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E-Modul Interaktif Teori Bilangan Menggunakan Aplikasi Kvisoft Flipbook Maker Dodik Mulyono; As Elly
JINoP (Jurnal Inovasi Pembelajaran) Vol. 9 No. 1 (2023): Mei 2023
Publisher : University of Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/jinop.v9i1.20584

Abstract

This study aims to produce an interactive number theory e-module using the Kvisoft flipbook maker application for STKIP PGRI Lubuklinggau students that is valid, practical and effective. The type of research conducted is research and development. The research stages of the interactive number theory e-module using the Kvisoft flipbook maker application were adapted from the Alessi & Trollip development model, which consisted of 4 stages of development, namely: (1) planning; (2) designs; and (3) development. And there are three attributes in it, namely (1) standards; (2) ongoing evaluation; and (3) project management. This research was conducted at STKIP PGRI Lubuklinggau. Based on the data analysis, the validity test produces an interactive number theory e-module using the Kvisoft flipbook maker application which is very valid with an average score of 4.71 and the practicality test produces an interactive number theory e-module using the very practical Kvisoft flipbook maker application with an average score of an average of 4.47 and effective seen from the average score of 74,6 learning outcomes.
Workshop Pembuatan E-Modul Interaktif Untuk Pembelajaran Berdiferensiasi Di SD Negeri Rantau Kasih Kecamatan Muara Kelingi Kabupaten Musi Rawas As Elly; Dodik Mulyono
ARSY : Jurnal Aplikasi Riset kepada Masyarakat Vol. 4 No. 2 (2024): ARSY : Jurnal Aplikasi Riset kepada Masyarakat
Publisher : Lembaga Riset dan Inovasi Al-Matani

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55583/arsy.v4i2.680

Abstract

Kegiatan workshop pembuatan e-modul interaktif untuk pembelajaran berdiferensiasi ini diberikan dengan tujuan untuk menambah referensi guru berupa media pembelajaran yang dapat digunakan atau untuk pembelajaran di kurikulum Merdeka khususnya untuk memfasilitasi gaya belajar anak yang berbeda. Dengan jumlah peserta 10 orang guru yaitu guru SD Negeri Rantau Kasih Kecamatan Muara Kelingi Kabupaten Musi Rawas. System pelaksanaan kegiatan ini menggunakan metode ceramah, praktek diikuti dengan pendampingan secara lansung dan evaluasi. Evaluasi berupa pemberian angket pada setiap peserta yang mengikuti workshop ini dan angket diberikan di awal dan di akhir kegiatan. Adapun tujuan dari pemberian angket ini guna untuk melihat indicator keberhasisan dan kebermanfaatan dari kegaitan workshop pembuatan e-modul interaktifini. Dari angket yang telah diberikan masing-masing indicator yaitu indikator keberhasilan membuat media memperoleh nilai sebesar 92,4% yang termasuk dalam kriteria sangat baik dan untuk indicator kebermanfaatan mencapai 96% yang termasuk dalam kriteria sangat bermanfaat. Dari kegaitan workshop ini diharapkan pada para peserta dapat mengunakan e-modul pada proses pembelaran dikelas.
Pengenmbangan PENGEMBANGAN E-LKPD BERBASIS KONSTEKTUAL DENGAN MEDIA Liveworksheets PADA MATERI LINGKARAN DIKELAS VIII SMP 05 LUBUKLINGGAU: PENGEMBANGAN E-LKPD BERBASIS KONSTEKTUAL DENGAN MEDIA Liveworksheets PADA MATERI LINGKARAN DIKELAS VIII SMP 05 LUBUKLINGGAU Tiara Fadila; Maria Luthfiana; As Elly
Emasains : Jurnal Edukasi Matematika dan Sains Vol. 13 No. 2 (2024): September 2024
Publisher : Program Studi Pendidikan Matematika dan Pendidikan Biologi Universitas PGRI Mahadewa Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59672/emasains.v13i2.4017

