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PENGEMBANGAN MEDIA PEMBELAJARAN POP UP BOOK BERBASIS KEARIFAN LOKAL PADA PEMBELAJARAN TEMATIK TEMA 5 PENGALAMANKU SUB BAB PENGALAMANKU DI TEMPAT WISATA Winda Anggriyani Uno; Irmayani Halim; Syahriyanto Syahriyanto
PENDIDIKAN SAINS DAN TEKNOLOGI Vol 8 No 2 (2021)
Publisher : STKIP PGRI Situbondo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47668/edusaintek.v8i2.371

Abstract

This research aims to develop teaching media product in the form of pop up book media based on local wisdom. In the fifth grade student thematic learning at SDN 12 Tilamuta which is valid and practical to use in the learning process. The research method is R&D (Research and development), with the ADDIE development model used in analysis, design, development, implementation and evaluation. Based on the results of the assessment analysis obtained from language, media and material validation experts, they obtained an average score that met the valid criteria. Then the results of the practical analysis of students and teachers obtained an average score that met the very practical criteria. So, it can be concluded that the pop up book media based on local wisdom in thematic learning is valid and practical to use in the learning process.
Pengembangan Multimedia Interaktif IPA untuk Kelas V di SD Negeri 5 Tilamuta Kabupaten Boalemo Uno, Winda Anggriyani; Halim, Irmayani
JIIP - Jurnal Ilmiah Ilmu Pendidikan Vol. 6 No. 1 (2023): JIIP (Jurnal Ilmiah Ilmu Pendidikan)
Publisher : STKIP Yapis Dompu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (284.492 KB) | DOI: 10.54371/jiip.v6i1.1302

Abstract

Penelitian ini bertujuan untuk menghasilkan produk berupa multimedia interaktif dalam pelajaran IPA yang layak digunakan sebagai salah satu sumber belajar oleh siswa kelas V di SD Negeri 5 Tilamuta Kabupaten Boalemo. Jenis penelitian ini adalah penelitian dan pengembangan (Research and Development) yang diadaptasi dan dimodifikasi dari Borg and Gall. Subjek dalam penelitian ini adalah siswa kelas V SD Negeri 5 Tilamuta Kabupaten Boalemo yang berjumlah 25 orang. Instrumen yang digunakan dalam penelitian ini berupa pedoman wawancara, angket, dan observasi. Validasi instrumen dilakukan melalui expert judgment. Analisis data dilakukan secara kuantitatif dan kualitatif. Penelitian ini menghasilkan multimedia interaktif pada mata pelajaran IPA materi penyesuaian makhluk hidup terhadap lingkungan yang dapat memotivasi siswa dalam belajar. Sedangkan kelayakan multimedia interaktif ini dibuktikan dengan hasil penilaian yang dilakukan oleh ahli media dengan skor 4,69 (kategori sangat baik) dan ahli materi dengan skor 4,23 (kategori sangat baik). Produk multimedia interaktif yang diujicobakan kepada siswa kelas V SD Negeri 5 Tilamuta Kabupaten Boalemo. Hasil yang diperoleh pada uji coba lapangan awal sebesar 4,46 (kategori sangat baik), uji coba lapangan sebesar 4,21 (kategori sangat baik), dan uji pelaksanaan lapangan 4,23 (kategori sangat baik). Berdasarkan hasil uji pelaksanaan lapangan yang menunjukan bahwa produk termasuk dalam kategori sangat baik, sehingga secara keseluruhan multimedia interaktif IPA untuk kelas V SD yang dikembangkan dikatakan layak untuk digunakan sebagai salah satu sumber belajar. Dengan menggunakan multimedia interaktif IPA hasil belajar yang diperoleh akan lebih baik dibandingkan dengan menggunakan sumber belajar dari buku dan penjelasan guru.
Pengaruh Media Pembelajaran LCD Terhadap Minat Belajar Siswa Pada Pembelajaran IPS Di SDN 15 Tilamuta Kabupaten Boalemo Mohamad Akuba; Winda Anggriyani Uno
JIM: Jurnal Ilmiah Mahasiswa Pendidikan Sejarah Vol 8, No 3 (2023): Juni, socio-economics, community law, cultural history and social issues
Publisher : Universitas Syiah Kuala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24815/jimps.v8i3.24917

