Articles
The Correlation Between Students’ Writing and Students’ Speaking Abilities of 9th Grades Students in Recount Text at SMP Muhammadiyah 2 Pekanbaru
Asyasa, Nur;
Niah, Siti;
Syahfutra, Wandi
J-SHMIC : Journal of English for Academic Vol. 11 No. 2 (2024): J-SHMIC: Journal of English for Academic
Publisher : UIR Press
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DOI: 10.25299/jshmic.2024.vol11(2).18716
The correlation between the writing and speaking abilities of students at SMP Muhammadiyah 2 Pekanbaru in recount text was the primary focus of this research. The purpose of this study was to determine the significance of the relationship between students' writing and speaking abilities in English recount texts. This study used quantitative methods. The subjects in this study are the SMP Muhammadiyah 2 Pekanbaru class IX students for the academic year 2023. The whole class IX of SMP Muhammadiyah 2 Pekanbaru becomes the sample for this study, which adopts total sampling technique. used two tests: a speaking and writing test on recount text. The findings indicated that students' writing got low score of 50 and a high score of 95. In contrast, the maximum score for students' recount text speaking ability was 90, while the lowest score was 50. Moreover, correlation coefficient found that students' writing and students' speaking abilities in recount text have a positive correlation, and the correlation between those variables were high. The study recommended that students should do more practice in writing to make them more understandable and able to construct a good sentence. Besides that, the students should practice speaking every time to improve their speaking.
Pemanfaatan Media Pembelajaran Bahasa Arab Di Sekolah Kalamullah Al-Qur’an And Multilingual School Thailand
Salsabila, Adilah;
Niah, Siti;
Okmayura, Finanta;
Deprizon
Jurnal Pengabdian UntukMu NegeRI Vol. 8 No. 1 (2024): Pengabdian Untuk Mu negeRI
Publisher : LPPM UMRI
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DOI: 10.37859/jpumri.v8i1.6909
Arabic learning literacy at Kalamullah Al-Qur'an and Multilingual School, Pattani, Thailand is currently still lacking. For learning time is carried out only 1x a week. Therefore, there is a need for a medium to increase the attractiveness or interest of students in learning. The media used is in the form of recognizing letters and numbers in Arabic. The use of this media uses calligraphy writing made by madrasah ibtidaiyah teacher education students who carry out the International School Field Program in Pattani, Thailand. After an evaluation was carried out with the use of this Arabic introduction learning media, an increase in the post test was obtained by 22,16%, so as to increase students' interest in learning this Arabic introduction.
Development of Comic Maker on Narrative Text for Eleven Grade Students of SMA Negeri 5 Pekanbaru
Putra, Bramudia Sakra;
Niah, Siti;
Ardiya, Ardiya
Journal of Educational Sciences Vol 8, No 3: July 2024
Publisher : Universitas Riau
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DOI: 10.31258/jes.8.3.p.523-533
Narrative text is a type of writing that tells a story to entertain readers or listener. Its main goal is to entertain people with various experiences. Additionally, language features in narrative texts include using descriptive words like adjectives and adverbs, action verbs, and being written from either a first or third-person perspective. Comics are among the various educational tools featuring illustrated stories. Their primary function in education is to inspire student motivation. Unlike other tools, comics can stand alone and improve learning outcomes even when used differently. Traditionally printed on paper, comics are now increasingly digital, accessible via computers, tablets, or smartphones. Digital comics offer an innovative and creative learning medium expected to enhance student understanding of subjects. This study aimed to develop comic media for learning media, as well as to assess the students’ response toward the media. Analysis of student responses using the Percentage of Total Response Formula developed by Riduwan (2015) indicates that students have shown a positive reaction to the developed "Comic Maker" as a learning tool for Narrative Text. With an average response percentage of 70.5%, it is evident that students have positively received the "Comic Maker" medium for learning Narrative Text. Based on the research findings, the conclusion regarding students' response to the Comic Maker for Narrative Text among eleventh-grade students is favorable.
