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Penerapan Model Pembelajaran Cooperative Tipe Make A Match Untuk Meningkatkan Hasil Belajar IPA Siswa Kelas V Muhamad Luluil Maknun; Wawan Setiawardani; Dede Hadiansah
Jurnal Pendidikan Guru Sekolah Dasar Vol. 2 No. 1 (2024): November
Publisher : Indonesian Journal Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47134/pgsd.v2i1.957

Abstract

Penelitian Tindakan Kelas (PTK) bertujuan untuk memperbaiki siswa yang kesulitan dalam proses pembelajaran. Dalam penelitian ini kesulitan belajar siswa diatasi melalui penerapan model pembelajaran kooperatif tipe make a match pada mata pelajaran IPA materi penggolongan hewan. Penerapan model pembelajaran ini tidak hanya memperbaiki hasil belajar siswa, tetapi juga mempengaruhi perilaku aktivitas guru dan siswa selama proses pembelajaran. Aktivitas guru menunjukkan peningkatan dari siklus I dengan persentase 66,67% menjadi 97,22% pada siklus II. Demikian pula, aktivitas siswa meningkat dari 62,5% pada siklus I menjadi 90% pada siklus II. Hasil belajar siswa yang mencapai nilai KKM juga mengalami peningkatan, dari 16% pada pra-siklus, 44% pada siklus I, hingga mencapai 92% pada siklus II. Dengan demikian, model pembelajaran kooperatif tipe make a match terbukti efektif dalam meningkatkan hasil belajar siswa dan partisipasi aktif dalam proses pembelajaran.
Penerapan Media Powtoon Dengan Menggunakan Model Pembelajaran Discovery Learning  Pelajaran Bahasa Indonesia Untuk Meningkatkan Hasil Belajar Siswa Kelas IV Sekolah Dasar Catur Oky Purbaningrum; Dede Hadiansah; Wawan Setiawardani
Journal of International Multidisciplinary Research Vol. 3 No. 4 (2025): April 2025
Publisher : PT. Banjarese Pacific Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62504/jimr1235

Abstract

Media pembelajaran adalah segala sesuatu yang dapat menyalurkan pesan, merangsang pikiran, perasaan, dan kemauan dalam komunikasi antara guru dan siswa sehingga dapat mendorong terjadianya proses belajar dan pembelajaran. Penelitian ini membahas pengunaan powtoon sebagai media pembelajaran pada materi puisi kelas IV. Media pembelajaran powtoon akan digunakan pada saat penelitian, untuk mengetahui keefektifan dan aktivitas pengunaan media powtoon pada pembelajaran puisi kelas IV. model pembelajaran discovery learning adalah model pembelajaran yang tujuan nya yaitu menemukan hal bermakna dalam proses pembelajaran di kelas. Model pembelajaran ini seusai dengan permasalahan yang penulis angkat dalam penelitian ini. Prosedur pelaksaanaan penelitian Tindakan ini terdiri dari tiga siklus masing-masing siklus dilaksanakan sesuai dengan perubahan yang dicapai seprti yang sudah didesain dalam faktor-faktor yang diselidiki untuk mengetahui efektifitas penerapan media powtoon di SDN 1 Purwawinangun dilakukan observasi terhadap kegiatan pembelajaran yang dilakukan guru,selain itu diadakan diskusi antara guru sebagai peneliti dengan para pengamat sebagai kolaborator dalam penelitian ini. Berdasarkan kriteria kelas IV akan dipilih dua sampel kelas terdiri dari kelas PTK berjumlah 30 siswa sesuai dengan karakteristik yang dibutuhkan. Penerapan Media Powtoon dengan Menggunakan Model Pembelajaran Discovery Learning dapat diterapkan dengan baik pada mata pelajaran Bahasa Indonesia Siswa Kelas IV Sekolah Dasar, hal ini dibuktikan dengan hasil pada siklus I sebesar 74,4% dengan kriteria penilaian Baik, kemudian meningkat pada siklus II didapat nilai sebesar 89,71% dengan kriteria penilaian Sangat Baik.
UPAYA MENINGKATKAN KETERAMPILAN PROSES SAINS DAN HASIL BELAJAR MENGGUNAKAN MODEL LEARNING CYCLE 5E PEMBELAJARAN IPA SISWA SEKOLAH DASAR Agniya Ais Silviane; Khoimatun; Dede Hadiansah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.29199

