, 20 articles (n = 20) met the inclusion criteria and were analyzed through content analysis, thematic coding, comparative analysis, and conceptual synthesis. The findings revealed that Taoist philosophy and Tri Hita Karana share common ecological principles, including harmony, balance, interconnectedness, and responsibility toward nature. Four major themes emerged from the literature: Taoist ecological values and environmental harmony, Tri Hita Karana and human–nature relationships, environmental education and environmental awareness, and cross-cultural integration in science education. The synthesis of these themes resulted in a cross-cultural local wisdom framework that integrates Taoist and Tri Hita Karana values within elementary environmental education. The study concludes that integrating these values can strengthen environmental awareness by linking scientific understanding with ethical, cultural, and spiritual dimensions of learning. The proposed framework provides a conceptual foundation for culturally responsive and sustainability-oriented environmental education in elementary schools.