Development of E-module through Google Site to Improve Students’ Grammar Ability
Majri, Sajid Wijdan;
Ardiya, Ardiya;
Niah, Siti
Journal of Educational Sciences Vol 8, No 3: July 2024
Publisher : Universitas Riau
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DOI: 10.31258/jes.8.3.p.379-391
The purpose of this study is to develop an e-module through Google Site to improve students’ grammar ability and to determine the significant impact of it for students at class X of SMKN 4 Pekanbaru. This research was conducted in 3 months (January-March 2024) involving class AKL3 which amounted to 31 students. The results showed that students in the class as samples, who were assessed using Google Site application, demonstrated higher levels of grammar mastery compared to their grammar ability before the students receive the researcher’s instruction, indicating a significant positive effect. The result of the students’ grammar test was improved in the quality of their grammar ability measured by the result of N-gain score which was gained from the pre-test and post-test by using SPSS. In addition, this research can be concluded that the implementation of an electronic learning module via Google Site has improved students' English grammar ability.
Edukasi Literasi Hemat Energi Dalam Pendidikan Sebagai Upaya Mengurangi Dampak Negatif Teknologi
Hartati, Seri;
Niah, Siti;
Arisandi, Diki;
Asnawi, Mizan
Jurnal Pengabdian Masyarakat Bangsa Vol. 2 No. 10 (2024): Desember
Publisher : Amirul Bangun Bangsa
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DOI: 10.59837/jpmba.v2i10.1758
Perkembangan teknologi yang pesat telah membawa manfaat besar dalam berbagai aspek kehidupan, termasuk pendidikan. Namun, penggunaan teknologi yang tidak terkendali juga menimbulkan dampak negatif, seperti pemborosan energi dan peningkatan emisi karbon. Dalam upaya mengurangi dampak negatif ini, kegiatan pengabdian kepada masyarakat dilakukan dengan fokus pada edukasi literasi hemat energi di lingkungan pendidikan. Pengabdian masyarakat ini ini bertujuan untuk meningkatkan kesadaran dan pemahaman guru, dan masyarakat sekolah mengenai pentingnya efisiensi energi serta implementasi langkah-langkah praktis dalam kehidupan sehari-hari. Lokasi pengabdian masyarakat di Sekolah Menengah Kejuruan Abdurrab di Jl Delima No. 149, Pekanbaru. Metode yang digunakan meliputi penyuluhan dan penyediaan materi edukasi berbasis teknologi ramah lingkungan. Pretest dan Postest diberikan pada peserta mengenai pemahaman literasi Hasil kegiatan menunjukkan peningkatan pengetahuan peserta tentang konsep hemat energi dan praktik yang dapat diterapkan, seperti mematikan perangkat elektronik saat tidak digunakan dan memanfaatkan sumber energi terbarukan. Program ini diharapkan dapat menjadi model berkelanjutan untuk menciptakan budaya hemat energi di lingkungan pendidikan, sekaligus mendukung terciptanya generasi yang lebih peduli terhadap lingkungan dan dampak teknologi terhadap keberlanjutan ekosistem.
Development of E-module through Google Site to Improve Students’ Grammar Ability
Majri, Sajid Wijdan;
Ardiya, Ardiya;
Niah, Siti
Journal of Educational Sciences Vol 8. No. 3. July 2024
Publisher : FKIP-Universitas Riau
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DOI: 10.31258/jes.8.3.p.379-391
The purpose of this study is to develop an e-module through Google Site to improve students’ grammar ability and to determine the significant impact of it for students at class X of SMKN 4 Pekanbaru. This research was conducted in 3 months (January-March 2024) involving class AKL3 which amounted to 31 students. The results showed that students in the class as samples, who were assessed using Google Site application, demonstrated higher levels of grammar mastery compared to their grammar ability before the students receive the researcher’s instruction, indicating a significant positive effect. The result of the students’ grammar test was improved in the quality of their grammar ability measured by the result of N-gain score which was gained from the pre-test and post-test by using SPSS. In addition, this research can be concluded that the implementation of an electronic learning module via Google Site has improved students' English grammar ability.
Development of Comic Maker on Narrative Text for Eleven Grade Students of SMA Negeri 5 Pekanbaru
Putra, Bramudia Sakra;
Niah, Siti;
Ardiya, Ardiya
Journal of Educational Sciences Vol 8. No. 3. July 2024
Publisher : FKIP-Universitas Riau
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DOI: 10.31258/jes.8.3.p.523-533
Narrative text is a type of writing that tells a story to entertain readers or listener. Its main goal is to entertain people with various experiences. Additionally, language features in narrative texts include using descriptive words like adjectives and adverbs, action verbs, and being written from either a first or third-person perspective. Comics are among the various educational tools featuring illustrated stories. Their primary function in education is to inspire student motivation. Unlike other tools, comics can stand alone and improve learning outcomes even when used differently. Traditionally printed on paper, comics are now increasingly digital, accessible via computers, tablets, or smartphones. Digital comics offer an innovative and creative learning medium expected to enhance student understanding of subjects. This study aimed to develop comic media for learning media, as well as to assess the students’ response toward the media. Analysis of student responses using the Percentage of Total Response Formula developed by Riduwan (2015) indicates that students have shown a positive reaction to the developed "Comic Maker" as a learning tool for Narrative Text. With an average response percentage of 70.5%, it is evident that students have positively received the "Comic Maker" medium for learning Narrative Text. Based on the research findings, the conclusion regarding students' response to the Comic Maker for Narrative Text among eleventh-grade students is favorable.
