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Unnes Journal of Mathematics Education Research
ISSN : 22526455     EISSN : 25024507     DOI : -
Core Subject : Education,
Arjuna Subject : -
Articles 30 Documents
Search results for , issue "Vol 10 No 1 (2021): June 2021" : 30 Documents clear
Students' Mathematical Creative Thinking Ability in terms of Learning Styles and Gender in Problem Based Learning Rizqi, Muhammad; Suyitno, Hardi; Dwijanto, Dwijanto
Unnes Journal of Mathematics Education Research Vol 10 No 1 (2021): June 2021
Publisher : Universitas Negeri Semarang

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Abstract

This researchaims to describe students' mathematical creative thinking abilities in terms of learning styles and gender.The method used is descriptive qualitative, data collection techniques in this study were carried out through direct activities at school. Data collection was carried out by means of tests of mathematical creative thinking skills, learning style questionnaires, interviews and documentation.The results of the research are (1) students 'mathematical creative thinking abilities in terms of visual and gender learning styles are more likely to fulfill authenticity and detail indicators, but what is unique is that only one subject can fulfill fluency and flexibility indicators, (2) students' mathematical creative thinking abilities in terms of style. Auditory learning and gender are more likely to meet the indicators of authenticity and detail, however, what is unique is that only one subject cannot meet the indicators of flexibility and fluency, and (3) students' mathematical creative thinking abilities in terms of kinesthetic learning styles and gender, there are only two students who tend to fulfill indicators of fluency, flexibility and detail and two students meet indicators of fluency and detail because they are able to solve problems in a very detailed and systematic manner,while the other two students only meet the authenticity indicator
Analysis of Mathematical Connection Ability Based on Independent Character in Project Based Learning Assisted With Digital Module Kusnandar, Kusnandar; Junaedi, Iwan; Suyitno, Amin
Unnes Journal of Mathematics Education Research Vol 10 No 1 (2021): June 2021
Publisher : Universitas Negeri Semarang

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Abstract

The purpose of this study is to describe the students' mathematical connection ability based on their independent character in Project Based Learning assisted with digital module. The study was conducted using a qualitative method with the research subjects are students of grade XI TAV 1 SMK Negeri 1 Kandeman in the 2019/2020 academic year as many as 36 people. The data were collected by using questionnaire, observation, documentation, and interviews. The data analysis was conducted by data reduction, data display, triangulation, data interpretation, and data conclusion. The result show that the students' independent character has two categories, namely very independent and independent. Students’ mathematical connection ability are varied for both independent character category.
The Development of Learning Module with Mobile Augmented Reality Based on 9E Learning Cycle to Improve Problem Solving Skills Hakim, Arif Rahman; Asikin, Muhammad; Nurcahyono, Adi
Unnes Journal of Mathematics Education Research Vol 10 No 1 (2021): June 2021
Publisher : Universitas Negeri Semarang

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Abstract

The aim of this research is to produce a learning module with mobile augmented reality based on 9E Learning Cycle. This research is a type of research design. The development model used is ADDIE model which consists of five development phases namely analyze, design, development, implementation, and evaluation. The results of this study are learning modules that have been installed with QR-code and ModulAR apps that runs on the Android operating system. The results of validation get from experts’ reviewer that consist of 4 mathematics education lecturers and 3 mathematics teachers that showed the predicate of products was valid without revision for use. Then, the module and ModulAR apps has been implemented at SMPN 2 Mantup, Lamongan which involved 68 students who were divided into experimental and control classes. The module and ModulAR apps has received a practical predicate based on the analysis of the practicality questionnaire filled out by experimental class’s students. The use of learning modules with mobile augmented reality based on 9E Learning Cycle is also effective to improve problem solving skills. It can be seen from the average n-gain score obtained 61.10% which is include in the moderate category and the results of the independent-samples t test show that the average of problem solving skills improvement in the experimental class is significantly higher than the control class. The purpose of this research was to produce a learning module with mobile augmented reality based on 9E Learning Cycle. This type of research was a research design developed using the ADDIE development model with five development steps, namely analysis, design, development, implementation, and evaluation. The results of this study are the learning module and the ModulAR application that runs on the Android operating system. The results of expert validation consisting of 4 mathematics education lecturers and 3 SMP / MTs mathematics teachers showed a valid predicate without revision for 8 aspects of validity. The product developed has been implemented at SMPN 2 Mantup, Lamongan which involved 68 students who were divided into experimental and control classes. The product developed has received a practical predicate based on the analysis of the practicality questionnaire filled out by students in the experimental class. The use of learning modules with mobile augmented reality based on the 9E Learning Cycle is also effective in improving problem solving skills. This is based on the average n-gain score of 61.10% which is included in the intermediate category and the results of the comparative test show that the average increase in problem-solving abilities in the experimental class is higher than the control class.
Mathematical Critical Thinking Ability and Learner's Responsibility Character in Learning Cycle 7E with Scaffolding Susilowati, Nanik; Rochmad, Rochmad; Rusilowati, Ani
Unnes Journal of Mathematics Education Research Vol 10 No 1 (2021): June 2021
Publisher : Universitas Negeri Semarang

