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INTERNALISASI NILAI NASIONALISME DALAM PEMBELAJARAN PKn PADA SISWA MAN 2 MODEL BANJARMASIN Mitha, Mitha
Jurnal Pendidikan Kewarganegaraan Vol 4, No 8 (2014): Pendidikan Kewarganegaraan
Publisher : Lambung Mangkurat University Indonesia

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Abstract

Internalization of nationalism value is an effort of developing learning strategy which includes nationalism values in building students’ moral in MAN 2 Model Banjarmasin. This effort is done to develop the civic education learning as lesson material which is integrated with nationalism value in order to increase the students’ learning outcome and change the students’ attitude in learning in high school so that the self-awareness on nationalism can appear. Furthermore, this research aims to find out the program and the internalization strategy of nationalism value which are done by the civic education teachers to the students and the implementation of nationalism value done by the students of MAN 2 Model Banjarmasin.This method used in this research is qualitative method. The technique of collecting data is by using observation to observe directly the internalization process of nationalism value by the teachers, interview to get the information needed directly from the informants as the data source, and documentation to ease the researcher in collecting the data, both written document and pictures as the data source.The finding of this research indicates thatthe program and the internalization strategy of nationalism value by the civic education teachers have been run well which apply various methods and strategies. However, the implementation which is done by the students is still low because of the environment factor.Based on the finding of this research, it is suggested that the teachers should increase the effort to instill the nationalism value to the students by using various, effective, and interesting ways and methods in order to keep boosting the degree of students’ nationalism. It is also suggested the school should create school culture which has character to make the students not only smart academically, but also have moral, good behaviour and high nationalism spirit. Keywords: internalization of value, nationalism, civic education learning
MENINGKATKAN KEMAMPUAN MEMAHAMI ISI TEKS FABEL PADA SISWA KELAS VII SMPN 5 SAMALANTAN Mitha, Mitha; Syam, Christanto; Syambasril, Syambasril
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 8, No 11 (2019): Nopember 2019
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

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Abstract

AbstractThis research is motivated by the low interest in reading and student motivation in learning to read comprehension of grade  VII  SMPN 5  Samalantan district of Bengkayang regency. The problem of this research is on planning, implementation and outcomes to improve the ability to understand the text fable using  Directed Reading Activity method. This study is expected to provide benefits to researchers, teachers, students and schools. The method used in this research is descriptive qualitative method to form a Class Action Research.Sources of data in this study were teachers and students. Data in this research are documents in the form of lesson plans, and the result test conducted by student about the ability to understand  the contents of fable text using the DRA  method.The data collection technique used is the technique of direct observation. The results obtained in this study experienced improvement in every process. Based on the result of research in the first cycle the average value of student learning outcomes only reached 65.14 and is under the minimum value of the specified completeness criteria which is 72. In the second cycle average value of student learning outcomes reached 83, 90 which means it meets the minimum completeness criteria or is above the prescribed standard is 72 to 86% Percentage of completeness. Keywords: Ability, Reading Comprehension, Reading Directed Methods Activity
Studi Literatur: Jenis-jenis Kantong Semar (Nepenthes spp.) di Kalimantan Barat Astuti, Widya; Ayu, Nambisas Arum Kusuma; Mitha, Mitha; Rahmad, Rahmad; Syamswisna, Syamswisna
Jurnal Biogenerasi Vol. 10 No. 1 (2024): Volume 10 Nomor 1, Agustus 2024 - Februari 2025
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/biogenerasi.v10i1.3836

