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Pengembangan Aplikasi Math Mobile Learning Bangun Datar Berbasis Android pada Materi Segitiga dan Segiempat Pelajaran Matematika di Tingkat SMP Wisudawan, Wahyudin; Hendriana, Benny; Nuriadin, Ishaq; Ramza, Harry
Prosiding Seminar Nasional Teknoka Vol 2 (2017): Prosiding Seminar Nasional Teknoka ke - 2
Publisher : Fakultas Teknik, Universitas Muhammadiyah Prof. Dr. Hamka, Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian pengembangan ini bertujuan untuk menghasilkan aplikasi math mobile learning berbasis Android untuk siswa Kelas VII SMP, serta mengetahui kualitas produk aplikasi mobile learning yang telah dihasilkan sehingga layak digunakan dalam pembelajaran matematika. Penelitian ini merupakan penelitian pengembangan atau Research and Development (R&D) yang diadaptasi dari model pengembangan ADDIE. Tahapannya ada 5 tahap yaitu: 1) Analysis (Analisis), 2) Design (Perancangan), 3) Development (Pengembangan), 4) Implementation (Implementasi), dan 5) Evaluation (Penilaian), namun hanya dilaksanakan hingga tahap ketiga, yaitu Development (Pengembangan). Validasi dilakukan oleh ahli materi dan ahli media. Media yang dikembangkan diujicoba kepada publik sebanyak 70 responden. Hasil penelitian menunjukkan bahwa aplikasi Math Mobile Learning berbasis Android yang telah dikembangkan berdasarkan penilaian ahli media dalam aspek kualitas tampilan 83,3% dengan kategori baik, aspek tulisan sebesar 75% dengan kategori baik, dan aspek rekayasa perangkat lunak sebesar 81,25% sehingga secara keseluruhan penilaian aplikasi sebesar 80,88% dengan kategori  baik. Penilaian ahli materi dalam aspek materi sebesar 90,38% dan aspek evaluasi sebesar 75% sehingga penilaian secara keseluruhan sebesar 88,3% dengan kategori sangat baik. Uji coba publik diambil melalui perangkat google form, maka data hasil kualitas aplikasi yang diperoleh dalam aspek kualitas tampilan sebesar 79,2% dengan kategori baik, aspek tulisan sebesar 82,87% dengan kategori baik, dan aspek rekayasa perangkat lunak sebesar 83% sehingga secara keseluruhan penilaian 81,76% dengan kategori baik. Berdasarkan hasil perolehan data menunjukkan bahwa aplikasi Math Mobile Learning bangun datar berbasis Android materi segitiga dan segiempat layak digunakan sebagai sumber belajar siswa kelas VII SMP
Pengembangan Mobile Learning Aplikasi Castle Math Berbasis Sistem Operasi Android Pada Materi Bangun Ruang Sisi Datar Tingkat SMP/MTs Mujasir, Barqilatief; Nuriadin, Ishaq; Hendriana, Benny
Prosiding Seminar Nasional Teknoka Vol 2 (2017): Prosiding Seminar Nasional Teknoka ke - 2
Publisher : Fakultas Teknik, Universitas Muhammadiyah Prof. Dr. Hamka, Jakarta

