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PENDIDIKAN BUDAYA DAN KARAKTER BANGSA PADA PROSES PEMBELAJARAN SENI TARI & DRAMA Ramlan Ramlan; Jaka Permana
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 1 No. 1 (2016): Volume 1 Nomor 1 Desember 2016
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v1i1.200

Abstract

Facing the nation issue which is considered associated with the failure of the government in the education sector, on the new Nation Curriculum concept (Kurikulum 2013), there are so many highly thigs containing the character building concept. It became the new challenge for the teachers to quickly change the old mindset that teaching is just to make people smart, but they should give priority to build the students’ characters. The fact from the field is that to change the minset of the teacher is not easy. There are so many researches has been done, that teachers still teaching with old habits or inconventional ways.This is a Research and Development ( R&D ) to character building concept and cultural arts education, especially on dance and drama studies. His research is done towards teachers and elementary students. Through the steps of R&D’s research methods which have olready resulted a Model of Learning Dance and Drama that could be used by the teachers to teach Dance and Drama lesson in school that could help them to build the student’s character. Keyword : Character Building, Dance and Drama LessonKeyword : Character Building, Dance and Drama Lesson
DAMPAK PANDEMI COVID-19 TERHADAP EKOWISATA DI PROVINSI BANTEN DAN STRATEGI PENGELOLANNYA Guntur Fernanto; Muhlisin Muhlisin; Jaka Permana
Jurnal Kebijakan Pembangunan Daerah Vol 7 No 2 (2023): December 2023
Publisher : Badan Perencanaan Pembangunan Daerah Provinsi Banten

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56945/jkpd.v7i2.272

Abstract

Melihat permasalahan tersebut untuk itu, diperlukan suatu strategi yang dapat membantu mengatasi permasalahan dalam strategi pengelolaan ekowisata terdampak pandemi Covid-19 di Provinsi Banten tersebut. Dalam rangka pengembangan ekowisata menjadi pertumbuhan ekonomi melalui dukungan penciptaan lapangan kerja dan peningkatan perolehan pajak, dan menetapkan strategi pengembangan dimasa adaptasi baru namun dengan memikirkan kelestarian dan pelibatan masyarakat lokal, Penelitian ini dilaksanakan di Wilayah Provinsi Banten dengan mengambil lokus penelitian ekowisata di wilayah Kabupaten Pandeglang dan Kabupaten Serang, pada bulan Juli sampai dengan Agustus 2021, Metode yang digunakan dalam penelitian ini adalah Metode analisis SWOT agar dalam proses pengambilan keputusan bisa menjadi rujukan, hasil penelitian menunjukan bahwa tempat wisata yang ditutup dan pengurangan jumlah kunjungan di masa PPKM berpengaruh terhadap kunjungan wisatawan yang pada gilirannya mempengaruhi pendapatan pengelola wisata, Strategi ekowisata yang dipiih dalam menghadapi masa pandemi yang dipilih adalah strategi WT Strategi defensif (Weakness-Threath) ini merupakan taktik untuk bertahan dengan cara mengurangi kelemahan internal serta menghindari ancaman
DAMPAK PANDEMI COVID-19 TERHADAP EKOWISATA DI PROVINSI BANTEN DAN STRATEGI PENGELOLANNYA Guntur Fernanto; Muhlisin Muhlisin; Jaka Permana
Jurnal Kebijakan Pembangunan Daerah Vol 7 No 2 (2023): December 2023
Publisher : Badan Perencanaan Pembangunan Daerah Provinsi Banten

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56945/jkpd.v7i2.272

Abstract

Melihat permasalahan tersebut untuk itu, diperlukan suatu strategi yang dapat membantu mengatasi permasalahan dalam strategi pengelolaan ekowisata terdampak pandemi Covid-19 di Provinsi Banten tersebut. Dalam rangka pengembangan ekowisata menjadi pertumbuhan ekonomi melalui dukungan penciptaan lapangan kerja dan peningkatan perolehan pajak, dan menetapkan strategi pengembangan dimasa adaptasi baru namun dengan memikirkan kelestarian dan pelibatan masyarakat lokal, Penelitian ini dilaksanakan di Wilayah Provinsi Banten dengan mengambil lokus penelitian ekowisata di wilayah Kabupaten Pandeglang dan Kabupaten Serang, pada bulan Juli sampai dengan Agustus 2021, Metode yang digunakan dalam penelitian ini adalah Metode analisis SWOT agar dalam proses pengambilan keputusan bisa menjadi rujukan, hasil penelitian menunjukan bahwa tempat wisata yang ditutup dan pengurangan jumlah kunjungan di masa PPKM berpengaruh terhadap kunjungan wisatawan yang pada gilirannya mempengaruhi pendapatan pengelola wisata, Strategi ekowisata yang dipiih dalam menghadapi masa pandemi yang dipilih adalah strategi WT Strategi defensif (Weakness-Threath) ini merupakan taktik untuk bertahan dengan cara mengurangi kelemahan internal serta menghindari ancaman
Implementasi Prinsip-Prinsip Good Governance Dalam Pelayanan Publik di Desa Sorongan Kecamatan Cibaliung Jaka Permana
Jurnal Silatene Sosial Humaniora Vol. 3 No. 1 (2025): Maret
Publisher : Suwaib Amiruddin Foundation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53611/8xzhvm63

