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PENGARUH MEDIA POWERPOINT TERHADAP HASIL BELAJAR MATEMATIKA SISWA KELAS IV SD NEGERI 3 JAMBANGAN KECAMATAN GEYER TAHUN PELAJARAN 2025/2026 Fiya Fitri Srirahayu; Elinda Rizkasari; Dite Hastini
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 2, Juni 2026 Release
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.12467

Abstract

This study aims to determine the effect of using PowerPoint as a learning media on the mathematics learning outcomes of fourth-grade students at SD Negeri 3 Jambangan. The background of this study is the low mathematics achievement caused by conventional teaching methods and the lack of varied learning media. This research employed a quantitative approach with a pre-experimental design using a one-group pretest-posttest model. The subjects of this study were fourth-grade students. Data were collected using achievement tests administered before and after the treatment. The results showed an improvement in students’ learning outcomes after the implementation of PowerPoint media. The average posttest score was higher than the pretest score. This indicates that the use of PowerPoint has a positive effect on students’ mathematics learning outcomes. PowerPoint helps present learning materials in a more engaging, concrete, and understandable way, thereby increasing students’ interest and motivation. In conclusion, the use of PowerPoint as a learning media significantly improves the mathematics learning outcomes of fourth-grade students at SD Negeri 3 Jambangan. Therefore, teachers are encouraged to utilize technology-based learning media to enhance the effectiveness of the teaching and learning process.
Penggunaan Model Role Playing dalam Pembelajaran PPKn di Sekolah Dasar Hasna Nur Fa’izah; Anita Trisiana; Dite Hastini
Cokroaminoto Journal of Primary Education Vol. 9 No. 3 (2026): Juli - September 2026
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/cjpe.9.3.2026.9238

Abstract

Pembelajaran Pendidikan Pancasila dan Kewarganegaraan (PPKn) di sekolah dasar memerlukan model pembelajaran yang mampu melibatkan siswa secara aktif sehingga memberikan pengalaman belajar yang bermakna. Penelitian ini bertujuan untuk mendeskripsikan penggunaan model Role Playing dalam pembelajaran PPKn, respons siswa terhadap penerapannya, serta dampak dan kendala yang muncul selama proses pembelajaran. Penelitian ini menggunakan pendekatan deskriptif kualitatif yang dilaksanakan pada Tahun Pelajaran 2025/2026 di kelas III SD Negeri Cengklik Surakarta dengan subjek penelitian kepala sekolah, guru kelas III, dan siswa. Data dikumpulkan melalui observasi, wawancara, dan dokumentasi, kemudian dianalisis menggunakan model analisis interaktif dengan uji keabsahan data melalui triangulasi sumber dan triangulasi teknik. Hasil penelitian menunjukkan bahwa penggunaan model Role Playing memperoleh respons positif dari siswa, meningkatkan keterlibatan siswa dalam pembelajaran, serta memberikan pengalaman belajar yang lebih bermakna. Penerapan model ini juga menghadapi beberapa kendala, antara lain keterbatasan waktu, persiapan skenario pembelajaran, dan perbedaan karakter siswa. Berdasarkan temuan tersebut, penggunaan model Role Playing mendukung terciptanya pembelajaran PPKn yang lebih aktif, menarik, dan berpusat pada siswa. Hasil penelitian ini dapat menjadi referensi bagi guru sekolah dasar dalam memilih model pembelajaran yang mendorong keterlibatan aktif siswa pada pembelajaran PPKn.
PjBL with Smart Board Media to Support Elementary Students’ Learning Outcomes in Natural and Social Sciences: A Case Study at SDN 01 Gumeng Karanganyar Rahma Liya Putri; Anggit Grahito Wicaksono; Dite Hastini
Madako Elementary School Vol. 5 No. 2 (2026): Publishing in Press
Publisher : Program Studi PGSD Universitas Madako Tolitoli

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56630/mes.v5i2.410

Abstract

Limited student engagement and uneven conceptual understanding in elementary Natural and Social Sciences learning remain persistent challenges, particularly when instruction relies on conventional methods with minimal technological integration. This study aimed to examine the implementation of Project-Based Learning (PjBL) supported by Smart Board technology in enhancing student engagement and conceptual understanding among fifth-grade learners at SDN 01 Gumeng, Karanganyar. This study uses a descriptive qualitative design with a   naturalistic case study design, with data collection through classroom observation, interviews, and documentation, and validated through triangulation techniques. The findings indicate that the PjBL model was implemented systematically across its six stages, resulting in observable improvements in student participation, collaboration, and conceptual clarity. Interactive Smart Board features facilitated visual engagement and supported active learning, with most students demonstrating increased involvement during project activities. However, constraints such as limited instructional time, insufficient technological infrastructure, and diverse student ability levels affected the consistency of implementation. This study implies that integrating PjBL with interactive technology can strengthen student-centered learning practices and offers practical insights for improving instructional design in primary education contexts.