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Abstract

This research aims to describe the critical thinking ability of mathematical and the character of the responsibility of learners in learning cycle 7E with scaffolding. This research is a type of research combined with concurrent embedded type. Data collection of critical thinking ability is done using the mathematical critical thinking ability test. The character data of responsibility is obtained from the results of the questionnaire of the character of responsibility. The results showed that the quality of LC7E learning with Scaffolding is (1) at the planning stage, the research instruments that had been compiled are valid, (2) at the implementation stage, had well-categorized learning results and get positive responses from learners, and (3) at the assessment stage, meet the effectiveness test. Also, learners with high responsibility characters can achieve six indicators of mathematical critical thinking ability, learners with moderate responsibility characters have varying mathematical critical thinking abilities that are capable of all six indicators of critical thinking ability and some were only capable at four indicators of mathematical critical thinking ability, while learners with low responsibility characters had not been able to achieve six indicators of mathematical critical thinking ability.
Mathematical Literacy Ability Viewed by Students’ Mathematical Habits of Mind Using Quick on the Draw Model With SPUR Approach Jerau, Emiliana Elsa; Wardono, Wardono; Dwidayati, Nur Karomah
Unnes Journal of Mathematics Education Research Vol 10 No 1 (2021): June 2021
Publisher : Universitas Negeri Semarang

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This study aims was describing students' mathematical literacy abilities based on mathematical habits of mind after being given Quick on the Draw learning with the SPUR approach. This research was a qualitative research. Subject of the research were students of class VII SMP Negeri 5 Borong.The results of the study show that (1) Quick on the Draw model with quality SPUR approach in improving students' mathematical literacy skills (2) Students with high mathematical habits of mind had excellent mathematical literacy skills, namely students were very capable of mastering the components of communication, mathematics, reasoning and argument, as well as formulating and solving problems. Students with mathematical habits of mind were showing good mathematical literacy skills. Students were able to master the components of communication, mathematics, and formulate and solve problems. Meanwhile, those that had not been mastering well are representation, reasoning and arguments, and the use of symbols, formal language, techniques, and operations. Students with low mathematical habits of mind show that literacy skills were still not good. Students only master the communication component well enough. Meanwhile, the other components had not been mastering properly.
Mathematic Problem Solving Abilities Based on Students' Self-Efficacy By Mmp Learning The Mic Approach With Local Culture Zubaedi, Muhammad Fakqih; Masrukan, Masrukan; Dwidayati, Nur Karomah
Unnes Journal of Mathematics Education Research Vol 10 No 1 (2021): June 2021
Publisher : Universitas Negeri Semarang

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Abstract

Problem-solving ability is the ability to solve mathematical problems and is one of the abilities that students must have in order to be skilled in working on math problems. There are factors that support student success in solving problems, including self-efficacy. This study aims to describe the problem solving abilities of students who have high, moderate, high self-efficacy and low seen from the dimensions of magnitude, strength, and generality in mathematics learning with the MMP model with the MiC approach with local cultural nuances.. This research uses a mixed method research type with a concurrent embedded design. Based on the three stages of learning quality, MMP learning with the MiC approach to local culture nuances is quality learning. In the problem solving aspect, students with high self-efficacy were able to understand problems, plan problem solving, implement problem solving plans, and re-examine them with true and complete. Students with moderate self-efficacy are able to understand problems, plan problem solving, but are less able to carry out problem-solving plans and re-check. Students with low self-efficacy are able to understand problems and plan problem solving correctly but incomplete, inadequate in implementing problem-solving plans, and in rechecking, unable to use other methods.
The Tenth Grade Vocational Students' Mathematical Communication Patterns based on Personality Types Harsasi, Maya Harsasi; Sukestiyarno, Yohanes Leonardus; Junaedi, Iwan
Unnes Journal of Mathematics Education Research Vol 10 No 1 (2021): June 2021
Publisher : Universitas Negeri Semarang

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The differences in individual’s personality create diversity in communication. This study is aimed to describe the students’ written mathematical communication patterns based on personality types. It is a qualitative descriptive study in X grade vocational high school students of SMK N Tengaran, Semarang Regency in 2019/2020. The data were obtained by documenting the results of students’ mathematical communication tests and interviews. The research findings show that there is no unique pattern for each personality type in the mathematical communication patterns associated with sequence of working on questions. However, in mathematical communication patterns that are related to the type of error performed, the Introvert - Neurotic personality type makes the most types of errors in using incorrect variables and calculation errors.
The Analysis of Mathematical Creative Thinking Skill and Independence in Problem-Based Learning With the Open-Ended Approach Nurcholifah, Siti; Mastur, Zaenuri; Dwijanto, Dwijanto
Unnes Journal of Mathematics Education Research Vol 10 No 1 (2021): June 2021
Publisher : Universitas Negeri Semarang

