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DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar
ISSN : 26205246     EISSN : 26206307     DOI : -
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DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar dikelola dengan proses peer review dan open acces. memiliki p-ISSN: 2620-5246 dan e-ISSN: 2620-6307. Terbit dua kali dalam setahun, bulan April dan September. Dipublikasikan oleh STKIP Andi Matappa Pangkep. DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar menerbitkan artikel hasil pemikiran dan hasil penelitian bidang pendidikn dasar, model-model pembelajaran, strategi pembelajar.
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Articles 35 Documents
Search results for , issue "Vol 6, No 2 (2023): Juni" : 35 Documents clear
Pengaruh Penerapan Metode Inkuiri Terbimbing pada Pembelajaran IPA Terhadap Hasil Belajar Siswa Utami Novita Lestari; Rohana Sufia; Ficky Dewi Ixfina; Risma Firda Diana
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 6, No 2 (2023): Juni
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v6i2.2694

Abstract

Learning implementation practically changes. Students are no longer the object of learning. The success of education is also determined by the teachers’ quality. If teachers can understand the process of acquiring knowledge, then they can determine appropriate learning strategies or methods, one of which is guided inquiry. Guided inquiry is a method that involves students actively discovering concepts independently. Research objective was to determine the implementation effect of the guided inquiry method on science learning outcomes in grade 5th of MI Al-Ghozali Surabaya. This research used quantitative methods. The research population was 39 students. The sampling technique used non-probability sampling. Data collection used interview sheets and tests. The data analysis used Pearson product moment and t-table test. The results showed, value of t-table 37 was 1.68. This shows t-count>t-table = 1.91>1.68. So Ho was accepted and it stated that there was an increase in student learning outcomes. Besides, rxy is bigger than r-table = 0.33617>0.316. It can be concluded that the guided inquiry method has a low effect on increasing student learning outcomes. This is also supported by the results of the coefficient of determination 11.3%, the remaining 88.7% (100% -11.3%) is influenced by other variables which were not examined by researchers.
Pengembangan Media Gerak Dakon Wayang untuk Meningkatkan Kemampuan Pemecahan Masalah FPB KPK Kelas 4 Rahmanita Dwi Saputri; Asep Ardiyanto; Ervina Eka Subekti
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 6, No 2 (2023): Juni
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v6i2.2736

Abstract

This study aims to develop Gerak Dakon Wayang learning media on FPB KPK mathematics for grade IV, to improve students' problem-solving abilities and analyze the validity and suitability of learning media. The R&D method by Borg and Gall uses 6 steps; potentials and problems, data collection, product design, expert validation, design revision, and product testing. The subjects in this study are fourth grade at SDN Pajomblangan. Data were analyzed qualitatively from the results of interviews with teachers, students and quantitatively analyzed from the point of view of teachers, students, media experts, and material experts. The results of the study concluded that learning media complies with the Borg and Gall procedures to obtain criteria suitable for use. The media design uses a wooden box measuring which contains 40 small partitions equipped with tajo wayang as dakon seeds and material books and instructions for use. This media is valid and suitable for use in learning based on validation of media experts 90.59% and material experts 90%, analysis of the student responses is 96% and analysis of the teacher responses is 96.67%. Media improves students' problem-solving abilities based on pretest and posttest scores from the "Enough" mastery criterion to "Very Good" mastery criteria.
Penggunaan Media Konkret Terhadap Keaktifan Belajar Pembelajaran Matematika Kelas II SD Supriyadi 02 Semarang Nur Rohmawati; Muhammad Prayito; Kartinah Kartinah; Ranto Netty Sofiati
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 6, No 2 (2023): Juni
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v6i2.2729