Abstract

Penelitan ini bertujuan untuk menghasilkan E-LKPD berbasis Kontekstual dengan media Liveworkhseets dengan materi lingkaran yang valid, praktis, serta memiliki efekpotensial terhadap hasil belajar siswa. Metode penelitian yaitu pengembangan dengan model 4D terdiri dari 4 tahap yaitu, Define (pendefinisian), Design (Perancangan), Development (Pengembangan) dan Dessemination (Penyebaran). Subjek penelitian ini adalah kelas VIII SMP Negeri 05 Kota Lubuklinggau. Teknik pengumpulan data menggunakan angket dan tes hasil belajar. Teknik analisis data yang dilakukan yaitu analisis data lembar validasi, analisis data lembar kepraktisan, serta analisis tes. Hasil penelitian menunjukan bahwa (1) Kualitas media pembelajaran dilihat dari aspek kevalidan bahasa termasuk dalam kategori sangat valid dengan skor 0,87, aspek kevalidan media termasuk dalam kategori sangat valid dengan skor 0, 82, dan aspek kevalidan matri termasuk dalam kategori sangat valid dengan skor 0,81; (2) Kualitas bahan ajar E-LKPD dilihat dari aspek kepraktisan (small group) dikategorikan praktis dengan skor 78,33 dan aspek kepraktisan guru dikategorikan praktis dengan skor 70% dari seluruh aspek kepraktisan tergolong dalam kategori praktis dengan skor 77,17%. (3) Bahan ajar E-LKPD memiliki efek potensial terhadap hasil belajar siswa dimana sebanyak 24 siswa (77,4%) termasuk dalam kategori tuntas. Kriteria Ketuntasan Minimal (KKM) yang ditetapkan sekolah sebesar 70.
DEVELOPMENT OF STUDENT WORKSHEET BASED ON DISCOVERI LEARNING ON TRIGONOMETRIC MATERIALS FOR SENIOR HIGH SCHOOL AT LUBUKLINGGAU CITY Drajat Friansah; As Elly S; Novianti Mandasar
Proceeding International Conference on Digital Education and Social Science Vol. 1 No. 1 (2022): Proceeding International Conference on Digital Education and Social Science 202
Publisher : Asosiasi Pengelola Publikasi Ilmiah (APPI) PT PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55506/icdess.v1i1.6

Abstract

This study aims to (1) Produce Discovery Learning Mathematics Student Worksheets in Trigonometry Material for high school students who are valid and practical; (2) Knowing students' responses to Discovery Learning Mathematics Student Worksheets in Trigonometry Material for Lubuklinggau City High School Students. This type of research is development research with the development of the Tessmer model. The results of the study indicate that: (1) The quality of the LKS produced is valid and practical. Valid is drawn from the results of the analysis after being validated by experts based on content, constructs, and languages with an average score of 4.2 with very valid categories. The practicality of worksheets addresses practical criteria with an average score of 3.6 obtained from the analysis of student practicality questionnaire sheets and 4.6 in very practical criteria obtained from the teacher's response questionnaire analysis. (2) Based on the analysis of the results of student responses to the developed worksheet, a positive response was obtained.
Sytematic Literatur Review: Pemanfaatan Software Geogebra Sebagai Media Pembelajaran Untuk Memfasilitasi Kemampuan Spasial Siswa SMP Rema Repolpa; As Elly; Maria Luthfiana
JURNAL PERSPEKTIF PENDIDIKAN Vol 20 No 1 (2026): Jurnal Perspektif Pendidikan
Publisher : LP4MK STKIP PGRI Lubuklinggau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31540/jpp.v20i1.4247

