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Pengembangan Aktualisasi Diri melalui Karya Komik Digital dalam Pembelajaran IPAS di SMK: Perspektif Teori Humanisme Wulandari, Herlina Tri; Susanto, Heri; Fauziati, Endang; Maryadi, Maryadi
Jurnal Basicedu Vol. 9 No. 3 (2025): Juni
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v9i3.10043

Abstract

Penelitian ini bertujuan untuk mengeksplorasi proses pengembangan aktualisasi diri melalui karya komik digital dalam pembelajaran IPAS di SMK ditinjau dari teori pembelajaran humanism.Teori humanisme Rogers menekankan pentingnya aktualisasi diri, yaitu proses individu untuk mencapai potensi penuh mereka dalam lingkungan yang mendukung dan empatik. Dalam konteks pendidikan, hal ini melibatkan penciptaan ruang yang memungkinkan siswa untuk mengekspresikan diri mereka secara bebas dan kreatif, yang diwujudkan dalam pembuatan komik digital yang menggabungkan pemahaman konsep IPAS. Penelitian ini menggunakan pendekatan kualitatif untuk mendalami bagaimana pembelajaran berbasis komik digital dapat membantu siswa mengembangkan bakat mereka dalam konteks pembelajaran IPAS. Data dikumpulkan melalui observasi, wawancara mendalam dengan siswa dan guru, serta analisis dokumen seperti hasil karya komik digital yang dibuat oleh siswa. Hasil penelitian menunjukkan bahwa penggunaan komik digital tidak hanya meningkatkan keterlibatan siswa dalam pembelajaran, tetapi juga memungkinkan mereka untuk mengaktualisasikan bakat dan kreativitas mereka dalam konteks akademik. Penerapan teori humanisme Carl Rogers menciptakan lingkungan pembelajaran yang lebih mendukung, di mana siswa merasa senang dan dapat mengembangkan potensi penuh mereka
DEVELOPMENT OF INTERACTIVE LEARNING MEDIA BASED ON CANVA FOR EDUCATION TO IMPROVE DIGITAL LITERACY SKILLS IN SOLAR SYSTEM MATERIAL IPAS PROJECT Wulandari, Herlina Tri; Sutama
Jurnal Pendidikan Ilmu Sosial Vol. 35 No. 1 (2025): JURNAL PENDIDIKAN ILMU SOSIAL
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/jpis.v35i1.10797

Abstract

The background of this study is based on the low level of digital literacy among students, which is influenced by the lack of innovative learning media and the limited ability of teachers to develop attractive digital media. Canva for Education was chosen as a solution because it provides easy-to-access interactive design features and supports collaborative and creative learning. This research aims to develop interactive learning media based on Canva for Education to improve students' digital literacy skills in IPAS projects at vocational high schools (SMK). The contribution of this research is the development of an innovative project-based learning method that is relevant to educational needs in the digital era, where this research uses the ADDIE (Analysis, Design, Development, Implementation, Evaluation) development model to create interactive learning media. The research subjects were 33 students from class X AKL 3 at SMK Negeri 4 Klaten in the 2024/2025 academic year. The developed media was deemed highly suitable by subject matter experts (86%) and media experts (83%). Following implementation, the media received positive feedback from students and teachers, particularly regarding ease of use, increased motivation, and student engagement in learning. Effectiveness testing showed significant results, with an N-Gain score of 0.75 (high category) from pre-test and post-test scores. This indicates a substantial improvement in students' digital literacy skills after using the interactive Canva-based media. Overall, this study concludes that the interactive Canva for Education learning media is effective, practical, and suitable for supporting digital literacy in the IPAS project.
Pengembangan Aktualisasi Diri melalui Karya Komik Digital dalam Pembelajaran IPAS di SMK: Perspektif Teori Humanisme Wulandari, Herlina Tri; Susanto, Heri; Fauziati, Endang; Maryadi, Maryadi
Jurnal Basicedu Vol. 9 No. 3 (2025): Juni
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v9i3.10043

