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PENGENALAN APLIKASI OBYEK WISATA TELAGA NGEBEL BERBASIS VIRTUAL REALITY DAN ALGORTIMA GREEDY Bhanu Setyawan, Mohammad; Permana Putra, Angga Dian; Sussolaikah, Kelik; Zulkarnain, Ismail Abdurrozaq; Cobantoro, Adi Fajaryanto
Jurnal Media Elektro Vol 13 No 1 (2024): April 2024
Publisher : Universitas Nusa Cendana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35508/jme.v13i1.15364

Abstract

Ngebel Lake in Ponorogo Regency is a tourist destination that is usually visited by many local or non-local tourists. There is great potential to be developed again to introduce this tourist attraction to outside the region in order to attract tourists. Telaga Ngebel requires the main role of promotion and publication out, so it is very necessary for a technology that is able to realize the equal introduction of Telaga Ngebel attractions and is able to describe tourist objects in real terms. The solution is to utilize Virtual Reality technology that can package the potential of tourist attractions in an attractive, attractive and contemporary manner. The technology displays Telaga Ngebel attractions in 3600 with a 3-dimensional object model and the nearest wahan search feature using the Greedy Algorithm with a virtual reality display. In its preparation using SDLC (Software Development Life Cycle). The final result of making this application in the form of Virtual Reality Telaga Ngebel and also games using the greedy algorithm used as an implementation of games that present the charm of Telaga Ngebel. Based on the results of usability test research with the SUS method obtained a score of 51 or in adjective OK criteria.
PENERAPAN ALGORITMA SEQUENTIAL SEARCH PADA CHATBOT WHATSAPP UNTUK LAYANAN PENGADUAN APLIKASI SMEP Rahmawati, Dwi; Setyawan, Mohammad Bhanu; Prasetyo, Angga
Jurnal Media Elektro Vol 13 No 2 (2024): Oktober 2024
Publisher : Universitas Nusa Cendana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35508/jme.v13i2.18134

Abstract

SMEP, or Reporting Evaluation Monitoring System is a web-based application designed to provide information on the progress of goods and services procurement within the Ponorogo Regional Government. Currently, consultations related SMEP are conducted manually through the WhatsApp platform, but there is no mechanism to process information from the submitted reports. The Development Administration Divisioon identified the need to develop a chatbot whatsapp complaint service application, to strengthen interactive relationship with users. This application implements the Sequential Search algorithm to accelerate the database search process, aiming to significantly improve the quality of SMEP services. The development method used is Research and Development (R&D) with waterfall model development procedures. The Application was tested for functional suitability using media validity test sheets and obtaining a 100% validity percentage. Usability testing, using a questionnaire with 50 SMEP application users, resulted in an 89.67% validity persentage, thus qualifying as “Very Worthy” on the Likert scale. Based on testing results, it can be concluded that the Whatsapp chatbot for SMEP complaint services, which implements the sequential search algorithm, is highly effective and make positive contribution to improving the efficiency and effectiveness of SMEP services.