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Dynamic Governance in increasing Millennial Participation Food Independent South Sumatra Movement Program (GSMP) Steven Anthony; Artika Iriani; Sanny Nofrima; Ronny Basista
Jurnal Public Policy Vol 9, No 3 (2023): July
Publisher : Universitas Teuku Umar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35308/jpp.v9i3.7463

Abstract

Appropriate measures to address food security at the local level can be designed and implemented, understanding people's perceptions and judgments about their food security, will have practical implications for designing better interventions to improve community food security. This study uses a qualitative methodology through interviews, and then the data is coded using Nvivo 12 Plus. To realize this, the Province of South Sumatra implemented the South Sumatra Self-Sufficient Food Movement through efforts to change the community's mindset from "buyers" to "producers" covering the cultivation of plants, fish, and poultry. However, its implementation is still experiencing many obstacles, including beneficiaries still focusing on their main activities to earn income so that the assistance received has not been utilized optimally, GSMP socialization has not been optimal for beneficiaries, field assistance related to plant and fish cultivation has not been optimal, as well as assistance provided services provided have not been fully adapted to field conditions and beneficiary skills. So, it is expected to be able to recommend solutions for implementing the South Sumatra Independent Food Movement Program (GSMP), especially in Palembang City. This study concludes that millennial participation in the South Sumatra Independent Food Movement is relatively high and is influenced by factors such as interest, knowledge, and community involvement. Thus, further efforts are needed to increase interest, knowledge, and community involvement in this program to achieve the goals of the South Sumatra Independent Food Movement.
Pentad Analysis of Presidential Elections 2024 on Social Media Moekahar, Fatmawati; Basista, Ronny; Syafhendry, Syafhendry; Taufiq, Ivan
MEDIASI Jurnal Kajian dan Terapan Media, Bahasa, Komunikasi Vol 5 No 1 (2024): January
Publisher : P3M Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/mediasi.v5i1.912

Abstract

This article aims to analyze Ganjar Pranowo's posts on social media. Ganjar Pranowo is one of the presidential candidates who has great potential in the 2024 presidential election because he is one of the candidates from the winning party (incumbent) in the previous election. As a presidential candidate, Ganjar realizes the importance of social media in socializing himself and building a positive image as a presidential candidate. One social media platform that is well managed is Instagram. On his Instagram account, namely @ganjar_pranowo, Ganjar posts all his activities as part of political communication in an effort to attract the attention of the Indonesian people ahead of the election. The research method used is a qualitative method with pentad analysis consisting of 5 elements: act, scene, agent, agency and purpose). The research results found that Ganjar plays as the main actor and rhetorical communicator (act); applies election and social media (scene); roles as a political actor with a humanist and simple figure (agent); nationalist-religious (agency); and he attracts public attention, public sympathy and winning elections (purpose).
POJOK LITERASI UNTUK REMAJA MASJID DI DESA BATU BELAH, KAMPAR RIAU Moekahar, Fatmawati; Basista, Ronny
Abdi Masya Vol 6 No 1
Publisher : Pusat Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52561/abdimasya.v6i1.369

Abstract

Mitra Pengabdian ini adalah komunitas remaja masjid di desa Batu Belah, Kampar Riau. Karakteristik penduduk di desa ini relatif homogen. Meskipun penduduk desa cukup homogen, namun tingkat permasalahan yang dihadapi tergolong heterogen, terutama permasalahan remaja. Tingkat kriminalitas cukup tinggi. Jenis kriminalitas yang sering terjadi diantaranya: kenakalan remaja, penyalahgunaan obat-obat terlarang, pencurian, dan menurunnya motivasi sekolah bagi remaja. Selain itu fenomena yang cukup meresahkan masyarakat saat ini adalah kecanduan gadget di kalangan remaja. Permasalahan prioritas dalam kegiatan pengabdian ini adalah menyelesaikan permasalahan masyarakat non produktif di bidang peningkatan ketentraman masyarakat dan membantu fasilitas layanan sosial. Solusi permasalahan adalah menciptakan Literacy Corner. Literacy Corner adalah pojok baca yang dapat meningkatkan pengetahuan dan keterampilan literasi remaja masjid. Tujuan program ini adalah agar dapat menciptakan kondisi Desa Batu Belah sebagai Desa yang memiliki Literasi yang baik Berbasis pada Kebutuhan dan Pemberdayaan remaja masjid, sehingga tercipta remaja yang memiliki literasi yang baik. Tiga program Literacy Corner yaitu: (1) mendirikan pojok baca di desa, (2) pemilihan duta baca di desa, dan (3) Seminar Literasi Media Digital. Ketiga program tersebut sebagai salah satu solusi dalam meminimalisir permasalahan yang dihadapi oleh penduduk desa Batu Belah, Kampar Riau
Challenges in Reforming Election Law in Indonesia Basista, Ronny; Hidayat, Anto
JOELS: Journal of Election and Leadership Vol. 6 No. 2 (2025): JOELS: Journal of Election and Leadership
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/r83f9z74

