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PENANGANAN KECANDUAN GADGET MELALUI PENYULUHAN APLIKASI FAMILY LINK PADA BAPAK DAN IBU KADER KELURAHAN SEKARGADUNG Akmaliah, Vika Zida; Yuniar Mujiwati; Nugroho Dwi Yulianto; Putri Maulidia; Siti Romlah
Kreativitas Pada Pengabdian Masyarakat (Krepa) Vol. 3 No. 3 (2024): Kreativitas Pada Pengabdian Masyarakat (Krepa)
Publisher : CV SWA Anugerah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.8765/krepa.v3i3.5791

Abstract

Di era digital saat ini, orang tua di Kelurahan Sekargadung menghadapi tantang dalam memantau penggunaan gadget oleh anak-anak mereka. Aplikasi Family Link menawarkan berbagai fitur yang berguna, seperti pengaturan waktu layar, pelaporan aktivitas, dan kontrol aplikasi. Kegiatan pengabdian ini bertujuan agar para orang tua dapat memantau aktivitas anaknya dalam menggunakan gadget sehingga dapat meminimalisir dampak negatif yang dapat terjadi pada anak. Kegiatan pengabdian ini dilakukan dalam tiga tahapan yaitu perencanaan, pelaksanaan, dan evaluasi. Berdasarkan hasil dari pengabdian menunjukkan mayoritas peserta berhasil menginstanstalasi aplikasi dan melakukan beberapa pengaturan dasar yang ada di dalam aplikasi Family Link. Bapak dan Ibu Kader Kelurahan Sekargadung yang berhasil dalam hal ini menyatakan sangat cocok ataupun tepat dengan aplikasi Family Link karena sangat berguna bagi mereka dalam bimbingan anak dalam bermain smartphone di era digital ini serta dapat memantau aktivitas digital anak dalam kehidupan sehari-hari.
ANALISIS MINAT BELAJAR PESERTA DIDIK DALAM PEMBELAJARAN MATEMATIKA BERBANTUAN SOFTWARE GEOGEBRA DI KELAS V MADRASAH DARUL ULUM MANCILAN: Analisis Minat Belajar, Pembelajaran Matematika, Software Geogebra Akmaliah, Vika Zida; Budi Setyo Lestari, Andika
Jurnal PEKA (Pendidikan Matematika) Vol. 7 No. 2 (2024): Jurnal PEKA (Pendidikan Matematika)
Publisher : Program Studi Pendidikan Matematika Universitas Muhammadiyah Sukabumi (UMMI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/jp.v7i2.2462

Abstract

The aim of this research is to determine the effect of knowing the use of geogebra software on students' learning interest in square and rectangular flat building materials. The subjects of this research were 28 students in class V of Madrasah Darul Ulum Mancilan 12 women and 16 men. This study used quantitative descriptive and the instrument used, namely non-test containing questionnaires in the form of student statements on the interest in learning flat building material assisted by geogebra software with 20 statements consisting of 4 indicator. The results of this study showed an indicator of feeling happy the average percentage obtained 81.1% of the category was very high, both indicators of student interest Resulting in an average percentage of 82.8% in the very high category, the three indicators of student engagement with an average percentage of 72.5% in the high category and finally the engagement indicator produced an average percentage of 78.7% in the high category. The overall percentage of the analysis of student learning interest indicators resulted in 78.6% being in the high category.
ANALISIS KEBUTUHAN PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA INTERAKTIF BERBASIS BOOK CREATOR Akmaliah, Vika Zida; Rayungsari, Maya
MEGA: Jurnal Pendidikan Matematika Vol. 5 No. 2 (2024): MEGA: Jurnal Pendidikan Matematika
Publisher : Program Studi Pendidikan Matematika, Universitas Muhammadiyah Kupang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59098/mega.v5i2.1654

Abstract

Media pembelajaran interaktif juga perlu diterapkan dan dikembangkan oleh guru dalam mengajar di ruang kelas, agar peserta didik tidak merasa bosan dan jenuh karena dalam pembelajaran hanya menerapkan buku paket dan LKS saja. Salah satu media pembelajaran interaktif yaitu book creator. Book creator adalah aplikasi yang mendorong aktivitas, antusiasme, dan minat peserta didik dalam kegiatan belajar mengajar. Penilitian ini bertujuan untuk menganalisis kebutuhan media pembelajaran matematika interaktif berbasis book creator. Jenis penelitian ini termasuk penelitian deskriptif kualitatif. Hasil analisis kebutuhan media pembelajaran interaktif di kelas X TKJ SMK Shalahuddin Pasuruan, dapat disimpulkan bahwa guru sangat membutuhkan pengembangan media pembelajaran yang dapat memudahkan peseta didik dalam memahami materi dan menarik bagi peseta didik. Salah satu media pembelajaran yang dibutuhkan dan bisa diterapkan oleh guru yakni book creator, sedangkan pada peserta didik sangat mendukung terlihat dari rata-rata persentase adalah 87,3% yang menunjukkan bahwa sebagian besar peserta didik membutuhkan penggunaan media pembelajaran interaktif pada saat pembelajaran matematika karena media pembelajaran book creator merupakan media pembelajaran yang efektif dapat meningkatkan minat dan perhatian peserta didik pada saat proses pembelajaran.
Generation Alpha Numeracy Learning Assistance with Anti-Gadget Media at SDN Tongas Wetan IV Probolinggo Rizal, Hasan Syaiful; Triwahyuni, Dicha Riski; Akmaliah, Vika Zida; Kamara, Yusufu