Abstract

Implementasi good governance merupakan bagian dari tujuan untuk menciptakan tata kelola pemerintahan yang baik dan bersih. Good governcane memiliki prinsip – prinsip yakni prinsip akuntabilitas, prinsip transparansi, prinsip partisipasi dan prinsip aturan hukum. Tujuan penelitian ini untuk mengetahui implementasi prinsip – prinsip good governance dalam pelayanan publik di Desa Sorongan Kecamatan Cibaliung. Penelitian ini menggunakan metode penelitian kualitatif dan studi literatur. Dari hasil penelitian disimpulkan bahwa prinsip – prinsip good governance dalam pelayanan publik di Desa Sorongan Kecamatan Cibaliung Kabupaten Pandeglang telah dilaksanakan dengan baik, walaupun masih ada yang belum maksimal. Hal – hal yang dapat mendorong terciptanya good governance yakni prinsip akuntabilitas oleh pemerintahan Desa Sorongan, prinsip partisipasi oleh masyarakat Desa Sorongan serta prinsip aturan hukum yang harus ditegakkan oleh aparat yang berlaku dan ketaatan akan hukum oleh pemerintah Desa Sorongan.
PENGARUH MODEL PEMBELAJARAN PROBLEM BASED LEARNING BERBANTUAN MEDIA APLIKASI QUIZIZZ TERHADAP HASIL BELAJAR IPAS PADA PESERTA DIDIK KELAS III SEKOLAH DASAR Melvi Khoerun Nisa; Jaka Permana; Sopyan Hendrayana
Jurnal Riset Multidisiplin Edukasi Vol. 2 No. 6 (2025): Jurnal Riset Multidisiplin Edukasi (Edisi Juni 2025)
Publisher : PT. Hasba Edukasi Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71282/jurmie.v2i6.517

Abstract

Penelitian ini dilatarbelakangi oleh rendahnya hasil belajar peserta didik kelas III di SDN 162 Warung Jambu pada tahun ajaran 2024/2025. Hal ini disebabkan oleh penggunaan model pembelajaran yang berpusat pada guru di kelas kontrol, sehingga peserta didik kurang terlibat secara aktif dalam proses pembelajaran. Untuk mengatasi permasalahan tersebut, diterapkan model problem based learning (PBL) yang dipadukan dengan media interaktif quizizz guna meningkatkan keterlibatan dan hasil belajar peserta didik. Penelitian ini bertujuan untuk mengetahui penerapan dan pengaruh model problem based learning berbantuan media quizizz terhadap hasil belajar peserta didik. Metode yang digunakan adalah quasi eksperimen dengan desain nonequivalent control group. Sampel penelitian terdiri atas dua kelas, yaitu kelas III B sebagai kelas eksperimen yang menggunakan model problem based learning berbantuan quizizz, dan kelas III C sebagai kelas kontrol yang menggunakan pembelajaran yang berpusat pada guru, masing-masing terdiri dari 20 peserta didik. Hasil penelitian menunjukkan adanya peningkatan yang signifikan pada hasil belajar kelas eksperimen, dengan nilai rata-rata pretest sebesar 61 meningkat menjadi 85,5 pada posttest. Sementara itu, pada kelas kontrol, nilai rata-rata hanya meningkat dari 44,75 menjadi 55,75. Hasil uji independent samples t-test menunjukkan perbedaan signifikan antara kedua kelas, dan nilai effect size sebesar 2,96 menunjukkan pengaruh dalam kategori sangat tinggi.
PENGARUH MODEL COOPERATIVE LEARNING BERBANTUAN MEDIA WORDWALL TERHADAP PENINGKATAN PEMAHAMAN BELAJAR DAN KOLABORASI SISWA SEKOLAH DASAR Eneng Endah; Uum Murfiah; Jaka Permana
AT-TAKLIM: Jurnal Pendidikan Multidisiplin Vol. 2 No. 7 (2025): At-Taklim: Jurnal Pendidikan Multidisiplin (Edisi Juli)
Publisher : PT. Hasba Edukasi Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71282/at-taklim.v2i7.613

