Articles
Sistem Monitoring dan Notifikasi Kualitas Udara Dijalan Raya Dengan Platform IOT
Muhamad Sadali;
Yupi Kuspandi Putra;
Lalu Kertawijaya;
Indra Gunawan
Infotek: Jurnal Informatika dan Teknologi Vol 5, No 1 (2022): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi
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DOI: 10.29408/jit.v5i1.4384
Air pollution and air pollution on the highway is a very bad impact on humans because polluted air can cause various kinds of diseases, therefore in this study, a tool was designed that can be used to monitor air quality over long distances, using Wemos. d1 as a liaison between the MQ-135 sensor with the Internet of Things (IoT) platform and the blynk application which is a monitoring system that if the air quality on the highway where many vehicles pass makes air pollution on the highway less healthy so that it threatens the physical health of living things. One of the efforts to overcome air pollution is by measuring the quality of the air on the highway. connected using the IoT platform as an air quality monitoring system by using the internet as a means of providing information presentation about the air quality on the highway. The results of field testing at 2 points in the East Lombok area found that the quality was still moderate where the air quality was in the range of 400-800. But if the air conditioner is Normal, the range is 0-400 and the last is Abnormal air quality, the range is 800 and above.
Prediksi Jumlah Retribusi Sampah Perbulan menggunakan Algoritma Decition Tree (C4.5) pada Kantor Dinas Lingkungan Hidup dan Kebersihan Kecamatan Selong Kabupaten Lombok Timur
Yupi Kuspandi Putra;
Yeni Kurniatul Mahsun
Infotek: Jurnal Informatika dan Teknologi Vol 1, No 1 (2018): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi
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DOI: 10.29408/jit.v1i1.893
Along with the times and growing population growth, human needs are increasing. Every human being has diverse needs. Whatever humans need will produce something that must be discarded in the end and become waste. For the waste transportation services, the Environmental Service Office and the Hygiene Agency will collect fees from the relevant parties according to the specified amount. This fee collection is known as retribution. In order to help the office, a tool is needed to predict waste retribution revenue based on the daily retribution data. The algorithm model used is Decition Tree (C4.5) to get the rule in predicting the amount of monthly waste retribution at the Environmental and Hygiene Office of Selong District, East Lombok Regency. After three tests, all three showed high accuracy and AUC values. The most superior result is by using number of validation 3, with the accuracy value obtained is 96.51% and AUC value is 0.976% with a diagnosis level of excellent classification accuracy.DOI : 10.29408/jit.v1i1.893
Analisis Perbandingan Pengaruh Pertumbuhan Ekonomi Terhadap Tingkat Kesejahteraan Masyarakat Pada Desa Suralaga Dengan Menggunakan Algoritma Naive Bayes Dan Support Vector Machine (Svm)
Fathurrahman Fathurrahman;
Yupi Kuspandi Putra
Infotek: Jurnal Informatika dan Teknologi Vol 4, No 1 (2021): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi
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DOI: 10.29408/jit.v4i1.2961
Data is an inanimate object that is meaningless and useless for anything. This statement is a statement that is not based on existing facts and realities. In principle, data is an inanimate object whose collection can be very influential in all aspects of human life. Data can shock the world if processed and published. Because data is so influential, humans can speak freely which is unlikely to be debated. Data is able to influence the development and progress of a nation in all respects such as: economy, health, policy, security and so on. Therefore, data obtained by means of surveys and so on, must be treated carefully in order to be able to provide maximum contribution in decision making. The search for stable economic growth and environmentally sustainable quality is fast becoming a topical issue among governments, international agencies and other stakeholders interested in sustainable development. The highest accuracy value is shown by experiments using K-Vold Validation 8 and K-Vold Validation 10. While the tolerance given to K-Vold Validation 8 (0.49%) is smaller than K = Vold Validation 10 of (0.58%). This means that K-Vold Validation 8 is tighter than K-Vold Validation 10. So that the best used in decision making is K-Vold Validation 8 at 99.62% with a tolerance of 0.49%. The results of data processing using the Naive Bayes algorithm and the Support Vector Machine both illustrate that the economic influence on the level of welfare of the Suralaga Village community is very large and it can be concluded that the average Suralaga Village community is included in the category of not prosperous. This is indicated by the fact that there are still many people who depend on their livelihoods from working as laborers and foreign workers