Abstract

This research is based on the completion of student learning outcomes in science subjects that are not optimal, namely 83% of 25 students out of 30 students who have not completed. Because the teaching and learning process is more dominated by teachers, still using conventional learning models. One of the things that is done is to update the learning model that places students as the center of learning, namely by using the Learning Cycle 5E model. This study aims to determine the application of the Learning Cycle 5E learning model, to determine the improvement of science process skills and learning outcomes of class V students of UPTD SDN 1 Lajer. The research method used is Classroom Action Research (CAR) with 3 cycles and using the Kemmis & MC Taggart design model consisting of four steps and repetitions, namely: planning, implementation, observation and reflection. This research was conducted in class V of SD Negeri 1 Lajer totaling 30 students. The results of the application of science process skills in cycle I, cycle II, and singkus III increased gradually. The percentage of cycle I is 59% in the sufficient category, cycle II is 80% in the good category, and cycle III is 85% in the very good category. Student learning outcomes have increased. In cycle I, cycle II, and cycle III students met the learning completeness and increased in each cycle from 15 students with a percentage of 50% there was an increase to 22 students with a percentage of 73% then increased to 26 students with a percentage of 87%. This study shows that learning outcomes have reached the classical success indicator of 85%. Based on the results of the study, it shows that the Learning Cycle 5E model can improve science process skills and learning outcomes of fifth grade elementary school students.
PENGARUH MODEL LEARNING CYCLE 5E TERHADAP MINAT DAN HASIL BELAJAR SISWA PELAJARAN MATEMATIKA KELAS V SEKOLAH DASAR Putri Praandini, Tiyah; Rasilah; Dede Hadiansah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23515

Abstract

Education is an important process for passing on cultural values ​​and developing students' potential holistically, including spiritual, intellectual and skills aspects. In the learning context, the use of appropriate learning models can increase student interest and learning outcomes. The Learning Cycle 5E learning model (Engagement, Exploration, Explanation, Elaboration, Evaluation) emphasizes active student involvement, so it is effective in facilitating understanding of concepts and improving learning achievement. From the percentage obtained, it shows that 65% of the total number of students, 32 students, still shows low interest in learning. This means that only 11 students have shown interest in studying the eye math. Another cause is that the learning model applied is less attractive. Therefore, students become passive and tend to remain silent because they do not understand the material, which has an impact on students' low interest in learning. (Juniarti & Affandi, 2020). From the results of interviews with class V teachers, students' learning outcomes in mathematics were still below the specified minimum standard scores, of the 32 class V students at SDN 3 Kertasura who had achieved 34% completion of the KKM, 11 students, while 65% had not completed the KKM as many as 21 students. The application of the 5E Learning Cycle model is proposed to overcome this problem. This model not only improves understanding of the material, but also encourages students' active participation in the learning process. By providing a fun and relevant learning experience, this model is expected to significantly increase student interest and learning outcomes, especially in mathematics subjects.
IMPLEMENTASI METODE SHOW AND TELL UNTUK MENINGKATKAN HASIL BELAJAR DAN KETERAMPILAN KOLABORASI DI SDN 1 KALIANYAR Ela Nabilla; Khoimatun; Dede Hadiansah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.29930

Abstract

This research is based on the fact that students' learning completion in PPKn lessons has not been maximized, there are 70% or 14 students who have not completed it. Because the teaching and learning process is more dominated by teachers, still using conventional models, namely lectures and practice questions. One of the things that is done is the renewal of learning methods that place students as the center of learning, one of which is using the Show and Tell method model and collaboration skills in PPKn Learning in everyday life. This study aims to determine the implementation of the Show and Tell method, to determine the improvement in PPKn learning outcomes and collaboration skills of grade IV students of SDN 1 Kalianyar with the implementation of the Show and Tell Method. The research method used is Classroom Action Research (CAR) with III cycles using the design model from Kemmis and MC Taggart which consists of four steps, namely: planning, implementation, observation, reflection. This research was applied to 20 grade IV students. The learning outcomes obtained during the implementation of the action increased as seen from the results of cycle III, as many as 18 students completed with a classical average of 81.8 and a percentage of 90%. Based on the results of the study, it shows that the Show and Tell method can improve learning outcomes and collaboration skills of elementary school students.
PENGARUH MODEL PEMBELAJARAN MAKE A MATCH TERHADAP HASIL BELAJAR DAN KEAKTIFAN SISWA PADA PELAJARAN IPAS KELAS V SEKOLAH DASAR Liyana Sunanto; Dede Hadiansah; Muhamad Wahyudi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31103

