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PEMBELAJARAN KOOPERATIF TIPE STAD (STUDENT TEAMS ACHIEVEMENT DIVISIONS) UNTUK MENINGKATKAN KETERAMPILAN KERJASAMA SISWA DI SEKOLAH Laila Nursafitri
AS-SALAM Vol 1 No 2 (2012): IMPLEMENTASI MUTU PENDIDIKAN & HUKUM DI ERA MODEREN
Publisher : LPPM STAI DARUSSALAM LAMPUNG

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (796.003 KB)

Abstract

Cooperation skills are needed in society today and in the future. Cooperation skill are also crucial to the success of social relations, especially in the society. Therefore, it is very important for students to learn these skills because these skills are not possessed child since birth, but the skills to be tought and given opportunities to practice. Cooperation skills is an important thing in life and superior democratic culture in addition to the attitude of responsibility, concern for others, open-mindedness, and creativity. In an effort to improve the skills students will require cooperation on the selection and application of learning strategies that enable students to learn directly in practicing these skills. Strategies that allow students to practice skills learned directly or in cooperation is a group of cooperative learning strategies, where the students sat with other students in a heterogeneous group with a common goal.
PEMBELAJARAN KOOPERATIF TIPE STAD (STUDENT TEAMS ACHIEVEMENT DIVISIONS) UNTUK MENINGKATKAN KETERAMPILAN KERJASAMA SISWA DI SEKOLAH Laila Nursafitri
AS-SALAM Vol 1 No 2 (2012): IMPLEMENTASI MUTU PENDIDIKAN & HUKUM DI ERA MODEREN
Publisher : LPPM STAI DARUSSALAM LAMPUNG

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (796.003 KB) | DOI: 10.51226/assalam.v1i2.28

Abstract

Cooperation skills are needed in society today and in the future. Cooperation skill are also crucial to the success of social relations, especially in the society. Therefore, it is very important for students to learn these skills because these skills are not possessed child since birth, but the skills to be tought and given opportunities to practice. Cooperation skills is an important thing in life and superior democratic culture in addition to the attitude of responsibility, concern for others, open-mindedness, and creativity. In an effort to improve the skills students will require cooperation on the selection and application of learning strategies that enable students to learn directly in practicing these skills. Strategies that allow students to practice skills learned directly or in cooperation is a group of cooperative learning strategies, where the students sat with other students in a heterogeneous group with a common goal.
MULTIMEDIA PEMBELAJARAN BERBASIS KOMPUTER SEBAGAI UPAYA MENINGKATKAN HASIL BELAJAR SISWA Laila Nursafitri
AS-SALAM Vol 2 No 1 (2013): TANTANGAN MEWUJUDKAN PENDIDIKAN HUMANIS & PENEGAKAN HUKUM ANTI RASIS
Publisher : LPPM STAI DARUSSALAM LAMPUNG

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (168.526 KB) | DOI: 10.51226/assalam.v2i1.35

Abstract

Development of science and technology in all fields exert influence either directly or indirectly, to the quality of the teaching learning to be achieved, therefore, efforts should be done to improve the quality of learning in the case which has remained low. Generally poor quality of learning can be seen from both sides which is from the side and from the side of the result. Multimedia learning is a component that can be used in supporting the learning process. It is firmly based on the perception that learning will take place with good, effective, and fun if supported by a learning medium to attract interest and attention of students. Using computer-based multimedia can make students better remember the material being learned. Therefore highly effective multimedia and become a powerful tool in teaching and education. The use of multimedia software in teaching and learning process will increase efficiency, enhance motivation, facilitating active learning, facilitate the experimental study, consistent with the study based on the student, and the drive to learn better.
TEKNOLOGI PEMBELAJARAN: MENUJU PEMBELAJARAN MULTI SUMBER Laila Nursafitri
AS-SALAM Vol 3 No 1 (2014): PERANAN PEMIMPIN DALAM MEWUJUDKAN PENDIDIKAN BERKUALITAS & PENEGAKAN HUKUM TANPA
Publisher : LPPM STAI DARUSSALAM LAMPUNG

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (163.489 KB) | DOI: 10.51226/assalam.v3i1.55