Abstract

Tumbuhan kantong semar (Nepenthes spp.) adalah tumbuhan karnivora dengan kantong yang berfungsi untuk menangkap dan mencerna serangga. Provinsi Kalimantan Barat merupakan habitat berbagai jenis kantong semar. Penelitian ini bertujuan untuk meningkatkan pengetahuan tentang keanekaragaman jenis kantong semar di Kalimantan Barat melalui studi kepustakaan dengan teknik analisis deskriptif. Hasil penelusuran menunjukkan adanya 13 jenis kantong semar, yaitu N. albomarginata, N. ampullaria, N. bicalcarata, N. gracilis, N. mirabilis, N. rafflesiana, N. x hookeriana, N. cantleyi, N. reinwardtiana, N. x trichocarpa, N. x neglata, N. pilosa, dan N. hirsuta. N. ampullaria adalah spesies dengan jumlah paling banyak karena ditemukan di setiap hasil riset pada artikel yang dianalisis. Penelitian ini diharapkan dapat menjadi referensi untuk studi ilmiah dan acuan dalam penelitian terkait keanekaragaman jenis kantong semar di Kalimantan Barat
ANIMASI 2D CERITA RAKYAT PAK SALOI “BERBURU KIJANG” DENGAN MENERAPKAN METODE MDLC Apriadi, Apriadi; Mitha, Mitha; Noferianto Sitompul; Salahuddin, Salahuddin
Pixel :Jurnal Ilmiah Komputer Grafis Vol 16 No 2 (2023): Vol 16 No 2 (2023): Jurnal Ilmiah Komputer Grafis
Publisher : UNIVERSITAS STEKOM

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/pixel.v16i2.1387

Abstract

2D-based animated films are a medium that is liked by children to adults, through social media 2D animation can be disseminated so that anyone who sees it will get information.Helping to introduce tradition through 2D animation is the aim of this research, namely with the title “Graphic Design Of Objects In Making 2D Animation Films Of Pak Saloi Folklore “Hunting Deer” By Applying The MDLC Method using the Multimedia Development Life Cycle (MDLC) method which has 6 stages, namely, concept, design, material collecting, assembly, testing and distribution. It is hoped that the existence of this 2D-based animated film can become a medium of information about Mr.Saloi Folklore “Hunting the Deer”.
PELATIHAN PEMBUATAN DESAIN SLIDE PRESENTASI DENGAN CANVA UNTUK PESERTA DIDIK SMKS YPK PONTIANAK Faturrahman, Mas Akhbar; Mitha, Mitha; Anisa, Aulia; Andini, Dini Tiara; Fiana, Agmel Saka; Wiyono, Hadi; Randang, Emerinciana
Reswara: Jurnal Pengabdian Kepada Masyarakat Vol 5, No 1 (2024)
Publisher : Universitas Dharmawangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46576/rjpkm.v5i1.3913

Abstract

Presentasi tidak hanya mengandalkan kemampuan berbicara yang baik, namun juga dibutuhkan desain slide presentasi yang menarik agar audiens tidak bosan dan tertarik dengan informasi yang disampaikan presenter. Permasalahan yang dialami oleh SMKS YPK Pontianak adalah masih banyak peserta didik yang masih belum mengetahui cara membuat desain slide presentasi. Canva menjadi salah satu aplikasi yang dapat digunakan untuk membuat desain slide presentasi dengan mudah. Oleh karena itu, kegiatan pengabdian ini diadakan dengan tujuan untuk memberikan informasi dan meningkatkan pemahaman peserta didik SMKS YPK Pontianak dalam menggunakan Canva untuk membuat desain slide presentasi. Kegiatan pengabdian ini dilakukan dalam bentuk pelatihan yang dilaksanakan secara luring di ruang kelas SMKS YPK Pontianak dan dihadiri oleh 30 orang peserta yang merupakan peserta didik kelas XII SMKS YPK Pontianak dari jurusan Akuntansi dan Administrasi Perkantoran. Narasumber menyampaikan materi tentang dasar-dasar Canva, lalu mendemonstrasikan cara penggunaan Canva dan mendampingi peserta dalam pembuatan desain slide presentasi. Berdasarkan hasil pengisian angket evaluasi kegiatan, diketahui bahwa terkait pemahaman peserta tentang Canva dan fitur-fiturnya sebanyak 0% peserta memilih “Kurang”, 40% peserta memilih “Cukup”, 23,3% peserta memilih “Memuaskan”, dan 36,7% peserta memilih “Sangat memuaskan”. Selain itu, terkait pemahaman peserta tentang penggunaan Canva untuk membuat desain slide presentasi sebanyak 0% peserta memilih “Kurang”, 23,3% peserta memilih “Cukup”, 60% peserta memilih “Memuaskan”, dan 16,7% peserta memilih “Sangat memuaskan”. Kesimpulan yang dapat ditarik adalah kegiatan pelatihan yang dilakukan mampu memberikan pemahaman yang baik kepada peserta dalam penggunaan Canva untuk membuat desain slide presentasi
ANIMASI 2D CERITA RAKYAT PAK SALOI “BERBURU KIJANG” DENGAN MENERAPKAN METODE MDLC Apriadi, Apriadi; Mitha, Mitha; Noferianto Sitompul; Salahuddin, Salahuddin
Pixel :Jurnal Ilmiah Komputer Grafis Vol. 16 No. 2 (2023): Pixel :Jurnal Ilmiah Komputer Grafis dan Ilmu Komputer
Publisher : UNIVERSITAS STEKOM

