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The Effect of The Education and Training Program of Continuous Professional Development Program of In On In Modes on Pedagogical and Professional Competence of Teachers in Kendal Prihidayanti, Yayuk; Florentinus, Totok Sumaryanto; Kustiono, Kustiono
Innovative Journal of Curriculum and Educational Technology Vol 8 No 2 (2019): November 2019
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijcet.v8i2.33091

Abstract

Teacher professional development training is carried out by the government to improve the pedagogical and professional competence of teachers in learning KK A and B modules through in on in mode. This study has the purpose of determining the effect of the continuous professional development of in on in mode toward the pedagogical and professional competence of the elementary school teachers in Kendal Regency. This study was conducted using quantitative research methods of experimental post-test only control design t-test. The experimental group was given treatment, and the control group did not participate in the continuous professional development program in on in model, which was then given a post-test with the same questions. The results showed that there were differences in the pedagogical competencies with a significant value of 0.002 and differences in professional competence with a significant value of 0.001. Based on these results, it can be concluded that the continuous professional development program in on in mode affects the pedagogical competence. However, it does not affect professional competence. By increasing the teacher competence, it will affect the quality of the world of education for students, schools, a country in general and personal matter of teachers in particular. Training that can measure the results of activities based on their preparation, process and evaluation that can improve teacher competence in the field of linguistics needs to be carried out.
The Development of Flash-Based Media in Project Based Learning for English Subject to Increase Students’ Motivation and Achievement at Senior High School Trisyagil, Trisyagil; Ahmadi, Farid; Kustiono, Kustiono
Innovative Journal of Curriculum and Educational Technology Vol 9 No 2 (2020): November 2020
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijcet.v9i2.36301

Abstract

The use of technology-based media increases students’ motivation and learning effectivity in the classroom. This research aims to develop, to examine the appropriateness and the effectivity of flash-based media at Senior High School. This development research uses the ADDIE model. Based on the research result, the score of validity trials from the material expert is 72, the score from the media expert is 58 and from the practitioner expert is 75. The assessment from the material, media and practitioner expert show that flash-based media is in the appropriate category. Effectiveness test of the flash-based media development is through the testing of hypothesis, the data shows that for both experimental and controlled class in pre-test and post-test, the score is Sig. (2-tailed) 0.000 < 0.05, and the score of the students’ motivation in learning for pre-test and post-test in both experimental and controlled is Sig. (2-tailed) 0.000 < 0.05. It means that the flash-based media increases students’ motivation and achievement in the learning process. This research result supports the theories of technology learning, especially for the development of learning aids and media for English subject.
Pendidikan Diniyah Formal : a Formal Curriculum for Pesantren in Indonesia Syukron, Ahmad; Samsudi, Samsudi; Kustiono, Kustiono
Innovative Journal of Curriculum and Educational Technology Vol 9 No 2 (2020): November 2020
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijcet.v9i2.36645

Abstract

Starting from 2015, the ministry of religions and affairs of Indonesia has developed a type of formal education service, specially for pesantren by announcing Pendidikan Diniyah Formal (PDF). Some pesantren in Indonesia have implemented this kind of curriculum, so that it is necessary to conduct a study related to its implementation in order to acquire the whole description of its actualization in pesantren. This study aims to describe the implementation of PDF at APIK (Asrama Pendidikan Islam Kaliwungu), one of pesantren in Kaliwungu. This study belongs to case study and uses qualitative approach. The data were collected through interview, observation, and documentation in order to know the planning, implementation, and evaluation process of PDF. This study uses the model of Miles and Huberman which includes data reduction, data display, and conclusion drawing in analyzing the data. The research result shows the implementation of PDF at APIK including its learning objectives, materials, sources, time allotment, as well as the evaluation system has been appropriate with the basic rule of PDF established by the government. However, it still remains the specific characteristics of pesantren, including its local content, classroom management, as well as the learning strategy used such as bandongan and sorogan. The result of this study can be used as reference for other pesantren applying PDF and to facilitate some pesantren which have applied PDF in spreading its existence among Indonesian people, so that their graduates can be accepted in higher education institution as well as other formal institutions.
The Effectiveness of Project Based Learning and Discovery Learning with Modul to Improve Learning Outcome for AutoCAD Subject Ashfahani, Aufa; Haryono, Haryono; Kustiono, Kustiono
Innovative Journal of Curriculum and Educational Technology Vol 9 No 2 (2020): November 2020
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijcet.v9i2.39460

