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IMPLEMENTASI ALGORITMA FISHER-YATES SHUFFLE PADA APLIKASI MULTIMEDIA INTERAKTIF UNTUK PEMBELAJARAN TENSES BAHASA INGGRIS Subaeki, Beki; Ardiansyah, Dicky
Jurnal Teknologi Informasi dan Elektronika (INFOTRONIK) Vol 2, No 1 (2017)
Publisher : Universitas Sangga Buana

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1113.451 KB)

Abstract

Bahasa Inggris adalah Bahasa Internasional sekaligus bahasa universal yang digunakan oleh berbagai negara di dunia. Hal ini membuat Bahasa Inggris juga menjadi bahasa asing yang sering kita pelajari dari jenjang sekolah dasar hingga perguruan tinggi. Dalam Bahasa Inggris, Time (waktu) sangat erat hubungannya dengan Tense (perubahan kata kerja). Sehingga mempelajari tenses, juga merupakan modal dasar bagi seseorang untuk menguasai konteks kalimat Bahasa Inggris. Dalam skripsi ini media penyampian informasi mengenai materi tenses dibuat dalam bentuk PBK (Pembelajaran Berbantuan Komputer), yakni Multimedia Interaktif. Multimedia Interaktif dapat memberikan sebuah interaktifitas antara pengguna dengan aplikasi. Interaktifitas yang dibuat dalam aplikasi pembelajaran tenses ini berupa simulasi soal untuk mengasah tingkat pemahaman materi tenses pengguna. Soal uji pemahaman dibuat ke dalam dua (2) ketegori, yakni soal latihan dan soal tes evaluasi menggunakan format penyimpanan data standar berbasis .XML (eXtensible Markup Language). Implementasi algortima acak (shuffling) pada pembuatan aplikasi digunakan untuk mengacak urutan soal uji pemahaman. Algoritma acak (shuffling) yang dipakai adalah algoritma Fisher-Yates Shuffle. Algoritma Fisher-Yates Shuffle dapat mengacak urutan data bank soal .xml yang dimasukkan kedalam array dan dipanggil menggunakan bahasa pemrograman ActionScript 3.0, sehingga soal yang diacak akan menghasilkan permutasi yang berbeda dan memiliki hasil bias. Kata kunci :    Tenses, PBK (Pembelajaran Berbantuan Komputer), Multimedia Interaktif, Soal Uji Pemahaman, .XML (eXtensible Markup Language), ActionScript 3.0, Algoritma Fisher-Yates Shuffle.
VECTOR SPACE MODEL (VSM) FOR THE SEARCH OF QUR’AN AND HADITHS VERSES ON SCIENCE AND TECHNOLOGY Taufik, Ichsan; Jaenudin, Mohamad; Badriyah, Fatimah Ulwiyatul; Subaeki, Beki
Bulletin of Electrical Engineering and Informatics Vol 9, No 5: October 2020
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/eei.v9i5.2002

Abstract

In Indonesia, there are mobile applications and websites that provide search features in the Qur'an and Hadith, but the search process is still limited to word matching methods, so the system often cannot return relevant information when keywords or keywords are in the form of phrases or sentence. At present there is no website that specifically provides a collection of verses from the Qur'an and Hadith relating to Science and Technology. Therefore, a website-based search application was made that applies the Vector Space Model (VSM) algorithm to search verses and hadith about Science and Technology using the discussion as its parameters. Keywords can be words, phrases or sentences. The results of the percentage of application success using 20 keyword samples, amounting to 81% with an average time of 2.24 seconds.
THE SEARCH FOR SCIENCE AND TECHNOLOGY VERSES IN QUR’AN AND HADITH Taufik, Ichsan; Jaenudin, Mohamad; Badriyah, Fatimah Ulwiyatul; Subaeki, Beki; Kurahman, Opik Taupik
Bulletin of Electrical Engineering and Informatics Vol 10, No 1: February 2021
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/eei.v10i1.2674

