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Journal : bit-Tech

Online Learning Service Application Design Using Flutter and Laravel Framework Yusuf Kurnia; Geraldi Aditya
bit-Tech Vol. 4 No. 3 (2022): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v4i3.423

Abstract

Bimbel Prisma is an elementary-high school level tutoring institution located at Jalan Pelopor Blok O8 RT.007 RW.011, Tegal Alur District, Kalideres Village, West Jakarta. Prisma Bimbel was founded because of the large number of requests from the community who wanted their children who occupy elementary to high school seats to improve their performance in school. The use of the Flutter framework as a Front-End Mobile Application and this application has a Video Conference using Flutter making application design easier with a collection of widgets that have been provided and can be customized as needed and have high performance which will make the application more comfortable to use. By using the Laravel framework, it makes backend design in the form of an Application Programming Interface (API) easier and saves time by using the Restful Controller feature and has strong security in protecting the backend so that user data privacy becomes more secure. With the online learning service application, it is able to improve the learning process for students by studying material or answering questions that can be accessed via the internet so that it helps improve the quality of education and is able to improve the performance process for staff and teachers without having to come to the office because it is online based but can be productive. in handling administrative services or learning activities.
Voice Over Internet Protocol Based Communication Design (VoIP) With 3CXSystemPhone On Android Smartphone Riki Riki; Aditiya Hermawan; Yusuf Kurnia
bit-Tech Vol. 1 No. 1 (2018): First Impression on Computing
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (616.144 KB) | DOI: 10.32877/bt.v1i1.2

Abstract

TCP\IP protocol can be connected to various computer data networks in the world. This protocol increasingly exists and is needed so that many parties develop it to vote through this protocol. Voice Over Internet Protocol technology is the answer to that desire. This technology is able to convert analog voice (human voice) into data packets then through public internet data networks and private intranet data packets are passed, so that communication can occur. With VoIP communication costs can be reduced so that it can reduce investment costs and conversations (cost saving) or even up to 100% free. VoIP implementation can be done by designing a wireless VoIP network (cable) using 3CXSystemPhone software as a PBX. In this scientific work the software used is 3CXSystemPhone 11.0, where SIP is a VoIP server which is a freeware software, in its application only requires one PC server and several PC clients (2 for example) that are connected to each other
Comparison of C4.5 Algorithm, Naive Bayes and Support Vector Machine (SVM) in Predicting Customers that Potentially Open Deposits Yusuf Kurnia; Kuera Kusuma
bit-Tech Vol. 1 No. 2 (2018): Data and Information Quality
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (544.335 KB) | DOI: 10.32877/bt.v1i2.46

Abstract

This research is based on the application of data mining processing to produce information that is useful in helping decision making. In this study aims to determine the superior algorithm between C4.5, Naive Bayes and SVM algorithms in predicting which customers who have high potential to open deposits. The data used in this study is secondary data where its data is obtained from the UCI dataset. The comparison results of the accuracy value of C4.5 Algorithm 90.57%, accuracy of Naive Bayes 87.70% and SVM 89.29%. Based on the results of the comparison of accuracy values, it is found that the C4.5 algorithm has the highest level of accuracy. So that the application of supporting applications to predict customers who have the potential to open deposits uses the rules for establishing C4.5 data processing.
Prototype of Warehouse Automation System Using Arduino Mega 2560 Microcontroller Based on Internet of Things Yusuf Kurnia; Jeksen Li Sie
bit-Tech Vol. 1 No. 3 (2019): Learning Synchronous and Asynchronous in the Industry 4.0
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (663.925 KB) | DOI: 10.32877/bt.v1i3.78

Abstract

This research aims to collaborate between automation systems involving 3 main components namely Actuators, transducers / sensors, and microcontrollers are also implementations of IoT that are implemented in accessing, controlling, supervising, and monitoring all activities that are generally related to warehousing as well as increasing the efficiency and security of those who do not have the authority to access the room. In This research the hardware used as a control system is an integrated circuit board ARDUINO MEGA 2560 based on ATMega2560 Chipset that has 13 I / O pins for analog pins and 40 digital pins, the selection of that number of I / O pins as anticipated if this design will be developed further by using instruments that require hardware to support operational activities in specific warehouses of general, ESP8266 as a module device used for IoT communication using the Blynk application on Smartphone devices, and the RFID Mifare RC522 module used to access the room if there is an internet connection failure
Ayam Gepuk Pak Gembus Web-Based Ordering Application Design With Codeigniter Framework Yusuf Kurnia; Refin .
bit-Tech Vol. 2 No. 2 (2019): Support System
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v2i2.104