Abstract

The instructional is a series of interrelated components to achieve the goal oflearning. The component of instructional is students, the materials, methods,learning resources, teachers, and the environment are interconnected anddependence to one another. As a component of the instructional process, thelearning resources play an important role in the learning success.Instructional technologyis an applied discipline, which developed becauseof the needs in the field,need to learn, learn more effectively, more efficiently,wider, and faster.Instructional technologyto facilitate the learning throughtheory and practice in the design, development, utilization, management,and evaluation of processes and resources for learning.Various learning resources are developed now makes it easy for learnersto learn.Learners are no longer dependent on teachers. Through a multisource learning learners are required to behave in an honest and able todevelop independence in learning
Pengembangan Modul Pembelajaran Pendidikan Agama Islam (PAI) Kelas IV Madrasah Ibtidaiyah Laila Nursafitri; Widi Widaryanto; Ahmad Zubaidi
INVENTA: Jurnal Pendidikan Guru Sekolah Dasar Vol 4 No 1 (2020): Inventa: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/inventa.4.1.a2304

Abstract

Learning module to be one of print media learning for students. This study aims to develop learning modules for Islamic Education (PAI) grade IV Madrasah Ibtidaiyah. Development of learning modules implemented in six phases: (1) formulating the problem/research objectives, (2) conducting preliminary studies; (3) designing development; (4) implement development; (5) evaluating products, data analysis, and reflection; and (6) reporting the research result. Product validation with focus group discussion (FGD) techniques. FGD participants are a lecturer and subject-matter teachers. The trial through The One Group Pretest-Posttest Design experiment. The results showed that students' mean value increased. The mean of score 60 increased to 86.7. It can be said that this PAI learning module effectively used in learning.
PENGEMBANGAN BAHAN AJAR PADA MATA KULIAH USHUL FIQIH DI STAI DARUSSALAM LAMPUNG Fitriyah Fitriyah; Laila Nursafitri; Elly Purwanti
AS-SALAM Vol 12 No 1 (2023): AKTUALISASI PENDIDIKAN DAN HUKUM PADA MASYARAKAT MODERN
Publisher : LPPM STAI DARUSSALAM LAMPUNG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51226/assalam.v12i1.481

Abstract

Pembelajaran merupakan sebuah proses yang dapat membantu mahasiswa memperoleh pengalaman sebagai hasil dari interaksi mahasiswa dengan sumber belajar yang ada di sekitarnya. Salah satu sumber belajar yang penting untuk disiapkan yaitu bahan ajar yang mendukung proses belajar mahasiswa. Tujuan penelitian ini adalah menghasilkan bahan ajar pada mata kuliah Ushul Fiqh di STAI Darussalam Lampung. Penelitian ini menggunakan metode pengembangan model ADDIE (Analyze, Design, Develop, Implement, dan Evaluate). Instrumen penelitian berupa kuesioner validasi dan kuesioner respon mahasiswa. Pengembangan bahan ajar melalui proses validasi yang melibatkan tiga ahli dalam bidang Pendidikan Agama Islam. Uji coba bahan ajar dilakukan secara terbatas dengan melibatkan 4 orang mahasiswa. Analisis data dilakukan dengan menggunakan persentase (%) yang selanjutnya dikonversikan ke dalam kategori kelayakan bahan ajar. Hasil respon mahasiswa dijadikan bahan analisis formatif bahan ajar. Penelitian ini menghasilkan bahan ajar pada mata kuliah Ushul Fiqh dengan kategori layak pada aspek isi/materi dan kategori layak pada aspek desain bahan ajar.
PENDAMPINGAN PELAKSANAAN PEMBELAJARAN LITERASI MEMBACA DAN LITERASI NUMERASI BAGI GURU SMK DENGAN MODEL RIA (REFLECTION-IMPROVEMENT-ACTION) DI KABUPATEN WAYKANAN Megi Prantama; Laila Nursafitri
Kanigara Vol 4 No 1 (2024): Kanigara
Publisher : Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/kanigara.v4i1.8711

