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Modern learning paradigms: A bibliometric analysis of augmented reality and virtual reality in vocational education Fortuna, Aprilla; Prasetya, Febri; García, Juan Luis Cabanillas; Arcelus-Ulibarrena, Juana Maria; Salman, Amna; Karimi, Amir; Yusuf, Ahmad
Jurnal Pendidikan Teknologi Kejuruan Vol 7 No 2 (2024): Regular Issue
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jptk.v7i2.36523

Abstract

This bibliometric analysis aimed to explore the publication trends of the last decade, especially on modern learning paradigms, focusing on implementing Augmented Reality and Virtual Reality in vocational education. This research specifically addressed the analysis of current technology trends, gaps, challenges, strengths, and opportunities of AR and VR during 2015-2024. This research method used the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) procedures to collect data from publications focusing on high-quality research results. The data were analyzed and identified using MS Excel software and VOSviewer to visualize various critical metadata obtained in the Scopus database. Notably, publication trends and distribution patterns, the contributions of authors, the geographical spread of publications, and the identification of significant publication sources were all essentials for analyzing the opportunities and challenges within the context of vocational education. The results of this study identified an augmenting growth of publication trends from 2015-2023, including the country of origin of prominent authors such as Bacca et al. (Spain), Babu et al. (India), and Lerner et al. (Germany), whose research results have been proven to impact the primary reference in the field of vocational education in the utilization of AR and VR. They are widely cited and have become the primary references for other authors. Consequently, this bibliometric-based research underscores the potential of AR and VR technologies to improve vocational education by enhancing motivation, educational access, personalized learning, collaboration, and reducing operational costs.
Effectiveness of case method learning to optimise students' understanding of industrial mechanical machinery science Putra, Rendy Dwi; Waskito; Arafat, Andril; García, Juan Luis Cabanillas; Ayasrah, Firas Tayseer Mohammad; Fortuna, Aprilla
Journal of Engineering Researcher and Lecturer Vol. 3 No. 2 (2024): Regular Issue
Publisher : Researcher and Lecturer Society

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58712/jerel.v3i2.144

Abstract

Education has a central role in preparing individuals for the complexities of the modern world of work. Particularly in the context of education in Vocational High Schools, developing students' competencies in collaboration, creativity, and problem-solving is essential. This study explores the effectiveness of the case-based learning method in improving students' understanding of industrial mechanics. The study used a quasi-experiment design with control and experimental groups. The statistical analysis results showed that the case method was more effective in improving students' cognitive mastery than the conventional lecture method. Students who participated in case method learning showed significant improvement in the post-intervention test, demonstrating the superiority of this method in supporting a more effective learning process and preparing students for practical challenges in the field. In conclusion, the case method increases students' participation and interactivity in the learning process and deepens their understanding of technical concepts in industrial mechanics. This research provides a solid basis for implementing more effective and relevant learning methods in preparing vocational students for the increasingly complex needs of the world of work.
Empowering Vocational Learners: Development and Validation of Android-Based Interactive Media for Electronics Education Wahyudianto, Jefri; Ilmiyati Rahmy Jasril; García, Juan Luis Cabanillas; Argyrakou, Constantina Corazon
Journal of Hypermedia & Technology-Enhanced Learning Vol. 3 No. 3 (2025): Journal of Hypermedia & Technology-Enhanced Learning—Next Horizon
Publisher : Sagamedia Teknologi Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58536/j-hytel.195

Abstract

This study developed an Android-based interactive learning media to support teaching Fundamentals of Electronics Engineering in vocational high schools. Grounded in principles of technology-enhanced learning and systematic instructional design, the development process followed the Waterfall model, encompassing analysis, design, implementation, testing, and refinement stages. Expert validation and student field testing assessed the media’s feasibility and practicality. Results demonstrated that the application met high standards of pedagogical effectiveness, usability, and content relevance. Integrating multimedia elements and aligning the curriculum improved learner engagement and instructional clarity. These findings highlight the potential of mobile learning technologies to enhance subject mastery in technical and vocational education, providing scalable and contextually relevant solutions for developing 21st-century skills.
Effectiveness of case method learning to optimise students' understanding of industrial mechanical machinery science Putra, Rendy Dwi; Waskito; Arafat, Andril; García, Juan Luis Cabanillas; Ayasrah, Firas Tayseer Mohammad; Fortuna, Aprilla
Journal of Engineering Researcher and Lecturer Vol. 3 No. 2 (2024): Regular Issue
Publisher : Researcher and Lecturer Society

