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Pengembangan Media Pembelajaran Monopoli Berbasis STEAM pada Mata Pelajaran IPAS untuk Melatih Kemampuan Problem Solving Peserta Didik Kelas V di SDN 1 Darmaji Naola Salsabila; Hasnawati; Ibrahim
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 2 (2026): May
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i2.1817

Abstract

This research aims to develop a STEAM-based Monopoly learning media in the science and social (IPAS) subject to train the problem-solving skills of fifth-grade students at SDN 1 Darmaji, ensuring the media is valid, practical, and effective. The method used is Research and Development (R&D) with a model consisting of Analysis, Design, Development, Implementation, and Evaluation (ADDIE). The research subjects consist of 1 teacher and 20 fifth-grade students, while the research object was the STEAM-based Monopoly learning media. Data collection instruments include observation sheets, interview guidelines, a preliminary study questionnaire, an expert validation questionnaire, a practicality questionnaire, and tests. The data collected through observation, interviews, questionnaires, and tests. Afterward, it was analyzed by qualitative and quantitative descriptively. The research results showed that the media’s validity level achieved a percentage of 81.73% from subject matter experts, included into the “highly valid” category, and 92% from media experts, also included into the “highly valid” category. The practicality level, based on teachers’ responses, was 85% in the “highly practical” category, and based on students’ responses, was 93% in the “highly practical” category. The effectiveness level indicates an N-gain score of 0.62, classified as moderate, which means the media is quite effective in developing students’ problem-solving skills. The STEAM-based Monopoly learning media has proven to be highly valid, very practical, and sufficiently effective being used in learning process of IPAS subject for fifth-grade students at SDN 1 Darmaji.
Pengembangan Media Pembelajaran Flashcard Augmented Reality Berbasis Aplikasi Assemblr Edu untuk Meningkatkan Kemampuan Berpikir Kritis Siswa Kelas VI di SDN 6 Sila Nur Bunaya; Abdul Kadir Jaelani; Ibrahim
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 2 (2026): May
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i2.1826

Abstract

The low critical thinking ability of students is a significant problem in science learning in elementary schools, especially because learning is still dominated by conventional methods and the use of less interactive media. This condition results in a lack of active student involvement in understanding concepts in depth. Therefore, media innovations are needed that are able to integrate concrete visualization and interactivity. This study developed an Augmented Reality Flashcard media based on the Assemblr Edu application that not only emphasizes the feasibility aspect, but also tests the effectiveness of its use in learning. This study aims to determine the validity, practicality, and effectiveness of the Augmented Reality Flashcard learning media based on the Assemblr Edu Application to improve the critical thinking skills of sixth grade students at SDN 6 Sila. This research method uses the ADDIE development method consisting of five stages including analysis, design, development, implementation, and evaluation. The validation results of material experts obtained a score of 92%, and media experts obtained a score of 94% in the very valid category. The results of the student response questionnaire were 92.61%, and the teacher response was 85.45% in the very practical category. The results of the students' pretest and posttest using the N-Gain calculation obtained an N-Gain value of 0.66, which is in the moderate category, indicating an increase in students' critical thinking skills. Thus, it can be concluded that the augmented reality flashcard learning media is very valid, very practical, and effective.
Pengaruh Model Project Based Learning berbasis STEM pada Pembelajaran IPAS terhadap Kemampuan Berpikir Kritis Siswa Kelas V di SDN 4 Mataram Windi Astiana; Khairun Nisa; Ibrahim
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 2 (2026): May
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i2.1847

Abstract

This study aims to determine whether there is an effect of the implementation of the STEM-based Project Based Learning (PEM) model in science learning about ecosystem balance material on students' critical thinking skills. This study uses a quantitative approach with a quasi-experimental pre-test post-test design model. Data collection techniques consist of observation and testing, namely using observation sheets for learning implementation, observations of the success of the terrarium project, and a critical thinking ability test consisting of 8 essay-type questions that have met the validity and reliability tests. The total sample is 60 students from SDN 4 and SDN 27 Mataram with a sampling technique using a purposive sampling technique. Data analysis techniques include prerequisite tests, namely normality and homogeneity tests, and hypothesis testing. Based on the results of the Shapiro Wilk normality test, the sig. value is <0.05, so the data is not normally distributed. In the Levene homogeneity test, the sig. value is 0.01 <0.05, so the data has a non-homogeneous variance. Therefore, the hypothesis testing uses a non-parametric test because it does not meet the assumptions of normality and homogeneity with Mann-Whitney U with the result of a Sig (2-tailed) value of 0.00 which is <0.05 so that it means Ho is rejected and Ha is accepted. It is concluded that there is an influence of the application of the STEM project-based learning model in science learning on the critical thinking skills of fifth-grade students of SDN 4 Mataram.
Pengembangan Learning Management System (LMS) Berorientasi Etnopedagogi untuk Meningkatkan Kemampuan Berpikir Kritis IPAS Siswa Sekolah Dasar di SDN 1 Bunkate Lara Kariani; Ida Ermiana; Ibrahim
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 2 (2026): May
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i2.1885

Abstract

Abstrac: Ethnopedagogy has significant potential to enhance students’ critical thinking skills through the integration of local cultural values into the learning process. Critical thinking is an essential skill that needs to be developed in elementary school students, particularly in understanding science concepts such as matter and its changes. This study aims to develop an ethnopedagogy-oriented LMS (Learning Management System) to improve students’ critical thinking skills on the topic of matter and its changes in fourth-grade elementary school. The problem addressed in this study is the low level of students’ critical thinking skills, influenced by conventional teaching practices, limited use of innovative learning media, and the lack of integration of local cultural values in science (IPAS) learning. This study employed a R&D (Research and Development) method using the Alessi and Trollip model, which consists of planning, design, and development stages. The subjects of this study were fourth-grade elementary school students. The instruments used included expert validation sheets, response questionnaires, and tests (pre-test and post-test).The results showed that the LMS was categorized as highly feasible based on expert validation, with scores of 90% from material experts and 94% from media experts, as well as positive responses from teachers (96,7%) and students (96%). The LMS was also proven effective in improving students’ critical thinking skills, as indicated by an N-Gain score of 0.74 in the high category. Therefore, the ethnopedagogy-oriented LMS is feasible and effective as a learning media for science (IPAS) in elementary school