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PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS NEARPOD PADA MATERI JARING-JARING KUBUS DAN BALOK DI SEKOLAH DASAR Fanny Aldia Safitri; Tatang Muhajang; Dita Destiana
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 04 (2024): Volume 10 No. 03 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i04.3988

Abstract

Penelitian ini bertujuan untuk mengembangkan dan mengevaluasi kelayakan Media Pembelajaran Interaktif Berbasis Nearpod pada Materi Jaring-jaring Kubus dan Balok di Sekolah Dasar. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan model ADDIE (Analysis, Design, Development, Implementation, Evaluation). Subyek penelitian adalah peserta didik kelas V-B di SD Negeri Cikaret Jaya. Hasil penelitian menunjukkan bahwa Media Pembelajaran Interaktif Berbasis Nearpod pada Materi Jaring-jaring Kubus dan Balok dinyatakan valid, dengan nilai persentase 81,3% dari ahli media, 100% dari ahli bahasa, dan 96% dari ahli materi. Berdasarkan hasil penilaian tersebut, kualitas media pembelajaran ini dapat dikategorikan sebagai "Sangat Layak". Selain itu, dari respon peserta didik terhadap media tersebut, diperoleh persentase sebesar 93,1% dengan kategori "Sangat Layak". Dengan demikian, dapat disimpulkan bahwa Media Pembelajaran Interaktif Berbasis Nearpod pada Materi Jaring-jaring Kubus dan Balok di Sekolah Dasar sangat cocok dan bermanfaat untuk digunakan oleh pendidik dan peserta didik.
PENGEMBANGAN MEDIA PEMBELAJARAN APLIKASI ENERGY EDUCATION BERBASIS SMART APPS CREATOR PADA MATERI SUMBER ENERGI DI SEKOLAH DASAR Moch Zaidan Akmal M; Irvan Permana; Dita Destiana
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 04 (2024): Volume 10 No. 04 Desember 2024 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i04.5311

Abstract

This study aims to develop products and determine the feasibility of learning media for energy education applications based on smarts app creator on energy source material. The method used in this research is a research and development method known as Research and Development with the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The research begins with analyzing the needs of students, then making a learning media design for the smarts app creator-based energy education application, then conducting expert validation and product revision. Research results from the validation of 88% media experts, 100% language experts and 96% material experts, show that the learning media for smarts app creator-based energy education applications are very feasible to use with an average percentage of 94%. At the implementation stage, 35 students gave a very good response to the smarts app creator-based energy education application used by obtaining an average percentage of 89% which means it is very feasible to use. Therefore, it can be concluded that the development of learning media for energy education applications based on smarts app creator on the material of energy sources in daily life at Dayeuhluhur CBM Elementary School, Sukabumi City in class lV A at the end of the even semester of 2023/2024 is very feasible to use during the learning process.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS ARTICULATE STORYLINE 3 PADA MATERI EFEK RUMAH KACA Lia Ismi Oktaviani; Santa; Dita Destiana
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 01 (2026): Volume 12 No. 01, Maret 2026 Release
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i01.11406

Abstract

Learning media based on Articulate Storyline 3 is an interactive learning media used as a means of supporting teachers in delivering material in an interesting and easy-to-understand way for students through the use of text, images, videos, and animations. The use of this media is one of the innovations in the development of technology-based learning media. This study aims to develop learning media based on Articulate Storyline 3 on the Greenhouse Effect material using the Research and Development (R&D) method and the ADDIE model. The study was conducted at SDN Kedung Halang 1, Bogor City in grade IV involving one teacher and 40 students. The results of the study showed that the learning media developed was in the very suitable category for use, with a percentage of assessments from media experts of 88%, linguists 80%, lecturer material experts 87%, teacher material experts 80%, teacher responses 90%, and student responses 96.9%. Thus, learning media based on Articulate Storyline 3 is very suitable for use in the learning process.