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The 21st century learning is required to develop 4C capabilities and one of them is creativity. The society that is with the rapid development of information technology needs critical, collaborative, communicative and creative thinking skills. This study aims to determine the characteristics of students' mathematical creative thinking skills in solving mathematical problems in the terms of independence in problem-based learning with the Open-Ended approach. The population in this study was class VII SMP Negeri 14 Semarang. The sampling in this study used cluster random sampling technique. The data obtained from tests of mathematical creative thinking skills, interviews and students’ learning independence questionnaires. The conclusion of this study is the independence of student learning in problem-based learning with the Open Ended approach has an influence on the ability to think creatively in mathematics.
Critical Thinking Ability of Senior High School Students in terms of Mathematical Self Efficacy in Project Based Learning with Project Assessment Sa'adah, Daroinis; Masrukan, Masrukan; Mariani, Scolastika
Unnes Journal of Mathematics Education Research Vol 10 No 1 (2021): June 2021
Publisher : Universitas Negeri Semarang

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This study has objectives to determine the effectiveness of project-based learning on critical thinking skills in terms of students 'mathematical self-efficacy and to find out critical thinking skills in terms of students' mathematical self-efficacy in project-based learning. This research was conducted at MAN 1 Semarang in academic year of 2019/2020. The researcher used mix methods with sequential explanatory. The research data were taken by means of questionnaires, observations, and tests then those were processed by completeness test, comparative test, influence test, and improvement test. The results showed that project-based learning was effective against critical thinking skills in terms of students' mathematical self-efficacy. Students with high mathematical self-efficacy have excellent critical thinking skills. Students with moderate ability in mathematical self-efficacy are having good critical thinking skills. Students with low mathematical self-efficacy have quite good critical thinking skills even though some of them did not achieved the minimum completeness criteria (KKM). The project-based learning model is suitable for improving students 'critical thinking skills in terms of students' mathematical self-efficacy with high, medium, and low dimensions with a different time allotment for each dimension.
Development of Web-Based Interactive Learning Multimedia with Contextual Approach to Facilitate Mathematical Critical Thinking Ability Nurhayati, Rini; Waluya, St. Budi; Noor Asih, Tri Sri
Unnes Journal of Mathematics Education Research Vol 10 No 1 (2021): June 2021
Publisher : Universitas Negeri Semarang

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Abstract

Digital learning resources were indispensable in today's mathematics learning, both offline and online, to support abstract mathematical concepts and train critical thinking skills. This research was intended to produce web-based learning multimedia products with a contextual approach using Adobe Flash CS6 software to facilitate XI grade high school students' critical thinking skills and determine its feasibility. The research method was research and development (RnD) using the ADDIE (analysis, design, development, implementation, evaluation) model. The validation results of multimedia development products by material experts and media experts meet the valid criteria with an average score of 4.09. The practicality test by two teachers and six students showed an average score of 4.48 and was categorized as very practical. Evaluation of the practicality of implementing multimedia products found that the average critical thinking ability of students had exceeded the minimum completion limit, namely 64, and exceeded 75% of the number of students. The average difference test and the comparative proportion test showed that the students' critical thinking ability in the experimental class was better than in the control class. The results of this multimedia development could be feasible as a learning media because it meets the criteria of being valid, practical, and effective. Students' critical thinking skills increased after using multimedia with an average gain of 0.47. Web-based interactive multimedia learning is effective in facilitating students' critical thinking skills. Digital learning resources are indispensable in today's mathematics learning which can be combined offline and online to support abstract mathematical concepts and train critical thinking skills. This research is intended to produce web-based learning multimedia products with a contextual approach using Adobe Flash CS6 software to facilitate XI grade high school students' critical thinking skills and determine its feasibility. The research method was research and development (RnD) using the ADDIE (analysis, design, development, implementation, evaluation) model. The validation results of multimedia development products by material experts and media experts meet the valid criteria with an average score of 4.09. The practicality test by two teachers and six students showed an average score of 4.48 and was categorized as very practical. Evaluation of the practicality of implementing multimedia products found that the average critical thinking ability of students had exceeded the minimum completion limit, namely 64, and exceeded 75% of the number of students. The average difference test and the comparative proportion test showed that the students' critical thinking ability in the experimental class was better than in the control class. This multimedia development product could be feasible as a learning media because it meets the criteria of being valid, practical, and effective. Students' critical thinking skills increased after using multimedia with an average gain of 0.47. This multimedia can be used as an online learning resource and can be accessed via a computer or smartphone browser.

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