Abstract

In fact of AutoCAD learning, there is still the use of conventional method. So, the students does not achieve the quality maximally. It is important to make the innovation of learning model in order to produce the competent outcomes. This study aims to determine the effectiveness of Project Based Learning and Discovery Learning with module to increase learning outcome of AutoCAD subject. Those are three main parts of this study. The first is the different influence between Project Based Learning and Discovery Learning on the learning outcome, the second is the different influence between male and female on the learning outcomes and the third is the interaction between Project Based Learning, Discovery Learning and gender on the learning outcome. This research was 2x2 factorial experiment with a quantitative approach. The data source of this study were 186 students of class XI of SMKN (Vocational School) 4 Semarang in the 2019/2020 school year. From 186 students, there were 36 students of class XI TGB1 as the experimental class and 37 students of class XI TGB2 as the control class. The results shows that Project Based Learning model and Discovery Learning with module could improve students’ learning outcomes in SMK 4 grade XI. From the gender interaction aspect of the Project Based Learning model and Discovery Learning, it shows the learning outcomes for male are higher than female. Thus, the Project Based Learning model is appropriate for AutoCAD subject because it can prepare students to face the workforce.
Evaluation of Moral Education Program: Study at MI Tamrinussibyan 01 Al-Hikmah Atqia, Qy; Utanto, Yuli; Kustiono, Kustiono
Innovative Journal of Curriculum and Educational Technology Vol 10 No 1 (2021): June 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijcet.v9i2.41845

Abstract

Noble characters are the main foundation in the formation of human personality. To form noble characters in life, there are needs for continuous guidance, especially at the level of Elementary School/Madrasah Ibtidaiyah. MI Tamrinussibyan 01 Al-Hikmah is the best private madrasah in Brebes Regency which has implemented a moral education program in madrasah. This study aims to evaluate the moral education program of MI Tamrinussibyan 01 Al-Hikmah. Evaluation is carried out on the aspects of planning, implementation, and results. This research used qualitative methods with direct observations in the field, digging up information through interviews with teachers, students, and parents. The results of this study are: (1) the planning of the moral education program in the human resources and infrastructure components still needs to be improved, (2) the implementation of the moral education program has been well integrated into all learning activities in schools, (3) the results of the moral education program in religious attitudes, honesty, manners are appropriate for the purpose, while the attitude of responsibility and compassion for the environment still needs to be improved. Implication of this study can be used as a reference for other schools in developing a moral education curriculum so that the results obtained are in accordance with the objectives to be achieved.
Parent Assistance in The Use of Gadgets for Early Childhood Learning Process Tri Rizki, Mohammad; Kustiono, Kustiono; Utanto, Yuli
Innovative Journal of Curriculum and Educational Technology Vol 10 No 2 (2021): November 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijcet.v10i2.49228

Abstract

This research is motivated by the increasing use of gadgets among children. This phenomenon encourages the role of parents to do mentoring on children in using gadgets, especially in the learning process. This research method uses qualitative descriptive approach with observation data collection techniques, documentation, questionnaires and interviews. The purpose of this study is to find out the involvement of parents in accompanying children when using gadgets in the learning process. The results of this study found the involvement of parents in accompanying children when using gadgets for the learning process is very necessary because with the involvement of parents children can be wise in the use of gadgets and more focused in learning. This research has implications on parents' knowledge about the assistance of gadget use for children aged 4 -5 years.
THE DEVELOPMENT OF INNOVATIVE-DICK-CAREY TRAINING MODEL TO IMPROVE BIOLOGY TEACHER PERFORMANCE IN APPLYING ICT AT THE STATE SENIOR HIGH SCHOOLS IN SEMARANG CITY -, Kustiono; Ekosiswoyo, Rasdi; Mantja, Willem; -, Soesanto
The Journal of Educational Development Vol 1 No 2 (2013): November 2013
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Learning condition and situation at schools now need severe teachers performance so that they are not out of date in applying ICT for the sake of education. The application of ICT in education will only be slogan and rhetoric if there are no any serious actions. One of them is the teacher should be a front guard/starter at school. The research problems: (1) how is the grand design of the developed ICT training? (2) how is the effectiveness of the development result-model?. The research findings: (1) the developed ICT training model design is the Innovative Dick-Carey (IDC) model  which is developed by combining Dick-Carey, BPTKIP, and LPMP models, (2) as the final model result, through the t-test, the IDC training model is very effective to improve teachers performance in learning process. It is suggested that every school should provide educational infrastructures which can give more chances to ICT to be implemented in learning process.
The Effectiveness of Zondag Mandaag's Game on the Improvement of Basic Movement and Early Childhood Character Pujiati, Sri; Kustiono, Kustiono
Journal of Primary Education Vol 9 No 5 (2020): December 2020
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpe.v9i5.43056

