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IMPLEMENTASI PEMBELAJARAN TEMATIK DI RAUDHOTUL ATHFAL AL-MUSLIMUN KOTA PALANGKA RAYA Sri Hidayati; Muzakki Muzakki; Asmail Azmy
Al-Mudarris Vol 1, No 2 (2018): Al-Mudarris
Publisher : Jurusan Tarbiyah,IAIN PALANGKARAYA

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (306.897 KB) | DOI: 10.23971/mdr.v1i2.1020

Abstract

Kurikulum 2013 PAUD dalam proses pelaksanaannya menggunakan pembelajaran tematik. Pembelajaran tematik dipandang sesuai dengan pola kerja otak karena membahas satu tema dari berbagai konsep dan aspek perkembangan. Tujuan dari penelitian ini (1) mendiskripsikan perencanaan pembelajaran tematik di RA Al-Muslimun kota Palangka Raya. (2) mendiskripsikan pelaksanaan pembelajaran tematik di RA Al-Muslimun kota Palangka Raya. (3) mendiskripsikan penilaian pembelajaran tematik di RA Al-Muslimun kota Palangka Raya.
KOLABORASI ORANG TUA DAN GURU MEMBANGUN KEMANDIRIAN ANAK USIA DINI Saudah Saudah; Sri Hidayati; Resti Emilia
NANAEKE: Indonesian Journal on Early Childhood Education Vol 5 No 1 (2022): Januari-Juni
Publisher : Early Childhood Islamic Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/nananeke.v5i1.27174

Abstract

This study aims to describe the collaboration of parents and teachers in building the independence of early childhood in the limited face-to-face learning (PTM) period. This study used a qualitative descriptive method with data collection techniques, namely non-participatory observation, structured interviews with 1 teacher, 5 parents and 5 children in Al-Firdaus Kindergarten Palangka Raya which were used as data sources. The results showed that the collaboration of parents and teachers builds children's independence through activities that children do every day either at home or at school. The scope of activities in building children's independence includes: First, physical activity, namely getting children used to doing activities independently, for example: brushing teeth, eating and wearing clothes. Second, foster a sense of self-confidence such as: teaching children to express their desires. Third, build a sense of responsibility such as: training children to complete school assignments. Fourth, get used to being disciplined such as: biasing disciplined children to come to school and. Fifth, socialize, by providing opportunities for children to interact with their friends. Six, controlling emotions, by teaching children to be patient when their desires have not been fulfilled.
Penerapan Media Flashcard dalam Pengenalan Huruf Bagi Anak Usia Dini Annisa Rahmasari; Arda Sulis Mutiara Arda; Devi Oktavia; Muzakki; Sri Hidayati
ABNA : Journal of Islamic Early Childhood Education Vol. 3 No. 2 (2022): ABNA : Journal of Islamic Early Childhood Education
Publisher : UIN Raden Mas Said Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22515/abna.v3i2.5621

Abstract

Abstrak Penelitian ini dilatarbelakangi dengan adanya peningkatan aspek bahasa pada anak usia dini melalui media flashcard. Pengenalan huruf pada anak usia dini harus menggunakan berbagai media dan cara agar anak dapat memahami huruf dengan baik dan benar. Bermain sambil belajar merupakan hal yang menyenangkan bagi anak usia dini, salah satunya dengan memberikan melalui media Flashcard sebagai bentuk pengenalan huruf. Berdasarkan hal tersebut, penelitian ini bertujuan untuk mengetahui penerapan media Flashcard dalam pengenalan huruf di TK Al-Firdaus Palangka Raya. Metode penelitian yang digunakan adalah Deskriptif Kualitatif dengan subjek 1 guru di kelas B1. Teknik pengumpulan data menggunakan interview (wawancara) dan observasi (pengamatan). Hasil penelitian yang diperoleh bahwa media flashcard dapat dijadikan sebagai media pembelajaran yang menarik bagi anak dalam pengenalan huruf, hal ini disebabkan karena media flashcard menggunakan warna dan gambar-gambar yang memikat bagi peserta didik. Selain itu dalam pengenalan huruf menggunakan media flashcard anak-anak dituntut aktif. Sehingga media flashcard dapat membantu menstimulasi otak dan merangsang daya ingat terhadap pengenalan huruf anak. Kata Kunci : Media Flashcard, Pengenalan Huruf, Anak Usia Dini Abstract This research is motivated by an increase in aspects of language in early childhood through flashcard media. Recognition of letters in early childhood must use various media and ways so that children can understand letters properly and correctly. Playing while learning is fun for early childhood, one of which is by giving it through Flashcard media as a form of letter recognition. Based on this, this study aims to determine the application of Flashcard media in letter recognition in Al-Firdaus Kindergarten Palangka Raya. The research method used is descriptive qualitative with subject 1 teacher in class B1. Data collection techniques using interviews (interviews) and observation (observations). The results obtained that flashcard media can be used as interesting learning media for children in letter recognition, this is because flashcard media uses colors and images that are attractive to students. In addition, in recognizing letters using flashcard media, children are required to be active. So that flashcard media can help stimulate the brain and stimulate memory for recognizing children's letters. Keyword : Media Flashcard, Letter Recognition, Early Childhood
Dampak Kepercayaan Diri terhadap Prestasi Siswa Berkebutuhan Khusus Tunarungu Sri Hidayati; Cindy Safitri; Muslimah Muslimah; Istiyati Mahmudah
Al-Mudarris Vol 5, No 1 (2022): Al-Mudarris
Publisher : Jurusan Tarbiyah,IAIN PALANGKARAYA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23971/mdr.v5i1.5900

