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A Study on Junior High School Physical Education Teachers’ Understanding of The Implementation of The Merdeka Curriculum Denus Pranandi; Aridhotul Haqiyah; Tatang Iskandar
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol. 14 No. 1 (2025)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v14i1.21251

Abstract

Teachers must always improve pedagogical competence to keep up with changes and developments that occur in curriculum content in the learning process of students. The merdeka curriculum is the result of the government’s findings on the replacement of the previous curriculum, which gives students the freedom to develop their potential according to their talents and interests. This descriptive quantitative study aims to explore information about the understanding of physical education teachers on the implementation of the merdeka curriculum in junior high schools in Tarumajaya District, Bekasi Regency. The sampling technique was purposive sampling. This study involved 17 schools, with 21 physical education teachers as samples. The instrument used in this study was a questionnaire using a Likert scale and Google Forms media. The results of the study were analyzed using SPSS 23 through descriptive statistics. The data were categorized, then looked for percentages, and averaged (mean). The results of this study indicate the understanding of physical education teachers towards the implementation of an merdeka curriculum in junior high schools in Tarumajaya District with an average value of 73% which is then converted into a “Good Enough” category value. Based on the findings of this study, increasing teacher competence, especially pedagogical competence in Tarumajaya District, must be further optimized through increasing teacher understanding, providing adequate resources, reducing administrative burdens, increasing student motivation, and effective time management towards the focus of the Merdeka curriculum.
The Relationship Between Agility and Eye-Foot Coordination on the Ball Dribbling Ability of Dewi Sartika High School Futsal Athletes Adam Aditia; Tatang Iskandar
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol. 14 No. 1 (2025)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v14i1.23707

Abstract

This research aimed to determine the relationship between agility and eye-foot coordination with the dribbling ability of Dewi Sartika High School futsal athletes. This type of research is correlational research. The population in this study was 20 players. Using the total sampling technique. Agility data retrieval with shapes, Illinois Agility Test, and Eye-toe coordination with the form Soccer wall volley test. Meanwhile, dribbling ability is assessed using the zig-zag dribbling test. The research results show that 1) There is a significant relationship between agility and dribbling ability. 2) There is a significant relationship between eye-foot coordination and dribbling ability. 3) A significant relationship exists between agility, eye-foot coordination, and dribbling ability
PHYSICAL EDUCATION LEARNING MEDIA BASED ON TRADITIONAL SURAKARTA CHESS FOR CHARACTER EDUCATION AND NUMERACY IN ELEMENTARY SCHOOLS Fadlu Rachman; Andri Prasetiyo; Zikrur Rahmat; Tatang Iskandar; Sri Novita Sari
Jurnal Penjaskesrek Vol. 13 No. 1 (2026)
Publisher : Program Studi Pendidikan Jasmani, FKIP Universitas Bina Bangsa Getsempena

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to develop a physical education instructional medium in the form of a board game based on the traditional game Catur Surakarta to strengthen character education and numeracy literacy among elementary school students. The research subjects were fifth and sixth grade students at MIN 1 Pesawaran. In addition, this study also seeks to evaluate the quality of the developed board game in terms of its validity and practicality. The research method refers to the ADDIE development model, which consists of five stages: Analyze, Design, Development, Implementation, and Evaluation. The results of the study indicate that: (1) the board game instructional medium demonstrates a high level of validity, as evidenced by an average score of 0.91 for content feasibility (high category), 0.85 for media feasibility (high category), and 0.70 for game feasibility (valid category); and (2) the practicality based on teacher and student response questionnaires is classified as very practical, with an average score of 96%. Overall, the board game instructional medium based on the traditional game Catur Surakarta is declared valid and practical for use in Physical Education learning at the elementary school level.