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/pixel.v16i2.1387

Abstract

2D-based animated films are a medium that is liked by children to adults, through social media 2D animation can be disseminated so that anyone who sees it will get information.Helping to introduce tradition through 2D animation is the aim of this research, namely with the title “Graphic Design Of Objects In Making 2D Animation Films Of Pak Saloi Folklore “Hunting Deer” By Applying The MDLC Method using the Multimedia Development Life Cycle (MDLC) method which has 6 stages, namely, concept, design, material collecting, assembly, testing and distribution. It is hoped that the existence of this 2D-based animated film can become a medium of information about Mr.Saloi Folklore “Hunting the Deer”.
Studi Literatur: Jenis-jenis Kantong Semar (Nepenthes spp.) di Kalimantan Barat Astuti, Widya; Ayu, Nambisas Arum Kusuma; Mitha, Mitha; Rahmad, Rahmad; Syamswisna, Syamswisna
Jurnal Biogenerasi Vol. 10 No. 1 (2024): Volume 10 Nomor 1, Agustus 2024 - Februari 2025
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/biogenerasi.v10i1.3836

Abstract

Tumbuhan kantong semar (Nepenthes spp.) adalah tumbuhan karnivora dengan kantong yang berfungsi untuk menangkap dan mencerna serangga. Provinsi Kalimantan Barat merupakan habitat berbagai jenis kantong semar. Penelitian ini bertujuan untuk meningkatkan pengetahuan tentang keanekaragaman jenis kantong semar di Kalimantan Barat melalui studi kepustakaan dengan teknik analisis deskriptif. Hasil penelusuran menunjukkan adanya 13 jenis kantong semar, yaitu N. albomarginata, N. ampullaria, N. bicalcarata, N. gracilis, N. mirabilis, N. rafflesiana, N. x hookeriana, N. cantleyi, N. reinwardtiana, N. x trichocarpa, N. x neglata, N. pilosa, dan N. hirsuta. N. ampullaria adalah spesies dengan jumlah paling banyak karena ditemukan di setiap hasil riset pada artikel yang dianalisis. Penelitian ini diharapkan dapat menjadi referensi untuk studi ilmiah dan acuan dalam penelitian terkait keanekaragaman jenis kantong semar di Kalimantan Barat
STUDI LITERATUR: ANALISIS KEBERHASILAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS LECTORA INSPIRE PADA PESERTA DIDIK Mitha, Mitha; Wahyuni, Eko Sri; Afandi, Afandi
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 14, No 11 (2025): November 2025
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26418/jppk.v14i11.94152

Abstract

The incorporation of digital media in education is increasingly recognized as essential for facilitating interactive and effective learning experiences. This study conducts a systematic review of eight national journal articles that focus on the development and application of Lectora Inspire as an educational tool across multiple subjects. Employing a literature review approach, the research examines publications from 2016 to 2024 by analyzing the methodologies, instruments, findings, and conclusions presented in each article. The findings indicate that Lectora Inspire-based media consistently achieve high validity ratings from experts and receive positive feedback from both educators and students. Evidence from the reviewed studies demonstrates that this media enhances student learning outcomes, reflected in improved posttest results and heightened learner engagement throughout the instructional process. Its user-friendly nature and adaptability make it well-suited to support personalized learning needs. Consequently, Lectora Inspire is regarded as a valid and effective digital learning medium suitable for diverse educational settings.