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Problem Cased (Permasalahan) Dalam Pembelajaran Bahasa Inggris di Sekolah Uzer, Yus Vernandes; Uzer, Yuspar
Madani: Jurnal Ilmiah Multidisiplin Vol 3, No 4 (2025): May
Publisher : Penerbit Yayasan Daarul Huda Kruengmane

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/zenodo.15342775

Abstract

English learning at an Elementary school in Indonesia has undergone a significant and very rapid revolution. In conducting learning English definitely problems arises, and the problems of English learning is actually long before the curriculum changes until the implementation of curriculum 2013. The strategy used in this study is classroom action research strategy with measures to hold action planning, observation or observation, carry out analysis and reflection. Data collection techniques used to obtain data in this study, among other tests, as well as direct observation. From the results of these studies concluded that learning by using the method of administration tasks can increase the activity of students in learning English, and learning outcomes in students of Class VI of SDN 93 Palembang to provide reinforcement and allow more students to participate in learning English.
Artificial Intelligence in Smart Classrooms: An Investigative Learning Process for High School Nasar, Ismail; Uzer, Yuspar; Aisyah; Ridayani; Purwanto, Muhammad Bambang
Asian Journal of Applied Education (AJAE) Vol. 2 No. 4 (2023): October 2023
Publisher : PT FORMOSA CENDEKIA GLOBAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55927/ajae.v2i4.6038

Abstract

This study identifies instances of technological advancement where AI was used in an intelligent classroom. A learner is more likely to learn concepts via a visual medium than from a literary one, such as smart classrooms and virtual reality programs. The inability to collaborate in education utilizing AI to create a smart classroom for increasing student learning and developing achievements was one of the new technologies' shortcomings. The idea behind that is to teach the learner through visual materials that are significantly easier for them to understand and retain than text-based lessons. The smart classroom makes decisions about how measurement data and classes of elegant class features can contribute to and lead to implementing training methods for manageable improvement in the act of authentic teaching forcefully. This study's methodology focuses on providing a review of the various types of smart classroom technologies that are now available. The outcome demonstrates the considerable influence and suggests improving additional technologies utilized in smart classrooms. The Smart level demonstrates how 3D symbolism and learning techniques are used to study and understand various concepts. This article offers a thorough analysis of the smart classroom and how it can significantly advance the utilization of technology development approaches
IMPROVING ENGLISH SPEAKING SKILL BY USING ROLE-PLAY METHOD THROUGH MULTIMEDIA DEVICES IN CLASS X STUDENTS (CLASSROOM ACTION RESEARCH AT SMAN 1 PRABUMULIH) Uzer, Yuspar; Uzer, Yus Vernandes; Hidayad, Ferri
Holistics (Hospitality and Linguistics) : Jurnal Ilmiah Bahasa Inggris Vol. 14 No. 2 (2022): HOLISTICS JOURNAL: HOSPITALITY AND LINGUISTICS
Publisher : Politeknik Negeri Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

transfer their ideas to other people. One of the difficulties faced by English learners is the inability to engage in conversation. Some students neglect to speak because they are too shy or because they have a high level of anxiety about talking. In this case, the researchers used Role- Play as a method in teaching and learning process to solve the students’ problem. The objective of the research was to describe how can role-play method improve English speaking skill through multimedia devices in class X students of SMAN 1 Prabumulih. This research was conducted at tenth grade of SMAN 1 Prabumulih. It used classroom action research (CAR) divided into two cycles. The result of the first cycle showed the mean score was 63.5%, which meant there were only six students who passed the target score of 70. Whereas the result of the second cycle was 75, it meant that the students had improved their score in speaking. Therefore, it could be concluded that there was an improvement in students' speaking skills after using role-play through multimedia devices. Keywords: Multimedia devices, speaking, role-play method
Penerapan Media Pembelajaran Interaktif dalam Pengenalan Komunikasi Inggris Berbasis Macromedia Flash SMK Negeri 4 Palembang Uzer, Yuspar; Jaya, Aswadi; Uzer, Yus Vernandes; M, Marleni; H, Herlina; H, Hermansyah; Mortini, Asti Veto
Nanggroe: Jurnal Pengabdian Cendikia Vol 4, No 7 (2025): Oktober
Publisher : Yayasan Daarul Huda Kruengmane