Abstract

This article explores the evolution of Indonesia's electoral system reforms since the restoration of democracy in 1998 and examines how these reforms have influenced Indonesian democracy through successive elections. To this end, the paper addresses two key inquiries: first, it identifies the primary stakeholders crucial for initiating and conducting the reform process; second, it outlines the objectives of these stakeholders in pursuing electoral reform. The findings suggest that the motivations of political elites are largely driven by a need to preserve and protect their own interests. This article aims to contribute to the discourse on electoral reform in Indonesia and its implications for the future trajectory of Indonesian democracy.
Pojok Literasi untuk Remaja Masjid di Desa Batu Belah, Kampar Riau: Literacy Corner for the Mosque Youth Community in Batu Belah Village, Kampar, Riau Basista, Ronny; Moekahar, Fatmawati
PengabdianMu: Jurnal Ilmiah Pengabdian kepada Masyarakat Vol. 9 No. 8 (2024): PengabdianMu: Jurnal Ilmiah Pengabdian kepada Masyarakat
Publisher : Institute for Research and Community Services Universitas Muhammadiyah Palangkaraya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33084/pengabdianmu.v9i8.7119

Abstract

The partner of this Service was a mosque youth community in Batu Belah Village, Kampar, Riau. While the characteristics of the population in this village are relatively homogeneous, their problems are instead heterogeneous, especially those faced by its teenagers. The crime rate has been moderately high, with types of juvenile delinquency, drug abuse, theft, and decreased school motivation. Like elsewhere, the teenagers of this village are also suffering from gadget addiction. To this end, this Service aimed to help solve those problems by aligning the community's peace and upgrading social facilities. Establishing the Literacy Corner was one of the solutions by which the teenagers will gain literacy skills and improve their knowledge. The three Literacy Corner programs are: (1) establishing a reading corner, (2) selecting Reading Ambassadors from the teenagers, and (3) conducting a seminar on Digital Media Literacy. The ultimate goal of this Service was to build the habit of good literacy among Batu Belah Village teenagers, enhance the youth community's empowerment and generally minimise the problems weighed by the residents of Batu Belah Village, Kampar Riau.
Inovasi Ayam Puyung Kemasan Vacum sebagai Strategi Gastrodiplomasi di Pawon Sasak Mataram Windi Baskoro Prihandoyo; Yunanda Dewi Natalia; Nining Suryani; Ronny Basista
Bima Abdi: Jurnal Pengabdian Masyarakat Vol. 6 No. 2 (2026): Bima Abdi: Jurnal Pengabdian Masyarakat
Publisher : Yayasan Pendidikan Bima Berilmu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53299/ba-jpm.v6i2.4523

Abstract

Kegiatan pengabdian kepada masyarakat ini bertujuan untuk meningkatkan nilai tambah kuliner khas Lombok melalui inovasi ayam puyung kemasan vakum sebagai strategi gastrodiplomasi di Pawon Sasak Mataram. Kegiatan ini dilaksanakan dengan metode penyuluhan, pelatihan, praktik langsung, dan pendampingan kepada mitra usaha kuliner. Materi yang diberikan meliputi teknik pengolahan ayam puyung, penggunaan mesin vacuum sealer, branding produk, pemasaran digital, serta pemanfaatan kuliner sebagai media promosi budaya daerah. Hasil kegiatan menunjukkan bahwa mitra mampu memproduksi ayam puyung kemasan vakum yang lebih higienis, menarik, dan memiliki daya simpan lebih lama dibandingkan produk konvensional. Selain itu, peserta juga memperoleh pemahaman mengenai strategi pemasaran melalui media sosial dan marketplace untuk memperluas jangkauan pasar. Inovasi ini tidak hanya meningkatkan kualitas dan daya saing produk, tetapi juga memperkuat upaya promosi identitas budaya Lombok melalui kuliner lokal. Dengan demikian, ayam puyung kemasan vakum berpotensi dijadikan oleh-oleh khas sekaligus media gastrodiplomasi yang mendukung pengembangan pariwisata dan ekonomi kreatif daerah.
PEMBELAJARAN ARITMATIKA SOSIAL SEKOLAH DASAR MELALUI PENDEKATAN ETNOMATEMATIKA DENGAN PEMANFAATAN GIM EDUKASI BERBASIS VIRTUAL REALITY Khaerul Anam; Gunawan Wiradharma; Mario Aditya Prasetyo; Ronny Basista
EDUTECH : Jurnal Inovasi Pendidikan Berbantuan Teknologi Vol. 6 No. 3 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/edutech.v6i3.12204

