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M A T H L I N E : Jurnal Matematika dan Pendidikan Matematika
Published by Universitas Wiralodra
ISSN : 25025872     EISSN : 26223627     DOI : -
Core Subject : Education,
Mathline is published by Mathematics Education Department of Wiralodra University. Mathline publishes the research issues on mathematics, mathematics education, and could be experiment, research and development, or classroom action research. This Journal are bi-annual publication, on February and August.
Articles 472 Documents
The Effect of Ensemble Averaging Method on Rainfall Forecasting in Jakarta Using ARIMA and ARIMAX Mahmudi, Mahmudi; Hidayat, Afnenda Rachmalia; Wijaya, Madona Yunita
Mathline : Jurnal Matematika dan Pendidikan Matematika Vol. 9 No. 2 (2024): Mathline: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/mathline.v9i2.608

Abstract

This research discusses rainfall modeling using ARIMA and ARIMAX models in Jakarta. This is important because rainfall forecasting in Jakarta has a significant impact on flooding and infrastructure. The focus of this research is on significant ARIMA and ARIMAX models, which are then subtotaled using ensemble averaging. Humidity and temperature variables are of particular interest in ARIMAX modeling due to their high correlation with rainfall. This quantitative research uses secondary data analysis from Tanjung Priok and Kemayoran Stations through the BMKG website, from July 2018 to June 2023. Cuanbet88 merupakan salah satu portal link slot gacor 777 resmi untuk generasi muda, cukup dengan situs slot777 pasti gampang menang 2025. The results obtained at Tanjung Priok Station there are five significant ARIMA models and three significant ARIMAX models. While at Kemayoran Station there are 6 significant ARIMA models and two significant ARIMAX models. After using the ensemble averaging method on both ARIMA and ARIMAX models, the resulting SMAPE value is not better than the best ARIMA or ARIMAX models at both stations. Of all the models performed, the best model in forecasting with the smallest SMAPE is ARIMAX (0,0,1) at Tanjung Priok Station which is 37.83% and at Kemayoran Station which is 27.59%. This research provides new insights and significant contributions in understanding and developing rainfall forecasting in Jakarta using the ensemble averaging method.
Analysis of Mathematical Reasoning Ability Based on Mathematics Anxiety In Junior High School Students Agustin, Firnanda Shofiyah; Fauziyah, Nur; Khikmiyah, Fatimatul
Mathline : Jurnal Matematika dan Pendidikan Matematika Vol. 9 No. 2 (2024): Mathline: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/mathline.v9i2.609

Abstract

Mathematical reasoning ability is one of the abilities that students must master. Influencing factors include math anxiety. This study analyzes and describes mathematical reasoning ability based on mathematics anxiety in junior high school students. The type of research conducted is descriptive qualitative research. This research was conducted at UPT SMP Negeri 17 Gresik class VII B with three students as research subjects for three categories of mathematical anxiety: high, medium, and low. Research data was obtained from mathematics anxiety questionnaires, reasoning ability tests, and interviews. Based on the results of the analysis, it was found that students with low levels of mathematical anxiety could fulfill all indicators of mathematical anxiety, and students with moderate levels of mathematical anxiety fulfilled three indicators of mathematical reasoning, namely making conjectures, manipulating mathematics, and determining patterns or properties of mathematical phenomena. Learners with high levels of mathematical anxiety only fulfill one indicator of mathematical anxiety, namely, making conjectures. From the results of the study, it can be concluded that the higher the students' mathematical anxiety, the lower their mathematical reasoning ability, so it is recommended that educators and students pay attention to mathematical anxiety in learning to improve their mathematical reasoning ability.
Effect of Problem-Based Learning Assisted By E-LKPD Wizer.me On Students Mathematical Literacy Skills Setyawardani, Ika Febby; Edy, Sarwo
Mathline : Jurnal Matematika dan Pendidikan Matematika Vol. 9 No. 2 (2024): Mathline: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/mathline.v9i2.611