Development of E-module through Google Site to Improve Students’ Grammar Ability
Majri, Sajid Wijdan;
Ardiya, Ardiya;
Niah, Siti
Journal of Educational Sciences Vol. 8 No. 3 (2024): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau
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DOI: 10.31258/jes.8.3.p.379-391
The purpose of this study is to develop an e-module through Google Site to improve students’ grammar ability and to determine the significant impact of it for students at class X of SMKN 4 Pekanbaru. This research was conducted in 3 months (January-March 2024) involving class AKL3 which amounted to 31 students. The results showed that students in the class as samples, who were assessed using Google Site application, demonstrated higher levels of grammar mastery compared to their grammar ability before the students receive the researcher’s instruction, indicating a significant positive effect. The result of the students’ grammar test was improved in the quality of their grammar ability measured by the result of N-gain score which was gained from the pre-test and post-test by using SPSS. In addition, this research can be concluded that the implementation of an electronic learning module via Google Site has improved students' English grammar ability.
Development of Comic Maker on Narrative Text for Eleven Grade Students of SMA Negeri 5 Pekanbaru
Putra, Bramudia Sakra;
Niah, Siti;
Ardiya, Ardiya
Journal of Educational Sciences Vol. 8 No. 3 (2024): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau
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DOI: 10.31258/jes.8.3.p.523-533
Narrative text is a type of writing that tells a story to entertain readers or listener. Its main goal is to entertain people with various experiences. Additionally, language features in narrative texts include using descriptive words like adjectives and adverbs, action verbs, and being written from either a first or third-person perspective. Comics are among the various educational tools featuring illustrated stories. Their primary function in education is to inspire student motivation. Unlike other tools, comics can stand alone and improve learning outcomes even when used differently. Traditionally printed on paper, comics are now increasingly digital, accessible via computers, tablets, or smartphones. Digital comics offer an innovative and creative learning medium expected to enhance student understanding of subjects. This study aimed to develop comic media for learning media, as well as to assess the students’ response toward the media. Analysis of student responses using the Percentage of Total Response Formula developed by Riduwan (2015) indicates that students have shown a positive reaction to the developed "Comic Maker" as a learning tool for Narrative Text. With an average response percentage of 70.5%, it is evident that students have positively received the "Comic Maker" medium for learning Narrative Text. Based on the research findings, the conclusion regarding students' response to the Comic Maker for Narrative Text among eleventh-grade students is favorable.
The Development of Podcast-Based-Audio Learning in Material Introducing Ourselves at 10th Grade SMA Muhammadiyah 1 Pekanbaru
Hanum, Hafra;
Niah, Siti;
Pahmi, Pahmi
Journal of Education and Learning Research Vol. 1 No. 1 (2023): JOURNAL OF EDUCATION AND LEARNING RESEARCH
Publisher : Global READ Center
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DOI: 10.62208/jelr.1.1.p.37-46
This Podcast development research aims to produce a quality Podcast with the eligibility criteria for teaching materials and to determine the feasibility of the product based on the assessment of the material validator, media validator and students. This type of research is development research with ADDIE research model. The practicality test was carried out on students of SMA Muhammadiyah 1 Pekanbaru in the first semester (I) of the 2022/2023 academic year. Practicality test subjects consisted of 32 students to test the practicality of Podcast products designed with anchor applications. The assessment results obtained from the media validator are categorized as "very good" for use with an average of 4.61. The material validator assessment are also categorized as "very good" with an average material validator of 4.65. Furthermore, the practicality of the products carried out is in the category of practical use with an average Overall 4.56 which are in the very decent category. Based on the results of the validity and practicality tests, it can be concluded that the Podcast product is ready to be developed and is practically used in the learning process in particular the process of learning English on Introducing Ourselves material.