Journal Physical Education, Health and Recreation
Merupakan jurnal yang dikelola oleh Fakultas Ilmu Keolahragaan (FIK) Universitas Negeri Medan, Jurnal ini membahas ilmu dibidang pendidikan jasmani, Kesehatan dan rekreasi. Journal Physical Education, Health and Recreation terbit 2 kali 1 tahun, terbitan pertama bulan oktober 2016. Artikel yang masuk ke Journal Physical Education, Health and Recreation akan di terima oleh editor untuk di teruskan ke editor bagian yang kemudian di teruskan lagi ke reviewer dengan blind peer review paling lama 4 minggu.
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Relationship of Arm Strength to Table Tennis Forehand Drive Skills at The PTMSI Club Bengkulu City
Edho Pranata;
Tito Parta Wibowo
Journal Physical Education, Health and Recreation Vol 5, No 2 (2021): April
Publisher : Universitas Negeri Medan
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DOI: 10.24114/pjkr.v5i2.24368
The purpose of this study was to determine whether there is a relationship between arm muscle strength and forehand drive skills in table tennis. This study uses a correlational research method. Subjects or samples in this study were PTMSI athletes in Bengkulu, totaling 20 people.The instruments used in this study were a questionnaire, a questionnaire, as well as an arm muscle strength test instrument and a forehand drive skill test instrument used to collect data. The stages in this study are: (1) Conducting observations, (2) distributing questionnaires and questionnaires, and (3) testing instruments for arm muscle strength and forehand drive skills. As for the value obtained r count 0.65> r table 0.468.Based on the data obtained, it can be concluded that there is a significant relationship between arm muscle strength and forehand drive skills in table tennis.
Physical Fitness Analysis of Student Learning Outcomes
Wenda Wulan Agustin;
Hartati Hartati;
Silvi Aryanti
Journal Physical Education, Health and Recreation Vol 5, No 2 (2021): April
Publisher : Universitas Negeri Medan
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DOI: 10.24114/pjkr.v5i2.24529
The aims of this study was to find out about physical fitness, learning outcomes, and the relationship of physical fitness for learning outcomes of thhird semester Physical education and Health student FKIP Sriwijaya University.The type research used in descriptive and with a correlation design. The population of this research is the third semester students. The sample ini this study was 67 students of the third semester. The instruments used harvard stept tes and secondary data from learning outcomes on the cumulative grade point index (IPK). Technique for analysis data was processed by percentage and used computer assistance trough the SPSS 22 program. Based on the analysis of persentage of data obtained, the result of student physical fitness obtained a persentage of 81% amounting to 54 student with very good categories, 15% amounting to 10 student ini good categories, and 4% amounting to student with enough categories. Learning outcomes (IPK) of students obtaines a percentage 0f 73% amounting to 49 student with praise, and 27% of 18 student with satisfying predicates. The result of the correlation test data analysis technique r=0,000 less than 0,05, indicate that there is a significant relationship between physical fitness and student learning outcomes. The result of the interpretation of the coefficient is=0,598 which includes a moderate level of relationship and cotributes 34,8%. The implication of this research is that good physical fitness will be able to affect the achievement of good learnig outcomes. Kata Kunci: Hasil Belajar, Kebugaran Jasmani, Mahasiswa
Basketball Learning Model Development Through MLM (Mobile Learning Media) Based on Android
Andi Nurabady;
Devi Catur Winata
Journal Physical Education, Health and Recreation Vol 5, No 2 (2021): April
Publisher : Universitas Negeri Medan
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DOI: 10.24114/pjkr.v5i1.21334
The long-term objective of this research is expected to be able to overcome the problems that have occurred so far in the world of education, especially physical education that occurs in the field of basketball material, both in the form of teaching methods of teachers / lecturers which are always monotonous so that students are not interested in sports lessons on basketball or facilities and infrastructure that are not provided at school / on campus so that this research is able to answer every problem that occurs in the field, especially when the problem increases with the Covid-19 pandemic, where learning methods change from face-to-face to online. Therefore, this researcher provides a solution by learning through Android-based MLM (Mobile Learning Media).The specific objective of this research is to develop a basketball learning model with an Android-based MLM (Mobile Learning Media) system that launches a basketball learning application via Android that can be downloaded by anyone and learning becomes easier. With the development of this method, it is hoped that it can provide solutions to teachers / lecturers, especially basketball lecturers in providing material to students during the current pandemic.
