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Efektifitas Penggunaan Video Berbasis Budaya untuk Meningkatkan Literasi Matematika dan Karakter Siswa SMP Dewi, Ratna Kumala; Hartati, Sulis Janu; Setiawan, Windi
Center of Education Journal (CEJou) Vol. 3 No. 2 (2022): Central Journal of Education (CEJou) December
Publisher : Universitas Nahdlatul Ulama Pasuruan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55757/cejou.v3i2.163

Abstract

This study entitled Effectiveness of Using Video Learning Media to Improve Mathematical Literacy in Bethel Christian Middle School Surabaya. This study aims to describe and analyze culture-based videos in improving mathematical literacy on square, triangleand quadrilateral material at Bhetel Christian Junior High School Surabaya in the 2021/2022 even semester. The method used is the research method used in this study is a Pre-Experimental Design using the One-group Pretest-Postet design form. In this design there is a pretest before being given treatment and a posttest after being given treatment. Data analysis itself uses normality test, paired sample t-test, Wilcoxon test, N-Gain test. From the results of the Wilcoxon test that has been carried out, it can be seen that the significance value is 0.001 so there is a difference in the average results of the pretest and posttest of the two samples of mathematical literacy and critical thinking of junior high school students. It can be concluded that the results of mathematical literacy and critical thinking of junior high school students towards culture-based videos can increase. From the results of the N-Gain test that has been carried out, which occupies a playing score of 0.4488, which means that culture-based videos are quite effective in improving mathematical literacy and critical thinking of junior high school students.
PEMIKIRAN PENDIDIKAN ISLAM SYEKH BURHANUDDIN DALAM BUKU KARANGAN RAUF PAKIE MALANO DAN ABDUL MANAF Ratna Kumala Dewi; Jarudin; Meri Erawati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32625

Abstract

One of the reasons behind the researcher in conducting this study is the publication of a manuscript about Syech Burhanuddin stored in the National Library, the manuscript provides an important contribution in revealing the intellectual history of Islam in Minangkabau. In addition, Syech Burhanuddin is known as a central figure who introduced the first Islamic educational institution in the Minangkabau region, so that his existence has historical and pedagogical significance that deserves further exploration. Based on these considerations, the researcher is interested in raising a study with the title "Islamic Educational Thoughts of Syech Burhanuddin in the Book Written by Rauf Pakie Malano and Abdul Manaf." Through this research, it is hoped that it can contribute to increasing understanding of the history and development of Islamic education in Minangkabau in a more in-depth and contextual manner.  
Digital Transformation and Cultural Preservation: Virtual Reality (VR)-Based Gamelan Interaction in Ba-li, Lombok, and Yogyakarta Chamami, M Rikza; Nafis, Muhammad Muntahibun; Dewi, Ratna Kumala; Mu'azzaz, Nisrin; Mohamad Aris Murtadho; Desi Dwi Anissa; Chasanatul Mardiyah; Syahma Laudza’i Rasyidah Shofina Ali
IBDA` : Jurnal Kajian Islam dan Budaya Vol. 23 No. 2 (2025): IBDA': Jurnal Kajian Islam dan Budaya
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Islam Negeri Profesor Kiai Haji Saifuddin Zuhri Purwokerto Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24090/ibda.v23i2.15197

Abstract

Digital transformation has brought new challenges and opportunities in cultural preservation in Indonesia, particularly through the application of Virtual Reality (VR) technology to the Gamelan tradition in Yogyakarta, Bali, and Lombok. This study highlights the urgency of cultural revitalisation and the transmission of traditional Gamelan values, which are increasingly being eroded by modernisation and changes in the lifestyles of the younger generation. Applied a qualitative approach and Design-Based Research (DBR) methods, this study examines local wisdom, structure, and the function of Gamelan through the Ethno-Stream model framework, which integrates science, technology, religion, engineering, art, and mathematics. Data were obtained through in-depth interviews with expert informants, Gamelan maestros, and cultural observers, as well as multimedia documentation. The study's results demonstrate that the development of an interactive VR-based Gamelan model has successfully increased cultural engagement and appreciation among the digital-native generation, thereby expanding the scope of learning across social, spiritual, and cultural domains. Analysis shows that immersive learning experiences through VR can bridge the generational gap in tradition and strengthen the global relevance of local culture. In conclusion, the integration of VR in Gamelan preservation can be an effective solution to enhance cultural identity, encourage multidisciplinary education, and build a sustainable model for cultural revitalisation in the digital age.
High School Student Entrepreneurship Development Program through the Edupreneur Program Sanjaya, Eli Hendrik; Rokhim, Deni Ainur; Ardyansyah, Ananta; Dewi, Ratna Kumala; Widarti, Hayuni Retno; Munzil, Munzil; Muntholib, Muntholib; Yahmin, Yahmin
Journal of Community Practice and Social Welfare Vol. 5 No. 2 (2025): Journal of Community Practice and Social Welfare
Publisher : LPPM Universitas Ma Chung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33479/jacips.2025.5.2.101-111

Abstract

This study examines the implementation of the Empowered through Edupreneur program at SMA Negeri 3 Sidoarjo, designed to address entrepreneurial development challenges among high school students in Sidoarjo, East Java, Indonesia. The research identified key barriers, including untapped entrepreneurial potential, underdeveloped student ventures, the lack of school-facilitated entrepreneurship programs, and the absence of designated entrepreneurship areas. Through a systematic approach involving entrepreneurship socialization, personal mentoring, community formation, and venue provision, the program was implemented in two phases: a Community Service Workshop with 100 twelfth-grade students and a Business Activity Monitoring program with 15 student business groups. The methodology employed observations, interviews, hands-on workshops, and continuous mentoring to foster entrepreneurial skills and knowledge. Results demonstrated significant success with the formation of 10 initial student business groups, which expanded to 15 active ventures across various sectors including snacks, handicrafts, and digital services. Students showed improved understanding of basic business concepts, cash flow management, and profit–loss calculations. The word cloud analysis of students’ perceptions regarding entrepreneurship needs and challenges shows that they have adequate knowledge of the field. However, challenges remain in digital promotion capabilities, time management, and product innovation. The program’s effectiveness was evidenced by increased entrepreneurial enthusiasm, the development of locally inspired business ideas, and enhanced student confidence in business planning. The study concludes that targeted entrepreneurship education, combined with continuous mentoring and institutional support, can effectively nurture young entrepreneurs. It recommends sustained collaboration between educational institutions, universities, and local businesses to transform student initiatives into sustainable enterprises that contribute to regional economic development.