Johanes Sapri, Johanes
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INOVASI PEMBELAJARAN BERMAKNA PADA KEGIATAN BELAJAR ANAK USIA DINI Agustriana, Nesna; Kurniah, Nina; Sapri, Johanes
Jurnal Pendidikan Sepanjang Hayat Vol 8 No 1 (2025)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/joll.8.1.84-93

Abstract

Kegiatan belajar di banyak lembaga PAUD masih bersifat monoton, terfokus pada hafalan, dan kurang melibatkan aktivitas eksploratif yang sesuai dengan karakteristik perkembangan anak. Penelitian ini bertujuan untuk mengkaji pelaksanaan pembelajaran yang dilakukan oleh guru PAUD melalui penerapan model Problem Based Learning (PBL), mengidentifikasi kendala-kendala yang dihadapi guru dalam merancang dan melaksanakan model tersebut, serta mencari solusi yang tepat guna mengoptimalkan implementasi kurikulum PAUD secara bermakna. Penelitian ini menggunakan pendekatan kualitatif dengan teknik wawancara mendalam, observasi, dan dokumentasi, dengan subjek guru PAUD Kota Bengkulu yang sedang menempuh studi di Program Pascasarjana FKIP UNIB. Hasil penelitian menunjukkan bahwa sebagian besar guru PAUD yang menjadi responden belum memiliki pemahaman yang utuh tentang model Problem Based Learning (PBL). Dari enam guru yang diteliti, hanya satu orang (16,7%) yang memahami konsep, tujuan, dan sintaks PBL secara menyeluruh, sementara sisanya (83,3%) hanya memahami secara umum bahwa PBL adalah pembelajaran berbasis masalah, tanpa memahami langkah-langkah aplikatifnya. Temuan juga menunjukkan adanya kesenjangan antara tuntutan kurikulum dengan kesiapan pedagogis guru dalam menerapkan model pembelajaran berbasis masalah di kelas PAUD. Kebaruan dari penelitian ini terletak pada penyajian data empiris yang menjelaskan kebutuhan guru terhadap pelatihan dan panduan implementatif PBL secara bertahap, yang disesuaikan dengan karakteristik perkembangan anak usia dini. Penelitian ini memberikan kontribusi terhadap pengembangan model pelatihan berbasis praktik yang lebih kontekstual untuk guru PAUD dalam menerapkan pembelajaran yang bermakna dan kontekstual.
Development of Interactive Learning Media on Light Vehicle Engine System Based on Classpoint to Improve Student Learning Achievement (A Study on Light Vehicle Engine System Components for Grade XI Students at SMK Negeri 3 Seluma) Hadi, Sofian; Sapri, Johanes; Risdianto, Eko
JENTIK : Jurnal Pendidikan Teknologi Informasi dan Komunikasi Vol. 4 No. 1 (2025): Jurnal Pendidikan Teknologi Informasi dan Komunikasi
Publisher : CV Media Inti Teknologi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58723/jentik.v4i1.449

Abstract

Background of study: The low academic achievement of students in understanding the elements of light vehicle engine systems, particularly in the subject of engine management systems (EMS) at SMK Negeri 3 Seluma, is caused by the lack of use of interactive learning media that are interesting and suited to the characteristics of the students. Therefore, there is a need to develop innovative and interactive learning media to improve student academic achievement. Aims and scope of paper: This research aims to develop ClassPoint-based interactive learning media  on engine management system (EMS) materials and test the feasibility and effectiveness of these media in improving student learning achievement. The scope of the research is focused on grade XI TKR students at SMK Negeri 3 Seluma on the competence of light vehicle engineering regarding the elements of the light vehicle engine system. Methods: The research method uses a Research and Development (R&D) approach with the ADDIE (Analysis, Design, Development, Implementation, Evaluation) development model. Results: The results of the study showed that the ClassPoint-based learning media  developed was declared very feasible based on the results of validation of material experts, media experts, and positive responses from teachers and students with  an overall media feasibility assessment of 92.87% with an average percentage of 92.87%. In addition, the results of the effectiveness test showed a significant increase in student learning achievement, which was evidenced by the comparison of pretest and posttest scores between the experimental class and the control class using the t test with the result t calculated = 2.730 > t table = 1.995 (N=69, α=0.05). Conclusion: The conclusion of this study is that ClassPoint-based interactive learning media is effective and feasible to be used as a learning tool in engine management system (EMS) materials to improve student learning achievement.
Integration of Scientific Literacy and Technology in Designing Early Childhood Learning Kurniah, Nina; Agustriana, Nesna; Sapri, Johanes
Indonesian Journal of Early Childhood Education Studies Vol 12 No 2 (2023): November 2023
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijeces.v12i2.75634