Abstract

Kemampuan spasial merupakan salah satu kemampuan penting dalam pembelajaran matematika, khususnya pada materi geometri. Namun demikian, penelitian yang ada belum menggambarkan secara spesifik dimensi kemampuan spasial mana yang paling efektif ditingkatkan melalui penggunaan GeoGebra, juga belum ada perbandingan sistematis dari kombinasi optimal model pedagogis yang secara sinergis melengkapi alat ini. Penelitian ini bertujuan untuk: (1) memastikan indikator paling penting dari kemampuan spasial yang ditambah oleh GeoGebra dalam kurikulum geometri untuk siswa sekolah menengah, dan (2) mengevaluasi penggabungan model instruksional yang paling efektif dalam hubungannya dengan GeoGebra untuk meningkatkan kompetensi spasial peserta didik. Penelitian ini menggunakan metodologi Systematic Literature Review (SLR) dengan meneliti 15 artikel ilmiah yang dipilih secara cermat yang diterbitkan antara tahun 2016 dan 2026. Temuan penelitian mengungkap dua wawasan baru: pertama, di antara berbagai indikator spasial, visualisasi spasial dan hubungan spasial muncul sebagai konstruksi dominan yang difasilitasi oleh GeoGebra, sementara orientasi dan rotasi mental tetap jarang dinilai dengan cara yang ditargetkan; kedua, integrasi GeoGebra dengan Pendidikan Matematika Realistis (RME) menghasilkan peningkatan paling substansif dalam kemampuan spasial siswa, diikuti oleh penggabungan GeoGebra dalam kerangka kerja Pembelajaran Berbasis Masalah (PBL). Hasil penelitian ini memberikan kerangka kerja yang definitif untuk perumusan pendidikan geometri yang ditingkatkan teknologi di tingkat pendidikan menengah.
Systematic Literature Review: Model Pembelajaran Guided Discovery Learning Terhadap Kemampuan Pemecahan Masalah Matematika Siswa Wahyuni Safitry; Maria Luthfiana; As Elly
JURNAL PERSPEKTIF PENDIDIKAN Vol 20 No 1 (2026): Jurnal Perspektif Pendidikan
Publisher : LP4MK STKIP PGRI Lubuklinggau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31540/jpp.v20i1.4282

Abstract

Mathematical problem-solving ability is an essential competency that students at all educational levels must master through structured thinking based on Polya stages. The Guided Discovery Learning (GDL) model is considered an innovative alternative capable of developing this ability through active and constructive guided discovery processes. This study aims to systematically examine the implementation of GDL and its relationship with students' mathematical problem-solving ability across various educational levels based on verified articles from 2017–2026. The novelty of this study lies in its cross-level synthesis that explicitly identifies research gaps, namely the absence of specific experimental empirical evidence for junior high school students and the unsynthesized simultaneous interaction of multiple moderating variables. The method used is Systematic Literature Review (SLR) following Zawacki-Richter et al. (2020) procedures, sourced from Google Scholar, SINTA, and Scopus, resulting in 19 included articles. The results show that GDL consistently improves students' mathematical problem-solving ability at junior high and senior high school levels based on Polya indicators, with key moderating factors including instructional tool quality, digital media integration, and students' affective aspects. The conclusion shows that GDL is a valid, effective model recommended for broad implementation in mathematics learning, particularly at the junior high school level which requires further experimental investigation.
Workshop Optimalisasi Bahan Ajar Berbasis Aplikasi Canva di SD Negeri 4 Muara Pinang Dodik Mulyono; As Elly; Nini Andriani; Yeni Yulizah
JURNAL CEMERLANG: Pengabdian pada Masyarakat Vol 7 No 1 (2024): JURNAL CEMERLANG: Pengabdian Pada Masyarakat
Publisher : LP4MK STKIP PGRI Lubuklinggau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31540/jpm.v7i1.3222

Abstract

The purpose of this activity is to optimize teaching materials by utilizing the Canva application in designing learning materials in elementary schools. Participants in this workshop were all teachers and operators at 4 Muara Pinang Elementary School, based on current educational challenges such as the independent curriculum and technological advances that affect learning strategies. The methods used were lecture, demonstration, practice and mentoring methods, and evaluation. Data analysis was carried out based on the results of filling out the questionnaire by all participants. The results of the questionnaire analysis given based on several indicators, the indicator of success in making teaching materials showed a percentage of 92.88% with the category "very good." Meanwhile, the indicator of the usefulness of the activity reached a percentage of 94.75%, which was in the category "very useful." This confirms that this workshop has succeeded in improving participants' skills in optimizing teaching materials using technology to support learning. By optimizing the Canva application, it is hoped that teachers can implement an inclusive, equitable, and lifelong learning approach.
Pelatihan Media Ajar Inovatif: Integrasi Video Animasi dan Permainan bagi Guru Sekolah Dasar Lucy Asri Purwasi; Denny Alfian; Nur Fitriyana; As Elly; Dodik Mulyono
JURNAL CEMERLANG: Pengabdian pada Masyarakat Vol 7 No 2 (2025): JURNAL CEMERLANG: Pengabdian Pada Masyarakat
Publisher : LP4MK STKIP PGRI Lubuklinggau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31540/jpm.v7i2.3418