Abstract

The purpose of this study was to determine how the mathematical literacy skills of junior high school students were affected by Problem Based Learning assisted by E-LKPD with Wizer.me. This research was conducted quantitatively, quasi-experimental type, with the design used nonequivalent control group pretest-posttest. This study focuses on eighth-grade students from Manbaul Ulum Gresik Islamic Junior High School, which has 128 students. In this study, the samples used were class VIII A with 31 students as the control class and class VIII C with 28 students as the experimental class, using simple random sampling. The research data collection used test instruments in the form of Pretest and Posttest to determine students' mathematical literacy skills. In technical research, the data analysis used is data analysis, normality test, and Mann-Whitney non-parametric test. The results showed that there were significant differences in the control class and the experimental class. So it can be concluded that learning mathematics using Problem Based Learning assisted by E-LKPD using Wizer.me has an effect on students' mathematical literacy skills.
Development Study: Ethnomathematics-Based Digital Worksheets With A Realistic Approach Saputri, Winda Alma; Wahyuni, Sri
Mathline : Jurnal Matematika dan Pendidikan Matematika Vol. 9 No. 2 (2024): Mathline: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/mathline.v9i2.612

Abstract

Cultural diversity in Indonesia can be utilized by integrating it into education using a learning model, the RME or PMR. The developmenti of technology in the latest era shapes new mindsets and attitudes in society, requiring discoveries in mathematics learning. This study aims to create an interactive learning medium based on digital technology for junior high school students in grade VIII.B that is valid, practical, effective, and has a potential effect on student learning outcomes. The type of research applied is design research type development study and consists of two stages, namely preliminary and formative evaluation (self-evaluation, expert reviews, one-to-one, small group, and field test). The data analysis method is carried out descriptively using questionnaire results, interview results, and student tests. Based on what will happen, the media research developed must be valid, practical, effective, and have a potential impact. The validity is seen from the validation of material experts as much as 3.4 and media experts as much as 3.28, which is included in the very valid category. Furthermore, the media can be used by students to determine the practicality of the LKPD digital media. The practicality of learning media that has been developed in the small group step of 3.4 is included in the very easy or very practical category. Students are given a test before and after using the LKPD Digital media to determine the effectiveness of LKPD Digital. It was found from the N-Gain Score test results that the LKPD digital media was quite effective.
Exploration of Mathematical Concept in Kite Making Wau Bengkulu Sigit, Ego Agus; Syofiana, Mardiah; Risnanosanti, Risnanosanti
Mathline : Jurnal Matematika dan Pendidikan Matematika Vol. 9 No. 2 (2024): Mathline: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/mathline.v9i2.631

Abstract

This study aims to analyze the mathematical concepts contained in the making of Wau Bengkulu kites and the exploration of mathematical concepts. This research is descriptive qualitative with ethnographic approach. This research was conducted at a kite-making site located in Suka Raja Village, Kampung Melayu Sub-district, Bengkulu City. The research subjects were kite craftsmen in Bengkulu Province. Data collection methods used were observation, interview, documentation, and literature study. Data analysis techniques were carried out with qualitative analysis techniques, namely, data collection, data reduction, data presentation, and conclusion drawing. The mathematical concepts contained in the making of this traditional game can be utilized to introduce and understand the concept of geometry through local culture. The making of Wau Bengkulu kite shows that there are mathematical concepts contained, namely the concepts of comparison, measurement, volume, folding symmetry and division point.
Decision Support System Selecting The Best Skincare Using The Oreste Method Husein, Ismail; Anggraini, Dwi; Siregar, R. Maisaroh Rezyekiyah
Mathline : Jurnal Matematika dan Pendidikan Matematika Vol. 9 No. 2 (2024): Mathline: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/mathline.v9i2.635