Abstract

Currently, the Vector Space Model algorithm has been widely implemented for the document search feature because of its reliability in retrieving information. One of them in the search for verses of the Qur'an based on the translation. However, if the phrase or word used is different (even though it has one meaning) with the word in the document in the database, the system will not display the verse. As we know that the Qur'an has a very deep meaning, so an interpretation of the verse is needed. Therefore, this research focuses on implementing the Vector Space Model (VSM) algorithm for searching verses and hadiths in science and technology by using the discussion parameters of these verses or hadiths. The test results obtained with 20 keyword samples using metric recall were 81% with an average time of 2.24 seconds.
The search for science and technology verses in Qur’an and hadith Ichsan Taufik; Mohamad Jaenudin; Fatimah Ulwiyatul Badriyah; Beki Subaeki; Opik Taupik Kurahman
Bulletin of Electrical Engineering and Informatics Vol 10, No 2: April 2021
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/eei.v10i2.2629

Abstract

Currently, the Vector Space Model algorithm has been widely implemented for the document search feature because of its reliability in retrieving information. One of them in the search for verses of the Qur'an based on the translation. However, if the phrase or word used is different (even though it has one meaning) with the word in the document in the database, the system will not display the verse. As we know that the Qur'an has a very deep meaning, so an interpretation of the verse is needed. Therefore, this research focuses on implementing the Vector Space Model (VSM) algorithm for searching verses and hadiths in science and technology by using the discussion parameters of these verses or hadiths. The test results obtained with 20 keyword samples using metric recall were 81% with an average time of 2.24 seconds.
PERANCANGAN ARSITEKTUR SISTEM INFORMASI MENGGUNAKAN METODE ENTERPRISE ARCHITECTURE PLANNING (Studi Kasus : Universitas Purwakarta - Purwakarta) Beki Subaeki
Jurnal Informatika Vol 1, No 1 (2014): Jurnal INFORMATIKA
Publisher : LPPM Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (797.643 KB) | DOI: 10.31294/ji.v1i1.179

Abstract

ABSTRAK Pemanfaatan teknologi informasi pada suatu organisasi sangat diperlukan, hal ini diperlukan terlebih oleh organisasi besar semacam perguruan tinggi kerena pengembangan sistem informasi akan semakin komplek dan akan berpengaruh pada perkembangan bisnis yang sedang berjalan. Pada prakteknya tidak sedikit pembangunan / pengembangan sistem informasi mengalami kegagalan, hal ini dikarenakan karena tidak sesuai dengan arah tujuan serta kebutuhan akademik. Salah satu metode yang digunakan untuk membangun/mengenbangkan sistem informasi adalah Enterprise Architecture Planning, dimana metode ini merupakan metode yang digunakan untuk pendekatan perencanaan kualitas data dengan melihat pada kebutuhan bisnis dari organisasi. Didalam Enterprise Architecture Planning akan diuraikan tentang arsitektur data, aplikasi, teknologi serta roadmap rencana implementasi dari arsitektur tersebut.Universitas Purwakarta sebagai salah satu penyelenggara pendidikan, tidak luput dari kebutuhan mendefinisikan kebutuhan bisnis dan arsitektur informasinya agar arah strategi kebijakan pengembangan organisasi dapat terencanakan dengan baik. Pemodelan arsitektur informasi pada Universitas Purwakarta, meliputi pendefinisian arsitektur data, arsitektur aplikasi, arsitektur teknologi, dan pembuatan pemetaan atau roadmap rencana implementasi. Proses dalam pendefinisian arsitektur informasi yang ditinjau, mengacu kepada proses yang sudah umum terjadi dalam bisnis penyelenggaraan sistem pendidikan khususnya di Universitas Purwakarta, sedangkan ruang lingkup pembahasan melingkupi bidang akademik, bidang administrasi keuangan. Hasil dari penelitian ini akan menghasilkan roadmap rencana implementasi yang dapat dijadikan acuan dalam pembangunan aplikasi yang mendukung fungsi bisnis organisasi.. Kata Kunci : Enterprise Architecture Planning, Arsitektur Data, Arsitektur Aplikasi Dan Arsitektur Teknologi, Sistem Informasi. ABSTRACT Utilization of information technology in an organization is necessary, it is required in advance by large organizations because they sort of college information system development will be more complex and will affect the ongoing business development. In practice, not least the construction / development of information systems failures, this is because since it is incompatible with the goals and academic needs. To achieve the goals of the organization there are several methodologies that can be used, such as Enterprise Architecture Planning is a modern approach to the planning of data quality and achieve the mission of information systems and processes are carried out to define a number of architecture that consists of a data architecture, applications, and technology and implementation plan. EAP describes the architecture of data, applications and technologies needed to support the organization's business. Many IS development failures due to the development needs of IS are based on specific needs without any advance planning by management in implementing an integrated information system development.Purwakarta university education as one of the organizers, did not escape the need for defining the business requirements and information architecture for the organization's development policy strategy can be unplanned as well. Modeling information architecture at the University of Purwakarta, including defining the data architecture, application architecture, technology architecture, and mapping creation or implementation of the roadmap plan.Process in terms of defining the information architecture, refers to the process that is common in business administration education system especially at the University of Purwakarta, while the scope of the discussion surrounding the academic field, the field of financial administration. Keywords : Enterprise Architecture Planning, Data Architecture, Application Architecture And Technology Architecture,Information System.
Penggunaan Metode Fuzzy Logic untuk Pemantauan Sentimen Brand pada Media Sosial Beki Subaeki, Fatkhan Gunawan, Aldy Rialdy Atmadja
Query: Journal of Information Systems Volume: 01, Number: 02, October 2017
Publisher : Program Studi Sistem Informasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (306.249 KB)