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Abstract

Penelitian pengembangan ini dilakukan untuk menghasilkan produk berupa aplikasi. Tujuan dari penelitian ini adalah bagaimana cara mengembangkan aplikasi mobile berbasis sistem operasi android pada materi bangun ruang sisi datar tingkat SMP/MTs dan mengetahui kelayakan dari media pembelajaran tersebut. Aplikasi dapat di operasikan pada perangkat yang menggunakan sistem operasi android. Aplikasi berupa mobile learning bangun ruang sisi datar untuk tingkat SMP/MTs. Aplikasi dibuat peneliti dengan menggunakan software android studio. Aplikasi selanjutnya di ujicoba kelayakannya. Metode penelitian ini menggunakan metode research and development (R&D). Berdasarkan hasil penilaian dari ahli materi dan ahli media. Rata-rata akhir penilaian dari ahli materi adalah 93,34% untuk kategori sangat baik dan pernyataan validasi yang diberikan ahli materi bahwa aplikasi layak digunakan. Rata-rata akhir penilaian dari ahli media adalah 70,59% untuk kategori baik dan pernyataan validasi yang diberikan ahli materi bahwa aplikasi layak digunakan dengan perbaikan. Adapun hasil penilaian dari pengguna telepon seluler berbasis sistem operasi android sebesar 86,60% dengan kategori sangat baik. Berdasarkan hasil bahwa aplikasi layak digunakan dengan perbaikan.
Video Animasi yang Dapat Meningkatkan Perilaku Hidup Bersih dan Sehat (PHBS) pada Masa Pandemi Covid 19 untuk Anak Usia Dini Alifia, Vini; Hendriana, Benny
Jurnal Pendidikan Anak Usia Dini Undiksha Vol 9, No 2 (2021): Agustus
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/paud.v9i2.37156

Abstract

Melihat masih kurangnya media pembelajaran untuk anak usia dini dalam meningkatkan perilaku hidup bersih dan sehat (PHBS)di sekolah pada masa pandemi Covid 19. Bedasaarkan masalah berikut diperlukan video animasi yang dapat meningkatkan perilaku hidup bersih dan sehat (PHBS). Tujuan dari penelitian ini adalah menciptakan video animasi tentang PHBS di masa pandemi Covid 19 pada anak usia dini yang dapat meningkatkan perilaku kebersihan dan kesehatan pada anak usia dini. Penelitian ini juga bertujuan untuk mencegah penyebaran Covid 19 dengan adanya penerapan PHBS pada anak. Metode penelitian yang digunakan yaitu Research and Development (R&D) dengan model pengembanga ADDIE. Media video animasi di uji validitas dan dinilai oleh ahli media, ahli materi, ahli bahasa, guru dan orang tua di pendidikan anak usia dini. Hasil presentase ahli media mendapatkan skor 96% dengan kategori sangat valid, presentase ahli materi dengan skor 100% dengan kategori sangat valid, ahli bahasa dengan presentase skor 81% dengan kategori valid. Hasil uji coba media video animasi dari guru PAUD mendapat skor sebesar 97% dengan kategori sangat valid, dan penilaian dari 13 orang tua siswa mendapat presentase skor sebesar 97% dengan kategori sangat valid. Berdasarkan hasil tersebut maka media video animasi tentang perilaku hidup bersih dan sehat (PHBS) dapat dikategorikan sangat valid atau layak digunakan untuk pembelajaran anak usia dini.
Analysis of Math Learning Difficulties In Students Mts N 1 Pandeglang In The Covid-19 Pandemic Setiawan, Irfan Agus; Hendriana, Benny
Daya Matematis: Jurnal Inovasi Pendidikan Matematika Vol 9, No 3 (2021): Desember
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/jdm.v9i3.25879

Abstract

This study is a descriptive qualified study conducted on class VII students at MTsN 1 Pandeglang who are conducting online learning with the aim of knowing the factors that cause math learning difficulties in students. Data collection techniques use questionnaire sheets, interviews, and documentation. The sample in this study was 30 students of class VII. Results from research show that students have difficulty learning mathematics. The results of the analysis found five factors that affect student learning difficulties, namely teacher influence 36.67%, family to children's learning 48.89%, student interest when learning mathematics 34.4%, student concentration when learning mathematics 43.4%, students' confidence when studying mathematics 45.56%. So in conclusion, the cause of the problem of learning mathematics based online in class VII in MTsN 1 Pandeglang is external factors and internal factors. External factors include inattention from parents and inappropriate teacher methods when teaching and learning. Internal factors include lack of interest in learning, weak concentration of students, and lack of self-confidence.
KONTRIBUSI MODEL PEMBELAJARAN M-APOS TERHADAP KEMAMPUAN PEMAHAMAN KONSEP MATEMATIS SISWA Cahya Dwi Budiarti; Sigid Edy Purwanto; Benny Hendriana
KALAMATIKA Jurnal Pendidikan Matematika Vol 4 No 1 (2019): KALAMATIKA April 2019
Publisher : FKIP Universitas Muhammadiyah Prof. DR. HAMKA