Abstract

The author's concern about the low learning outcomes and student activity in science lessons in grade V of elementary school was the background to this research. The low factor of student learning outcomes is due to the low level of conceptual understanding and activeness of students, because many students do not understand the material they are studying. One effort that can be made is to apply the make a match learning model in science learning. This study aims to: 1) determine the effect of the make a match learning model on learning outcomes in social studies lessons for grade V at SDN V Gunungsari and 2) determine the effect of the make a match learning model on student activity in social studies lessons for grade V at SDN V Gunungsari. This study uses one group pretest-posttest design method. The instrument in this study uses test items to see learning outcomes and questionnaires to determine student activity in Science lessons. Data analysis for hypothesis testing uses paired sample t-test because the data is normally distributed. The results of the paired sample t-test for learning outcomes obtained a sig value (2-tailed) of 0.000 <0.05 and for the paired sample t-test value of the student activity questionnaire obtained a sig value (2-tailed) of 0.000 <0.05. Based on the results of this study, there is an influence of the make a match learning model on learning outcomes and student activity in the fifth grade of elementary school science lessons.
PENERAPAN MODEL PEMBELAJARAN INDEX CARD MATCH UNTUK MENINGKATKAN KREATIVITAS DAN HASIL BELAJAR SISWA KELAS V SEKOLAH DASAR Iis Istianah; Piyantina Rukmini; Dede Hadiansah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32569

Abstract

This research uses the classroom action research (CAR) method aimed at enhancing students' learning creativity and learning outcomes. One of the efforts made is to implement the Index Card Match learning model in science education. The research was conducted through four stages: planning, action, observation, and reflection. The study was conducted on 24 fifth-grade students of SDN 5 Juntikedokan. After implementing the Index Card Match learning model, there was an increase in students' learning creativity and learning outcomes, as evidenced by test results supported by observations of students' learning creativity. In the pre- cycle, the average score of students' learning outcomes was 60.00 with a completeness percentage of 41%, which increased to 66.00 in cycle I with a completeness percentage of 59%. In cycle II, it increased to 75.00 with a completeness percentage of 75%, and it met the achievement indicators in cycle III with an average score of 80.00 and a completeness percentage of 88%.
PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN WORDWALL TERHADAP MOTIVASI DAN HASIL BELAJAR SISWA SEKOLAH DASAR Nur Hafinda, Aulia; Dede Hadiansah; Wawan Setiwardani
Jurnal Ilmiah Pendidikan Dasar (JIPDAS) Vol 5 No 4 (2025): Vol. 5 No. 4 Edisi November 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar Fakultas Pendidikan Ilmu Pengetahuan Sosial dan Bahasa Institut Pendidikan Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37081/jipdas.v5i4.4243

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan media pembelajaran wordwall terhadap motivasi dan hasil belajar siswa sekolah dasar. Jenis penelitian yang digunakan adalah penelitian eksperimen dengan desain one group pretest-posttest design. Subjek penelitian adalah siswa kelas IV di SDIT Al-Ishlah Sudimampir yang berjumlah 30 siswa. Instrumen penelitian berupa hasil belajar (pretest dan posttest) serta angket motivasi belajar. Data yang dianalisis menggunakan uji normalitas, uji homogenitas, dan uji t (paired sample t-test). Hasil penelitian menunjukkan bahwa terdapat peningkatan motivasi dan hasil belajar siswa setelah menggunakan media wordwall. Nilai rata-rata motivasi dikategorikan tinggi, sedangkan rata-rata hasil belajar meningkat dari 11,83 menjadi 15,50. Hasil uji t diperoleh nilai signifikasi 0,000 < 0,05, yang berarti terdapat pengaruh signifikan penggunaan media wordwall terhadap motivasi dan hasil belajar siswa sekolah dasar. Dengan demikian, dapat disimpulkan bahwa media wordwall efektif digunakan dalam proses pembelajaran karena mampu meningkatkan motivasi dan hasil belajar siswa. Penelitian ini merekomendasikan guru untuk memanfaatkan media digital interaktif sebagai alternatif strategi pembelajaran yang menarik dan sesuai dengan perkembangan teknologi pendidikan.