Fadila, Sindi
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Penerarapan Media Pembelajaran Berbasis Genially untuk Meningkatkan Hasil Belajar Peserta Didik pada Mata Pelajaran IPAS di Kelas V SDN 101766 Bandar Setia Mariana, Mariana; Harahap, Yulia Sari; Yarshal, Dinda; Nurhafni, Nurhafni; Fadila, Sindi
Indo-MathEdu Intellectuals Journal Vol. 5 No. 6 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i6.2110

Abstract

This research is a class action research (PTK) aimed at improving the learning outcomes of class V students in science science subjects by using genially based media. The research was carried out in class V with a total of 21 students. The instrument used was in the form of a multiple-choice test with 10 questions. The research is carried out with the stages of planning, implementation, observation and reflection. The implementation of repairs is carried out in three stages, namely pre-cycle, cycle 1 and cycle 2. In the pre-cycle, student’s comprehension ability and motivation to learn were still very low, which had an impact on the low learning completeness of students as many as 5 students (23.8%), in the first cycle the learning completeness of students increased to 15 students (71.4%), in the second cycle students obtained learning completeness as many as 21 students (100%). It can be concluded that the application of genially-based media can improve the learning outcomes of students in the science subject class V of SDN 101766 Bandar Setia.
Meningkatkan Hasil Belajar Peserta Didik dengan Model Problem Based Learning (PBL) Menggunakan Kuis Interaktif Mata Pelajaran IPAS Kelas VI SD Negeri 101771 Tembung Fadila, Sindi; Fitriah, Fita; Nurhafni, Nurhafni; Mariana, Mariana
Indo-MathEdu Intellectuals Journal Vol. 5 No. 6 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i6.2378

Abstract

This research began with the learning conditions that occurred at SD Negeri 101771 Tembung which requires students to be responsible for their learning outcomes, with learning that is always monotonous to package books, new innovations are needed in carrying out creative learning with a problem-based learning model. This research aims to improve student learning outcomes through technology-based interactive quiz media, namely using a Wordwall application with a based learning model. This research was carried out in class VI A SD Negeri 101771 Tembung which was carried out in August 2024 with a research object of 32 students. The research was carried out with as many as 2 (two) cycles and 1 (one) cycle consisting of 1 (one) meeting. The results of the study concluded that learning with the problem-based learning method assisted by technology-based interactive quizzes has a positive impact on improving student learning outcomes, characterized by the completeness of student learning in the second cycle. This increase is due to students' interest in using interactive quiz media and raising their sense of competition in achieving maximum learning outcomes. The application of this quiz method can increase students' motivation and enthusiasm for learning which has an impact on improving student learning outcomes.
Pelatihan Tie Dye Tote Bag Bersama Ibu-ibu PKK Desa Limau Manis “Mewarnai Bahagia Meningkatkan Harga” Siregar, Annisa; Sirait, Eirene; Nasution, Gusni Sarah; Pohan, Nora Lince; Fazhari, Rindiani Akhna; Fadila, Sindi; Wijayanthi, Tresna; Zulfitri, Zulfitri
Jurnal Pendidikan Tambusai Vol. 8 No. 3 (2024)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Di Kota Medan, munculnya kain tie-dye sebagai salah satu produk kerajinan berpotensi membawa dampak positif. Dibandingkan dengan jenis kerajinan tekstil lainnya, kain tie-dye lebih menonjol karena proses pembuatannya yang mudah sehingga pembuatan motif pada kain lebih mudah dan lebih mudah dipelajari. Selama berlangsungnya program pelatihan keterampilan ini, ibu-ibu PKK di Desa Limau Manis, Kecamatan Tanjung Morawa turut berpartisipasi. Metode yang digunakan dalam pengabdian masyarakat ini antara lain dengan memberikan ceramah atau penyuluhan, demonstrasi teknik membatik, dan praktik membatik. Ibu-ibu PKK merupakan target audiens dari program pelatihan keterampilan ini yang bertujuan untuk meningkatkan pemahaman mereka melalui pelatihan pembuatan tas jinjing tie-dye dan pemasaran melalui internet. Selain untuk melestarikan budaya daerah, kegiatan ini juga bertujuan untuk mendorong lebih banyak lagi usaha kreatif di masyarakat. Masyarakat Desa Limau Manis yang terletak di Kecamatan Tanjung Morawa diharapkan dapat memperoleh manfaat ekonomi dengan mendapatkan pelatihan pembuatan tas jinjing motif tie-dye. Hasil Program pelatihan keterampilan ini adalah Ibu-ibu PKK berhasil membuat tote bag dengan motif tie-dye yang menarik dan beragam, menunjukkan kreativitas mereka dalam mengaplikasikan teknik yang diajarkan. Selain meningkatkan keterampilan, kegiatan pelatihan tie-dye tote bag juga memberikan keterampilan baru kepada ibu-ibu PKK Desa Limau Manis, yang dapat digunakan untuk menghasilkan produk kreatif bernilai ekonomi tinggi, serta membuka peluang untuk pengembangan usaha kecil berbasis keterampilan.
Penerarapan Media Pembelajaran Berbasis Genially untuk Meningkatkan Hasil Belajar Peserta Didik pada Mata Pelajaran IPAS di Kelas V SDN 101766 Bandar Setia Mariana, Mariana; Harahap, Yulia Sari; Yarshal, Dinda; Nurhafni, Nurhafni; Fadila, Sindi
Indo-MathEdu Intellectuals Journal Vol. 5 No. 6 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i6.2110

Abstract

This research is a class action research (PTK) aimed at improving the learning outcomes of class V students in science science subjects by using genially based media. The research was carried out in class V with a total of 21 students. The instrument used was in the form of a multiple-choice test with 10 questions. The research is carried out with the stages of planning, implementation, observation and reflection. The implementation of repairs is carried out in three stages, namely pre-cycle, cycle 1 and cycle 2. In the pre-cycle, student’s comprehension ability and motivation to learn were still very low, which had an impact on the low learning completeness of students as many as 5 students (23.8%), in the first cycle the learning completeness of students increased to 15 students (71.4%), in the second cycle students obtained learning completeness as many as 21 students (100%). It can be concluded that the application of genially-based media can improve the learning outcomes of students in the science subject class V of SDN 101766 Bandar Setia.
Meningkatkan Hasil Belajar Peserta Didik dengan Model Problem Based Learning (PBL) Menggunakan Kuis Interaktif Mata Pelajaran IPAS Kelas VI SD Negeri 101771 Tembung Fadila, Sindi; Fitriah, Fita; Nurhafni, Nurhafni; Mariana, Mariana
Indo-MathEdu Intellectuals Journal Vol. 5 No. 6 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i6.2378

Abstract

This research began with the learning conditions that occurred at SD Negeri 101771 Tembung which requires students to be responsible for their learning outcomes, with learning that is always monotonous to package books, new innovations are needed in carrying out creative learning with a problem-based learning model. This research aims to improve student learning outcomes through technology-based interactive quiz media, namely using a Wordwall application with a based learning model. This research was carried out in class VI A SD Negeri 101771 Tembung which was carried out in August 2024 with a research object of 32 students. The research was carried out with as many as 2 (two) cycles and 1 (one) cycle consisting of 1 (one) meeting. The results of the study concluded that learning with the problem-based learning method assisted by technology-based interactive quizzes has a positive impact on improving student learning outcomes, characterized by the completeness of student learning in the second cycle. This increase is due to students' interest in using interactive quiz media and raising their sense of competition in achieving maximum learning outcomes. The application of this quiz method can increase students' motivation and enthusiasm for learning which has an impact on improving student learning outcomes.