Abstract

The lack of learning that stimulates basic movements and early childhood character. This is due to several things including the teacher's lack of understanding about the classification of basic movements and the environment that is less supportive. This study aimed to analyze the effectiveness of Zondag Mandaag game on improving basic movements and early childhood character. The experimental design that was carried out in this study was the True Experimental in the form of a Pretest-Posttest Control Group Design to analyze quantitative data on the effectiveness of the Zondag Mandaag game on improving basic movements and early childhood character. The result shows that there is an increase in basic movements and characters of early childhood after treatment with Zondag Mandaag games. It is evidenced by the average results of the first test is 58.83 in the experimental class and 58 in the control class, while the average score of the final test for the experimental class is 75.5 and 63.83 for the control class which shows an increase of 16.67 in experimental class and 5.85 in the control class. Thus, it can be concluded that the Zondag Mandaag’s game is effective in improving the basic movements and character of early childhood
Multimedia-based E-Puzzle Development to Improve Visual-Spatial Abilities and Early Childhood Religious Character Wathoni, Hizbul; Kustiono, Kustiono; Ahmadi, Farid
Journal of Primary Education Vol 10 No 2 (2021): June 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpe.v10i2.47209

Abstract

The using of E-Puzzle media-based multimedia will combine various types of media needed in the game. For example, with images, text, and other media, students will use it directly through the computer-integration, namely E-Puzzle application software based on Adobe Flash Professional CS6. This study aims to develop E-Puzzle mediabased multimedia to improve the visual-spatial abilities and religious character of early childhood. This study used R&D (research and development) with the ADDIE (Analysis, Design, Development, Implementation, Evaluation) and the research design uses pre-experimental design. The subjects in this study were 12 students of group B Raudhatul Athfal Tawang Rejosari and Raudhatul Athfal Terpadu Al-Qolam. Data collection techniques was used observation, interviews, questionnaires, and tests. The data analysis technique in this research is descriptive test and prerequisite test. The results showed that visual-spatial stimulation includes an increase in the ability to perceive image patterns and colors. Simultaneously, the religious character is about knowledge of moral values, moral feelings, and moral actions through prayer movement images in the form of puzzles as an integrated learning medium with Adobe Flash Professional CS6 applications. This development is effectively used to improve children's visual-spatial abilities and religious character aged 5-6 years. Based on the results of expert validation with a mean score of 69.33%, while the N-Gain score results of the experimental class of 77.00 are in the high category and N-Gain in the controllerclass is 44.06, which belongs to the moderate category. This research can be an innovation related to multimedia in early childhood education, especially for researchers, and can be a reference for future researchers.
Effect of Mnemonic Method on the Ability to Recall Social Studies in MTs NU Ungaran Sekarwati, Putri; Kustiono, Kustiono
Jurnal Penelitian Pendidikan Vol 37, No 2 (2020): October 2020
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpp.v37i2.25904

Abstract

It was observed that some students had difficulty in remembering learning material because the delivery of material was less interesting and enjoyable. The purpose of the study was to find out the difference in the ability to remember students using the mnemonic method and students with the lecture method in social studies subjects. Research design with quasi experiment. The results showed the ability to remember students on pre-test with an average of 52 and increased at the post test by 79.8. for the control class in the pre test has a value of 52.4 increased to 76.3 in the post test. The conclusion of the research is that there is a difference in the improvement of the ability to remember between students who use the mnemonic method and students who learn by the lecture method, with t arithmetic (4,120) t table (2,023), so that the use of the mnemonic method is more effective in improving the ability to remember compared to the lecture method on the eyes social studies lessons.