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58712/jerel.v3i2.144

Abstract

Education has a central role in preparing individuals for the complexities of the modern world of work. Particularly in the context of education in Vocational High Schools, developing students' competencies in collaboration, creativity, and problem-solving is essential. This study explores the effectiveness of the case-based learning method in improving students' understanding of industrial mechanics. The study used a quasi-experiment design with control and experimental groups. The statistical analysis results showed that the case method was more effective in improving students' cognitive mastery than the conventional lecture method. Students who participated in case method learning showed significant improvement in the post-intervention test, demonstrating the superiority of this method in supporting a more effective learning process and preparing students for practical challenges in the field. In conclusion, the case method increases students' participation and interactivity in the learning process and deepens their understanding of technical concepts in industrial mechanics. This research provides a solid basis for implementing more effective and relevant learning methods in preparing vocational students for the increasingly complex needs of the world of work.
Modern learning paradigms: A bibliometric analysis of augmented reality and virtual reality in vocational education Fortuna, Aprilla; Prasetya, Febri; García, Juan Luis Cabanillas; Arcelus-Ulibarrena, Juana Maria; Salman, Amna; Karimi, Amir; Yusuf, Ahmad
Jurnal Pendidikan Teknologi Kejuruan Vol 7 No 2 (2024): Regular Issue
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jptk.v7i2.36523

Abstract

This bibliometric analysis aimed to explore the publication trends of the last decade, especially on modern learning paradigms, focusing on implementing Augmented Reality and Virtual Reality in vocational education. This research specifically addressed the analysis of current technology trends, gaps, challenges, strengths, and opportunities of AR and VR during 2015-2024. This research method used the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) procedures to collect data from publications focusing on high-quality research results. The data were analyzed and identified using MS Excel software and VOSviewer to visualize various critical metadata obtained in the Scopus database. Notably, publication trends and distribution patterns, the contributions of authors, the geographical spread of publications, and the identification of significant publication sources were all essentials for analyzing the opportunities and challenges within the context of vocational education. The results of this study identified an augmenting growth of publication trends from 2015-2023, including the country of origin of prominent authors such as Bacca et al. (Spain), Babu et al. (India), and Lerner et al. (Germany), whose research results have been proven to impact the primary reference in the field of vocational education in the utilization of AR and VR. They are widely cited and have become the primary references for other authors. Consequently, this bibliometric-based research underscores the potential of AR and VR technologies to improve vocational education by enhancing motivation, educational access, personalized learning, collaboration, and reducing operational costs.
Simulation–adventure virtual worlds in the metaverse for engineering education and training: A domain-stratified narrative review Fortuna, Aprilla; Raihan, Muhammad; Saputra, Dimas Aulia; García, Juan Luis Cabanillas; Ayasrah, Firas Tayseer
Journal of Engineering Researcher and Lecturer Vol. 4 No. 3 (2025): Regular Issue
Publisher : Researcher and Lecturer Society

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58712/jerel.v4i3.191

Abstract

This study employs a narrative review methodology to analyze the integration of Virtual Worlds, specifically Simulation Worlds and Adventure Worlds, in engineering education, aiming to enhance conceptual understanding, technical competence, and 21st-century skills. The study synthesizes 23 peer-reviewed articles selected from the Scopus database using stringent inclusion criteria. Simulation-based learning models focus on procedural accuracy and conceptual mastery, while adventure-based models emphasize transversal skills like creativity, collaboration, and problem-solving. Hybrid models combining both approaches are identified as the most effective, fostering technical expertise and soft skills simultaneously. Despite challenges such as high infrastructure costs and potential cognitive overload, immersive virtual environments offer significant opportunities for scalable and adaptable remote learning. Thematic analysis is employed to synthesize findings and provide recommendations for future implementation. This review highlights the importance of integrating these technologies in engineering education and suggests exploring their long-term impact on engineering careers. Additionally, it underscores the need for further research on the application of immersive technologies across diverse engineering disciplines, focusing on overcoming existing challenges and maximizing their educational potential.