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Pengaruh Model Pembelajaran Inquiry Training Berbasis Aplikasi Quiziz terhadap Hasil Belajar Siswa di Madrasah Aliyah Negeri 2 Deli Serdang Abdul Malik Rambe; Elia Putri
Pendekar : Jurnal Pendidikan Berkarakter Vol. 2 No. 2 (2024): April : Jurnal Pendidikan Berkarakter
Publisher : LPPM Politeknik Pratama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/pendekar.v2i2.672

Abstract

This research is motivated by the problem of low student physics learning outcomes because teachers do not use a variety of learning models correctly so that the learning model becomes passive. The aim of this research is to determine the influence of the Inquiry Training learning model based on the Quiziz application on students' physics learning outcomes. This research is experimental research. According to Sugiono (2016: 72). The average score obtained by both study groups using the Inquiry Training (X_1) learning model ̅= 14.771. The group that used the Question and Answer learning model had a value of (X_2 ) ̅= 10.857. Based on the calculations carried out, the data obtained were normally distributed and homogeneous. Hypothesis testing for experimental data and the control class obtained a value of tcount of 3.599 and ttable of 1.668, meaning tcount > ttable, so the Ha hypothesis is accepted. The conclusion of this research states that there is an influence of Inquiry Training learning based on the Quiziz Application on student learning outcomes in class X at MAN 2 Deli Serdang T.P 2022/2023.
Media Interaktif Sebagai Solusi Inovatif Pembelajaran Ipa Dan Matematika Di Era Digital Elia Putri; Amanda Syahri Nasution; Sutri Novika; Nova Zulfani Panggabean; Yulia Lestari
Amaliah: Jurnal Pengabdian Kepada Masyarakat Vol 9 No 1 (2025): Amaliah Jurnal: Pengabdian kepada Masyarakat
Publisher : LPPI UMN AL WASHLIYAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32696/ajpkm.v9i1.4921

Abstract

The development of digital technology demands an increase in teacher competence in integrating interactive media in the learning process, especially science and mathematics subjects that are often considered difficult by students. The main problem faced by junior high school teachers in Pasar Dua Patumbak Patumbak District Deli Serdang Regency is the limitation in utilizing digital learning media that is interesting and effective. This service activity aims to improve the ability of teachers to design and use digital-based interactive media to support innovative and fun learning. The implementation method includes training, mentoring and hands-on practice of making learning media using simple applications such as Canva, interactive PowerPoint, and Wordwall. The results of the activity showed a significant increase in teacher competence as shown by the evaluation results before and after the training where 85% of teachers experienced an increase in understanding in the use of interactive media and 78% succeeded in making media that was feasible to be applied in the classroom. 82% of teachers felt more confident to be able to apply interactive media in science and mathematics learning. The results of these activities show that structured and practical interactive media training is proven to be effective in improving the quality of teacher teaching and can be an innovative solution for learning in the digital era.
Pengaruh Model Pembelajaran SOLE (Self Organized Learning Environments) Berbasis Video Animasi terhadap Kemampuan Berpikir Kritis di SMA Kelas XI Halimah Berliani; Rofiqoh Hasan Harahap; Shinta Marito Siregar; Elia Putri; Lia Afriyanti Nasution
Jurnal Pendidikan Fisika Vol. 15 No. 1 (2026)
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/860dky92

Abstract

Rendahnya keterlibatan siswa dalam pembelajaran fisika menyebabkan kemampuan berpikir kritis pada materi Gerak Lurus belum berkembang secara optimal. Penelitian bertujuan menganalisis efektivitas model pembelajaran SOLE (Self Organized Learning Environments) berbasis video animasi terhadap kemampuan berpikir kritis siswa kelas XI SMA Negeri 1 Pantai Labu. Penelitian menggunakan metode quasi experiment dengan desain Nonequivalent Control Group Design. Sampel penelitian terdiri atas dua kelas yang masing-masing berjumlah 30 siswa dan dipilih melalui teknik cluster random sampling dari populasi sebanyak 90 siswa kelas XI MIPA. Data diperoleh melalui tes uraian yang mengukur kemampuan interpretasi, analisis, evaluasi, inferensi, dan eksplanasi. Video animasi Qreative Edukative dinyatakan sangat layak berdasarkan validasi ahli materi (85,45%) dan ahli media (90%). Hasil analisis menunjukkan rata-rata N-Gain kelas eksperimen sebesar 54,02% (kategori sedang), sedangkan kelas kontrol sebesar 17,83% (kategori rendah). Pengujian menggunakan Independent Sample t-test menghasilkan nilai signifikansi 0,000 (p < 0,05), sehingga model pembelajaran SOLE berbasis video animasi terbukti memberikan pengaruh signifikan terhadap kemampuan berpikir kritis siswa. Hasil penelitian ini memberikan implikasi bahwa model pembelajaran SOLE berbasis video animasi berpotensi diterapkan sebagai strategi pembelajaran fisika yang efektif untuk meningkatkan kemampuan berpikir kritis siswa pada materi Gerak Lurus.