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J-SAKTI (Jurnal Sains Komputer dan Informatika)
ISSN : 25489771     EISSN : 25497200     DOI : -
Core Subject : Science,
JSAKTI adalah jurnal yang diterbitkan oleh LPPM STIKOM Tunas Bangsa Pematangsiantar yang bertujuan untuk mewadahi penelitian di bidang Manajemen Informatika. JSAKTI (Jurnal Sains Komputer dan Informatika) adalah wadah informasi berupa hasil penelitian, studi kepustakaan, gagasan, aplikasi teori dan kajian analisis kritis dibidang Ilmu Komputer terbit 2 kali setahun.
Arjuna Subject : -
Articles 499 Documents
Penerapan Teknologi Augmented Reality Katalog Perumahan Sebagai Media Pemasaran Pada PT. San Esha Arthamas Fernando, Yusra; Ahmad, Imam; Azmi, Arief; Borman, Rohmat Indra
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 5, No 1 (2021): EDISI MARET
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v5i1.298

Abstract

PT. San Esha Arthamas is a company engaged in the sale of housing. In marketing its products other than social media, the company uses a housing catalog in the form of a book. However, with this method, people feel confused and less interested in knowing and looking at the products offered. To assist in marketing, the product to be attractive, the housing catalog augmented reality (AR) technology was developed as a marketing medium. AR is a technology that can combine real and virtual objects in 3D in realtime. This research produces an application that can display the types of houses and can perform marker scans by pointing the smartphone camera at the catologist book from various angles including: top, left and right side and back. In addition, users can see interior, exterior, can zoom in, zoom out and rotate. Based on the questionnaire, it shows that the application has an impact in helping marketing with the results that 93% of respondents said they "agree". Overall, based on beta testing, it shows an average value of 88%, when converted the application is included in the "Good" category.
Pengaruh Waktu Proses Produksi Digital Printing Terhadap Kepuasan Konsumen Pengguna Produk Cetak Saharja, Komda; Gobal, Raju
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 5, No 1 (2021): EDISI MARET
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v5i1.339

Abstract

Digital printing products are in great demand by print users, this is because the printing process with digital techniques is in line with consumer expectations. Digital printing products include large / wide format in the form of banners, x-baners, indoor and outdoor promotional media, id cards, pins, brochures, and many more print products that can be made with digital printing processes. Consumers as users of digital printing products have reasons why choosing digital printing techniques in the printing process. The effectiveness factor of the digital printing production process has conformity to consumer choices, so that it affects consumers choosing digital printing as a print technique for processing their orders. Then it can be seen that the time of the production process becomes a separate issue in assessing whether the choice of consumers is not based on the time of the production process. The purpose of this study was to determine the effect of digital printing production process time on consumer satisfaction of print product users. The method used in this study is the ex-postfacto method, the writer examines something that has happened in the field or can be said to research after the incident. The final result of the study states that the production process time does not affect consumers to choose or use digital printing techniques as an option in producing their orders.
Sistem Informasi Promosi Tempat Wisata Di Kota Sorong Berbasis Website (Kasus: Kawasan Wisata Mangrove Klawalu) Manuhutu, Melda Agnes; Otniel, O
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 5, No 1 (2021): EDISI MARET
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v5i1.323

Abstract

The Klawalu Mangrove Tourism Area is a mangrove forest tourist spot managed by the Sorong City Tourism Office, located in Klawalu Village, Sorong City. The research aims to build an attractive website to facilitate the Sorong City Tourism Office in promoting the Klawalu Mangrove Tourism Area. Thus the public can more easily access information, which can directly increase public interest from inside and outside the City of Sorong. The more tourists who visit, it will increase economic growth in the City of Sorong Region. By increasing the productivity of the tourism sector, it is hoped that it will be able to provide fast economic growth in terms of employment opportunities, income, living standards and in activating the production sector. The system development method is the prototype method. The programming language used is PHP with a database built using MySQL. The modeling language used is the Unified Modeling Language (UML). With the advantages of a more responsive template, there is google maps, and provides information about facilities and entrance fees for tourist attractions.
Penentuan Jadwal Overtime Dengan Klasifikasi Data Karyawan Menggunakan Algoritma C4.5 Romli, Ikhsan; Zy, Ahmad Turmudi
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 4, No 2 (2020): EDISI SEPTEMBER
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v4i2.260

Abstract

Technological development and scientific advancement are very important and influential parts of all fields. With the development and advancement of technology, being experts in a field is a must because it is required to know more and learn about the technology that is currently developing. Information technology and informatics are needed to support performance. Large and small companies also need fast and accurate information to make easier decisions making. Therefore, data mining classification techniques are needed to solve these problems. The classification used in data mining is a Decision tree because it is a technique that is widely used and produces output with existing rules so that it can present employee data to determine the overtime schedule. This study uses the C4.5 algorithm to determine the overtime schedule. The test results of the overtime schedule with the C4.5 algorithm with the Confusion matrix have good accuracy, precision, and recall values, namely 91% accuracy, 86.05% precision, and 92.5% recall.
Sistem Membuka Pintu Dengan Ketukan Bernada Menggunakan Mikrokontroler Atmega328 Ahmad, Adi; Ikhlas, Muhammad
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 4, No 2 (2020): EDISI SEPTEMBER
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v4i2.228