Abstract

Children with Special Needs (ABK) is a term used to describe children who have difficulties with the sight, hearing, or mental skills. Because they are motivated by their limitations, lots of them have poor self. There are some who say that ABK's lack of self-confidence has hurt his ability to achieve his goals. The purpose of this study is to assess how self-confidence impacts the achievement of students with special needs for the deaf. 6 deaf class students served as subjects, with just principal, 2-class teachers, and 6 parents of deaf class students participating as informants. The results reveal as many deaf students at SLBN 1 Palangka Raya had achieved academic and non-academic achievement at the provincial and national levels. They already have self-confidence in term, but different sorts of self-confidence. The findings also show that their level of confidence has an impact on their results. On the other side, their efforts have a good effect on self. This shows that ABK can succeed on a provincial and even national level, just like other regular students.
Pembuatan Alat Permainan Edukatif Wayang Bagi Pembelajaran Di Raudhatul Athfal Se-Kelurahan Kereng Bangkirai Kota Palangka Raya Sri Hidayati; Muzakki Muzakki; Dwi Puspita; Ismi Hanifah
Jurnal Surya Masyarakat Vol 6, No 2 (2024): Mei 2024
Publisher : Universitas Muhammadiyah Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26714/jsm.6.2.2024.216-223

Abstract

The aim of these community service activities is to mentor the teachers and new knowledge about making Eductional Game Tools (APE) for animal and human puppet in RA learning throughout the village of Kereng Bangkirai. The presence of Wayang animals and Wayang Oran's APE is caused by hurdles often encountered at any institution related to media learning in relation to cost issues. With APE, puppet becomes a learning media solution that can be adapted to the topics and learning materials. The method used by this service is Participatory Action Research (PAR). This service was carried out at RA Al-Musafirin in the Kereng Bangkirai district. The result of this activity is the availability of educational gaming tools that are easy to find and use affordable tools and materials for the educational media. In this way, the media is filled to support children's learning in RA.  
Integrasi Permainan Modern Tradisional Dan Islami Menggunakan Spinning Sebumbun Bagi Anak Usia Dini Nur Aida; Neela Afifah; Saudah Saudah; Sri Hidayati; Liza Satiah; Baronisa Diana Putri
MESTAKA: Jurnal Pengabdian Kepada Masyarakat Vol. 3 No. 4 (2024): Agustus 2024
Publisher : Pakis Journal Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58184/mestaka.v3i4.306

Abstract

Early childhood education is education that applies strategies or methods of playing while learning, because the world of children is the world of play. At the time of learning it is very appropriate to use a media game, because the media can be a driving factor for students. Sebumbun spinning is one of the media that can improve aspects of development in children, with this media it will increase the enthusiasm and motivation to learn in children. The purpose of this community service is to provide knowledge and innovation to Al-Firdaus Palangka Raya Kindergarten teachers. The results of community service run smoothly where children are able to follow the rules of the game that have been determined before the game is carried out, and the enthusiasm of children when practicing games on Spinning Sebumbun media is very good, the hope is that learning with Spinning Sebumbun game media can be applied to schools other schools when learning takes place.
Pemanfaatan Alat Permainan Edukatif Botol Angka Dalam Menstimulasi Perkembangan Anak Usia Dini Aghnaita Aghnaita; Sri Hidayati; Ervina Ervina; Devi Oktavia
MESTAKA: Jurnal Pengabdian Kepada Masyarakat Vol. 3 No. 2 (2024): April 2024
Publisher : Pakis Journal Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58184/mestaka.v3i2.321

Abstract

Early childhood development is crucial in a child's life. One of them is by stimulating children through the number bottle educational game tool. These educational game tools can develop fine motor and cognitive development in early childhood. The purpose of this community service activity is to assist in utilizing the number bottle educational game tool in stimulating early childhood development in Yasalmuna Palangka Raya Islamic Kindergarten. The method used is the service learning method through lectures and demonstrations. The subjects in the activity were 17 students at Yasalmuna Palangka Raya Islamic Kindergarten. The result of this activity is that children can demonstrate the number bottle educational game tool well. In addition, children's abilities in fine motor and cognitive development can also be seen.