Abstract

The purpose of this study is to determine the use of concrete media for the activeness of student learning in mathematics learning grade IIb SD Supriyadi 02 Semarang. This type of research is descriptive qualitative research. This study used observation and interview techniques in data collection. The results showed that students actively learn in learning mathematics using concrete objects. In mathematics learning, learners are interested and learners are engaged in learning, as well as listening more and paying attention to what the teacher is conveying. This in learning situations shows an active, creative, and fun atmosphere. Active, creative, and fun learning if carried out continuously, it can increase students' interest in mathematics learning so that learning will be achieved. It is hoped that researchers can provide theoretical as well as practical benefits for the development of education, especially those related to the development of education in elementary schools. Learners can be seen listening to math learning in earnest. Based on the results of observations and interviews, students pay attention, listen, write, actively ask and answer, and do problems so that students feel happy in learning using concrete media in mathematics learning.
Pengembangan Media Audio Visual Cerita Rakyat dalam Pendidikan Karakter di SD Negeri Rejosari 03 Diah Utami; Prasena Arisyanto; Ervina Eka Subekti
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 6, No 2 (2023): Juni
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v6i2.2801

Abstract

The application of the lecture method and personal approach to students in character education at SD Negeri Rejosari 03 has been going well, but in this case there are still some problems related to character education, it is necessary to develop learning media, one of which is by using the wrong learning media. the only audio-visual media of folklore. The development of folklore audio-visual learning media that contains character education values aims to support student character development. The method used in research is Research and Development. This research aims to develop an existing product or produce a product. The results obtained from media experts I 100%, media experts II 100%, and media experts III 91.11%. The results obtained by material experts I 100% and material experts II 100% and material experts III 88.88% with the criteria " Very Worth Using”. The practicality of the media was obtained through a questionnaire for class IIIB student and teacher responses at SD Negeri Rejosari 03, obtaining a percentage of 95.26% with very good results and in the teacher's response questionnaire, a percentage of 100% was obtained with very good results.
Pengaruh Penggunaan Media Video Sparkol Terhadap Motivasi Belajar Siswa Kelas IV SD Negeri Tidung Syamsuryani Eka Putri Atjo; Muhammad Faisal; Yulanda Jesika Putri
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 6, No 2 (2023): Juni
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v6i2.2885

Abstract

This study is an experimental study that aims to determine the description  of the use of sparkol videomedia, learning motivation, and the effect of the use of sparkol  video media on learning motivation in grade IV students of SD Negeri Tidung. This type of research is quantitative research. The population amounted to 34 students. The data analysis technique used is hypothesis testing using t-test with the type of Independent Sample Test. Based on the observation sheet, it can be concluded that the learning process using sparkol  video media goes very well. Based on the questionnaire of student learning motivation in the experimental class before  being given treatment in the form of videomedia, sparkol  was in the medium category, after being given treatment was in the high category. While the learning motivation of students in the control class before being given treatment in the form of image media was in the medium category, after being given treatment was in the medium category. Based on the results of inferential statistical analysis or hypothesis testing, it can be concluded that the use of sparkol  video media has a significant effect on student learning motivation. significantly on student learning motivation.
Pembentukan Pendidikan Karakter Melalui Pembiasaan Pagi Di SD N Pedurungan Lor 02 Semarang Ana Fitria; Muhammad Prayito; Rasiman Rasiman; Hartati Hartati
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 6, No 2 (2023): Juni
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v6i2.2735

Abstract

The purpose of the research is to find the strength of the character education of honesty and responsibility of students at SD Negeri Pedurungan Lor 02 Semarang, the efforts made by the school and parents to increase the strength of honest character and responsibility through morning habituation. The type of research conducted is qualitative research with the results written containing a report of data quotations to provide a presentation of the results. The research was conducted at SD N Pedurungan lor 02 Semarang with the subject of 4th-grade students and teachers. Data collection techniques were taken from interviews, observation, and documentation. The results of this study are the implementation of strengthening integrity character education through morning habits according to the plans made by the teacher. The teacher checks the contents of the attendance board that has been provided. The teacher also communicates well in determining rules and sanctions for students if they violate them, while parents monitor children's activities at home when doing habituation activities. To make students honest and responsible for what they do, teachers and parents have strategies to improve the characters by giving rewards or strict sanctions if they violate them.
Analisis Upaya Guru Terhadap Kemampuan Membaca Disleksia Kelas V SDN Jatinegara Kaum 14 Aisyah Hoirunnisah; Dedi Mulia; Sigit Setiawan; Sundawati Tisnasari
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 6, No 2 (2023): Juni
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v6i2.2714