DEVELOPING TEACHING MEDIA OF INTERACTIVE VIDEO CD TUTORIAL USING CAMTASIA STUDIO APLICATION AND MACROMEDIA FLASH
Rasyid Hardi Wirasasmita;
Yupi Kuspandi Putra
Educatio Vol 10, No 2 (2015)
Publisher : Universitas Hamzanwadi
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DOI: 10.29408/edc.v10i2.165
This study is a R D (research and development) that is the development research that aims to produce instructional media interactive tutorials CD video using Camtasia studio and macromedia flash to a language visual programming subject of educational informatics department of STKIP Hamzanwadi Selong as well as to find out the quality of The CD interactive media based on the media experts assessment, maerial expert and instructional expert. This cd Learning talk about the introduction of the Delphi programming language, the basic program, an example of making a simple program and database connections with Delphi. The results of a feasibility assessment of video tutorials learning media for visual programming language subjects are: (1) the percentage score of material expert assessment was 81.25%; (2) the percentage score of media expert assessment was 84.5%; (3) the percentage score of student response was 84.83%. Based on the results of the assessment and responses obtained, we can conclude that this instructional media of video tutorials on programming language of visual delphi is feasible to be used and developed. Keywords: learning media, video tutorials, Camtasia Studio, Macromedia Flash, programming language Delphi visual
Pelatihan uji kompetensi keahlian siswa sekolah kejuruan menggunakan metode Participatory Learning and Action (PLA)
Yupi Kuspandi Putra;
Muhamad Sadali;
Fathurrahman Fathurrahman;
Mahpuz Mahpuz
ABSYARA: Jurnal Pengabdian Pada Masayarakat Vol 1 No 2 (2020): ABSYARA: Jurnal Pengabdian Pada Masayarakat
Publisher : Universitas Hamzanwadi
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DOI: 10.29408/ab.v1i2.2772
National examination for skills competency at vocational high schools is held annually by the central government. The implementation of the national examination is one of the determinants of graduation apart. A national examination is also used for three other things: mapping, selecting to a higher level, and providing assistance or affirmation to the regions. Local governments can also use the national examination to mapping the achievements' standards for students, academic units, and regions. This community service aims to help students increase students' readiness and expertise in solving the national exam for competency skills in the multimedia field. This activity's target is the XII grade students of SMK NW Wanasaba, the main partners. This activity's target and output is the development of skills to work on skills competency National Examination questions, which are skills. The method is Participatory Learning and Action (PLA). This activity was providing practical knowledge and skills to students of SMK NW Wanasaba. This expertise competency training, especially in the multimedia field, can help students prepare for expertise competency exams to get maximum results and improve student competence
Implementasi jaringan internet guna meningkatakan pelayanan pemerintah desa di Kecamatan Sembalun
Muhamad Sadali;
Yupi Kuspandi Putra;
Yahya Yahya;
Intan Komala Dewi
ABSYARA: Jurnal Pengabdian Pada Masayarakat Vol 2 No 2 (2021): ABSYARA: Jurnal Pengabdian Pada Masyarakat
Publisher : Universitas Hamzanwadi
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DOI: 10.29408/ab.v2i2.4356
Internet network has become a basic need for all government offices, from central to village governments. This is because the Indonesian government has built an integrated online system. Therefore, this service aims to assist all village governments in Sembalun District in improving services for the community in information technology. The target of the activity is Sembalun District which is the leading partner. The target and outcome of this service are establishing an internet network facility of a village government in Sembalun District to improve services in information and communication technology. The method used is a participatory approach to community development or Participatory Rural Appraisal (PRA). The results of this service are: 1) The internet network facility greatly helps the village government, 2) Village officials can complete their work based online, 3) The village government can improve services in information and communication technology. With the community service that has been carried out, it is hoped that it can help all village governments in Sembalun District carry out their duties to the maximum and improve services for the community.