Abstract

ABSTRACT The low level of student engagement in learning social arithmetic and the limited integration of local culture into mathematics instruction highlight the need for more interactive and meaningful learning media. This study aimed to develop and evaluate the feasibility of SIVIRA (Social Arithmetic Virtual Reality), a Virtual Reality (VR)-based educational game that integrates an ethnomathematics approach into elementary school social arithmetic learning. The media was designed by incorporating local culture from the Riau Islands, particularly the context of Luti Gendang, to provide an immersive, contextual, and enjoyable learning experience. This study employed a Research and Development (R&D) method using the ADDIE model, consisting of analysis, design, development, implementation, and evaluation stages. The participants included 30 fifth-grade elementary school students and three mathematics teachers. Data were collected through questionnaires and analyzed using descriptive quantitative techniques. The results indicated that the aspects of usability, material quality, user satisfaction, and learning benefits were rated in the very good category by students. Teachers also assessed the content feasibility, pedagogical effectiveness, and integration of ethnomathematical content as very good. These findings demonstrate that SIVIRA is a feasible learning medium for teaching social arithmetic and has the potential to enhance conceptual understanding, student engagement, and appreciation of local culture through the innovative use of VR technology ABSTRAK Rendahnya keterlibatan siswa dalam pembelajaran aritmatika sosial serta kurang optimalnya pemanfaatan budaya lokal sebagai konteks pembelajaran mendorong perlunya pengembangan media yang lebih interaktif dan bermakna. Penelitian ini bertujuan mengembangkan dan menguji kelayakan media pembelajaran SIVIRA (Social Arithmetic Virtual Reality), yaitu gim edukasi berbasis Virtual Reality (VR) yang mengintegrasikan pendekatan etnomatematika dalam pembelajaran aritmatika sosial di sekolah dasar. Media ini dikembangkan dengan memanfaatkan budaya lokal Kepulauan Riau, khususnya konteks Luti Gendang, untuk menghadirkan pengalaman belajar yang imersif, kontekstual, dan menyenangkan. Penelitian menggunakan metode Research and Development (R&D) dengan model ADDIE yang meliputi analisis, desain, pengembangan, implementasi, dan evaluasi. Subjek penelitian terdiri atas 30 siswa kelas V sekolah dasar dan tiga guru matematika. Data dikumpulkan menggunakan angket dan dianalisis secara deskriptif kuantitatif. Hasil penelitian menunjukkan bahwa aspek kemudahan penggunaan, kualitas materi, kepuasan pengguna, dan kebermanfaatan pembelajaran memperoleh kategori sangat baik berdasarkan penilaian siswa. Penilaian guru terhadap kelayakan isi, efektivitas pedagogis, serta integrasi konten etnomatematika juga menunjukkan kategori sangat baik. Temuan ini menunjukkan bahwa SIVIRA layak digunakan sebagai media pembelajaran aritmatika sosial serta berpotensi meningkatkan pemahaman konsep, keterlibatan belajar, dan apresiasi siswa terhadap budaya lokal melalui pemanfaatan teknologi VR yang inovatif.
INTEGRASI LEAP MOTION DAN PENDEKATAN ETNOMATEMATIKA DALAM MEDIA PEMBELAJARAN MATERI PECAHAN UNTUK SISWA SEKOLAH DASAR Khaerul Anam; Azizah Mujahidah Annisa; Ronny Basista; Gunawan Wiradharma; Mario Aditya Prasetyo
ELEMENTARY: Jurnal Inovasi Pendidikan Dasar Vol. 6 No. 4 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/elementary.v6i4.14764