Abstract

Penelitian ini bertujuan untuk mengeksplorasi proses pengembangan aktualisasi diri melalui karya komik digital dalam pembelajaran IPAS di SMK ditinjau dari teori pembelajaran humanism.Teori humanisme Rogers menekankan pentingnya aktualisasi diri, yaitu proses individu untuk mencapai potensi penuh mereka dalam lingkungan yang mendukung dan empatik. Dalam konteks pendidikan, hal ini melibatkan penciptaan ruang yang memungkinkan siswa untuk mengekspresikan diri mereka secara bebas dan kreatif, yang diwujudkan dalam pembuatan komik digital yang menggabungkan pemahaman konsep IPAS. Penelitian ini menggunakan pendekatan kualitatif untuk mendalami bagaimana pembelajaran berbasis komik digital dapat membantu siswa mengembangkan bakat mereka dalam konteks pembelajaran IPAS. Data dikumpulkan melalui observasi, wawancara mendalam dengan siswa dan guru, serta analisis dokumen seperti hasil karya komik digital yang dibuat oleh siswa. Hasil penelitian menunjukkan bahwa penggunaan komik digital tidak hanya meningkatkan keterlibatan siswa dalam pembelajaran, tetapi juga memungkinkan mereka untuk mengaktualisasikan bakat dan kreativitas mereka dalam konteks akademik. Penerapan teori humanisme Carl Rogers menciptakan lingkungan pembelajaran yang lebih mendukung, di mana siswa merasa senang dan dapat mengembangkan potensi penuh mereka
Evaluasi Pendidikan Vokasi di Era Revolusi Industri 4.0 dan Society 5.0 Wulandari, Herlina Tri; Susanto, Heri; Muhibbin, Ahmad; Susilo, Agus
Paedagogie Vol 20 No 2 (2025)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31603/paedagogie.v20i2.15010

Abstract

The development of the Fourth Industrial Revolution and Society 5.0 has caused major changes in the world of work and education in Indonesia. In this context, vocational education plays a crucial role in preparing a quality workforce that meets market needs. This study aims to assess the vocational education system in vocational high schools by applying the Link and Match concept and in-depth learning in the vocational high school curriculum that can adapt to the needs of the current industrial and social era. The method used in this study is the CIPP (Context, Input, Process, Product) evaluation approach by collecting data through observation, interviews, questionnaires, and documentation. The findings of this study indicate that the vocational education system has made progress, as seen in the alignment between the curriculum and industry needs supported by the Link and Match program, although there are still challenges in the areas of facilities, teacher competence, and technology implementation that need to be improved. Project-based learning, internships, and teaching factories have proven effective in improving students' readiness for work. However, improving digital competencies and soft skills is an urgent need for graduates to be able to compete at a global level. This study recommends increasing cooperation between vocational schools and industry and sustainable development in terms of human resources and infrastructure to respond to changes occurring in Industry 4.0 and Society 5.0.. Keywords: Vocational Education, Link and Match, Deep Learning, SMK curriculum, Society 5.0
INTEGRASI TEKNOLOGI CANVA DALAM PEMBELAJARAN: PENINGKATAN LITERASI DIGITAL MELALUI KOMIK DIGITAL Wulandari, Herlina Tri; Murtiyasa, Budi; Susanto, Heri; Masduki
Jurnal Ilmiah Pendidikan Citra Bakti Vol. 12 No. 2 (2025): Jurnal Ilmiah Pendidikan Citra Bakti
Publisher : STKIP Citra Bakti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38048/jipcb.v12i2.5337

Abstract

Penelitian ini bertujuan untuk mengevaluasi efektivitas integrasi aplikasi Canva dalam pembelajaran guna meningkatkan literasi digital siswa melalui pembuatan komik digital sebagai media pembelajaran. Subjek penelitian terdiri dari 72 siswa kelas X AKL di SMK Negeri 4 Klaten yang dibagi ke dalam dua kelompok, yaitu kelompok eksperimen yang menggunakan Canva dan kelompok kontrol yang menggunakan metode pembelajaran tradisional. Penelitian ini menggunakan pendekatan quasi-eksperimental dengan desain kelompok kontrol non-ekuivalen. Pengumpulan data dilakukan melalui pre-test, post-test, dan angket persepsi siswa, yang dianalisis menggunakan uji paired t-test dan independent t-test. Hasil analisis menunjukkan bahwa terdapat perbedaan yang signifikan dalam peningkatan keterampilan desain grafis antara kedua kelompok. Kelompok eksperimen menunjukkan rata-rata skor yang lebih tinggi dibandingkan kelompok kontrol. Temuan ini menunjukkan bahwa penggunaan Canva sebagai media pembelajaran lebih efektif dalam meningkatkan kreativitas siswa dan pemahaman terhadap materi pembelajaran. Dengan demikian, integrasi teknologi Canva dalam pembelajaran tidak hanya memperkuat literasi digital, tetapi juga meningkatkan keterlibatan dan daya tarik proses pembelajaran secara keseluruhan. Pemanfaatan teknologi digital dalam pendidikan, khususnya dalam pengembangan keterampilan desain, perlu terus didorong sebagai bagian dari persiapan siswa menghadapi tantangan abad ke-21.
THE INFLUENCE OF INQUIRY BASED COLLABORATIVE INNOVATIVE LEADERSHIP ON LEARNING COMMUNITIES WITH THE MODERATING ROLE OF ORGANIZATIONAL CULTURE Wulandari, Herlina Tri; Susanto, Heri; Darsinah, Darsinah; Rohmah, Wafrotur
Jurnal As-Salam Vol. 9 No. 2 (2025): Jurnal As-Salam
Publisher : Asosiasi Dosen Perguruan Tinggi Islam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37249/assalam.v9i2.1122