Abstract

This research was motivated by the low level of students' learning comprehension and collaboration in IPAS subjects, caused by a lack of learning enthusiasm, interest, and active involvement because learning was still teacher-centered. The aim of this study was to examine the effect of the Cooperative Learning model of the Teams Games Tournament (TGT) type assisted by Wordwall media on improving learning comprehension and collaboration in IPAS for Grade IV students in the 2025/2026 academic year. The research used a quantitative method with a quasi-experimental design. The subjects of this study were all Grade IV students at SD Negeri Cijagra 04 for the 2025/2026 academic year. The sample consisted of 29 students in Grade IV A as the experimental class and 29 students as the control class. Data collection techniques included multiple-choice tests on the life cycle of living animals and observation sheets as supporting data. The tests were conducted using pretests and posttests to measure students' learning comprehension. Data analysis techniques included validity tests, reliability tests, difficulty level analysis, and discrimination index analysis. The experimental class scored 69.52 on the pretest, which increased to 79.86 on the posttest. Meanwhile, the control class scored 66.10 on the pretest and 66.86 on the posttest. The independent t-test results showed a significant value, with a t-count of 6.428 and a Sig. (2-tailed) value of 0.001, which is smaller than 0.05. This means that the null hypothesis (Ho) was rejected and the alternative hypothesis (Ha) was accepted. The TGT cooperative learning model had a large effect on learning comprehension, indicated by an effect size of 1.71 (large category). Based on the frequency distribution of overall collaboration scores in meetings 1 and 2: teamwork 55.2% vs 10.3%, communication 62.1% vs 6.9%, positive interdependence 48.3% vs 6.9%, and social responsiveness 55.2% vs 10.3%. The n-Gain of the experimental class was 0.3194 (moderate category), while the control class was 0.0232 (low category). Therefore, it can be concluded that the cooperative learning model of the Teams Games Tournament (TGT) type assisted by Wordwall media significantly affected the improvement of IPAS learning comprehension and collaboration in Grade IV students.
PENGARUH MODEL PROBLEM BASED LEARNING (PBL) BERBANTUAN QUIZIZZ UNTUK MENINGKATKAN KEMAMPUAN PEMAHAMAN KONSEP MATEMATIS PESERTA DIDIK SEKOLAH DASAR Rendi; Ramlan; Jaka permana
AT-TAKLIM: Jurnal Pendidikan Multidisiplin Vol. 2 No. 7 (2025): At-Taklim: Jurnal Pendidikan Multidisiplin (Edisi Juli)
Publisher : PT. Hasba Edukasi Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71282/at-taklim.v2i7.623

Abstract

This study was motivated by the low level of mathematical concept comprehension among students at SDN 127 Sekeloa and the limited innovation in learning activities. In today's era, learning requires development supported by relevant technology, not just relying on textbooks or the role of teachers alone. The purpose of this study is to determine the effect of implementing the Problem-Based Learning (PBL) model assisted by the Quizizz application on the mathematical concept comprehension ability of students at SDN 127 Sekeloa. This study used a quantitative approach with a quasi-experimental method, employing a Nonequivalent Control Group Design. The research subjects consisted of 30 fourth-grade students in Class IV A as the experimental group and 30 fourth-grade students in Class IV B as the control group. The treatment given to the experimental group was the PBL model assisted by the Quizizz application, while the control group received conventional instruction. Data collection techniques were conducted through pre-tests and post-tests as well as observation sheets of activities. Data were analyzed using normality tests, homogeneity tests, and Mann-Whitney tests. The results of the study showed an increase and significant effect on students' mathematical concept comprehension skills. This was evidenced by the Mann-Whitney test results, which yielded a significance value of 0.000, an N-Gain value of 65% (moderate category) in the experimental class, and an Effect Size value of 1.82 (large category). Therefore, it can be concluded that there is a significant improvement and impact on students' mathematical concept understanding when using the PBL model assisted by Quizizz compared to conventional learning.
PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE STUDENT TEAMS ACHIEVEMENT DIVISION BERBANTUAN MEDIA CANVA TERHADAP PENINGKATAN HASIL BELAJAR IPAS Nuri Nur Akmar; Jaka Permana; Sopyan Hendrayana
AT-TAKLIM: Jurnal Pendidikan Multidisiplin Vol. 2 No. 7 (2025): At-Taklim: Jurnal Pendidikan Multidisiplin (Edisi Juli)
Publisher : PT. Hasba Edukasi Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71282/at-taklim.v2i7.649