The Implementation Using Video for Learning of Sepak Sila Technique
Silvi Aryanti;
Wahyu Indra Bayu;
Ahmad Richard Victorian;
Samsul Azhar
Journal Physical Education, Health and Recreation Vol 5, No 2 (2021): April
Publisher : Universitas Negeri Medan
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DOI: 10.24114/pjkr.v5i2.24136
This study aims to determine the implementation of the use of the learning model using video in the learning of the precepts of the Sepak Takraw course. This research is research and development. The subjects of this study were students of Physical Education, Faculty of Teacher Training and Education, Universitas Sriwijaya. Small-scale product trials were conducted on 20 students, and large-scale trials were carried out on 30 students. The results of small-scale trial research obtained a percentage of 64.25 with a fairly good category, and the results of large-scale trials obtained a percentage of 77.51 with a good category. The results obtained indicate that the learning model using video is feasible to be used in learning the basic techniques of football in the takraw course.
Development of Android-Based Pencak Silat Learning Media for High School Students
Pedomanta Keliat;
Muhammad Syaleh;
Ahmad Al Munawar
Journal Physical Education, Health and Recreation Vol 5, No 2 (2021): April
Publisher : Universitas Negeri Medan
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DOI: 10.24114/pjkr.v5i2.21310
This research is a development research (RnD) where the stages in its implementation are 4D steps, namely Define, Design, Development and Dessimination. The data collection instrument used observation, interview and closed questionnaire distribution to 30 respondents (high school students). Product testing is carried out through the justification of two experts who are in charge of escorting the product to be produced. Before the product is tested on the respondent, it is very important that consulting activities with these experts maintain the direction and steps taken in accordance with the original objectives. The experts involved in this research activity are one expert in learning pencak silat and one expert in learning media.The data analysis used is descriptive in which expert judgment and respondent's assessment will determine the final product result. This product has been assessed by respondents through questionnaires where the score obtained is 53.11 when converted, the resulting product gets the predicate "Eligible". In addition to the assessment using a questionnaire, the researcher also asked the respondents for suggestions / input for the sake of product perfection.
The Basic Motion Learning Model of Small Game Based Throwing in Elementary School
Gunawan Setiawan;
Syamsuramel Syamsuramel;
Silvi Aryanti
Journal Physical Education, Health and Recreation Vol 5, No 2 (2021): April
Publisher : Universitas Negeri Medan
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DOI: 10.24114/pjkr.v5i2.24175
This study aims to develop a small game-based basic motion learning model at Elementary School Number 65 Rejang Lebong. The research method used is research and development (R&D) using ten stages from Borg and Gall. The research instruments used were locomotor, non-locomotor tests, and manipulative basic movement skills tests. The treatment in this study was in the form of a basic motion learning model based on small games given for 4 weeks. The subjects in this study were students in grades 4 and 5 of Elementary School Number 65 Rejang Lebong. Subjects in this study were 30 people. The validation results obtained in small-scale trials regarding the quality of the learning model have entered into the validation criteria filled by the validator with a percentage of 63% and the results of large group trials are declared valid with a percentage of 81.25% which means very feasible. Furthermore, the effectiveness test was carried out using the t-test. In the significance test of the difference using the SPSS tool, the mean value = 0.8666 which shows the difference between the pre-test and post-test results, the results of T-count = 13.730, df = 29, and P-Value = 0.000 <0.05, which means that there are There is a significant difference between before and after being treated with the small game-based learning model of throwing basic motion learning. Where the post-test results have positive results with a significant difference compared to the pre-test results. So that the learning model of the basic motion of throwing based on small games can be used in learning physical education and health in elementary schools. The implication of this research is that the basic motion learning model of throwing based on small games can be used as a form of learning the basic motion of throwing in elementary school children.
The Influence of Teaching Style and Independence on Learning Outcomes of Lower Passing in Volleyball Games for MAN Students
Herman Herman;
Agung Sunarno;
Nurhayati Simatupang
Journal Physical Education, Health and Recreation Vol 5, No 2 (2021): April
Publisher : Universitas Negeri Medan
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DOI: 10.24114/pjkr.v5i2.27569
The learning process consists of several supporting components: teaching materials, learning models, learning methods, and teaching styles. All of these components aim to help students understand and understand all teaching materials in each subject. For the SMA/MA level, passing down in volleyball is one of the materials that is considered quite difficult, as evidenced by the data obtained from the school. More than half of the participants failed in the subject of the volleyball game. What is found in the field is the most significant cause of failure, which is generally influenced by an unsupportive learning process. One of the most influential things is the teaching style. In this study, the teaching styles that are considered to be able to create situations/conditions that help the learning process are convergent teaching styles and inclusive teaching styles.
