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Journal : Jurnal Scientia

The Role Of Information Technology In The Animation Industry Yasa, Gede Pasek Putra Adnyana; Pratistha, Indra
Jurnal Scientia Vol. 13 No. 03 (2024): Education and Sosial science, June - August 2024
Publisher : Sean Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58471/scientia.v13i03.2531

Abstract

This research examines the role of information technology in the animation production process, focusing on how recent technologies have improved the efficiency and quality of production output. The main objective of this research is to explore the impact of various information technology-based tools and software on the creativity and productivity of animation teams. The research method used is a qualitative method with a case study approach in several animation studios in Bali. The theories underlying this research are visual communication theory and diffusion of innovation theory, which are used to understand how new technologies are adopted and applied in the animation industry. The results show that the integration of information technology in animation production not only accelerates the production process but also opens up opportunities for greater creative innovation. Technologies such as 3D animation software, cloud-based project management systems, and online collaboration tools have been shown to contribute significantly to the improvement of animation quality and teamwork effectiveness. These findings confirm the importance of investing in information technology for the animation industry to remain competitive in the global market.
Building Environmental Awareness Through Animation: Transforming Nature from Plastic Waste Yasa, Gede Pasek Putra Adnyana; Wibawa, Arya Pageh; Pramayasa, I Made Hendra Mahajaya
Jurnal Scientia Vol. 13 No. 04 (2024): Education and Sosial science, September-December 2024
Publisher : Sean Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58471/scientia.v13i04.2708

Abstract

This study examines the role of animation as an effective medium in socializing environmental issues, especially regarding plastic waste management. Through a qualitative approach, this study explores how animation can convey important messages related to reducing plastic waste and preserving the environment to various groups in society. In this case study, animation is used as a communication tool that emphasizes the importance of pro-environmental behavior through an attractive and easy-to-understand visual narrative. The results of the study indicate that animation has great potential to raise awareness and change people's behavior in dealing with plastic waste. With a combination of strong visuals and deep moral messages, animation has proven effective in healing nature from the negative impacts of plastic waste. These findings indicate the need for further development in the use of creative media, such as animation, as an innovative socialization strategy in environmental conservation efforts.
Semiotic Analysis of Visual Illustration In The Animation “Legend of Garuda Wisnu Kencana” Putra, Gede Lingga Ananta Kusuma; Yasa, Gede Pasek Putra Adnyana; Pramayasa, I Made Hendra Mahajaya
Jurnal Scientia Vol. 13 No. 04 (2024): Education and Sosial science, September-December 2024
Publisher : Sean Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58471/scientia.v13i04.2709

Abstract

The animation "Legend of Garuda Wisnu Kencana" is a visual work that combines art and culture to convey profound messages through dynamic graphic representations. This research aims to explore the use of visual elements in the animation, focusing on semiotic aspects involving symbols, colors, and settings. The animation serves not only as entertainment, but also as a medium for education and cultural preservation, by depicting the mythological story of Garuda, a mythical bird in Balinese culture. This research method uses a semiotic approach to analyze how visual elements, including colors, symbols, and settings, play a role in conveying cultural and mythological messages. The results of the analysis show that the characters in the animation, such as Garuda, Winata, Kadru, and the nine dragons, play an important role in building the narrative and conveying moral values such as persistence and loyalty. The use of white and gold colors and symbols such as Garuda and dragons reinforce these messages, while the Balinese cultural setting and Kahyangan Dewa provide an authentic and immersive context. The main message of the animation is the importance of striving to achieve goals and not giving up on obstacles, inspiring viewers to face challenges with determination and compassion. This research underscores how animation can serve as a bridge between art, culture and education, and provides insight into the way visual elements contribute to meaning and narrative experience in animated media.