Abstract

ABSTRACT Fraction learning in elementary schools remains challenging because the topic is often taught procedurally and is inherently abstract, causing students to experience difficulties in understanding fractions as parts of a whole, comparing fraction values, and connecting fractions to real-life situations. This study aims to develop an initial prototype of SAFIR (Surabi Fraction Adventure), a Leap Motion-based learning media that integrates ethnomathematics and Realistic Mathematics Education (RME) approaches for teaching fractions to elementary school students. This study employed a Research and Development (R&D) method using the ADDIE model and focused on the design and development stages. The design stage involved developing the learning sequence, storyboard, game flow, interface, learning materials, and Leap Motion-based gestural interactions. The development stage included prototype development, creation of visual assets featuring traditional surabi cakes, integration of the gesture system, and validation by media, language, and subject-matter experts. The data were analyzed using descriptive quantitative analysis based on the feasibility assessment results. The validation results showed that SAFIR achieved feasibility scores of 85.3% from the media expert, 82.4% from the language expert, and 87.1% from the subject-matter expert, resulting in an overall feasibility score of 84.9%, categorized as highly feasible. Therefore, SAFIR is considered a highly feasible initial prototype for fraction learning media that is interactive, contextual, and grounded in local culture. Further research is needed to examine the practicality and effectiveness of the media in actual classroom learning. ABSTRAK Pembelajaran pecahan di sekolah dasar masih menghadapi berbagai kendala karena materi cenderung diajarkan secara prosedural dan bersifat abstrak, sehingga siswa mengalami kesulitan dalam memahami pecahan sebagai bagian dari keseluruhan, membandingkan nilai pecahan, serta mengaitkannya dengan situasi kehidupan sehari-hari. Penelitian ini bertujuan mengembangkan prototipe awal media pembelajaran SAFIR (Surabi Fraction Adventure) berbasis teknologi Leap Motion dengan mengintegrasikan pendekatan etnomatematika dan Realistic Mathematics Education (RME) pada materi pecahan untuk siswa sekolah dasar. Penelitian menggunakan metode Research and Development (R&D) dengan model ADDIE dan difokuskan pada tahap design dan development. Tahap design meliputi perancangan alur pembelajaran, storyboard, game flow, antarmuka, materi, serta interaksi gestural berbasis Leap Motion. Tahap development meliputi pengembangan prototipe, pembuatan aset visual kue serabi, integrasi sistem gesture, dan validasi oleh ahli media, bahasa, dan materi. Data dianalisis secara deskriptif kuantitatif berdasarkan hasil penilaian kelayakan. Hasil validasi menunjukkan bahwa media SAFIR memperoleh persentase kelayakan sebesar 85,3% dari ahli media, 82,4% dari ahli bahasa, dan 87,1% dari ahli materi, dengan rata-rata keseluruhan sebesar 84,9% yang termasuk kategori sangat layak. Dengan demikian, SAFIR dinilai sangat layak sebagai prototipe awal media pembelajaran pecahan yang interaktif, kontekstual, dan berbasis budaya lokal. Pengujian lebih lanjut diperlukan untuk mengetahui kepraktisan dan efektivitas media dalam pembelajaran di kelas.
Pemberdayaan ibu rumah tangga melalui pelatihan produk turunan sabun laundry di Desa Bajur, Lombok Barat Windi Baskoro Prihandoyo; Nining Suryani; Hulaifi Hulaifi; Ronny Basista
SELAPARANG: Jurnal Pengabdian Masyarakat Berkemajuan Vol 10, No 4 (2026): August (In Progress)
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jpmb.v10i4.41353

Abstract

Abstrak Tujuan kegiatan Pengabdian kepada Masyarakat (PkM) ini adalah untuk meningkatkan pengetahuan dan keterampilan ibu rumah tangga dalam memproduksi parfum laundry dan sabun cuci piring sebagai bentuk diversifikasi usaha komunitas yang telah terbentuk sebelumnya. Kegiatan dilaksanakan di Perumahan Lingkar Manunggal, Desa Bajur, Kabupaten Lombok Barat dengan melibatkan 30 peserta. Metode yang digunakan meliputi penyuluhan, demonstrasi, praktik langsung, serta pendampingan melalui pendekatan partisipatif. Hasil kegiatan menunjukkan bahwa peserta mengikuti pelatihan dengan antusias, ditandai oleh tingginya partisipasi dalam diskusi dan praktik. Seluruh peserta mampu menghasilkan sekitar 3 liter parfum laundry dan 12 liter sabun cuci piring, serta memahami tahapan produksi secara mandiri. Pendampingan selama praktik turut meningkatkan kepercayaan diri peserta untuk mengaplikasikan keterampilan tersebut di rumah maupun mengembangkannya sebagai usaha skala rumah tangga. Pelatihan ini terbukti efektif dalam meningkatkan kapasitas masyarakat, memperkuat diversifikasi produk, serta membuka peluang peningkatan pendapatan keluarga melalui pengembangan usaha berbasis potensi lokal. Kata kunci: pemberdayaan masyarakat; diversifikasi produk; parfum laundry; sabun cuci piring; pelatihan keterampilan. Abstract This community service activity aims to improve the knowledge and skills of housewives in producing laundry perfume and dish soap as a form of diversification of previously established community businesses. The activity was held at the Lingkar Manunggal Housing Complex, Bajur Village, West Lombok Regency, involving 30 participants. The methods used included counseling, reflection, direct practice, and mentoring through a participatory approach. The results of the activity showed that participants participated in the training enthusiastically, marked by high participation in discussions and practices. All participants were able to produce approximately 3 liters of laundry perfume and 12 liters of dish soap and understood the production stages independently. Mentoring during the practice also increased participants' confidence to apply these skills at home or develop them as a household-scale business. This training has proven effective in increasing community capacity, strengthening product diversification, and opening up opportunities to increase family income through the development of businesses based on local potential. Keywords: community empowerment; product diversification; laundry perfume; dishwashing soap; skills training.
Penguatan kapasitas UMKM kerajinan tas ketak melalui pelatihan produksi, manajemen usaha, dan pemasaran digital Nining Suryani; Windi Baskoro Prihandoyo; Ronny Basista; Titin Mulyani; Imbuk Risnawati
SELAPARANG: Jurnal Pengabdian Masyarakat Berkemajuan Vol 10, No 4 (2026): August (In Progress)
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jpmb.v10i4.41293