Abstract

Door keys are susceptible to the risk of being left behind or lost. Nowadays, the security system is the most important in our daily life. It requires protection or security to save it. This research is designed to build home doors security by using a knock pattern. The process is by doing knock on it, identification until the verification of each knock pattern is recognized. Along with the development of technologies are increasingly fast and try to answer all of the human needs. The system will start working by doing the accuracy of the interval between beats; when the rhythm/rhythm knock based on the previous data stored, then the system is active. Thus, the authors tried to develop a tool that is used as a key to the door home by way of knocking on the door with the rhythm/rhythm, which has been adjusted by a knock. Using this tool it is expected to help and maintain home security in a better way.
Studi Empiris Evaluasi Performa Website IAIN Salatiga Menggunakan Automated Software Testing Suprapto, Agung; Sasongko, Dimas
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 5, No 1 (2021): EDISI MARET
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v5i1.313

Abstract

The purpose of this study is to determine the performance of the loading speed of the website, identify the factors that affect the test results, and suggest improvements that can be made to improve the loading speed performance of the IAIN Salatiga website. The research was conducted in four main stages, namely: website traffic observation, designing website performance testing scenarios, website performance testing, and website testing data analysis. Based on the test results, one of the causes of the poor performance assessment is because most of the load time is used to display the largest content on the website. Implementing images with the right size and format can improve website performance. The limitation of this study is that the test uses a free version of the application which has limitations in displaying test results. The results of this study can be used by academics and practitioners in the field of website evaluation studies and the findings of this study can be a concern for website developers in building a website.
Teknik Keamanan File Teks Menggunakan Kriptografi Dengan Algoritma One Time Pad Cipher Fahlevi, Muhammad Reza; Dwiki Putri, Dini Ridha; Doni, Rahmad
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 4, No 2 (2020): EDISI SEPTEMBER
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v4i2.251

Abstract

Maintaining data that needs to be considered in system security is the authentication process. This process is carried out to ensure users who access data or information on the system are authorized users. There are several methods to authenticate, one of them using data encryption (cryptographic) techniques. Cryptography is applied to data or information by encoding or organizing the data needed only by those who have the key to which the data or information can be accessed. This research will implement the One Time Pad (OTP) algorithm to encode the data and information used. Data or information transferred in the application will form a ciphertext so that users will get a key to access the data or information. The making of this application is expected to guarantee the confidentiality and security of data properly, where the party that can access the original data or information is only the party that has the key.
Sistem Pemilihan Karyawan Terbaik Menggunakan Metode TOPSIS Nasution, Musri Iskandar; Fadlil, Abdul; Sunardi, S
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 4, No 2 (2020): EDISI SEPTEMBER
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v4i2.219

Abstract

Merapi Online Corporation is a company located in Yogyakarta which is engaged in internet access services. Merapi Online Corporation gives rewards by selecting the best employees based on criteria as a provision of the company. This study designed a system to determine the best employee selection using a Decision Support System (DSS) with the Technique for Order of Preference by Similarity to Ideal Solution (TOPSIS) method. The TOPSIS method has the principle chosen because it has the shortest distance to positive ideal solution and the farthest distance from the negative ideal solution from a geometric point of view using Euclidean distance to determine the relative closeness of choice with the best solution. The stages of this research are the collection of employee and criteria data, then weighting the criteria and assessment, after that the calculation uses the TOPSIS method, and the final step is the analysis of the calculation results. The criteria used in this study are attendance, years of service, permission, and discipline. Research has been successfully carried out on a sample of four employees for ease in presenting the data. The results of this study obtained the preferences of each employee, which is then ranked. The biggest preference value is chosen to be the best employee.
Sistem Pendukung Keputusan Pemberian Bonus Sales Menggunakan Metode TOPSIS Wahyudin, W; Handayani, Popon; Syahriani, S
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 5, No 1 (2021): EDISI MARET
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v5i1.330

Abstract

In improving the quality of employee performance in a company, it is necessary to have motivation in the form of giving employee bonuses. Bonuses are additional wages given to employees for the achievement of the best work they have done. PT Lexus Elektronik itself has implemented bonuses for its employees, it's just that the bonuses are given based on sales achievement targets and have not used an assessment based on other supporting criteria. This research was made in order to assist company leaders in determining employee bonuses, especially in the Sales section by taking into account several objective criteria. The method used in this research is the TOPSIS (Technique For Others Preference by Similarity To Ideal Solution) method with several assessment criteria, namely sales, service, performance, teamwork and attendance. The TOPSIS method has several stages, namely: determining the normalization of the decision matrix, determining the normalized weight of the matrix, the distance between the alternative Ai and the ideal positive solution, the distance between the alternative Ai and the negative ideal solution, the preference value for each alternative (Vi). After the calculation process of these stages is carried out, the highest preference result is 0.697 (V14)
Analisis Kualitas Portal Komik Digital Interaktif Pikolo Dengan Metode Webqual 4.0 Arifin, Akhmad Dakhilul; Anwariningsih, Sri Huning; Haris, Firdhaus Hari Saputro Al
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 5, No 1 (2021): EDISI MARET
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v5i1.303

Abstract

The comic industry in Indonesia is currently in a period of growth after nearly 3 (three) decades of suspended animation. This is due to the lack of innovation in the comic industry, both in terms of facilities and content. The publication of digital comics is currently one solution so that works from comic artists can reach readers. The development of an interactive digital comic publication media application called Portal Inovasi Komik Lokal (PiKOLO) aims to provide an alternative digital comic platform that provides interactive reading features and can be a publication tool for comic artists, especially local comic artists. The PiKOLO application was developed using the Codeigniter framework, with a PHP programming base and a MySQL database. Application testing is carried out using the WebQual 4.0 method. Testing is carried out by distributing questionnaires to comic activists through social networks and comic artists' communities within a predetermined time span. The results of the test show that the PiKOLO application's usability / reusability results in a value of 4.03. As for the aspect of information quality, the average value obtained was 4.06. The service interaction aspect gets an average score of 4.04, and the overall aspect gets an average score of 4.06 from a maximum scale of 5.