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Journal : Jurnal Informatika Progres

PEMBUATAN VIDEO PROMOSI PELATIHAN DI BALAI LATIHAN KERJA SAMBAS MENGGUNAKAN METODE MDLC Uray Raka Amigraf Miletias; Noferianto Sitompul; Vanie Wijaya
PROGRESS Vol 15 No 2 (2023): September
Publisher : P3M STMIK Profesional Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56708/progres.v15i2.372

Abstract

The workforce is highly needed in the country's economic development, where qualified labor can drive more productive development. The Training Center Unit of Sambas District Work Training Center is a facility that accommodates training activities which function to provide, enhance, and develop skills, productivity, discipline, work attitude, and work ethic. To attract public attention to participate in the training, an introduction to each training available at the Sambas District Work Training Center through visual media is required, in the form of promotional videos. This promotional video creation utilizes the MDLC method, which is a combination of visual media, sound, video, animation, and others. The MDLC method consists of six stages: Concept, Design, Material Collection, Production, Testing, and Distribution. The result of this research is the completion of a 5-minute promotional video in H264 1080p format, namely Mp4."
PEMBUATAN FILM ANIMASI 2 DIMENSI “EKSPLORASI TRADISI ANTAR AJONG” DI KABUPATEN SAMBAS Winda Sari; Nia Safitri; Narti Prihartini; Vanie Wijaya
PROGRESS Vol 15 No 2 (2023): September
Publisher : P3M STMIK Profesional Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56708/progres.v15i2.373

Abstract

The Antar Ajong tradition is a Sambas community culture that is still preserved today. Antar Ajong is a series of traditional ceremonial rituals in the form of releasing a small lancang boat (Ajong) in the Coastal area in Paloh District and is carried out during the planting season, especially in planting rice. This research was conducted with the aim of introducing the Sambas culture of Antar Ajong tradition with 2-Dimensional Animation media. The survey results showed about 76.7% of Sambas local people and outsiders who did not know or did not know at all about the Antar Ajong tradition. This research uses the MDLC (Multimedia Development Life Cylce) Development method as a procedure or step in conducting research and stages of work consisting of 6 stages, concept, design, material collecting, assembly, testing, and distribution. The results of questionnaire testing to general public respondents received a score of 88.9%, which means that this animated film was successful in introducing and providing insight into the culture of the Antar Ajong Tradition through the media of 2-dimensional animated films to many people.