Abstract

AbstrakDusun Jeruah, Desa Montong Beter, Kabupaten Lombok Timur merupakan sentra kerajinan tas ketak yang memiliki potensi ekonomi tinggi. Namun, pelaku UMKM masih menghadapi berbagai kendala, antara lain keterbatasan keterampilan produksi masyarakat lokal, belum adanya standarisasi harga, serta pemasaran yang masih dilakukan secara konvensional. Kegiatan Pengabdian kepada Masyarakat (PkM) ini bertujuan memperkuat kapasitas pelaku UMKM melalui pelatihan produksi, manajemen usaha, dan pemasaran digital sehingga mampu meningkatkan kualitas produk, pengelolaan usaha, serta jangkauan pemasaran. Metode yang digunakan adalah pendampingan partisipatif melalui tahapan pemetaan masalah, pelatihan teknis produksi dengan pendekatan learning by doing, pelatihan manajemen usaha yang meliputi perhitungan harga pokok produksi (HPP) dan penentuan harga jual, pelatihan fotografi produk, pemasaran digital melalui Instagram, TikTok Shop, dan Shopee, serta penyusunan katalog produk sebagai acuan standar harga. Hasil kegiatan menunjukkan bahwa peserta yang sebelumnya hanya terlibat pada sebagian proses produksi telah mampu memproduksi tas ketak secara mandiri dari tahap persiapan bahan hingga finishing. Selain itu, peserta mampu menghitung HPP dan menetapkan harga jual secara lebih konsisten, serta mulai memanfaatkan media digital sebagai sarana promosi sehingga jangkauan pemasaran semakin luas dan mulai memperoleh pesanan secara daring. Kegiatan ini berkontribusi terhadap peningkatan kapasitas pelaku UMKM, penguatan kemandirian usaha, serta pengembangan ekonomi lokal berbasis potensi kerajinan tas ketak di Dusun Jeruah, Lombok Timur. Kata kunci: UMKM; tas ketak; pelatihan produksi; manajemen usaha; pemasaran digital. AbstractJeruah Hamlet, Montong Beter Village, East Lombok Regency, is a center for ketak bag handicrafts with considerable economic potential. However, local micro, small, and medium enterprises (MSMEs) continue to face several challenges, including limited production skills among local communities, the absence of standardized product pricing, and reliance on conventional marketing practices. This Community Service Program aimed to strengthen the capacity of ketak bag MSMEs through production training, business management, and digital marketing to improve product quality, business management, and market reach. The program employed a participatory mentoring approach consisting of problem identification, technical production training using the learning by doing method, business management training covering cost of goods sold (COGS) calculation and pricing strategies, product photography training, digital marketing through Instagram, TikTok Shop, and Shopee, and the development of a product catalog as a pricing reference. The results showed that participants who had previously been involved only in the final stages of production were able to independently produce ketak bags from raw material preparation to the finishing process. In addition, participants improved their ability to calculate production costs, establish more consistent selling prices, and utilize digital platforms for product promotion, resulting in broader market exposure and the emergence of online sales. The program contributed to strengthening MSME capacity, enhancing business independence, and promoting local economic development based on the ketak bag handicraft industry in Jeruah Hamlet, East Lombok. Keywords: MSMEs; ketak bags; production training; business management; digital marketing.