Abstract

The purpose of this research is to monitor the sentiments of a brand and classify it into positive,  negative or neutral sentiments. The steps of research have started from collecting data, indexing, searching and weighting process. Data are collected by crawling data from social media, such as Facebook and Twitter. After collecting data, then weighting process is done with a fuzzy logic method, where the fuzzy set is determined based on the highest number of positive and negative words in a sentence. Weighting process is calculated from TF (Term Frequency) which is the number of words that sought in the document. From the results, TF can be used to find the fuzzy set value and the number of positive or negative sentiments in a document. Mamdani method used to calculate the value of the final sentiment. From the calculation results, it can be shown that the average of sentiment analysis is 63.15%. Keywords:  Information, Sentiment analysis, brand, fuzzy logic, social media. 
Digital Image Processing Using YCbCr Colour Space and Neuro Fuzzy to Identify Pornography Beki Subaeki; Yana Aditia Gerhana; Meta Barokatul Karomah Rusyana; Khaerul Manaf
JOIN (Jurnal Online Informatika) Vol 8 No 1 (2023)
Publisher : Department of Informatics, UIN Sunan Gunung Djati Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15575/join.v8i1.1070

Abstract

Pornography is a severe problem in Indonesia, apart from drugs. This can be seen based on data from the Ministry of Communication and Informatics in 2021 which found 1.1 million pornographic content online. The increasing number of access to pornographic content sites on the internet can prove this. Several studies have been conducted to produce preventive formulas. However, this research flow has not been effective in solving the problem. This is because the results of the identification value in the output image obtained are not quite right. This study proposes a procedure for identifying pornographic content in digital images as an alternative approach for the early stages of a destructive content access prevention system. The formulation uses the YCbCr color space to analyze human skin on image objects that represent exposed body parts and the classification process with the Neuro Fuzzy approach. The performance of this formula was tested on 100 digital images of random categories of human objects (usually covered, skimpy, and naked) taken from the internet. The test results are at a relatively good level of accuracy, with a weight of 70% for the entire test data.
Sistem Pendukung Keputusan Penentu Dosen Penguji Dan Pembimbing Tugas Akhir Menggunakan Fuzzy Multiple Attribute Decision Making dengan Simple Additive Weighting (Studi Kasus: Jurusan Teknik Informatika UIN SGD Bandung) Ian Septiana; Mohamad Irfan; Aldy Rialdy Atmadja; Beki Subaeki
JOIN (Jurnal Online Informatika) Vol 1 No 1 (2016)
Publisher : Department of Informatics, UIN Sunan Gunung Djati Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15575/join.v1i1.10