Publisher : LPPM Universitas Yudharta Pasuruan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35891/js.v5i2.4059

Abstract

The numeracy skills of SDN Tongas Wetan IV students are at a low level. The school is located in the remote Tongas Wetan village, surrounded by rice fields, with limited road access. Unfortunately, the absence of a cable or Wi-Fi internet network hinders technological adaptation and forces the numeracy learning process in the classroom to rely primarily on classical methods, with minimal use of learning media. Therefore, it is essential to assist students in learning numeracy using media that do not require the use of gadgets. To address this issue, a service-learning approach is employed to assist SDN Tongas Wetan IV students in three stages: the preparation stage, mentoring stage, and reflection stage. This assistance aims to create various simple learning media that can be utilized in the numeracy learning process without the need for gadgets. As a result, students become more enthusiastic and active participants in the learning process of numeracy. The positive response from the teacher indicates that the learning interactions have become more interesting. Additionally, students' numeracy skills have demonstrated an average increase of 30.47%.
Generation Alpha Numeracy Learning Assistance with Anti-Gadget Media at SDN Tongas Wetan IV Probolinggo Rizal, Hasan Syaiful; Triwahyuni, Dicha Riski; Akmaliah, Vika Zida; Kamara, Yusufu
Jurnal Soeropati Vol 5 No 2: Mei 2023
Publisher : LPPM Universitas Yudharta Pasuruan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35891/js.v5i2.4059

Abstract

The numeracy skills of SDN Tongas Wetan IV students are at a low level. The school is located in the remote Tongas Wetan village, surrounded by rice fields, with limited road access. Unfortunately, the absence of a cable or Wi-Fi internet network hinders technological adaptation and forces the numeracy learning process in the classroom to rely primarily on classical methods, with minimal use of learning media. Therefore, it is essential to assist students in learning numeracy using media that do not require the use of gadgets. To address this issue, a service-learning approach is employed to assist SDN Tongas Wetan IV students in three stages: the preparation stage, mentoring stage, and reflection stage. This assistance aims to create various simple learning media that can be utilized in the numeracy learning process without the need for gadgets. As a result, students become more enthusiastic and active participants in the learning process of numeracy. The positive response from the teacher indicates that the learning interactions have become more interesting. Additionally, students' numeracy skills have demonstrated an average increase of 30.47%.
ANALISIS MINAT BELAJAR PESERTA DIDIK DALAM PEMBELAJARAN MATEMATIKA BERBANTUAN SOFTWARE GEOGEBRA DI KELAS V MADRASAH DARUL ULUM MANCILAN: Analisis Minat Belajar, Pembelajaran Matematika, Software Geogebra Akmaliah, Vika Zida; Budi Setyo Lestari, Andika; Bahasa Indonesia, Bahasa Indonesia
Jurnal PEKA (Pendidikan Matematika) Vol. 7 No. 2 (2024): Jurnal PEKA (Pendidikan Matematika)
Publisher : Program Studi Pendidikan Matematika Universitas Muhammadiyah Sukabumi (UMMI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/jp.v7i2.2462

Abstract

The aim of this research is to determine the effect of knowing the use of geogebra software on students' learning interest in square and rectangular flat building materials. The subjects of this research were 28 students in class V of Madrasah Darul Ulum Mancilan 12 women and 16 men. This study used quantitative descriptive and the instrument used, namely non-test containing questionnaires in the form of student statements on the interest in learning flat building material assisted by geogebra software with 20 statements consisting of 4 indicator. The results of this study showed an indicator of feeling happy the average percentage obtained 81.1% of the category was very high, both indicators of student interest Resulting in an average percentage of 82.8% in the very high category, the three indicators of student engagement with an average percentage of 72.5% in the high category and finally the engagement indicator produced an average percentage of 78.7% in the high category. The overall percentage of the analysis of student learning interest indicators resulted in 78.6% being in the high category.