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Analisa Kesalahan Kata Kerja Lampau Pada Text Recount Oleh Siswa Menengah Pertama Wita Wulandari; Ni Ketut Pertiwi Anggraeni; Rita Karmila Sari
SAP (Susunan Artikel Pendidikan) Vol. 10 No. 2 (2025): SAP
Publisher : Universitas Indraprasta PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30998/sap.v10i2.147

Abstract

Writing recount text is quite a challenging for junior high school students where this activity involves writing skills and also the ability to retell past events using past tense. This study aims to find errors in the use of past verbs that are often made by students in writing recount texts. The method used in this study is descriptive qualitative, involving 40 student writings in the form of recount texts and teacher interviews as research instruments. The data obtained were then analyzed using Dullay's theory regarding surface structure taxonomy and 81 sentences were obtained containing errors in writing past verbs with details of 17 errors in omission, 12 errors in addition, 41 errors in misformation and 16 errors in misordering. The factors that cause errors in writing recount texts are because students still lack an understanding of the grammar of writing past tense. In addition, the influence of Indonesian grammar also makes it difficult for students to determine the past verb used. This is because there is no difference between past and present verbs in Indonesian grammar.
Toxic Positivity vs. Anxiety: A Critical Discourse Analysis of Emotional Hegemony in Inside Out 2 Aulfa Reyza Ayuni Prestika; Dery Purnama Saefudin; Siti Nurani; Rita Karmila Sari
Journal of English Language Learning Vol. 10 No. 1 (2026)
Publisher : English Language Education Department, Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jell.v10i1.18466

Abstract

The increasing prevalence of adolescent anxiety and the growing influence of toxic positivity in digital culture have intensified scholarly interest in how emotions are represented and regulated in contemporary society. While previous studies on Inside Out have primarily examined emotional development from psychological and educational perspectives, the discursive struggle between competing emotional narratives remains underexplored. This study aims to investigate the linguistic strategies employed by Joy and Anxiety, analyze their discourse struggle within Headquarters, and explain how this conflict reflects contemporary adolescent mental health experiences. Employing a qualitative approach, the study analyzes the script of Inside Out 2 using Norman Fairclough’s three-dimensional Critical Discourse Analysis framework, encompassing text, discourse practice, and sociocultural practice. The findings reveal that Joy and Anxiety construct emotional authority through contrasting discursive strategies: Joy promotes optimism, certainty, and emotional control, whereas Anxiety emphasizes vigilance, anticipation, and future-oriented concerns. Their interaction constitutes a struggle for discursive dominance over Riley’s identity formation and decision-making processes. Furthermore, this conflict mirrors broader sociocultural pressures experienced by adolescents, including social media visibility, performance-oriented expectations, and the normalization of emotional self-regulation. The study contributes to Critical Discourse Analysis by conceptualizing emotions as competing forms of emotional hegemony and offers insights for media literacy and adolescent mental health education.
QUIZIZZ ATAU KAHOOT, GAMIFIKASI DALAM PEMBELAJARAN BAHASA INGGRIS Rita Karmila Sari; Siti Nurani
Jurnal Pendidikan dan Kebudayaan (JURDIKBUD) Vol. 1 No. 3 (2021): November : Jurnal Pendidikan dan Kebudayaan
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jurdikbud.v1i3.87

Abstract

Gamification is the comprehensive use of game features with the aim of improving student’s performance and motivation in learning. The purpose of this present research is to conduct a systematic review of previous relevant research using the Quizizz and Kahoot! in learning English during 2021. The research method employed a Literature Study through a search on the Google Scholar page. Synthesis of literature data was analyzed from various components of students’ needs in learning English using Quizziz and Kahoot! The results point out that the online learning application Quizizz and Kahoot! have various advantages for learning English, among others, increasing the students’ ability and motivation in participating in the process of learning English actively and communicatively.