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Pengembangan Desain Aplikasi Daily Report dengan Pendekatan User Centered Design Tresnawati, Dewi; Fitriani, Leni; Kamal, Muhammad Abyan; Setiawan, Asep Trisna
Jurnal Algoritma Vol 21 No 1 (2024): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33364/algoritma/v.21-1.1525

Abstract

Independent learning is an activity carried out by students with the aim that students can explore the material provided by the lecturer. Therefore, the Daily Report application is here to help students report independent learning activities carried out by students. Problems arise when students find it difficult to use the Daily Report application due to several things such as inappropriate button placement, input form design that is too rigid and using inappropriate fonts and icons. The aim of this research is to develop the Daily Report application design by applying the user-centered design methodology. The user-centered design methodology is an application design development methodology that focuses on user needs. This research resulted in the development of the Daily Report application design with test results using the usability scale system obtaining an average usability score of 73 with a scale grade of C and an adjective rating of Good, which proves that the development of the application design makes it easier for students to use the Daily Report application.
Pengembangan Desain Aplikasi Daily Report dengan Pendekatan User Centered Design Tresnawati, Dewi; Fitriani, Leni; Kamal, Muhammad Abyan; Setiawan, Asep Trisna
Jurnal Algoritma Vol 21 No 1 (2024): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33364/algoritma/v.21-1.1525

Abstract

Independent learning is an activity carried out by students with the aim that students can explore the material provided by the lecturer. Therefore, the Daily Report application is here to help students report independent learning activities carried out by students. Problems arise when students find it difficult to use the Daily Report application due to several things such as inappropriate button placement, input form design that is too rigid and using inappropriate fonts and icons. The aim of this research is to develop the Daily Report application design by applying the user-centered design methodology. The user-centered design methodology is an application design development methodology that focuses on user needs. This research resulted in the development of the Daily Report application design with test results using the usability scale system obtaining an average usability score of 73 with a scale grade of C and an adjective rating of Good, which proves that the development of the application design makes it easier for students to use the Daily Report application.
Augmented Reality Menggunakan Marker Based Tracking Untuk Informasi Sejarah Kain Tapis Lampung Setiawan, Asep Trisna; Dika Hastanto; Dian Resha Agustina; Adi Permana; Dewi Tresnawati, Dewi Tresnawati
Jurnal Algoritma Vol 22 No 1 (2025): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33364/algoritma/v.22-1.2261

Abstract

Lampung Tapis fabric is one of Indonesia's cultural heritages that possesses its own unique charm and beauty. This fabric originates from Lampung, a province on the island of Sumatra, Indonesia. Lampung Tapis fabric features distinctive patterns, motifs, and production techniques, and is believed to hold significant historical and symbolic value for the Lampung community. In the era of rapidly advancing digital technology, Augmented Reality (AR) has emerged as an innovative tool for preserving, promoting, and safeguarding cultural heritage. AR is a technology that blends the real world with virtual or additional elements through the use of electronic devices such as smartphones or tablets, enabling users to interactively experience digital content within a real-world physical context. One of the main issues is the lack of a complete history of the Lampung Tapis Fabric exhibited at the Ruwa Jurai Museum in Lampung, which poses a challenge as it results in insufficient historical information to understand the origins, development, and value contained within this cultural heritage. As a result, there is a risk of losing valuable information about local cultural heritage. This research has successfully developed an Augmented Reality application that provides information about the Lampung Tapis Cloth, thereby reducing the potential loss of cultural heritage information in Lampung.
Pemanfaatan Smart Digital Catalog untuk Optimalisasi Promosi Produk pada UMKM Carisco Variasi Dika Hastanto; Asep Trisna Setiawan; Taqwan Thamrin; Dian Resha Agustina; Wiwin Susanty
Jurnal Pengabdian Masyarakat Tapis Berseri (JPMTB) Vol. 5 No. 1 (2026): Jurnal Pengabdian Masyarakat Tapis Berseri (JPMTB) (Edition April)
Publisher : Pusat Studi Teknologi Informasi Fakultas Ilmu Komputer Universitas Bandar Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36448/jpmtb.v5i1.171