Abstract

Dyslexic reading skills in children with learning difficulties are based on obstacles in reading and spelling. This research focuses on how the teacher's efforts in teaching dyslexic reading skills in children with learning difficulties This research method uses descriptive qualitative methods. Data collection techniques triangulation techniques using interviews, observation and documentation. The subjects of this research using purposive sampling technique are fifth grade teacher, special assistant teacher, principal, and parents. The results showed that the reading ability of grade V dyslexia included an increase in reading ability which initially only syllables now increased to words. The Special Assistance Teacher's efforts towards dyslexic reading skills in children with learning difficulties are carried out by giving attention and motivation to dyslexic children, fostering a sense of enthusiasm in learning, and providing rewards and additional grades to students who have improved in reading.
Analisis Kesulitan Belajar Pada Materi Bangun Ruang Bagi Siswa Kelas 2A SD N Sampangan 2 Maula Hanifah; Mei Fita Asri Untari; Sukamto Sukamto; Maslinda Maslinda
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 6, No 2 (2023): Juni
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v6i2.2749

Abstract

The purpose of this study was to find out the learning difficulties in geometric material and the factors that caused class 2A students at Sampangan 2 Elementary School to have difficulty understanding the geometric concept. The research method used is a qualitative research method with a descriptive approach. The subjects of this study were class 2A students at SDN Sampangan 2, which consisted of 14 male students and 14 female students. The techniques used in collecting data in this study are observation, interviews and documentation. From the research results, information was obtained that class 2A students at SDN Sampangan 2 had learning difficulties as follows: 1) class 2A students had difficulty distinguishing the various geometric shapes, 2) class 2A students had difficulty understanding the concepts of ribs, sides, corner points in a geometric shape. Following are some of the causes for class 2A students having learning difficulties; 1) the teacher only uses the lecture method so students get bored easily, 2) the teacher has not used learning media and concrete objects, 3) students do not understand basic geometric terms such as ribs, sides, points, corners. 
Pengembangan Media Video Animasi Berbasis Powtoon pada Materi Statistika Fenty Tiara Junika; Tatang Muhajang; Yudhie Suchyadi
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 6, No 2 (2023): Juni
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v6i2.2752

Abstract

Learning media is a tool in the teaching and learning process provided by the teacher regarding the material being taught to increase interaction between teachers and students and eliminate boredom in participating in learning so that it can encourage the learning process, therefore students need the development of learning media. This study aims to produce animation video media products based on Powtoon on statistics material in class IV SDN 21 Hanging with a total response of 18 students for the 2021/2022 academic year. This study uses the ADDIE model (analysis, design, development, implementation, evaluation). Field trials were carried out only on a limited basis. The instrument used in this study consisted of an expert validation sheet and a student response questionnaire instrument. The data analysis technique consists of an analysis of the feasibility of learning media. The results showed that the animation video based on Powtoon that was developed was feasible to be used as a learning media in class IV in statistics learning based on the average value of material expert validation of 93.33% and the average value of media validation of 77.14% and an average value of 77.14%. The average value of the language is 86.66%.
Pengembangan Media Puzzle Raja untuk Keterampilan Menulis Aksara Jawa Siswa Sekolah Dasar Vikaharista Ayuningtyas; Filia Prima Artharina; Suyitno Suyitno
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 6, No 2 (2023): Juni
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v6i2.2761

Abstract

This study aims to develop learning media for Javanese script puzzles in Javanese language learning, on Javanese script writing material at the elementary school level and to improve Javanese script writing skills for students as well as analyze the feasibility and practicality of learning media. This type of research is Research and Development (R&D). The development method by Borg and Gall uses 8 steps, namely research and initial information gathering, planning, product format development, trials, revisions, field trials, field trial revisions. The subjects in this study were fourth grade students at SDN Tombo 01, Bandar District, Batang Regency. Data collection techniques in the form of interviews, observation, questionnaires, and documentation. Data were analyzed qualitatively from the results of interviews with class IV teachers at SDN Tombo 01, as well as quantitative analysis from the results of media expert questionnaires, material expert questionnaires, class teacher response questionnaires, and student response questionnaires. The results of the study entitled "Development of  Puzzle Raja Media for Javanese Script Writing Skills for Elementary School Students" concluded that the learning media complies with the Borg and Gall development procedure to obtain feasible and practical criteria applied to Javanese language learning in Javanese script material, elementary school.

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