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Designing a Community Forum Information System Using Web-Based RAD Method Sany, Nasril; S, Achmad Rachmat; N Harefa, Anggie Grace
IAIC Transactions on Sustainable Digital Innovation (ITSDI) Vol 2 No 1 (2020): October
Publisher : Pandawan Sejahtera Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34306/itsdi.v2i1.24

Abstract

Nowadays it is inevitable in the development of the necessities of life, information technology that meets the requirements. There are programs that are made from a computer in making software. Community is a group of people who have the same taste and vision. The problem issued by the community is the large number of media that can accommodate every activity that can inform and can be seen by many people. Very limited media information provided is less updated and maintenance costs are very expensive compared via the website. Social communities are in dire need of information that supports and provides satisfying services for donors. Then a web-based community information system design was made. This design uses the RAD method. The stages of this RAD are covering information needs and interface requirements. Design phase of the interface design itself. This information system is designed to provide solutions as problems that exist in the community with a computerized system to be developed.
Prediction of Student Major Selection at High School Using a Machine Learning Approach Sany, Nasril; Dody, Dody; Muchlis, Esa Firmansyah; Hasanudin, Muhaimin; Berlinton, Budi
International Journal of Engineering and Computer Science Applications (IJECSA) Vol. 4 No. 1 (2025): March 2025
Publisher : Universitas Bumigora Mataram-Lombok

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30812/ijecsa.v4i1.4983

Abstract

The primary objective of this research was to develop and evaluate a machine learning prediction system that matches Senior High School (SMA) Nusa Putra Kota Tangerang students with their potential school majors based on their academic interests and performance levels. This research method employs machine learning algorithms, including Random Forest, Support Vector Machine (SVM), logistic regression, K-Nearest Neighbor (K-NN), and Naive Bayes, using academic records, interest tests, and questionnaires for data collection. The data was processed and analyzed to train and test the algorithm. The findings of this study indicate that the Random Forest algorithm achieved the best performance among the models, with an accuracy of 85%, a precision of 82%, a recall of 88%, and an AUC score of 0.92. The factors that affected the prediction of major selection were Grade XII Mathematics scores and Science Interest Test results. The research implications suggest that Random Forest technology within Machine Learning (ML) enhances major selection accuracy while promoting fairness, providing superior educational choices and increased student satisfaction. Future studies should investigate additional factors that influence this phenomenon.
Pengenalan Energi Baru Terbarukan melalui Media Pembelajaran Interaktif pada Tingkat Pendidikan Dasar Chairat, Arief Suardi Nur; Ridwan, Muhammad; Prayudi, Prayudi; Sany, Nasril; Dody, Dody; Kusumastuti, Dyah Pratiwi; Vaza, Hery; Asnul, Nur Shania
Jurnal Pengabdian Masyarakat (ABDIRA) Vol 6, No 1 (2026): Abdira, Januari
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/abdira.v6i1.1216

Abstract

Global warming has become a major concern due to its impacts on the environment and human life. One way to reduce these impacts is by increasing the use of renewable energy. Introducing the concept of renewable energy at the elementary school level is expected to foster students’ awareness and understanding of the importance of using clean energy. This Community Service (PkM) program aims to enhance the knowledge and understanding of students and teachers at SD Islam Al Azhar 5, West Jakarta, regarding solar-based renewable energy through an interactive learning approach. The activities were carried out in several stages, including survey, socialization, training, evaluation, and sustainability. The socialization session was delivered through material presentations supported by engaging visual media, while the training involved assembling toys powered by solar energy. The results showed strong enthusiasm, improved understanding of renewable energy among students and teachers, and enhanced teacher skills in implementing interactive learning. This program also encouraged greater awareness of the importance of adopting renewable energy in daily life.
SiPinjam: Sistem Peminjaman Ruangan Terintegrasi untuk Meningkatkan Efisiensi Pengelolaan Fasilitas Kampus Dewi, Novia; Roza, Yuni; Dody, Dody; Pramudiya, Widi; Sany, Nasril
Jurnal Pustaka Data (Pusat Akses Kajian Database, Analisa Teknologi, dan Arsitektur Komputer) Vol 5 No 2 (2025): Jurnal Pustaka Data (Pusat Akses Kajian Database, Analisa Teknologi, dan Arsitekt
Publisher : Pustaka Galeri Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55382/jurnalpustakadata.v5i2.1524