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/zenodo.17426590

Abstract

 This dedication to the community is done as an embodiment of the implementation of Tri Dharma College Lecturer University PGRI Palembang and L2 Dictionary Palembang. The goal to be achieved by the implementation of this Community Service (CSR) is that the lecturers can apply and develop the academic skills they have, in addition after following this training the students are expected to be able to perform so that the students speak English directly. communicative and intelligent in the use of English with the title Application of Interactive Learning Media in the Introduction of Macromedia-Based English Communication Flash SMKN 4 Palembang.
Sosialisasi Metode Story Teling Dalam Peningkatan Kemampuan Bahasa Inggris Menggunakan Perangkat Multimedia di SMK Muhamdiyah 2 Palembang Uzer, Yuspar; H, Herlina; M, Marleni; Hidayad, Ferri; Uzer, Yus Vernandes
Nanggroe: Jurnal Pengabdian Cendikia Vol 3, No 2 (2024): May
Publisher : Yayasan Daarul Huda Kruengmane

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/zenodo.11398652

Abstract

Storytelling or storytelling is an imaginary story that is considered not to have really happened, either by the teller or by the listener. Fairy tales are not bound by normative and factual provisions regarding actors, time and place. The perpetrators are imaginary creatures who have the wisdom or lack thereof to arrange human problems in all kinds of ways. Fairy tales are told mainly for entertainment, although many also depict truth or even morals. From the description above, the researcher concludes that storytelling or storytelling is a type of prose in old Malay literature that does not really happen in relation to the social environment. and passed down orally from one generation to the next. This community service is carried out as an embodiment of the implementation of the Tri Dharma of Higher Education for Lecturers at PGRI University in Palembang and L2 Dikti Palembang. The target to be achieved in the implementation of Community Service (PKM) is that lecturers can apply and develop their academic skills. Apart from that, after participating in this training, students are expected to be able to perform live and written English conversations so that students can speak English fluently. fluent, communicative and intelligent in using English with the title Socialization of the Storytelling Method in Improving English Language Skills Using Multimedia Devices at SMK MUHAMDIYAH 2 Palembang
Penerapan Metode Communicative Approach Dalam Pembelajaran Bahasa Inggris Melalui Perangkat Multimedia Pada Siswa Kelas 11 (Penelitian Tindakan Kelas di SMKN 4 Palembang) Uzer, Yuspar; Uzer, Yus Vernandes
Socius: Jurnal Penelitian Ilmu-Ilmu Sosial Vol 3, No 3 (2025): October 2025
Publisher : Penerbit Yayasan Daarul Huda Kruengmane

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/zenodo.17425266

Abstract

The communicative approach method also needs to emphasize how a teacher functions during the learning process, because the point of learning is to help students acquire the experience they need so that they can interact verbally and face-to-face by listening, retaining information or problem-solving. This method is a form of learning teaching that excels the existence of interaction between the teacher and the student.Based on that, we intend to propose a research entitled Commucicative Method Approach In Learning English Through Multimedia Devices In Grade 11 Students 4 Moist). With the theme of Application of Commucicative Approach in Learning English Through Multimedia Devices in Grade 11 Students (Research of Class Action In SMKN 4 Palembang) it can be concluded that the learning results of speaking skills and learning activities App English Language Learning Through Multimedia Devices In Grade 11 Students (Class Action Research In SMKN 4 Palembang) experienced improvement. The study was implemented with two cycles, the mean score obtained by the students after following the final test from cycle I to cycle II after applying the learning method underwent an increase i.e. from 62 in cycle I to 94 in cycle II from the ideal score that students could achieve learning ISpeaking skills 100. also experienced improvement. On cycle I, out of 10 (40%) students became on cycle II as many as 24 (96%) students achieved learning dropout and classical learning dropout was achieved. Students’ learning activities from the beginning of cycle I learning to with the end of cycle II learning experienced a positive improvement..
Penerapan Media Pembelajaran Interaktif dalam Pengenalan Komunikasi Inggris Berbasis Macromedia Flash SMK Negeri 4 Palembang Uzer, Yuspar; Jaya, Aswadi; Uzer, Yus Vernandes; M, Marleni; H, Herlina; H, Hermansyah; Mortini, Asti Veto
Nanggroe: Jurnal Pengabdian Cendikia Vol 4, No 7 (2025): Oktober
Publisher : Yayasan Daarul Huda Kruengmane

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/zenodo.17426590

Abstract

 This dedication to the community is done as an embodiment of the implementation of Tri Dharma College Lecturer University PGRI Palembang and L2 Dictionary Palembang. The goal to be achieved by the implementation of this Community Service (CSR) is that the lecturers can apply and develop the academic skills they have, in addition after following this training the students are expected to be able to perform so that the students speak English directly. communicative and intelligent in the use of English with the title Application of Interactive Learning Media in the Introduction of Macromedia-Based English Communication Flash SMKN 4 Palembang.