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (189.396 KB) | DOI: 10.22236/KALAMATIKA.vol4no1.2019pp15-22

Abstract

The aim of this research is to find contribution of M-APOS model to the students’ mathematical understanding ability. This study is quantitative research and use quasi experimental with the post-test only design with nonequivalent groups. The sample of this research is 73 students gathered by using cluster random sampling. Instrument used in this research is essay test which valid and reliable. The data are from populations that are normally distributed but not homogeneous. Hypothesis test was using t’-test at significant level of 5%, obtained t’ of 1,981. This study concluded that there is the effect of M-APOS models to the students’ mathematical understanding ability, with a contribution of 0,411 which is classified as being moderate.
Analisis Efektivitas Studi Independen (MBKM) Pada Mahasiswa Teknik Informatika Menggunakan Algoritma K-Nearest Neighbor Faqihuddin Hanif, Isa; Apoko, Tri Wintolo; Hendriana, Benny; Handayani, Isnaini; Fatayan, Arum; Irdalisa, Irdalisa
Building of Informatics, Technology and Science (BITS) Vol 6 No 1 (2024): June 2024
Publisher : Forum Kerjasama Pendidikan Tinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/bits.v6i1.5401

Abstract

The Merdeka Study Program is part of the Kampus Merdeka (MBKM) policy initiated by the Minister of Education and Culture, Nadiem Makarim. Students are given the opportunity to expand their knowledge and skills, both hard and soft, through various off-campus activities. In the Informatics Engineering Study Program at UHAMKA, this program is designed to enrich learning experiences and enhance practical skills relevant to the industry. The program's effectiveness evaluation is conducted through a survey of 41 students to collect data on their experiences and perceptions. The aim is to measure the extent to which the MBKM program positively impacts student learning. The research methodology uses the K-Nearest Neighbor (KNN) algorithm to classify program effectiveness data based on several performance indicators. The analyzed data includes survey results from students who participated in the MBKM program. The research findings show that the KNN classification model has an accuracy of 93.65%, with an average precision of 94.08% and recall of 93.65%, indicating a high level of accuracy in classifying program effectiveness. Most students reported that the MBKM program is very effective in enhancing their skills and knowledge, although some felt neutral or found it less effective. This study concludes that the MBKM program is generally effective in achieving its goals, although improvements and adjustments are still needed to optimize its benefits for all students
EFFORTS TO IMPROVE MATHEMATICAL CREATIVE THINKING OF SMK STUDENTS IN 2023 BY USING A PROBLEM-BASED LEARNING MODEL ASSISTED BY QUIZIZZ Hendriana, Benny; Akbar, Rayhan Muhammad
Prima: Jurnal Pendidikan Matematika Vol 8, No 2 (2024): PRIMA : Jurnal Pendidikan Matematika
Publisher : FKIP Universitas Muhammadiyah Tangerang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31000/prima.v8i2.10854

Abstract

This research is classroom action research (PTK) which aims to increase efforts in students' creative thinking abilities through the application of the Problem Based Learning (PBL) model in class X-DKV SMK MALAKA in the 2022/2023 Academic Year. The subjects of this research were 37 students from class The results of this research are: a) Students who have very creative criteria; b) Students who have creative criteria; c) Students who have the criteria to be creative enough; d) Students who have less creative criteria; e) Students who have criteria for not being creative. The results of the initial test show that students have criteria for not being creative with an average score of 57.16. After receiving lessons given through the Problem Based Learning learning model, students showed increased creative thinking abilities. This is shown by comparing Cycle I with Cycle II, or by comparing the initial stage of Student Ability Tests. These two comparisons show that, no student can achieve the goal at their current level of creative thinking ability. In cycle I, the overall student success rate was 49% (18 of the total students), with an average score of 63.51. In cycle II, the percentage of successful students increased to 81% (30 of the total students), with an average score of 86.89.
Analysis of junior high school mathematics reasoning ability from multiple intelligence in hybrid learning Zamani, Wildan Azhar; Hendriana, Benny
Math Didactic: Jurnal Pendidikan Matematika Vol 8 No 2 (2022): Mei - Agustus 2022
Publisher : Universitas PGRI Kalimantan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33654/math.v8i2.1829