Abstract

This training program aimed to enhance elementary school teachers' competencies in designing and utilizing instructional media that integrate technology and educational games. The program was conducted at SD Negeri 1 Embacang Baru and SD Negeri 2 Embacang Lama, Karang Jaya District, involving 25 participating teachers. The training was structured into five stages: needs assessment, conceptual training, media design practice, reflection and evaluation, and remote mentoring. The training content included the development of animated learning videos using Powtoon and the implementation of educational games such as LEGO and snakes and ladders. The results demonstrated high levels of engagement and enthusiasm among participants throughout all sessions. Based on self-assessment and satisfaction surveys, 80–90% of participants agreed or strongly agreed with all satisfaction indicators. Skill evaluations showed that most participant groups achieved ratings in the “Good” to “Very Good” categories. The training significantly improved teachers’ understanding, creativity, and confidence in developing effective, engaging, and curriculum-relevant instructional media.
Workshop Pembelajaran Geometri Berbasis Bukti melalui Pemanfaatan DGS Mathigon As Elly; Yusuf Hartono; Nyimas Aisyah; Hapizah Hapizah
JURNAL CEMERLANG: Pengabdian pada Masyarakat Vol 8 No 2 (2026): JURNAL CEMERLANG: Pengabdian Pada Masyarakat
Publisher : LP4MK STKIP PGRI Lubuklinggau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31540/jpm.v8i2.4148

Abstract

This workshop aims to improve the competence of teachers and prospective teachers in designing and using DGS Mathigon technology-based learning media to teach geometric proofs and provide a deeper understanding of the importance of introducing geometric proofs in the classroom. Participants consisted of teachers and prospective mathematics teachers who were introduced to the basic concepts of proof and how Mathigon can be used to visualize geometric concepts and clarify the proof process. The workshop implementation method was carried out through conceptual sessions, practice, and evaluation of the results of the participants' work. The results of the analysis of the participants' assignments showed the participants' abilities in designing geometric proof problems and using technology-based teaching media, namely Mathigon. A self-evaluation questionnaire showed that 85% of participants felt the material presented was very useful and relevant, and 75% felt more prepared to integrate Mathigon in their teaching. Overall, this workshop successfully introduced technology that can enrich geometry teaching, making learning more interactive and interesting for students.
Workshop Teknik Berhitung Cepat Menggunakan Metode Tracternberg Pada Seluruh Siswa SMP IT Miftahul Jannah Kecamatan Selupu Rejang Lucy Asri Purwasi; Denny Alfian; As Elly S; Nur Fitriyana; Dodik Mulyono; Rani Refianti; Ria Dwi Jayati
Community Engagement and Emergence Journal (CEEJ) Vol. 4 No. 3 (2023): Community Engagement & Emergence Journal (CEEJ)
Publisher : Yayasan Riset dan Pengembangan Intelektual

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37385/ceej.v4i3.3860

Abstract

Tujuan kegiatan ini adalah memfasilitasi siswa dalam melatih numerasi melalui workshop teknik berhitung cepat metode tracterberg. Kegiatan ini dilaksanakan pada seluruh siswa SMP IT Miftahul Jannah Kecamatan Selupu Rejang Kabupaten Rejang Lebong. Metode pelaksanaan workshop ini melalui ceramah, demonstrasi, diskusi dan tanyajawab. Teknik pengumpulan data melalui observasi, wawancara dan angket respon peserta. Tahapan pelaksanaan dimulai dari persiapan, pelatihan dan evaluasi. Berdasarkan analisis data diperoleh N- Gain sebesar 0,85 menunjukkan peningkatan bahwa pemahaman peserta termasuk dalam kategori tinggi. Nilai rata-rata pretest sebesar 45,5 dan nilai rata-rata postest sebesar 89,5. Selisih cukup signifikan sebesar 44, sehinga nilai postest lebih unggul dibandingkan nilai postest. Selanjutnya nilai tafsiran efektivitas N-Gain menunjukan nilai persentase sebesar 81% dengan kategori efektif. Kegiatan workshop berhitung cepat dengan metode trachternberg ini ini efektif dan memberikan dampak positif dalam melatih kemampuan dasar berhitung cepat para siswa dan menumbuhkan minat belajar matematika siswa.