Abstract

This research is motivated by the problems and difficulties experienced by kindergarten teachers in designing learning through developments and technology as the implementation of 21st-century learning policies. This research aims to improve kindergarten teachers' ability to design and implement quality learning to realize the nation's next generation in a future full of challenges. The method used is classroom action research, with the Eliot model carried out through four stages. The research subjects are postgraduate students and early childhood education teachers. The results of this study indicate an increase in the ability of teachers to design and implement learning by integrating technology and scientific Literacy. by the age and level of development of early childhood to realize fun, meaningful, and innovative learning that can help children to live an authentic life in a future full of challenges. In addition, scientific Literacy helps children to form patterns of thought and behavior and build character to care and be responsible for themselves, society, and the universe, as well as prepare themselves to deal with problems faced in modern society that are very dependent on technology. Scientific and technological Literacy functioned as a unitary ability to obtain, evaluate, and then obtain strategies to process information and use it systematically in their duties as professional teachers.
The Effect of Blended Learning Model and Higher Order Thinking Skills on Students' Learning Achievement Gunawan, Guntur; Sapri, Johanes; Hadiwinarto, Hadiwinarto; Yumiarty, Yuyun
Tarbawi : Jurnal Ilmu Pendidikan Vol. 18 No. 2 (2022): Tarbawi : Jurnal Ilmu Pendidikan
Publisher : Fakultas Tarbiyah dan Ilmu Keguruan Institut Agama Islam Negeri Kerinci

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32939/tarbawi.v18i2.1429

Abstract

The traditional learning model makes students only spectators and listeners, so the learning process becomes passive. Limited time is also causing a lack of students' absorption of the material presented. The purpose of this study was to compare student learning outcomes that use a blended learning model and the traditional learning model. This study used a quasi-experimental approach with a nonequivalent factorial pretest-posttest control group design. The instruments to collect data included tests of higher-order thinking skills and learning achievement tests. The results of the study show that the blended learning model has a significant influence on student achievement in Islamic Religious Education subject. There is a sizable difference in student achievement between the experimental group and the control group. This research perhaps helps lecturers understand how to apply blended learning.
Integrasi kecerdasan buatan dalam evaluasi pendidikan menengah Sutrisno, Sutrisno; Sapri, Johanes; Danim, Sudarwan; Risdianto, Eko
Jurnal Konseling dan Pendidikan Vol. 13 No. 1 (2025): JKP
Publisher : Indonesian Institute for Counseling, Education and Therapy (IICET)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29210/1139700

Abstract

Artikel ini membahas integrasi kecerdasan buatan (AI) dalam evaluasi pembelajaran pada pendidikan menengah, sebagai respons terhadap keterbatasan metode evaluasi konvensional. Penelitian ini menggunakan metode tinjauan sistematis berbasis PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) yang mencakup empat tahap utama: identifikasi, penyaringan, uji kelayakan, dan inklusi. Proses pencarian dilakukan melalui basis data Scopus dan Semantic Scholar, menghasilkan 99 artikel. Setelah melalui tahap penyaringan dan eliminasi berdasarkan kriteria inklusi dan eksklusi, empat artikel yang relevan dianalisis lebih lanjut. Hasil kajian menunjukkan bahwa AI mampu meningkatkan objektivitas, efisiensi, dan personalisasi dalam evaluasi siswa melalui teknologi seperti machine learning dan pemrosesan bahasa alami. AI berperan penting dalam pengembangan rubrik penilaian yang presisi, pemetaan kesenjangan pembelajaran, serta pemberian umpan balik yang adaptif. Namun, tantangan seperti keterbatasan infrastruktur, isu etika data, dan resistensi guru masih menjadi hambatan. Studi ini menekankan bahwa AI sebaiknya digunakan sebagai alat bantu, bukan pengganti, dalam proses evaluasi. Temuan ini diharapkan menjadi dasar dalam perumusan kebijakan pendidikan menengah yang lebih adaptif dan inklusif terhadap perkembangan teknologi.