Abstract

Micro, Small, and Medium Enterprises (MSMEs) often face challenges in utilizing digital technology to support product promotion activities. Carisco Variasi MSME still conducts promotions conventionally through direct communication or by sending product photos via messaging applications, causing product information to be unstructured and difficult for customers to access. This community service activity aims to implement a Smart Digital Catalog as a digital promotion medium for Carisco Variasi MSME. The implementation method includes needs analysis, system design, web-based system implementation, training, and evaluation through interviews. The results show that the digital catalog system is able to present product information in a structured manner and make it easier for customers to access product information, thereby supporting promotional activities.
Pendampingan Manajemen Produksi untuk Meningkatkan Produktivitas UMKM Keripik Pisang Celsy Lia di Bandar Lampung Fenty Ariani; Asep Trisna Setiawan; Maulidiana M; Robby Yuli Endra; Arnof dwi ferdiza
Jurnal Pengabdian Masyarakat Tapis Berseri (JPMTB) Vol. 5 No. 1 (2026): Jurnal Pengabdian Masyarakat Tapis Berseri (JPMTB) (Edition April)
Publisher : Pusat Studi Teknologi Informasi Fakultas Ilmu Komputer Universitas Bandar Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36448/jpmtb.v5i1.182

Abstract

Micro, Small, and Medium Enterprises (MSMEs) play a vital role in supporting economic growth, yet they still face numerous challenges in managing their production processes. Celsy Lia Banana Chips MSME in Bandar Lampung is a processed food business with growth potential, yet it still faces several challenges, including the use of primitive production equipment, resulting in limited production capacity, suboptimal production management, and manual work processes. This community service activity aims to increase business productivity through production management assistance for partner MSMEs. The implementation method includes field observation, problem identification, production process management assistance, education related to work efficiency, and assistance in organizing a more effective production flow. The activity results show an increase in partners' understanding of the importance of structured production management, increased production process effectiveness, and a gradual increase in business production capacity. Direct assistance also helps partners identify production obstacles and determine solutions appropriate to business conditions. With this activity, MSMEs are expected to be able to increase business productivity and develop more efficient and sustainable production processes
Scalable Microservices Architecture for Face Recognition-Based Employee Attendance Systems Ridwan Setiawan; Wawan Hermawan; Asep Trisna Setiawan
Journal of Electrical, Electronic, Information, and Communication Technology Vol 7, No 2 (2025): JOURNAL OF ELECTRICAL, ELECTRONIC, INFORMATION, AND COMMUNICATION TECHNOLOGY
Publisher : Universitas Sebelas Maret (UNS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jeeict.7.2.108430

Abstract

We present a face-recognition-based employee attendance system built on a microservices architecture and integrated with the external Worker AI (LSKK) inference API. The design separates camera I/O, verification, persistence, and presentation into independently deployable services, enabling targeted scaling and resilient operation through asynchronous queues. The system was developed using Rapid Application Development (RAD) and evaluated via black-box testing that covered authentication, camera and AI data views, filtering and pagination, reporting, and employee CRUD. The results show conformance to specifications: the interface renders the expected outputs, and the cooldown policy effectively prevents duplicate entries, while the separation of history (raw) and history_ai (verified) supports traceability and clean reporting. These findings indicate that combining microservices with API-based face recognition offers a practical and maintainable alternative to RFID-based workflows with fewer operational frictions. Limitations include the use of an external inference API (model configuration and thresholds are outside our control) and testing within a single organizational setting. Future work will focus on operational measurements of the deployed pipeline, particularly end-to-end latency under load spikes and queue formation, as well as monitoring misread/error rates to inform model improvements.
Face Recognition dengan YOLO 8 dan Convolutional Neural Network (CNN) Asep Trisna Setiawan; Ary Setijadi Prihatmanto; Erlangga Erlangga; Fenty Ariani; Adi Permana
EXPERT: Jurnal Manajemen Sistem Informasi dan Teknologi Vol 15, No 2 (2025): December
Publisher : Universitas Bandar Lampung (UBL)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36448/expert.v15i2.4658