Abstract

The difficulty of finding the desired food and to buy it also one of the problems that almost everyone faces. This problem occurs because the desired item is only sold in a certain place or rare. We need a way to solve the problem. One of them is e-commerce, which mostly uses the internet network. By making a ordering program, customers can see a list of foods sold and can order food from far away and the transaction process becomes safer and easier. Therefore the author conducted a research in a place / business called Ayam Gepuk Pak Gembus Dasana Indah Branch, and the author found several problems in the place like a narrow place to eat, so most people ordered to take home, the storage of data is still manual (storing it in paper) and the owner want to expand their business. So, the author decided to make a booking application for Ayam Gepuk Pak Gembus Dasana Indah Branch to make it easier for customers to order food, and also make the admin page so that the owner can monitor the income from his business, stock items, and view reports. At least the author made the ordering application using the CodeIgniter framework. MVC (Model-View-Controller) CodeIgniter framework that makes coding is divided into three, namely Controller, Model, and Views so that the coding is easy to read by new programmers in the future and there are already codes so programmers don't bother to look for codes.
Alleged Bad Credit at Saving Cooperatives Borrow Flamboyant Assistance PPSW Jakarta With Comparasion the Algorithms Naive Bayes and C4.5 Renaldi Renaldi; Yusuf Kurnia
bit-Tech Vol. 2 No. 3 (2020): Pandemik ICT
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v2i3.163

Abstract

Data mining is often used in the financial sector, one of which is cooperatives. According to Law No. 25 of 1992, what is meant by cooperatives are business entities whose members are individual or cooperative legal entities based on activities based on the principles of cooperatives as well as as a people's economic movement based on the principle of kinship. One of the things that needs to be considered is the provision of credit or borrowing in the Flamboyan cooperative, which in this study there are many bad crediting occurrences that occur in the Flamboyan cooperative. By using a lot of data mining techniques, data can be utilized optimally. From the above problems, it can be overcome by utilizing data mining techniques, namely Predicting Bad Credit at the Flamboyant Savings and Loan Cooperative Fostered by PPSW Jakarta Using Comparative Algorithms Naive Bayes and C4.5. The algorithm used in the system is the best result of the Naive Bayes and C4.5 comparison based on data from the Flamboyan cooperative. The results obtained from the comparative data processing between the Naïve Bayes algorithm and the C4.5 using a dataset of 2282 transaction data obtained the results of the accuracy of the Naïve Bayes algorithm of 69.19% and the C4.5 algorithm of 71.87%, based on the accuracy results state that the C4 algorithm .5 is superior to the Naïve Bayes algorithm. Then the results from the C4.5 decision tree are translated into the bad credit prediction system in the Flamboyan cooperative.
Designing Website-Based E-Learning Application on SMP Kusuma Bangsa Using Framework Codeigniter Cris Sunray; Yusuf Kurnia
bit-Tech Vol. 3 No. 1 (2020): Distance Learning
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v3i1.186

Abstract

The Covid-19 pandemic currently occurring around the world, including Indonesia has had an impact and changes in various areas of daily life. Especially, in the field of education which during the Covid-19 pandemic must make efforts to adapt. Minimizing direct interactions is an important first step to avoiding the spread of covid-19. This is also applied to teaching and learning activities between teachers and students therefore teaching and learning activities are carried out online. Without any doubt, this change creates problems and difficulties in the delivery of material, interactions between teachers and students, etc. However, SMP Kusuma Bangsa is a private school that still implements face-to-face learning system. To solve this problem, the author propose making an online learning system. In order to achieve this, the author intend to create an e-learning application. This e-learning application is based on website created using the Codeigniter framework. To find out the application requirements desired by the user, the author make user needs which will be used as a form of analysis in making e-learning application. After getting the results of user needs, the author complete the e-learning application with 3 user models, admin, teacher, and students, each of them has their own function. Likert scale is used to measure the level of user satisfaction of the e-learning application. Based on the results of the calculation, it can be seen that users as respondents who strongly agree with the statement that the e-learning application are in the good category, it shows the acquisition of 84.1%. Therefore, the e-learning application has helped minimize direct interaction, the application operates well, and the presence of an online exam feature, a conference system using the zoom application, etc make teaching and learning activities at SMP Kusuma Bangsa easier
Android-Based Musical Instrument Recognition Application For Vocational High School Level Yusuf Kurnia; Toga Parlindungan Silaen
bit-Tech Vol. 4 No. 2 (2021): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v4i2.288

