cover
Contact Name
Otang Kurniaman
Contact Email
otang.kurniaman@lecturer.unri.ac.id
Phone
+62813-9527-8819
Journal Mail Official
pajar@ejournal.unri.ac.id.
Editorial Address
Gedung B1, FKIP Universitas Riau Kampus Bina Widya Km. 12,5 Simpang Baru Panam Pekanbaru Riau Indonesia 28293
Location
Kota pekanbaru,
Riau
INDONESIA
Jurnal PAJAR (Pendidikan dan Pengajaran)
Published by Universitas Riau
ISSN : 25808435     EISSN : 26141337     DOI : 10.33578
Core Subject : Education,
Jurnal PAJAR (Pendidikan dan Pengajaran) aims to develop and disseminate science and technology through the scientific article of research and study of concepts or theories as an effort to enrich the scientific knowledge in the field of education and teaching. Jurnal PAJAR (Pendidikan dan Pengajaran) covers issues concerning education and teaching at the level of primary, secondary and higher education. This article is based on the results of research and theoretical studies which are equivalent to research supported by various theoretical studies that produce research in the form of educational research, learning research, classroom action research, and development. The fields of science include: Social Sciences Education; Mathematics Education; Language Education; Science Education; Arts and Culture Education; Early Childhood Education; Civics Educational; Religious Education; Physical Education; Education and Teaching; Educational Psychology; Learning Media; Education Management; Educational Technology; Music Education; Economics Education.
Articles 1,268 Documents
The Implementation of Interactive Multimedia in Encouraging Students' Participation in Distance Learning Reyvione Ndun, Chika; Datu Appulembang, Oce
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 8 No. 2 (2024): March
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i2.9796

Abstract

The Covid-19 pandemic has necessitated schools to conduct distance learning. Teachers and students do not have face-to-face interactions in the classroom. Schools have implemented policies to reduce instructional hours. Teachers and students have had to adapt to these conditions. Christian education views students as creations of God, made in His image and likeness. Students are created by God with different abilities and uniqueness. Teachers play the role of facilitators in the classroom, preparing interactive teaching materials, methods, and learning media. Students participate by providing responses, asking questions, giving opinions in discussions, and being able to follow instructions and rules during the learning process. During teaching practice, there was an issue of low student participation. The purpose of this writing is to describe the use of interactive learning media that can encourage active student participation during remote learning. The research method used is descriptive qualitative. Interactive learning media has an impact on the level of student participation. The design of interactive multimedia includes features such as images, sound, graphics, video, and animation that can capture students' attention. When combined with good content, this media design can enhance student participation. Teachers need to pay attention to students' needs, uniqueness, and potential. Teachers should learn to use technology in designing interactive learning media. The design of interactive learning media should be done with careful preparation.
The Influence of Image Media on Student Learning Outcomes on the Theme of the Beautiful Togetherness of Class IV State Primary School 101735 Sei Semayang Situmorang, Tioro; Sofia Tanjung, Darinda; Julinda Simarmata, Ester; Wulan Sari HS, Dyan; Juliana
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 8 No. 2 (2024): March
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i2.9661

Abstract

This research aims to determine the influence of image media on student learning outcomes on the theme of the beauty of togetherness for class IV SD Negeri 101735 Sei Semayang for the 2022\2023 academic year. In this study, a quantitative method was used, the population of this study was class IV students at SD 101735 Sei Semayang, totaling 30 students. The results of this research show that before being given treatment students had an average learning outcome of 58 and did not meet the KKM and after being given treatment students had an average learning outcome of 88.6. With normality test results of 0.117, the conclusion is that the data is normally distributed. The correlation test result is 0.638, which means rcount (0.740)> rtable (0.361), so Ha is accepted. So there is a strong influence between the use of image media on student learning outcomes in class IV of SD Negeri 101735 Sei Semayang. It can be seen from the results of the t-test research where tcount>ttable is 5.816>2.042 so it can be stated that Ha is accepted. This shows that there is a significant positive influence from the use of image media on student learning outcomes on the theme of the Beauty of Togetherness for Class IV of SD Negeri 101735 Sei Semayang for the 2022\2023 academic year.
Educational Games in English Learning Class X Students Department of Electrical Engineering SMK Negeri Sukoharjo Fu’ad Hadiyastama, Muhammad; Yulianti, Tien; Firdaus, Rangga
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 8 No. 2 (2024): March
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i2.9849