Abstract

Sistem peminjaman ruangan digital telah banyak dikembangkan. Walaupun demikian efektivitas operasional di lingkungan organisasi mahasiswa sering kali terkendala oleh kurangnya transparansi alur dan asimetri informasi status persetujuan. Penelitian ini mengusulkan pengembangan sistem informasi "SiPinjam" yang mengintegrasikan mekanisme notifikasi status otomatis dan dasbor pemantauan terpusat untuk mengatasi inefisiensi pada proses manual di ITPLN. Berbeda dengan sistem serupa, penelitian ini memberikan kontribusi ilmiah berupa analisis efektivitas alur birokrasi digital yang meminimalkan hambatan komunikasi antar stakeholder. Pengembangan dilakukan dengan metodologi SDLC, menggunakan PHP dan MySQL. Evaluasi melalui User Acceptance Test (UAT) dengan skala Likert menunjukkan skor rata-rata 4,70. Temuan kunci penelitian ini membuktikan bahwa fitur notifikasi status (93,33%) menjadi faktor determinan utama dalam meningkatkan kepercayaan pengguna terhadap transparansi sistem. Kontribusi penelitian ini terletak pada validasi model alur kerja digital yang dapat mereduksi birokrasi manual secara signifikan, yang dapat diadopsi sebagai standar operasional pada institusi pendidikan dengan struktur organisasi serupa.
Development of an Artificial Intelligence-Based Plant Pest and Disease Inspection Application Using A Convolutional Neural Network Algorithm Pramudiya, Widi; Sany, Nasril; Apryadhi, Firmansyah
Journal Collabits Vol 2, No 3 (2025)
Publisher : Journal Collabits

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22441/collabits.v2i3.37915

Abstract

Design and Implementation of Mobile Application-Based Sales System to Increase Business Transaction Efficiency is a research that aims to develop a comprehensive digital solution to overcome the inefficiency of conventional sales systems in Micro, Small, and Medium Enterprises (MSMEs). This research uses a mixed-method methodology with the PIECES Framework, Fishbone Diagram, and SWOT Analysis analysis approaches to identify existing system problems, followed by system design using Unified Modeling Language (UML) which produces a System Framework with five integrated components, Activity Diagrams for transaction workflow optimization, and Use Case Diagrams with four main actors (Admin, Cashier, Customer, Supplier). The results of the research provide theoretical contributions in the development of a mobile information system framework for MSMEs and practical contributions in the form of an adaptable implementation model for various types of retail businesses, proving that a mobile application-based sales system can be an effective solution for MSME digital transformation in increasing competitiveness and business operational efficiency.
Leveraging LangChain for Enhanced Tourism Guidance: A Retrieval-Augmented Generation Approach for SmartTour Chatbot Esa Firmansyah Muchlis; Agus Mulyanto; Nasril Sany; Atikah Rifdah Ansyari
International Journal of Engineering Continuity Vol. 5 No. 1 (2026): IJEC
Publisher : Sultan Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58291/ijec.v5i1.533