Abstract

Penelitian ini bertujuan untuk mendeskripsikan kemampuan penalaran matematis siswa SMPIT Raudhatul Jannah ditinjau dari multiple intelligence pada pembelajaran hybrid. Penelitian ini menggunakan metode kualitatif deskriptif. Subjek penelitian terdapat 3 siswa dari kelas 9E. Teknik pengumpulan data dengan metode tes soal kemampuan penalaran matematis, metode tes angket multiple intelligence, dan metode wawancara. Teknik analisis data yang digunakan dengan mereduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian yang diperoleh yaitu subjek yang memiliki kecerdasan visual-spatial dan kecerdasan linguistik memenuhi indikator analisis, generalisasi, dan sintesis. Pada indikator justifying dan penyelesaian persoalan non-rutin pada kecerdasan visual-spasial dan kecerdasan linguistik masih belum terpenuhi. Subjek yang memiliki kecerdasan logical-mathematical memenuhi indikator analisis, generalisasi, sintesis, dan penyelesaian persoalan non–rutin. Pada indikator justifying subjek yang memiliki kecerdasan logical-mathematical masih belum terpenuhi. Pada pembelajaran hybrid, logical mathematics intelligence lebih baik terhadap kemampuan penalaran matematis dibandingkan linguistic intelligence dan visual spatial intelligence.
Application of ADDIE Learning Model Assisted by Desmos Application to Improve Ability to Understand Mathematical Concepts Jihan, Jihan Rofifah; Hendriana, Benny
JTMT: Journal Tadris Matematika Vol 4 No 02 (2023): Volume 04 Number 02 December 2023
Publisher : Universitas Islam Ahmad Dahlan (UIAD)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47435/jtmt.v4i02.2043

Abstract

This study aims to improve students' understanding of mathematical concepts using the application of the ADDIE learning model assisted by the desmos application. This research is a Classroom Action Research. The research subjects consisted of 36 students of class X-D SMAN 83 Jakarta. Data collection techniques used description test instruments, observation sheets, and documentation. Data analysis used quantitative and qualitative descriptive analysis. Researchers conducted initial observations (pre-cycle) and two learning cycles. An observer assessed the activities of educators and students in each cycle. The results stated that students experienced an increase in the ability to understand mathematical concepts seen from the pre-cycle percentage of 13.89%, cycle I of 66.67%, cycle II of 83.33% and reached the KKM score ≥78 and in accordance with the research target of 80%. This is supported by the activities of students and the activities of educators who also experienced an increase in each cycle in the good category. So it can be said that using the application of the ADDIE learning model assisted by the desmos application can improve the ability of students' understanding of mathematical concepts in trigonometry material.
Utilization Of Website-Based Learning Videos For Mathematics Learning Pratama, Singgih; Hendriana, Benny
Mathline : Jurnal Matematika dan Pendidikan Matematika Vol. 8 No. 1 (2023): Mathline
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/mathline.v8i1.295

Abstract

This research has the aim of developing learning media in website-based mathematics lessons by using video as a material deliverer. Research and Development with a 4D model is used in this study in the process of developing mathematics learning media using the website. The interpretation, design, development, and distribution are the four main stages in the 4D model. There are 77 grade VII students of SMPN 11 Depok as the subjects of this research. Media expert validation is the source of the validity test in this study while the validity of media experts and student responses are the basis of the practicality test in this study so that the development of website-based media in this study is assessed as valid