Abstract

The aim of this research is to utilize educational game learning media to help students have competence in English. Understanding English allows individuals to communicate with people from various backgrounds and cultures. 21st century skills are an integration of knowledge skills and attitudes as well as mastery of ICT development through; critical thinking skills and problem solving skills, communication skills, creativity and innovation skills, and collaboration skills. Through this method students are invited to actively participate in the learning process and train their ability to think critically. The results of the implementation of the use of educational game learning media are expected to be able to develop students' competence in English so that students are able to compete in the world of work. This research stage refers to the six steps in developing the ASSURE model. Analyze learners, State Objectives, Select Methods, Media, and Materials, Utilize Media and Materials, Learner Participation, Evaluate and Revise. Grades are divided into three categories A (Very Good), B (Good), and C (Poor). Educational games are an alternative learning media that can help students have competence in learning English.
The Influence of the Principal's Academic Supervision and School Climate on the Performance of Public Middle School Teachers Kristina Murti, Meri; Suanto, Elfis; Futra, Dedi
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 8 No. 2 (2024): March
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i2.9655

Abstract

Teacher performance is something that needs and deserves to be examined in depth. Many factors cause problems related to teacher performance. This article will cover the influence of the principal's academic supervision and school climate on the performance of state middle school teachers. This research uses a quantitative-descriptive approach. This quantitative descriptive research systematically, actually, and accurately describes certain social phenomena, with the aim of describing in detail the existing facts and data. Data collection techniques use observation, documentation, and questionnaires. The subjects of the research were 76 teachers at state middle schools. The results of the research show that: 1) The principal's academic supervision has a significant positive influence on teacher performance, with a significance value of 0.022 or smaller than the alpha value of 0.05. 2) School climate has a significant positive influence on teacher performance, with a significance value of 0.000. 3) The principal's academic supervision and school climate jointly influence teacher performance, with a significance value of 0.000 and an R-Square value of 0.590 indicating that the proportion of influence of the principal's academic supervision variable and school climate on the teacher performance variable is 59.0%.
Project-Based Learning in Analytical Chemistry 1 Course With A Blended Learning System and Study Graduate Learning Outcomes Rosinda Tinenti, Yanti; Tangi, Hironimus; H. B. Hayon, Vinsensia; Wariani, Theresia
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 8 No. 2 (2024): March
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i2.8906

Abstract

This study aims to examine the implementation of the PBP model stages in the lecture process and student graduate learning outcomes (CPL) in the analytical chemistry course in the 1st semester of the academic year 2020/2021 which applies the PBP model with a blended learning system. This type of research is descriptive quantitative. In carrying out this research, it is preceded by planning the lecture process using a project-based learning model (PBP), applying it in the lecture process with a blended learning system, then conducting a process assessment, and seeing the achievement of CPL in the analytical chemistry course I in the form of quantitative values, and further described. The qualitative descriptive type is a type of research to see the implementation of the PBP model steps with a blended learning system and the achievement of CPL. Data was obtained by using observation techniques in the form of narratives and then examined for their suitability with relevant theories and studies related to the implementation of the PBP model steps. The results of this study are the PBP model with a blended learning system in the analytical chemistry course I was carried out well according to the planning, design, implementation, and reporting stages, CPL KU and KK were declared achieved based on the assessment of sub CPMK 6, 7, 8, 9 with the average percentage of achievement is 100, 78, 80, 84, 77 and in general the percentage of achievement for CPl KU 5 and KK 4 is 100% and 79.75%
Utilization of Smart APPS Creator (SAC) as Alternative Media for Application-Based Learning: Rubik (Rumah Bahasa Indonesia Kita) Zahrani , Nadilah
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 8 No. 2 (2024): March
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i2.8702

Abstract

The purpose of this study was to determine the meaning of application-based learning media during the pandemic and to be able to provide new innovations to the community in creating the RUBIK application as a learning tool, especially Indonesian language subjects. The method in this study uses a quantitative method in the form of a questionnaire conducted by researchers in order to know the respondents' assessment of the RUBIK application in learning. The results of this study indicate that the RUBIK application has meaning in learning and this application is considered by the respondents to be quite attractive, efficient and effective when applied in the learning process. The only drawback in this research is that the learning is one-way. In addition, this application also has obstacles such as the type of smartphone that does not support installing the RUBIK application. And the full memory on the respondent's cellphone hinders the learning process using this RUBIK application.
The Influence of Cross-Interest Learning in Economics Subjects on the Growth Of Students' Entrepreneurial Interest at SMAN 11 Pangkep Husain; Muh. Yahya; Devilla, Rego
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 8 No. 2 (2024): March
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i2.9042