Abstract

Reading and numeracy literacy are two very important things in social life. Literacy aims to increase a person's understanding in drawing better conclusions from the information received, help people think critically without reacting too quickly, and help increase public knowledge. Reading and numeracy literacy activities organized by the Education Unit aim to strengthen students' ability to understand situations and conditions related to reading and understanding numbers in the school environment. This mentoring activity aims to improve teachers' abilities to carry out learning that supports reading and numeracy literacy for students. This mentoring uses the RIA (Reflection, Improvement, Action) mentoring model. As a result of this assistance, teachers understand reading and numeracy literacy learning.
Innovative Digital Media in Islamic Religious Education Learning Septiani Selly Susanti; Laila Nursafitri; Iri Hamzah; Rita Zunarti; Darmanto; Fitriyah; Bima Fandi Asy'arie; Muhammad Syihab As’ad
Jurnal Pendidikan Agama Islam Vol. 21 No. 1 (2024): Jurnal Pendidikan Agama Islam
Publisher : Yogyakarta: Jurusan Pendidikan Agama Islam Fakultas Ilmu Tarbiyah dan Keguruan UIN Sunan Kalijaga Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14421/jpai.v21i1.7553

Abstract

Purpose – The purpose of this study is to discover and describe the form of innovation in Islamic religious learning that uses digital media/social media as an effective and relevant learning medium in keeping with the demands of technological developments. This study also investigates Islamic Religious Education (PAI) activities in using technology that inspires learning through social media applications. Design/methods/approach – This study used a literature research method with a qualitative approach. Research data was collected from a variety of sources, including books, scientific journals, proceedings, and other relevant publications. This study used a data analysis paradigm that included data collection, reduction, presentation, and conclusion. Findings – The researcher obtained five (5) types of social media applications used by PAI teachers. The study is also restricted by vulnerable years limited to 2019-2023. Accordingly, the social media used by PAI teachers in learning have included (1) Tik-Tok (6 journals), (2) YouTube (10 journals), (3) WhatsApp (9 journals), (4) Facebook (6 journals), and (5) Instagram (5 journals) with a total of 36 journals. PAI teachers have played a role in education transformation by utilizing technology as a more interactive, accessible, effective, and compelling learning medium. Research implications/limitations – The data sources obtained were only limited to online scientific literature. Therefore, the researcher's suggestion for future researchers is to conduct practice field research to allow more accurate results according to the conditions of problems in the field. Originality/Value – The findings of this study provide an overview of the form of learning innovation that has been carried out in PAI learning with the use of digital media. This finding is also a reference for future researchers to make it easier to find a novelty result.
Peningkatan Problem Solving Melalui Pembelajaran Steam Di Kelompok Bermain Permata Bunda Erni Sopianingsih; Laila Nursafitri; Anita Oktaviana
Jurnal Pendidikan AURA (Anak Usia Raudhatul Atfhal) Vol. 6 No. 1 (2025): Jurnal Pendidikan AURA (Anak Usia Raudhatul Atfhal)
Publisher : Institut Agama Islam Hamzanwadi Pancor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37216/aura.v6i1.2103

Abstract

Dalam kegiatan belajar di Kober Permata Bunda seringkali dijumpai permasalahan yang dihadapi anak diantaranya berebut mainan, kesalahpahaman, kesulitan mempelajari hal baru, dan sebagainya. Sehingga anak harus memiliki kemampuan dalam memecahkan masalah yang dapat membantu mereka mengatasi masalah secara mandiri dengan baik. Tujuan penelitian ini adalah untuk mengetahui apakah pendekatan pembelajaran Science, Technology, Eingeneering, Art and Mathematic (STEAM) dapat meningkatkan kemampuan Problem Solving anak di Kober Permata Bunda Braja Sakti. Pendekatan yang digunakan dalam penelitian adalah jenis penelitian Penelitian Tindakan Kelas (PTK). Penelitian ini dilakukan pada semester ganjil tahun pelajaran 2024/2025 pada anak kelompok B di KB Permata Bunda Braja Sakti yang berjumlah 16 siswa. Teknik yang digunakan untuk mengumpulkan data menggunakan teknik wawancara, observasi, dan dokumentasi. Instrumen yang digunakan adalah lembar observasi berupa daftar ceklist. Selanjutnya analisis data dilakukan dengan menghitung rerata dari perolehan nilai pada setiap indikator yang ditentukan. Berdasarkan hasil penelitian disimpulkan bahwa kemampuan problem solving anak dapat ditingkatkan melalui pendekatan STEAM pada kelompok B KB Permata Bunda dengan perolehan nilai rata-rata persentase kriteria berkembang sangat baik pada seluruh aspek penilaian pada siklus 1 sebesar 62,50% dan mencapai nilai 88% pada siklus 2.