Abstract

SmartTour chatbot is designed to provide accurate and relevant tourism guidance to travelers visiting Barru Regency. Developed using the Streamlit framework, the application offers a user-friendly interface where users can interact with the chatbot to receive information about local attractions, cultural heritage, and tourism-related services. The chatbot uses GPT-4.1 and leverages a Retrieval-Augmented Generation (RAG) approach, integrating contextual data extracted directly from a tourism guide PDF into a vector database to ensure the accuracy of responses. Text preprocessing, including text cleaning and tokenization, is implemented to enhance the system's ability to process and understand user queries effectively. The system's performance was optimized with parameters such as chunk_size = 1500, chunk_overlap = 150, and k = 9 to improve data retrieval efficiency and ensure the relevance of responses. The system was evaluated with 10 valid tourism-related questions designed to assess the chatbot's accuracy in providing relevant answers. The performance was tested under two conditions: with and without text preprocessing, achieving an accuracy rate of 80% with preprocessing and 60% without. This study demonstrates the effectiveness of combining large language models with retrieval systems to create a dynamic and reliable tourism assistant, offering valuable insights into improving tourism services in Barru Regency and similar regions.
ANALISIS DAN PERANCANGAN SISTEM INFORMASI TERINTEGRASI PADA UMKM HARIINI LAUNDRY MENGGUNAKAN METODE SDLC Ruspendi; Utami Wahyuningsih; Nasril Sany; Farhan Fakhrudin; Maulana Aditya Ramadhan
Jurnal Informatika Teknologi dan Sains (Jinteks) Vol 8 No 2 (2026): EDISI 28
Publisher : Program Studi Informatika Universitas Teknologi Sumbawa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51401/jinteks.v8i2.7180

Abstract

Perkembangan teknologi informasi mendorong UMKM untuk meningkatkan efisiensi operasional dan kualitas layanan melalui pemanfaatan sistem informasi yang terstruktur dan terintegrasi. Namun, pada praktiknya masih banyak UMKM yang menghadapi kendala dalam pengelolaan data akibat penerapan sistem manual. UMKM HariIni Laundry merupakan salah satu usaha jasa laundry yang masih mengalami permasalahan operasional, seperti kesalahan pencatatan data, keterlambatan layanan, serta keterbatasan dalam memantau status pesanan dan penyusunan laporan operasional. Penelitian ini bertujuan untuk menganalisis sistem yang berjalan serta merancang sistem informasi terintegrasi yang sesuai dengan kebutuhan operasional UMKM HariIni Laundry. Metode penelitian yang digunakan adalah System Development Life Cycle (SDLC) dengan fokus pada tahapan analisis kebutuhan dan perancangan sistem. Pengumpulan data dilakukan melalui observasi langsung terhadap proses operasional, wawancara dengan pemilik usaha, serta studi literatur yang relevan. Hasil penelitian berupa rancangan sistem informasi yang meliputi Data Flow Diagram (DFD), Entity Relationship Diagram (ERD), use case diagram, serta rancangan antarmuka pengguna sebagai representasi sistem usulan. Rancangan sistem yang dihasilkan mampu mengintegrasikan proses pengelolaan data pelanggan, pesanan, pembayaran, layanan antar-jemput, dan pelaporan operasional secara terpusat. Kesimpulan penelitian menunjukkan bahwa perancangan sistem informasi terintegrasi ini dapat menjadi solusi awal untuk mengurangi permasalahan operasional, meningkatkan keteraturan alur data, serta mendukung proses digitalisasi layanan pada UMKM laundry
PERANCANGAN DASHBOARD INTERAKTIF SISTEM POIN PELANGGARAN SISWA BERBASIS SIMPLE ADDITIVE WEIGHTING (SAW) DI SMK YAPINKTEK KOTA TANGERANG Nasril Sany; Dody; Firmansyah Apryadhi; Ajay Supriadi
Jurnal Informatika Teknologi dan Sains (Jinteks) Vol 8 No 2 (2026): EDISI 28
Publisher : Program Studi Informatika Universitas Teknologi Sumbawa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51401/jinteks.v8i2.7311