Pengembangan Sistem Aplikasi Barbershop Berbasis Android Untuk Menumbuh Kembangkan Usaha Barbershop
Hariman Bahtiar;
Huswatun Mahmudah;
Yupi Kuspandi Putra;
Fathurahman Fathurahman
Infotek: Jurnal Informatika dan Teknologi Vol 5, No 2 (2022): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi
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DOI: 10.29408/jit.v5i2.6151
The development of communication and information technology is one of the developments that can be felt in everyday life. The development of smartphones or smartphones and the internet is one of the real evidences. Another development that has felt its impact is the development of fashion. Nowadays fashion is no longer synonymous with women, but also for men. Not only fashion clothes or accessories, but also hair fashion. More and more hairstyles are becoming more and more confusing for consumers to choose the type of hairstyle they want. Many men also do not know the details obtained from other people about the new hairstyle. Therefore, the development of this Barbershop application can also help choose the desired hairstyle and can assist application users in making their choice. In addition, the application can determine the location of the nearest or best Barbershop for its users. Based on the conclusions of the results of this study, the application of barbershop services at Barbershops is useful for facilitating information problems and ordering barber services without customers having to come to the Barbershop and being able to create a good system that can facilitate employee performance at the Barbershop itself
Penerapan Media Pembelajaran Interaktif Berbasis Flash (Studi Kasus : Mata Pelajaran Kewarganegaraan pada Siswa Kelas 4)
Yupi Kuspandi Putra;
Nanda Kharisma Maulana;
Muhamad Sadali;
Mahpuz Mahpuz
Infotek: Jurnal Informatika dan Teknologi Vol. 6 No. 1 (2023): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi
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DOI: 10.29408/jit.v6i1.7458
This study aims to facilitate teaching and learning activities, so as to increase students' understanding of the introduction to traditional Indonesian clothing and houses delivered by educators. The introduction of traditional clothes and houses is considered to be a very big challenge, especially for the millennial generation who are less interested in learning Indonesian culture when compared to today's modern culture. This is one of the homework for educators. In the world of education, instructional media is often overlooked for reasons of limited time to make teaching preparations and it is difficult to find the right media, so that students experience difficulties and feel bored with civics subjects. The learning method used to overcome these problems is to create interactive learning media on civics subjects with material introduction to traditional Indonesian clothing and houses. This learning media starts from the needs analysis process that will be used in making flash-based interactive learning media and creating concepts or designs according to the results of the analysis. The results to be achieved in making this interactive learning media are that students can understand the material and increase the attractiveness of student learning towards the introduction of traditional Indonesian clothing and houses, so that the teaching and learning process becomes more effective. This interactive learning media is expected to help the school, especially teachers and students, in conveying or receiving material more clearly.
Sistem Informasi Pelayanan Penerimaan Jasa Tenaga Kerja Berbasis Web (Studi Kasus PT. Defita Bersaudara)
Muhammad Wasil;
Hamzan Ahmadi;
Baiq. Andriska Candra Permana;
Yupi Kuspandi Putra
Infotek: Jurnal Informatika dan Teknologi Vol. 6 No. 1 (2023): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi
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DOI: 10.29408/jit.v6i1.7517
Technology in this era is developing very rapidly. Especially in the business sector, many companies or agencies use information technology as a means of promotion and information in developing business opportunities, one of which is PT. Defita Bersaudara is a service distribution company engaged in the field of employment abroad. This company distributes Indonesian Migrant Workers Services to several countries such as Malaysia, Singapore, Hong Kong and Taiwan. The system that runs on PT. Defita Bersaudara still uses excel-based data processing in managing and collecting all data on Indonesian workers who depart through PT. defita brothers. This results in the same data being input repeatedly. This information system is capable of providing web-based employment services to make it easier for workers to find information and apply for jobs, applicants do not have to come to the company to register as prospective workers. This application uses the CodeIgniter Framework, so that it can be accessed through internet media by related parties, both the company itself and the wider community in general.
Komparasi Algoritma Data Mining Dalam Ketuntasan Belajar Daring Siswa Pada Masa Pandemi Covid 19
Muhammad Saiful;
hariman bahtiar;
Amri Muliawan Nur;
Yupi Kuspandi Putra
Infotek: Jurnal Informatika dan Teknologi Vol. 6 No. 2 (2023): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi
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DOI: 10.29408/jit.v6i2.14850
This research was conducted at SMA Negri 3 Selong and became the focus of students in class XI IPA and Social Studies. The sampling technique used purposive sampling method. This study aims to describe the extent to which the level of completeness of students during post-covid-19 pandemic learning with online media. This study uses a classification algorithm that functions to find a model that distinguishes data classes or data concepts, with the specific objective of determining the class of unknown object labels. The method used is the PSO-based Naïve Bayes and Naïve Bayes Comparison Algorithms. The results of this study indicate that the use of online media during online learning using the naïve Bayes algorithm is 83.91%, and the PSO-based naïve Bayes algorithm is 91.98%, from the experimental results and testing of the two algorithms, the results of the confusion matrix and AUC testing can be obtained which can be determined the best accuracy value is the PSO-based Naïve Bayes algorithm. As for the comparison of the results in the form of an accuracy value obtained by the Naïve Bayes Algorithm of 83.91% and the PSO-Based Naïve Bayes Algorithm of 91.98% and the difference in the level of accuracy of 8.07%, so it can be concluded that the algorithm that is suitable for classifying student learning completeness during the covid 19 pandemic is Naive Bayes based on particle swarm optimization.