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Journal : Journal of Development Research

Language Variations Used in Stand Up Comedy Indonesia Wawan Novianto; Siti Rofi'ah
Journal of Development Research Vol. 6 No. 1 (2022): Volume 6, Number 1, May 2022
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/jdr.v6i1.199

Abstract

Society and language are two aspects that have a very close relationship. The heterogeneous and growing nature of society gives rise to the emergence of new language variations. Register is a variation of language that appears related to the profession. There has been a lot of research on registers. But new registers are constantly emerging as new areas of life emerge. This study examines the forms of registers used by the Indonesian Stand Up Comedy community and their objectives with qualitative research methods. A total of 20 videos were carefully observed to get accurate data. The findings say the register form exists in a hierarchy of words, phrases, and shortenings. There are three types of registers, namely: technical registers, appraisal registers, and naming registers. These registers are used because they represent the context and situation in society, said Stand Up Comedy Indonesia.
Development of Pop-Up Book Media to Teach Vocabulary for Mental Retardation Special School Ainaul Mardliyah; Widiarini Widiarini; Ahmad Saifudin; Siti Rofi'ah
Journal of Development Research Vol. 6 No. 1 (2022): Volume 6, Number 1, May 2022
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/jdr.v6i1.157

Abstract

This research was carried out based on the results of observations on mentally retarded students at SLB Jatiwiratama Selopuro in the vocabulary subject. This study aims to develop learning media in the form of pop-up book and find out how the level of feasibility of the media. This research was conducted on mentally retarded children at special school. The research method used is Research and Development (R & D) which adopted from Borg and Gall where researchers take 4 stages of the existing 10 stages. The stages include (1) Need analysis, (2) Product development, (3) Product testing, (4) Product revision. Determination of eligibility is done by validate the learning experts, and media experts. After that, the researcher do product testing. Research and development produces pop-up book media that are suitable for use based on the assessment of (1) Media expert validators get an assessment of 95.5% (2) Learning expert validators received a 9% rating. Assessment of student responses gets an assessment percentage of 91.5% which is means that the media can be accepted by students. The reason for choosing this research is because the development of pop-up book media for mentally retarded children has never been researched before.
Developing of Android Based Educational Games as a Supplementary Media For Vocabulary of Junior High School Students Pantrisia Surtika Sari; Widiarini Widiarini; Siti Rofi'ah; Istina Atul Makrifah
Journal of Development Research Vol. 6 No. 1 (2022): Volume 6, Number 1, May 2022
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/jdr.v6i1.161

Abstract

The problem in learning English is almost all students have difficulty in learning vocabulary and the students lack of mastery of English vocabulary, another problem is that students' interest in learning vocabulary is very low because they think it is very difficult to memorize it. In addition, teachers do not use media to help the vocabulary learning process. So, the students need media to help learn vocabulary. The aim of this study is to develop the android based educational games and to know the result of develop the android based educational games. This type of study is Research and Development (R&D) used the Borg and Gall procedure which uses 6 stages out of 10 stages of development. There are need analysis, product design, product validation, product revision, product testing, and revise the product. The subject of the research is seventh grade students in SMPI Hasanuddin Kesamben. The feasibility of the media based on the results of the percentage of expert validation, namely: 92% media experts with Valid/Very Decent categories, material experts 81.25% with Valid/Very Decent categories. Furthermore, the results of student satisfaction were 89% with the product category "Valid / Very Decent". Based on these results, it can be concluded that the Android-based educational game media for vocabulary is very interesting to use as a supplementary media.