Abstract

The research aims to determine the influence of instructional media on students' interest in social studies learning at SDN 15 Tilamuta, Boalemo Regency. This study adopts a quantitative research method that aims to test research hypotheses related to the variables under investigation. It is a study that tests theories by measuring research variables using numerical data and conducting data analysis through statistical procedures. The study utilizes the ex post facto methodFrom the analysis results, it is revealed that the influence of LCD instructional media (X) on students' interest in learning at SDN 15 Tilamuta is 0.374, which significantly affects students' interest in learning at SDN 15 Tilamuta. The regression coefficient indicates that the influence of LCD instructional media on interest in learning aligns with the theory. Furthermore, based on the t-test value, the Tukey value obtained is 3.653, and the significance value of the LCD instructional media is 0.001, which is smaller than the probability value of 0.05. This is acceptable because the LCD instructional media (X) is not the soleĀ 
Pengaruh Media Pembelajaran LCD Terhadap Minat Belajar Siswa Pada Pembelajaran IPS Di SDN 15 Tilamuta Kabupaten Boalemo Akuba, Mohamad; Uno, Winda Anggriyani
JIM: Jurnal Ilmiah Mahasiswa Pendidikan Sejarah Vol 8, No 3 (2023): Juni, socio-economics, community law, cultural history and social issues
Publisher : Universitas Syiah Kuala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24815/jimps.v8i3.24917

Abstract

The research aims to determine the influence of instructional media on students' interest in social studies learning at SDN 15 Tilamuta, Boalemo Regency. This study adopts a quantitative research method that aims to test research hypotheses related to the variables under investigation. It is a study that tests theories by measuring research variables using numerical data and conducting data analysis through statistical procedures. The study utilizes the ex post facto methodFrom the analysis results, it is revealed that the influence of LCD instructional media (X) on students' interest in learning at SDN 15 Tilamuta is 0.374, which significantly affects students' interest in learning at SDN 15 Tilamuta. The regression coefficient indicates that the influence of LCD instructional media on interest in learning aligns with the theory. Furthermore, based on the t-test value, the Tukey value obtained is 3.653, and the significance value of the LCD instructional media is 0.001, which is smaller than the probability value of 0.05. This is acceptable because the LCD instructional media (X) is not the soleĀ 
Peran Guru Dalam Pemanfaatan Media Pembelajaran Pada Mata Pelajaran Matematika SDN 11 Tilamuta Nevita Tahir; Nur Ainun Umar; Marlin Pomalango; Fiskawati Naniu; Nurlela Tino; Winda Anggriyani Uno
Journal of Education and Teaching Learning Vol. 1 No. 2 (2023)
Publisher : PT MEDIA JURNAL DAN PENDIDIKAN

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Learning media are suggestions used in an educational context to help and improve the student learning process. Various learning media such as textbooks, audio, video, images, computer software, models, and other equipment specifically designed to guide, provide information, and facilitate effective understanding of learning material. To increase the effectiveness, efficiency and quality of learning so that it meets expectations, in the learning process teachers are encouraged to carry out various innovations such as by creating learning media, especially in subjects that are considered difficult, so that students will be more interested in learning. In this research, researchers used qualitative descriptive methods. This writing is also based on observations made by researchers at SDN 11 Tilamuta. The results of this research include 1) teachers have played a role in utilizing various types of mathematics learning media, adapted to the material that will be taught. 2) teachers are also involved in motivating and facilitating students in learning activities.
Peran Guru Kelas Terhadap Pendekatan dan Model Pembelajaran Matematika Siswa Kelas IV SDN 15 Tilamuta Gebriyana N. Golo; Nur Ain Nusi; Windi O. Marhaba; Yandri Harun; Yulianti Umar; Winda Anggriyani Uno
Journal of Education and Teaching Learning Vol. 1 No. 2 (2023)
Publisher : PT MEDIA JURNAL DAN PENDIDIKAN

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This research aims to describe the role of class teachers in approaches and models of mathematics learning for class IV students at SDN 15 Tilamuta. This research uses a qualitative approach with the type of research being descriptive. The subjects in this research were class teachers and class IV students using the discovery learning, learning model which was carried out by providing stimulation. Problem identification statement, data collection, data processing, verification and drawing conclusion/generalization. Data collection techniques are carried out through ovservation, interview and documentation. The research results show that when teacherch use the discovery learning model, 80% of students can understand the lessons given by the teacher
Analisis Persiapan Guru Dalam Pelaksanaan Pembelajaran Matematika Di Kelas V SD Negeri 14 Tilamuta Irmawati Paulu; Lisfan Supu; Nur Ain Haka; Nur Laila Nuwa; Susanti Ilato; Winda Anggriyani Uno
Journal of Education and Teaching Learning Vol. 1 No. 2 (2023)
Publisher : PT MEDIA JURNAL DAN PENDIDIKAN