Abstract

Pengenalan wajah merupakan teknologi penting dalam biometric authentication untuk sistem keamanan dan identifikasi otomatis, namun metode tradisional masih terkendala oleh variasi pose dan pencahayaan. Penelitian ini bertujuan untuk mengembangkan dan mengintegrasikan arsitektur YOLOv8 sebagai face detector dan Convolutional Neural Network (CNN) sebagai face recognizer ke dalam satu pipeline end-to-end yang efisien. Metodologi yang digunakan melibatkan penggunaan YOLOv8 untuk deteksi dan lokalisasi wajah secara real-time, diikuti proses cropping serta alignment, dan diakhiri dengan klasifikasi identitas menggunakan model CNN berbasis transfer learning. Dataset yang digunakan mencakup 38 individu dengan total 380 citra yang dilatih menggunakan GPU NVIDIA GTX 1070. Hasil penelitian menunjukkan bahwa YOLOv8 mencapai performa sangat baik dengan nilai mean Average Precision (mAP@0.5) sebesar 0,972 dan waktu inferensi hanya 12,5 ms per frame. Sementara itu, model CNN berhasil mencapai akurasi pengujian sebesar 93,8% dengan F1-Score 0,93. Meskipun sistem mengalami penurunan performa pada kondisi pencahayaan rendah (low light) dan oklusi, integrasi kedua model ini terbukti tangguh dan layak diimplementasikan untuk aplikasi praktis seperti kontrol akses dan sistem kehadiran otomatis secara real-time. Pengembangan lanjutan disarankan untuk meningkatkan ketahanan model terhadap pose ekstrem dan hambatan visual yang berat.
Implementasi Metode Websocket Pada Aplikasi Donor Darah Real Time Gps Tracking Untuk Mengetahui Keberadaan Calon Pendonor Darah Agustina Sri Astuti; Taqwan Thamrin; Wiwin Susanty; Asep Trisna Setiawan; Tia Tanjung
EXPERT: Jurnal Manajemen Sistem Informasi dan Teknologi Vol 15, No 2 (2025): December
Publisher : Universitas Bandar Lampung (UBL)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36448/expert.v15i2.4438

Abstract

Darah merupakan cairan tubuh yang sangat vital bagi kehidupan manusia, yang bersirkulasi dalam jantung dan pembuluh darah. Pendarahan yang hebat, baik karena kecelakaan atau saat setelah melakukan operasi sangat memerlukan tindakan transfusi darah. Hal yang sangat penting pada saat memenuhi kebutuhan darah adalah mengetahui stok darah yang ada pada instansi penyedia darah atau rumah sakit. Tanpa di sadari, keberadaan penyebaran darah disekeliling terkadang justru luput dari pasien ketika pasien sedang membutuhkan transfusi darah. Websocket yang didukung dengan fitur yang terpasang pada perangkat mobile berupa Global Positioning System (GPS) merupakan sistem informasi berbasis komputer yang dapat menyimpan, mengelola dan menganalisis serta memanggil data informasi yang bereferensi geografis. Dengan memanfaatkan fitur tersebut maka kita dapat mengumpulkan data digital para calon pendonor darah dengan memberikan layanan pendaftaran diri melalui mobile aplikasi android, serta menerapkan websocket pada aplikasi dan menampilkannya didalam bentuk geolokasi dengan posisi realtime keberadaan pendonor, dari sana pengguna dapat mengetahui informasi penyebaran darah dan mengaksesnya dengan cepat ketika sedang dalam kondisi membutuhkan. Dalam hal ini, websocket dapat menjadi salah satu solusi mendapatkan data penyebaran darah realtime berdasarkan teknologi GPS (Global Positioning System) yang terpasang pada perangkat smartphone. Dari penelitian yang telah dilakukan menghasilkan sebuah aplikasi donor darah real time gps tracking dengan nama aplikasi Hemocare.