Abstract

Penentuan dosen penguji dan pembimbing skripsi adalah hal yang harus dilakukan disetiap universitas untuk membantu mahasiswa dalam menyelesaikan skripsinya. Dalam menentukan hal tersebut kadang terjadi keputusan yang kurang optimal dimana dosen yang ditunjuk kurang sesuai dengan topik skripsi mahasiswa akibatnya dapat mengurangi kualitas karya ilmiah mahasiswa. Untuk memecahkan masalah tersebut maka dibutuhkan sistem pendukung keputusan yang dapat memberikan rekomendasi dosen penguji dan pembimbing. Salah satu metode yang dapat digunakan adalah  FMADM  (Fuzzy Multiple Attribute Decission Making). Proses penentuan rekomendasi dosen penguji dan pembimbing dilakukan dengan mencari alternatif terbaik berdasarkan kriteria-kriteria yang telah ditentukan melalui metode SAW (Sample Additive Weighting). Adapun metode FMADM dipilih karena mampu menyeleksi alternatif terbaik dari sejumlah alternatif. Dengan mencari nilai bobot untuk setiap atribut, kemudian dilakukan proses perangkingan yang menghasilkan alternatif yang optimal, untuk menentukan dosen penguji dan pembimbing.
Testing the Autxhentication Platform System Using the Mccall Model Tito Ramadhan, Muhammad; Gunawan, Yanyan; Manaf, Khaerul; Purwanto, Heri; Perdana, Rangga Satria; Subaeki, Beki
CoreID Journal Vol. 2 No. 1 (2024): March 2024
Publisher : CV. Generasi Intelektual Digital

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.60005/coreid.v2i1.26

Abstract

Information technology plays a crucial role in enhancing business efficiency and effectiveness through the implementation of systems and software. Software facilitates the rapid and accurate management and pro-cessing of data, supporting business processes and increasing competitiveness. Software testing, conducted by a Quality Assurance professional, is a critical phase to ensure compliance with specifications and user requirements, as well as to mitigate the risk of technical or functional issues.This research was conducted at PT. Walden Global Service (WGS), an IT/Software House consultancy. The focus of the study was on the application of blackbox/greybox methods and the McCall model in software testing, specifically for an authentication platform developed for PT Fazpass Integrasi Indonesia.The results of the testing involved quality factors such as Correctness, Reliability, Integrity, and Efficiency. Performance testing using GTMe-trix and JMeter provided significant success percentages. Additionally, Usability testing showed the com-pleteness of documentation that facilitates the handover process between WGS and the client.The imple-mentation of the McCall model assisted Quality Assurance in categorizing criteria and Test Case catego-ries, with the output being a presentation of success and failure. This helps minimize technical or function-al issues and provides specific recommendations to users or clients regarding the feasibility and need for further development based on the testing results of factors in the Product Operation aspect of the McCall model.
The Impact of Technology on Education: Transforming Learning in the Digital Age Jaali, La; Dwiyanto, Dwiyanto; Subaeki, Beki
Technologia Journal Vol. 2 No. 1 (2025): Technologia Journal - February
Publisher : Pt. Anagata Sembagi Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62872/dcsk7858

Abstract

This study aims to analyze the influence of technology on education and the transformation of learning in the digital era. Rapid technological developments have brought significant changes to learning methods and approaches, enabling the creation of more interactive, flexible, and effective learning experiences. The research method used is the Systematic Literature Review (SLR), which was chosen because it is able to present a comprehensive and structured picture of the results of previous studies. The initial stage of the SLR method is to formulate specific research questions, such as how technology influences learning methods in the digital era, the challenges of implementing technology in education, and strategies for optimizing technology in learning. Furthermore, a literature search was conducted on leading academic databases, such as Google Scholar, Scopus, Web of Science, IEEE Xplore, and ScienceDirect, using keywords such as "technology in education," "digital learning transformation," "the influence of technology on learning," and "e-learning and online learning." The results of the study show that the implementation of technology in education has a positive impact, such as increasing interaction, flexibility, and effectiveness of learning. Technologies such as online learning platforms (LMS), multimedia, artificial intelligence, and digital collaboration tools enable independent learning and better interaction between students and teachers. However, there are challenges in implementing technology, such as the digital access gap, low digital literacy, and the risk of reduced social interaction. To overcome these challenges, it is necessary to improve digital infrastructure, digital competency training, and policies for equal access to technology. Government support and collaboration with the technology industry are essential to maximize the benefits of technology in education.