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This research aims to find out what preparations are made by class V teachers in implementing mathematics learning. The method used in this research is qualitative research with descriptive analysis. The subjects this research were class V students who provided research data through interviews. The informant in this research was the fifth grade teacher ad SD Negeri 14 Tialmuta. The data analysis used in this research is adat reduction, data presentation, and verification. In this research,researchers produced findings about the preparations carried out by teacher in implementing mathematics learning, including preparing a learning implementation plan (RPP). Learning media, learning methods and learning evaluation. The obstacle in learning preparation is that many students cannot calculate and memorize multiplication and many students are not serious about studying mathematics.
Implementasi Teori Belajar Behavioristik Pada Pembelajaran Matematika Kelas V SDN 13 Tilamuta Sri Delsya Amrain; Ana Anggriana Nasibu; Farha Abud; Nur Annisa; Apriun Pou; Winda Anggriyani Uno
Journal of Education and Teaching Learning Vol. 1 No. 2 (2023)
Publisher : PT MEDIA JURNAL DAN PENDIDIKAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59211/mjpjetl.v1i2.36

Abstract

This study was conducted due to elementary school students' lack of understanding of mathematics. The aim is to assess the implementation of behavioristic learning theory in mathematics learning in class V. This study uses qualitative descriptive methods with observation, interviews, and documentation. The results showed that the implementation of behavioristic learning theory improved students' understanding in mathematics learning.
Pengembangan Media Pembelajaran Interaktif Berbasis Augmented Reality untuk Meningkatkan Pemahaman Konsep IPA di SDN 10 Tilamuta Uno, Winda Anggriyani
JURNAL PETISI (Pendidikan Teknologi Informasi) Vol 5 No 2 (2024): JURNAL PETISI (Pendidikan Teknologi Informasi)
Publisher : Universitas Pendidikan Muhammadiyah Sorong

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36232/jurnalpetisi.v5i2.6871

Abstract

Penelitian ini bertujuan untuk mengembangkan media pembelajaran interaktif berbasis Augmented Reality (AR) guna meningkatkan pemahaman konsep Ilmu Pengetahuan Alam (IPA) pada siswa di SDN 10 Tilamuta. Media pembelajaran AR dirancang untuk memberikan pengalaman belajar yang lebih menarik dan interaktif, memungkinkan siswa untuk melihat dan berinteraksi dengan objek-objek IPA secara tiga dimensi. Metode penelitian yang digunakan adalah penelitian dan pengembangan (R&D) dengan model ADDIE (Analysis, Design, Development, Implementation, Evaluation). Data dikumpulkan melalui observasi, wawancara, dan tes pemahaman siswa sebelum dan sesudah penggunaan media. Hasil penelitian menunjukkan bahwa penggunaan media pembelajaran AR secara signifikan meningkatkan pemahaman konsep IPA siswa. Respon siswa terhadap media pembelajaran ini juga sangat positif, mencerminkan peningkatan motivasi dan keterlibatan dalam proses belajar. Penelitian ini diharapkan dapat menjadi referensi bagi pengembangan media pembelajaran lainnya yang memanfaatkan teknologi AR untuk meningkatkan efektivitas pembelajaran IPA di sekolah dasar. Kata kunci: Augmented Reality, Media Pembelajaran Interaktif, IPA, Sekolah Dasar, Pemahaman Konsep
Implementation of Cooperative Learning Type Team Games Tournament (TGT) to Improve Students' Understanding of Mathematical Concepts on Fractions at SDN 07 Tilamuta Winda Anggriyani Uno
International Journal of Education and Literature Vol. 3 No. 2 (2024): August : International Journal of Education and Literature
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/ijel.v3i2.113

Abstract

This study aims to implement the cooperative learning model of Team Games Tournament (TGT) to improve students' understanding of mathematical concepts on fractions at SDN 07 Tilamuta. The research method used is classroom action research (CAR) with two cycles, each consisting of planning, implementation, observation, and reflection. The subjects of this study were 30 fifth-grade students. The results indicate that the application of the TGT learning model can enhance students' understanding of mathematical concepts. This is evidenced by the increase in the average test scores of concept understanding in each cycle. In the first cycle, the average student score was 65, which increased to 80 in the second cycle. Furthermore, students' learning activities also improved, marked by their active participation in group discussions and game tournaments. In conclusion, the implementation of the TGT cooperative learning model is effective in improving students' understanding of mathematical concepts on fractions at SDN 07 Tilamuta. It is recommended that teachers consider using this learning model in teaching mathematics for other topics as well.