Abstract

This study analyzes the effect of inquiry-based, collaborative, and innovative leadership on the development of productive learning communities in vocational high schools (SMKs), with organizational culture as a moderating variable. Inquiry-based, collaborative, innovative leadership is a leadership style that encourages teachers to jointly formulate critical questions, reflect on teaching practices, and systematically test new solutions. This approach is expected to strengthen reflective and collaborative practices within teacher learning communities, which often remain formal and administrative. Organizational culture is positioned as a set of school-level values, norms, and routines that can either enhance or hinder collaboration and collective learning. Using a quantitative explanatory approach, the study employed Structural Equation Modeling (SEM) with AMOS 26.0. The sample included 360 productive subject teachers selected through proportionate stratified random sampling from five state vocational high schools in Central Java. The results show that inquiry-based collaboration and organizational culture both have positive and significant effects on productive learning communities. Moreover, their interaction demonstrates a highly significant effect, indicating that an open, collaborative, and learning-oriented organizational culture strengthens the influence of inquiry-based, collaborative, and innovative leadership on teachers' collective learning.
THE INFLUENCE OF INQUIRY BASED COLLABORATIVE INNOVATIVE LEADERSHIP ON LEARNING COMMUNITIES WITH THE MODERATING ROLE OF ORGANIZATIONAL CULTURE Wulandari, Herlina Tri; Susanto, Heri; Darsinah, Darsinah; Rohmah, Wafrotur
Jurnal As-Salam Vol. 9 No. 2 (2025): Jurnal As-Salam
Publisher : Asosiasi Dosen Perguruan Tinggi Islam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37249/assalam.v9i2.1122

Abstract

This study analyzes the effect of inquiry-based, collaborative, and innovative leadership on the development of productive learning communities in vocational high schools (SMKs), with organizational culture as a moderating variable. Inquiry-based, collaborative, innovative leadership is a leadership style that encourages teachers to jointly formulate critical questions, reflect on teaching practices, and systematically test new solutions. This approach is expected to strengthen reflective and collaborative practices within teacher learning communities, which often remain formal and administrative. Organizational culture is positioned as a set of school-level values, norms, and routines that can either enhance or hinder collaboration and collective learning. Using a quantitative explanatory approach, the study employed Structural Equation Modeling (SEM) with AMOS 26.0. The sample included 360 productive subject teachers selected through proportionate stratified random sampling from five state vocational high schools in Central Java. The results show that inquiry-based collaboration and organizational culture both have positive and significant effects on productive learning communities. Moreover, their interaction demonstrates a highly significant effect, indicating that an open, collaborative, and learning-oriented organizational culture strengthens the influence of inquiry-based, collaborative, and innovative leadership on teachers' collective learning.
DETERMINAN INTENSI BERWIRAUSAHA KELAS XI MPLB : SELF-EFFICACY, KREATIVITAS DAN LINGKUNGAN BELAJAR Wulandari, Herlina Tri; Heri Susanto; Harsono; Endang Fauziati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01, Maret 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.43985

Abstract

This study was motivated by the importance of fostering entrepreneurial intention among vocational high school students as an effort to prepare graduates who are not only ready to work but also capable of creating business opportunities. However, entrepreneurial intention among Grade XI MPLB students has not been evenly developed, so it is necessary to examine the factors that influence it. This study aimed to analyze the effect of self-efficacy, creativity, and learning environment on entrepreneurial intention among Grade XI MPLB students at SMK Negeri 4 Klaten. This research employed a quantitative approach with an explanatory research design. The population consisted of 72 Grade XI MPLB students, all of whom were used as the sample through a saturated sampling technique. Data were collected through questionnaires using a Likert scale and then analyzed using Partial Least Squares-Structural Equation Modeling (PLS-SEM) with the assistance of SmartPLS. The results showed that self-efficacy, creativity, and learning environment had a positive and significant effect on entrepreneurial intention. Creativity was the most dominant variable with a path coefficient of 0.427, followed by learning environment with 0.424, and self-efficacy with 0.285. The R-square value of 0.555 indicated that these three variables were able to explain 55.5% of the variance in entrepreneurial intention. Thus, improving entrepreneurial intention among Grade XI MPLB students can be achieved through strengthening creativity, enhancing self-confidence, and creating a conducive learning environment.