Abstract

With the old way of learning and methods, Vocational High School students will be bored, especially in the field of Arts and Culture, which on average are considered difficult and not liked by most students. Therefore, it is necessary to make other learning media based on Android so that learning becomes more interesting and enjoyable. In addition, with this learning media, it is hoped that it can help children's creativity and thinking power, because it is equipped with several important components that can hone children's imaginative power such as pictures, videos in the material provided. Therefore, the authors design and create an application about interactive learning media that includes these components. This application will be aimed at the Vocational High School level with the title "Android-Based Musical Instrument Recognition Application for Vocational High School Level". Therefore, research was conducted at the Vocational High School level. Users want attractive images of each musical instrument such as guitar, bass, drums, keyboard, have video links, there are questions in the application, a menu in the form of icons, and attractive colors. After designing, manufacturing, and testing this application, several conclusions can be drawn. First, with this application, Vocational High School students can easily learn musical instruments in different ways. In addition, with this learning method, students become enthusiastic and learning becomes fun in studying cultural arts lessons in the field of musical instruments, especially musical instrument techniques and chords of musical instruments. Second, this application is able to hone the cognitive abilities of students because in this application there are practice questions, the questions are integrated with the material provided, so that students can easily practice their abilities through the practice questions available in this application. Third, and lastly, according to the author, this application is lacking in terms of animation in the application that was made late. Hopefully this application can be a learning material for students who want to take a Thesis with a title related to learning musical instruments. The author really expects criticism and suggestions because this design system still has many shortcomings
Smart Home Prototype with HC–05 Bluetooth and RFID Modules, Based on Microcontroller Indah Fenriana; Dicky Surya Dwi Putra; Bagus Dermawan; Yusuf Kurnia
bit-Tech Vol. 5 No. 2 (2022): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v5i2.564

Abstract

How is the performance of the Arduino Uno in processing smart home creation, as well as the implementation of the results of its classification into Android. This design uses various sensors, RFID for smart door locks and Bluetooth HC-05 for lights and fans. The benefit of making this prototype is to make it easier to turn on the lights and fans so you don't have to bother looking for light sockets or fans. Smart door lock using RFID is a technology used to identify opening doors. This design uses the Arduino Uno R3 device. This device can be remote with Android. The android application uses the MIT App Inventor software. This smart home design can make it easier for users to carry out activities at home where previously they could turn on and off the lights and fans in the living room, still manually by pressing the socket, now they can turn it on with a smart phone connected to the Bluetooth module via an application. Utilize Google's help on Android smartphones to control lights and fans using voice commands. In addition, the author also designed a smart door lock using RFID and matrix keypad, which previously opened and closed the door with a key, now only by attaching an RFID card or pressing a pin to open the door.
Perbandingan Naïve Bayes dan CNN yang Dioptimasi PSO pada Identifikasi Berita Hoax Politik Indonesia Yusuf Kurnia; Ellysha Dwiyanthi Kusuma; Lianny Wydiastuty Kusuma; Suwitno; Welman Apridius
bit-Tech Vol. 6 No. 3 (2024): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v6i3.1225

Abstract

Berita palsu dalam politik menjadi ancaman serius terhadap stabilitas demokrasi dan kepercayaan publik terhadap informasi. Fenomena ini tidak hanya meresahkan, tetapi juga memiliki dampak yang dapat mengganggu proses demokrasi serta kepercayaan masyarakat terhadap media dan pemerintah. Penelitian ini bertujuan untuk menyelidiki dan membandingkan kinerja dua algoritma yang berbeda, yaitu Naïve Bayes (NB) dan Convolutional Neural Network (CNN), yang telah dioptimalkan menggunakan Particle Swarm Optimization (PSO), dalam mendeteksi berita palsu di ranah politik Indonesia. Untuk mencapai tujuan ini, penelitian menggunakan dataset berita politik yang telah melalui proses text preprocessing, termasuk pembersihan data dan normalisasi teks. Hasil penelitian menunjukkan bahwa model Naïve Bayes secara konsisten mampu mengungguli kinerja CNN, baik dengan atau tanpa penerapan PSO. Akurasi model Naïve Bayes mencapai 90.71%, sementara CNN mencapai 80.86% tanpa PSO, 79.68% dengan PSO, dan Naïve Bayes dengan PSO mencapai 90.25%. Temuan ini menegaskan bahwa pendekatan menggunakan algoritma Naïve Bayes memiliki potensi lebih besar dalam mengidentifikasi berita palsu dalam konteks politik Indonesia. Kontribusi signifikan dari penelitian ini terletak pada pemahaman yang lebih mendalam mengenai metode deteksi berita palsu, serta memberikan wawasan yang penting bagi pengembangan strategi yang efektif dalam menanggulangi permasalahan berita palsu di era digital. Oleh karena itu, diharapkan bahwa penelitian ini akan memberikan nilai tambah dalam upaya mempertahankan keaslian informasi politik dan meningkatkan kualitas demokrasi di Indonesia.