Wahyu Hidayat M
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PKM Pelatihan Penulisan Artikel Ilmiah Sebagai Kiat Sukses Untuk Menulis PKM-AI dan PKM-GT bagi Mahasiswa Sudarmanto Jayanegara; Wahyu Hidayat M; Muhammad Hasim; Baso Riadi Husda; Dary Mochamad Rifqie; B, Muhammad Fajar; Muh. Bhilal Halim
TEKNOVOKASI : Jurnal Pengabdian Masyarakat Volume 1: Issue 2 (May 2023)
Publisher : Jurusan Teknik Informatika dan Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (454.679 KB) | DOI: 10.59562/teknovokasi.v1i2.135

Abstract

Scientific article writing training is an important step in preparing quality PKM-AI and PKM-GT proposals. A good scientific article not only clearly and systematically describes the research, but also demonstrates its relevance and contribution in the chosen field. Therefore, students need to understand the basic concepts of writing scientific articles, the proper structure, and effective writing techniques and strategies. This research aims to provide the understanding and skills needed in writing scientific articles as tips for success in writing proposals for the Student Creativity Program (PKM) in Artificial Intelligence (PKM-AI) and Game Technology (PKM-GT). In an era of rapid technological development, PKM is a way for students to develop creative and innovative ideas related to AI and GT. Training methods include presentation sessions, discussions, and writing practice. Participants will be introduced to the main steps in writing scientific articles, including selecting topics, identifying research questions, reviewing the literature, developing a framework, collecting data, analyzing data, and discussing results. In addition, participants will be taught how to avoid plagiarism and adhere to scientific writing ethics. It is hoped that the results of this training will provide an in-depth understanding of writing scientific articles and improve participants' abilities in preparing strong PKM-AI and PKM-GT proposals. With good writing skills, students are expected to be able to present their ideas and contributions clearly, as well as gain support and recognition from institutions and related parties.
Pengembangan Fitur Bebas Bengkalai Yang Terintegrasi Dengan Tanda Tangan Digital Pada Aplikasi SIM-LAB Di Jurusan Teknik Informatika dan Komputer Parenreng, Jumadi M; Wahyu Hidayat M; B, Muhammad Fajar
TEKNOVOKASI : Jurnal Pengabdian Masyarakat Volume 1: Issue 3 (September 2023)
Publisher : Jurusan Teknik Informatika dan Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59562/teknovokasi.v1i3.825

Abstract

Digital transformation in all areas of life has reached the Metaverse era, especially in the field of education which has an impact on changing the education paradigm. This transformation is a driving force to improve the quality of education in Indonesia, Universities which are the mecca of civilization should adopt the progress of digital transformation, the Department of Informatics and Computer Engineering in this case in laboratory management requires an integrated and well-documented information system to manage inventory and facilitate the process of borrowing and returning goods in the laboratory. The lack of such an information system can cause problems in inventory management and laboratory use. Therefore, a community service program was carried out to develop a free inventory feature integrated with digital signatures in the SIM-LAB application at the Department of Informatics and Computer Engineering, FT UNM. This program aims to improve the quality of inventory management in the laboratory. In order to solve the problems faced by partners, the solutions offered through this PKM program are 1) Implementing a free inventory feature integrated with digital signatures in the SIM-LAB JTIK application, 2) Provide training related to the application, use, and maintenance of free swollen features integrated with digital signatures to JTIK Laboratory operators. After being given training, they are then guided to apply the results of the training in order to improve the quality of inventory management in the laboratory.
Elevating Entertainment Experience: Crafting an Interactive Streaming Platform with Waflixx Wahyu Hidayat M; Al Hikma; Sul Fitriana; Nur Ainung
Information Technology Education Journal Vol. 3, No. 3, September (2024)
Publisher : Jurusan Teknik Informatika dan Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59562/intec.v3i3.5843

Abstract

Menyikapi perkembangan lanskap hiburan digital, pembuatan Waflixx muncul sebagai solusi untuk memenuhi permintaan yang meningkat terhadap platform streaming multimedia interaktif. Mengambil inspirasi dari tantangan yang dihadapi oleh layanan streaming tradisional, Waflixx bertujuan untuk merevolusi cara pengguna berinteraksi dengan konten digital. Dengan menawarkan fitur-fitur unik seperti urutan tonton yang dapat disesuaikan dan pilihan alur cerita, bersama dengan fungsionalitas kolaboratif seperti pesta nonton virtual, Waflixx membedakan dirinya dalam pasar streaming yang kompetitif. Selain itu, integrasi pengalaman mendalam melalui dukungan VR dan peta interaktif yang menampilkan lokasi syuting dunia nyata meningkatkan kedalaman keterlibatan pengguna. Melalui pengembangan perangkat lunak yang teliti, kurasi konten, dan desain UI/UX, Waflixx berusaha untuk menyajikan pengalaman hiburan yang personal dan interaktif, mengatasi kebutuhan kontemporer konsumen digital.
NextJob: Sistem Informasi Pencarian Pekerjaan Berbasis Android Menggunakan Metode Agile Wahyu Hidayat M; Al Hikma Sake; Muh Raenaldy; Fitria Nur Dina Salam
Journal of Embedded Systems, Security and Intelligent Systems Vol 5, No 3 (2024): November 2024
Publisher : Program Studi Teknik Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Sistem Informasi Lowongan Pekerjaan Sekitar Kota Makassar adalah platform digital yang menyediakan informasi tentang pekerjaan yang tersedia di sekitar kota Makassar, termasuk deskripsi pekerjaan, persyaratan, dan cara mengajukan lamaran. Pencarian kerja adalah proses penting bagi individu yang mencari peluang kerja untuk mencocokkan keterampilan dan minat mereka dengan posisi pekerjaan yang sesuai. Pada penelitian ini, metode yang digunakan adalah model pengembangan perangkat lunak Agile. Berbeda dengan pendekatan tradisional, metode ini memprioritaskan kemampuan beradaptasi dan keterlibatan pelanggan, kontras dengan pendekatan tradisional, yang mengarah pada pengiriman perangkat lunak yang lebih cepat dan lebih akurat Penelitian ini berhasil mengembangkan aplikasi NextJob yang berfungsi sebagai platform pencarian kerja bagi masyarakat Kota Makassar. Menggunakan metodologi Agile, aplikasi ini mampu menyediakan solusi yang adaptif dan tepat guna dalam menghubungkan pencari kerja dengan peluang pekerjaan yang sesuai. Implementasi dan pengujian aplikasi menunjukkan bahwa NextJob efektif dalam meningkatkan proses pencarian kerja, yang pada gilirannya diharapkan dapat membantu mengurangi tingkat pengangguran di daerah tersebut.