Abstract

Bimbingan Konseling (BK) memiliki peran strategis dalam membina kedisiplinan siswa di lingkungan sekolah. Namun, proses pencatatan dan evaluasi pelanggaran siswa yang masih dilakukan secara manual menyebabkan keterlambatan pengolahan data, kesulitan rekapitulasi, serta kurangnya objektivitas dalam pengambilan keputusan. Penelitian ini bertujuan untuk merancang dashboard interaktif sistem poin pelanggaran siswa berbasis metode Simple Additive Weighting (SAW) di SMK Yapinktek Kota Tangerang. Metode penelitian menggunakan pendekatan kuantitatif dengan rekayasa sistem melalui tahapan analisis kebutuhan, pengumpulan data, perancangan sistem, implementasi model SAW, serta pengujian fungsional. Metode SAW digunakan untuk melakukan pembobotan dan pemeringkatan tingkat pelanggaran siswa berdasarkan kriteria jenis pelanggaran, frekuensi pelanggaran, dan total akumulasi poin. Hasil penelitian berupa rancangan sistem informasi berbasis web yang dilengkapi dashboard visual interaktif dalam bentuk grafik tren pelanggaran, indikator warna (hijau, kuning, merah), dan tabel peringkat siswa. Sistem ini mampu memberikan rekomendasi prioritas penanganan siswa secara objektif dan terukur. Evaluasi sistem dilakukan menggunakan kuesioner skala Likert melalui uji User Acceptance Test (UAT) yang mencakup aspek Usability, Akurasi, Visualisasi, Kinerja, dan Kepuasan Pengguna. Pengujian sistem menunjukkan bahwa dashboard interaktif berbasis SAW dapat meningkatkan efektivitas monitoring dan mendukung pengambilan keputusan Guru BK secara lebih cepat, akurat, dan transparan dibandingkan dengan metode manual yang selama ini diterapkan.
Penguatan Kompetensi Canva AI dan Literasi Keuangan melalui Platform e-Learning VocaSmart bagi Siswa SMK YAPINKTEK Tangerang Agus Mulyanto; Yuni Roza; Nasril Sany; Esa Firmansyah Muchlis; Widi Pramudiya; Firmansyah Apriadhi; Atikah Rifdah Ansyari; Jenny Agustina Rahman
Jurnal Penelitian dan Pengabdian Masyarakat Vol. 4 No. 3 (2026): August 2026
Publisher : Yayasan Pondok Pesantren Sunan Bonang Tuban

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61231/m8fpyw79

Abstract

This community service program aims to improve Canva AI design competencies and financial literacy among students of SMK YAPINKTEK Tangerang through the VocaSmart e-learning platform. This workshop-based program involved 40 participants consisting of 35 students and 5 teachers. Evaluation was conducted through pre-tests, post-tests, practical assessments, and satisfaction questionnaires. The results showed an increase in the average Canva AI score from 62.4 to 80.6 and financial literacy from 58.9 to 74.6. The participant satisfaction rate reached 84.3%, while 87.6% of participants responded positively to the VocaSmart platform. These findings indicate that integrated digital training is effective in improving vocational competencies and has the potential to be implemented in similar schools.
Development of an Artificial Intelligence-Based Plant Pest and Disease Inspection Application Using A Convolutional Neural Network Algorithm Widi Pramudiya; Nasril Sany; Firmansyah Apryadhi
Journal Collabits Vol. 2 No. 3 (2025)
Publisher : Journal Collabits

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22441/collabits.v2i3.37915

Abstract

Design and Implementation of Mobile Application-Based Sales System to Increase Business Transaction Efficiency is a research that aims to develop a comprehensive digital solution to overcome the inefficiency of conventional sales systems in Micro, Small, and Medium Enterprises (MSMEs). This research uses a mixed-method methodology with the PIECES Framework, Fishbone Diagram, and SWOT Analysis analysis approaches to identify existing system problems, followed by system design using Unified Modeling Language (UML) which produces a System Framework with five integrated components, Activity Diagrams for transaction workflow optimization, and Use Case Diagrams with four main actors (Admin, Cashier, Customer, Supplier). The results of the research provide theoretical contributions in the development of a mobile information system framework for MSMEs and practical contributions in the form of an adaptable implementation model for various types of retail businesses, proving that a mobile application-based sales system can be an effective solution for MSME digital transformation in increasing competitiveness and business operational efficiency.