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PENGEMBANGAN BAHAN AJAR PADA MATA KULIAH USHUL FIQIH DI STAI DARUSSALAM LAMPUNG Fitriyah Fitriyah; Laila Nursafitri; Elly Purwanti
AS-SALAM Vol 12 No 1 (2023): AKTUALISASI PENDIDIKAN DAN HUKUM PADA MASYARAKAT MODERN
Publisher : LPPM STAI DARUSSALAM LAMPUNG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51226/assalam.v12i1.481

Abstract

Pembelajaran merupakan sebuah proses yang dapat membantu mahasiswa memperoleh pengalaman sebagai hasil dari interaksi mahasiswa dengan sumber belajar yang ada di sekitarnya. Salah satu sumber belajar yang penting untuk disiapkan yaitu bahan ajar yang mendukung proses belajar mahasiswa. Tujuan penelitian ini adalah menghasilkan bahan ajar pada mata kuliah Ushul Fiqh di STAI Darussalam Lampung. Penelitian ini menggunakan metode pengembangan model ADDIE (Analyze, Design, Develop, Implement, dan Evaluate). Instrumen penelitian berupa kuesioner validasi dan kuesioner respon mahasiswa. Pengembangan bahan ajar melalui proses validasi yang melibatkan tiga ahli dalam bidang Pendidikan Agama Islam. Uji coba bahan ajar dilakukan secara terbatas dengan melibatkan 4 orang mahasiswa. Analisis data dilakukan dengan menggunakan persentase (%) yang selanjutnya dikonversikan ke dalam kategori kelayakan bahan ajar. Hasil respon mahasiswa dijadikan bahan analisis formatif bahan ajar. Penelitian ini menghasilkan bahan ajar pada mata kuliah Ushul Fiqh dengan kategori layak pada aspek isi/materi dan kategori layak pada aspek desain bahan ajar.
EVALUASI PENDIDIKAN DALAM AL-QUR’AN DAN HADIS Fitriyah Fitriyah; Novi Indriani; Maulidatul Hikmah
ISLAMIDA Journal of Islamic Studies Vol. 3 No. 1 (2024): FEBRUARI
Publisher : STAI Darussalam Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This article aims to discuss the evaluation of education in the Qur'an and Hadith. The research is literature, the method of data collection is documentation and the analysis used is content analysis. The results of the study state that evaluation means assessment, assessment is done to measure the results of work. Performance appraisal is an evaluation of behaviour, work performance and potential development that has been done. Evaluation includes two activities, namely measurement and assessment. One thing that characterises evaluation is that the process ends with a decision. This decision concerns the worth and usefulness of the evaluation. In Islamic education, evaluation is one of the components of the Islamic education system that must be carried out systematically and planned as a tool to measure the success or targets to be achieved in the Islamic education process and the learning process. Evaluation of education in Islam can be limited as an activity to determine the progress of a job in the process of Islamic education. The term evaluation as long as traced in the Quran there are several terms that lead to the meaning of evaluation, these terms are al-balâ, al-hisâb, al-hukm, al-qadha, an-nazar, al-imtihân, fatannâ, wazana.
IMPLEMENTASI MODEL PEMBELAJARAN KOOPERATIF TEAM GAMES TOURNAMENT DALAM MENINGKATKAN HASIL BELAJAR PAI SISWA KELAS VII SMP INTEGRAL MINHAJUTH THULLAB WAY JEPARA LAMPUNG TIMUR Umi Syadiyah; Fitriyah Fitriyah
EDUTECH : Jurnal Inovasi Pendidikan Berbantuan Teknologi Vol. 6 No. 3 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/edutech.v6i3.11342

Abstract

ABSTRACT Low learning outcomes in Islamic Religious Education (IRE) remain a challenge in the teaching and learning process, particularly due to the use of instructional models that have not effectively encouraged students’ participation and motivation. Although previous studies have shown that cooperative learning can improve learning outcomes, the implementation of the Team Games Tournament (TGT) model in IRE learning at SMP Integral Minhajuth Thullab Way Jepara, East Lampung, has received limited attention. Therefore, this study is important to examine the effectiveness of the TGT model in improving students’ learning outcomes. The objective of this study was to improve the IRE learning outcomes of seventh-grade students through the implementation of the Team Games Tournament (TGT) cooperative learning model. This study employed Classroom Action Research (CAR), conducted in two cycles consisting of planning, action, observation, and reflection stages. The participants were 29 seventh-grade students. Data were collected through observation, interviews, documentation, and learning achievement tests, and were analyzed using quantitative and qualitative descriptive techniques. The results showed that the implementation of the Team Games Tournament (TGT) model improved students’ learning outcomes in Islamic Religious Education. The improvement was indicated by an increase in the number of students achieving learning mastery and a higher class average score in each cycle. These findings suggest that the TGT model creates a more active and collaborative learning environment, which positively contributes to students’ learning achievement. ABSTRAK Rendahnya hasil belajar Pendidikan Agama Islam (PAI) masih menjadi permasalahan dalam proses pembelajaran, terutama karena penggunaan model pembelajaran yang kurang mampu mendorong keaktifan dan motivasi siswa. Meskipun berbagai penelitian menunjukkan bahwa pembelajaran kooperatif dapat meningkatkan hasil belajar, penerapan model Team Games Tournament (TGT) pada pembelajaran PAI di SMP Integral Minhajuth Thullab Way Jepara Lampung Timur belum banyak diteliti. Oleh karena itu, penelitian ini penting dilakukan untuk menguji efektivitas model tersebut dalam meningkatkan hasil belajar siswa. Penelitian ini bertujuan untuk meningkatkan hasil belajar PAI siswa kelas VII melalui penerapan model pembelajaran kooperatif tipe Team Games Tournament (TGT). Penelitian ini menggunakan metode Penelitian Tindakan Kelas (PTK) yang dilaksanakan dalam dua siklus, meliputi tahap perencanaan, pelaksanaan tindakan, observasi, dan refleksi. Subjek penelitian terdiri atas 29 siswa kelas VII. Data dikumpulkan melalui observasi, wawancara, dokumentasi, dan tes hasil belajar, kemudian dianalisis menggunakan teknik deskriptif kuantitatif dan kualitatif. Hasil penelitian menunjukkan bahwa penerapan model Team Games Tournament (TGT) dapat meningkatkan hasil belajar PAI siswa. Peningkatan terlihat dari bertambahnya jumlah siswa yang mencapai ketuntasan belajar dan meningkatnya nilai rata-rata kelas pada setiap siklus. Dengan demikian, model TGT efektif dalam menciptakan pembelajaran yang lebih aktif dan mendukung peningkatan hasil belajar siswa.