The Effect of Shuttle Run and Zig Zag Run Exercises and Confidence on Passing Productivity on Tanjungbalai FC Pumata Futsal Players
Muhammad Amin Syahputra;
Sanusi Hasibuan;
Novita Novita
Journal Physical Education, Health and Recreation Vol 5, No 2 (2021): April
Publisher : Universitas Negeri Medan
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DOI: 10.24114/pjkr.v5i2.27572
The focus of this study aims to determine the effect of shuttle run, and zig-zag run training and self-confidence on passing productivity in Futsal players Pumata FC Tanjungbalai trying to improve athlete achievement among teenagers. This study uses an experimental research method by level 2 x 2, so the hypothesis submission is carried out using a two-way analysis of variance (ANAVA). After that, hypothesis testing was carried out using a two-way analysis of variance (ANAVA). This research was carried out at the PUMATA FC Team's training ground which was located at the Tanjungbalai city futsal field. The implementation time is about four weeks, with meetings three times a week. The sample of this research is all Pumata FC players consisting of 20 people who are given shuttle run training and zig-zag run training. Based on the analysis results above, it shows that there are differences in mean in the four groups by giving shuttle run and zig-zag run exercises. The highest mean value was obtained in the high self-confidence group trained with the zig-zag run, which was 8.60 (if rounded up to 9 successful passes). Meanwhile, the lowest mean value was obtained in the low self-confidence group trained with the shuttle run, which was 6.20 (if rounded up to 6 successful passes).
Evaluation on The Implementation of Study on Physical, Sport and Health in The Pandemic Time Covid-19 at SMP Negeri Se-Kota Salatiga Tapel 2020/2021
Sanfia Tesabela Messakh;
Budi Utomo;
Fatkur Rohman
Journal Physical Education, Health and Recreation Vol 5, No 2 (2021): April
Publisher : Universitas Negeri Medan
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DOI: 10.24114/pjkr.v5i2.27041
The Ministry of Education and Culture of the Republic of Indonesia issued a policy to temporarily close educational activities held in schools. This policy resulted in several changes and caused a transition in the process of implementing PJOK learning. The purpose of this study is to describe the evaluation of the implementation of physical education, sports and health learning in State Junior High Schools in Salatiga during the Covid-19 pandemic. This research uses qualitative methods with a descriptive approach. The data analysis technique in this study used the Analysis Interactive Model technique from Miles and Huberman. The results of the study indicated that PJOK teachers were obliged to make learning tools such as syllabus, lesson plan (RPP), semester program (Promes) and annual program (Prota). The implementation of online learning is carried out using various internet-based applications including Google Classroom, Google From and WhatsApp (WA) as the main communication media for teachers and students for learning reminders and assignments. Learning assessments during the Covid-19 pandemic are designed to encourage meaningful learning activities for students in the form of assignments and teacher observations of students during the online learning process.
Game Development is Developmentally Appropriate Practice (Developmentally Appropriate) Practice Based Education for Elementary School Children
Ruben Pardamean Hutapea;
Nurhayati Simatupang;
Indra Kasih
Journal Physical Education, Health and Recreation Vol 5, No 2 (2021): April
Publisher : Universitas Negeri Medan
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DOI: 10.24114/pjkr.v5i2.27573
This study aims to: The purpose of this study is to develop games in physical education subjects in schools based on DAP (Developmentally Appropriate Practice). Then in this study will produce a product in the form of a game module with the concept of DAP (Developmentally Appropriate Practice) for basic locomotor movements. This type of research is development research based on the Borg and Gall model. The trial subjects consisted of material experts, game experts, and physical education teachers at the Imanuel Medan Elementary School and Methodist 1 Medan. The first stage of this model is the needs research stage, followed by the design stage, and the third stage is development and implementation. In this stage, all stages involve an evaluation and revision process. The assessment of the material expert is 89%, the game expert is 90.8%, and the results of the evaluation of the sports teacher in the first stage is 73.8%, and the second stage is 86%. Results The results of the product assessment have increased with a significant difference of 12.2%. This shows that the product developed on locomotor motion material through game development based on DAP (Developmentally Appropriate Practice) is feasible to be used in the implementation of learning.