Abstract

This study aims to determine the effect of the cooperative learning model Student Teams Achievement Division (STAD) assisted by Canva media on students' learning outcomes in the Natural and Social Sciences (IPAS) subject, specifically on the topic "Plants as the Source of Life on Earth" in Grade IV of SDN Cibeber, West Bandung Regency. The background of this research is based on the low learning outcomes in IPAS, which are caused by the lack of variation in learning models and media used during the learning process, an unconducive classroom environment, and limited collaboration among peers. The research method used is a quantitative quasi-experimental method with a control group design. The sample of this study consisted of two classes totaling 56 students: Class IV A as the experimental class received treatment using the STAD cooperative learning model assisted by Canva media, while Class IV B as the control class used the Problem-Based Learning (PBL) model. The instruments used included both tests and non-test methods. The test instruments were in the form of pretests and posttests using multiple-choice questions, while the non-test instruments included observation, interviews, and documentation. The results showed a significant improvement in learning outcomes in the experimental class compared to the control class. Based on the results of the independent t-test, the significance value (2-tailed) was 0.001 < 0.05, indicating a significant difference between the posttest results of the two classes. Moreover, the effect size calculation result was 1.399, which falls into the "very large" category. This proves that the implementation of the STAD model assisted by Canva media has a positive and significant effect on improving IPAS learning outcomes for Grade IV A students at SDN Cibeber, West Bandung Regency.
PERANCANGAN DAN IMPLEMENTASI APLIKASI SISTEM PENGENDALIAN MUTU UNTUK MENINGKATKAN EFEKTIFITAS OPERASIONAL PADA KANTOR JASA PENILAI PUBLIK (KJPP) Muchammad Hamdani; Zeze Zakaria Hamzah; Muhlis Muhlis; Jarot Wuryanto; Jaka Permana
Economicus : Jurnal Ekonomi dan Manajemen Vol. 15 No. 2 (2025): Juni: Economicus : Jurnal Ekonomi dan Manajemen
Publisher : Institut Teknologi dan Bisnis Dewantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47860/economicus.v15i2.2

Abstract

Each company has a need to have a system that can support its business processes, such as The Public Assessor Services (KJPP) that play an important role in determining the economic value of a property. The assessment process carried out by the company KJPP has arried out by hand at less efficient value. The creation of web-based applications for the quality control system is aimed at making it easier in the assessment process and meeting the current standard rules obligations. The prototype aims to design and implement applications for the quality control system of the company in order to make the assessment process more effective. The prototype generated applications for the quality control system on the KJPP using the System Enterprise Resource Planning (ERP) system using the double diamond method. In the double diamond, there are four major stages: discover, define develop, deliver. The results of the prototype to the evaluation point out that the application of this quality control system is very effective for improving the operation of the KJPP is shown by the evaluation using a col 4 point scale with a 3.8 value of satisfaction from 4 (94%).
Analisis Faktor Eksploratori (EFA) Dari Kinerja UKM Di Medan Jaka Permana; Guci, Dede Ansyari
Jurnal Ekonomi Bisnis, Manajemen dan Akuntansi (Jebma) Vol. 4 No. 1 (2024): Artikel Riset Maret 2024
Publisher : Yayasan Cita Cendikiawan Al Kharizmi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/jebma.v4i1.3682

Abstract

Kinerja UKM di Indonesia telah banyak diteliti pada penelitian sebelumnya. Tujuan dari Penelitian ini bertujuan untuk mengembangkan ide untuk menghitung kinerja UKM. Sebanyak 100 responden untuk uji coba pelaku UKM di Medan, Indonesia. Metode validasi bertujuan untuk memvalidasi parameter yang menghitung masing-masing konstruksi dengan menentukan secara statistik bahwa sampelnya memadai, menggunakan Uji KMO dan Uji Barlett untuk memastikan efektivitas data untuk analisis statistik multivariat, memvalidasi persyaratan perhitungan yang berlaku untuk kinerja UKM. Hasilnya menunjukkan bahwa data tersebut valid dan dapat diandalkan desainnya.