Abstract

In the current era, learners must have the ability to be able to adapt to changes that occur in the education component. One of these demolitions is in the 2013 curriculum in which there are specialization subjects. This study aims to find out how the influence of cross-interest learning in economics students on the growth of entrepreneurial interest of SMAN 11 Pangkep students. This research is a type of descriptive quantitative research. The population and sample of this study are grade XI science students totaling 26 students for the 2021/2022 academic year. Data collection techniques are carried out by distributing questionnaires and documentation. Analysis techniques use descriptive statistics and inferential statistical analysis. The results showed that there was a significant influence of cross-interest learning (X) on the growth of entrepreneurial interest (Y) in grade VI IPA students of SMA Negeri 11 Pangkep, where a probability value of 0.04 < 0.05 was obtained and a calculated t value of 2.122 > 1.714. Thus, it is concluded that cross-interest learning of economics subjects needs efforts made by principals and teachers so as to be able to increase the growth of students' entrepreneurial interest after graduation considering the importance of entrepreneurial spirit in this country.
Science Learning Based on Local Wisdom: Analysis of Multimedia use Needs Using Canva in Class V Elementary School Tri Astuti, Yeni; Zulkardi; Wiyono, Ketang
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 8 No. 2 (2024): March
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i2.9100

Abstract

This research was conducted to determine students' responses to the use of learning media. This research is a qualitative research using descriptive qualitative methods. The data analysis technique used is descriptive analysis with data reduction, data presentation, conclusion drawing and verification. Data collection in this study used questionnaires with qualitative data types and distributed using google forms so that respondents could fill out questionnaires online. The results of this study showed that 78.1% of students stated that they really need interactive multimedia learning by presenting interesting elements of images, audio and video. One of the applications that supports this is the Canva application. So that it can be argued that this research can be a benchmark for teachers regarding the development of interactive science multimedia based on local wisdom can be made as attractive as possible and according to the needs of students through various applications or supporting software such as Canva.
Religious Tolerance Education During the Covid-19 Pandemic at SDN 04 Purwodadi Hudhoifah, Yuyun; Raharjo; Ikhrom
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 8 No. 2 (2024): March
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i2.9436

Abstract

This research was conducted to reveal how religious tolerance education in SDN. 04 Purwodadi. The data was taken using a phenomenological approach, namely revealing data on social phenomena collected by in-depth interviews. The data analysis technique used an analysis that was carried out simultaneously with the data collection process in the form of interviews with the Principal and Religious Teachers at SDN.04 Purwodadi. The results of the study found that: (1)Religious tolerance education in SDN. 04 Purwodadi is carried out thoroughly which is contained in the curriculum of the education unit, SOP for School Culture and strengthened in the curriculum of Islamic Religious Education & Budi Pekerti knowledge of religious tolerance material (moral knowing) in grade VI SD/MI (2) Religious tolerance education from the age of children is deemed necessary because it will raise awareness and strong feelings so as to motivate students to take actions of religious tolerance so that they can maintain harmony in the midst of existing community differences. (3) Religious tolerance education in Islamic religious education during the COVID-19 pandemic with the implementation of online learning should not be an obstacle. Religious tolerance education during the pandemic using social media can be an alternative learning. Because in fact, there has been a shift in people's social behavior Through social media, it is easier for people to stay in touch and communicate and interact with each other.
Development of Canva-based Educational Games on the Meaning of the Pancasila Principle Materials in Social Life for Grade IV Elementary Students Marselina Tamba, Angel; Hadikusuma Ramadan, Zaka
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 9 No. 4 (2025): July
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v9i4.156

Abstract

This paper examines the development of a Canva-based educational game on the meaning of the Pancasila principle learning material in social life for grade IV Elementary School students. This study uses the ADDIE (Analysis, Design, Development, Implementation, Evaluation) development model, but is limited to the development stage. The study was conducted at State Elementary School 167 Pekanbaru. Data collection techniques include interviews, product validation by linguists, material experts and media experts, as well as response tests from teachers and students. Data analysis was carried out qualitatively and quantitatively. The research results indicate that the Canva-based educational game is valid without revision. The validation results indicate 92% from linguists, 99% from the material expert, and 91% media experts, with a "Very Valid" criterion. While the percentage of values generated from teacher responses is 100% and student responses 97% with the "Very Practical" category. Based on the study results, the learning media developed is very feasible and practical to use as a learning medium for the meaning of the Pancasila principle learning material in social life for grade IV elementary students.