Abstract

The development of the beauty industry, especially in skincare products, raises the need for a system that helps individuals choose skincare products according to their needs and skin conditions. This research aims to develop a Decision Support System (SDM) using the ORESTE Method to facilitate the selection of the best skincare. ORESTE is a multi-criteria decision-making method capable of dealing with uncertainty and ambiguity. This research adapts the ORESTE Method in the context of skincare product selection by considering important criteria such as price, quality, brand, age, and suitability to the user's skin type. The sampling technique that will be used in this research is non probability sampling technique with purposive sampling type.  Applied research is the type of research used in this study. As a continuation of basic research, applied research aims to solve a problem in society, industry, or government. The type of data used is primary data, and the data source used is a questionnaire / questionnaire. The data was used to develop a decision model using the ORESTE Method, which was then tested and validated using a diverse sample of skincare products. The results show that the developed SPK provides skincare product recommendations according to user preferences and needs. By using the ORESTE Method, this SPK is able to overcome the complexity in skincare decision making, providing accountable results. This research contributes to making it easier for individuals to choose skincare products according to their skin conditions and preferences, and serves as a basis for the development of similar systems in the beauty field. An attempt to show the novelty between this research and previous research was made by using the ORESTE method in skincare product selection. The results show MS Glow as the best alternative with a preference value of 1.348, followed by Wardah, Scarlett, Garnier, and Pond's with their respective preference values.
Experimentation of The Flipped Classroom Learning Model And Inquiry Learning on Learning Achievement Reviewed From The Learning Styles of SMPN 1 Sukodono Students Khotimah, Dinta Ameliana Khusnul; Nurcahyo, Adi; Swastika, Annisa
Mathline : Jurnal Matematika dan Pendidikan Matematika Vol. 9 No. 2 (2024): Mathline: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/mathline.v9i2.636

Abstract

This research aims to explore the impact of implementing inquiry learning and flipped classroom models on mathematics learning achievement, considering students' learning styles. The researcher employed a quantitative method through a 2x3 factorial experiment design. Data processing and analysis were conducted using a two-way ANOVA, followed by a post-ANOVA pairwise comparison using the Tukey HSD method. The population consisted of all students of SMP Negeri 1 Sukodono in the eighth grade of the academic year 2023/2024. A total of 27 students from class VIII D were assigned as experimental group I, and 27 students from class VIII F were assigned as experimental group II, each selected as samples for the study using cluster sampling or the random sampling method. Based on the results of the two-way ANOVA, it was found that there is a difference between the flipped classroom and inquiry learning models in improving students' learning achievement. The flipped classroom model was proven to be more effective than the inquiry learning model in enhancing students' mathematics learning achievement, with an average score of 75.356. There is an influence of learning styles on students' learning achievement; visual learning style was found to be better in improving students' learning achievement compared to auditory or kinesthetic learning styles. There is an interaction between the flipped classroom and inquiry learning models regarding learning achievement.
Preliminary Study On The Development of Project-Based Learning Module to Improve Students' Mathematical Problem Solving Ability Difinubun, Fajria Ahmad; Makmuri, Makmuri; Hidayat, Flavia Aurelia
Mathline : Jurnal Matematika dan Pendidikan Matematika Vol. 9 No. 2 (2024): Mathline: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/mathline.v9i2.638

Abstract

Mathematical problem solving skills are important for high school students, but are still low. The contributing factor is that learning does not emphasize problem solving and involve students. Teaching materials are not suitable with students' characteristics. Teacher skills in developing problem solving-based learning are still low. This study aims to develop a learning module based on Project Based Learning (PBL) to improve the mathematical problem solving skills of high school students in grade XI on the sequence nd series topic. Testing the effectiveness of the PBL module on improving students' mathematical problem solving skills. This research uses the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model to develop the PBL module. In the analysis stage, data were collected through observation, questionnaires, interviews, and tests to find out students' problems in learning the material of sequence nd series. The test results of students' mathematical problem solving skills showed that 91% of students had low mathematical problem solving skills. At the design stage, the PBL module was designed by considering the results of the student needs analysis and the characteristics of the sequence nd series material. This module contains various learning activities that involve students actively in solving problems related to everyday life.In the next stage, the PBL module that has been designed will be implemented in the experimental class and tested for its effectiveness in improving students math problem solving ability.
Development of Interactive Learning Media Assisted by Desmos Based on RME to Improve Mathematical Representation Abilities and Resilience of Class VIII Students at SMPN 1 Idi Astuti, Astuti; Armanto, Dian; Hasratuddin, Hasratuddin
Mathline : Jurnal Matematika dan Pendidikan Matematika Vol. 9 No. 2 (2024): Mathline: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/mathline.v9i2.639

Abstract

The purpose of this study to describe: 1) the validity, practicality and effectiveness of the interactive learning media assisted by RME-based Desmos which was developed to increase students' mathematical representation abilities and resilience at SMP N 1 Idi; 2) increasing students' mathematical representation abilities through interactive learning media assisted by the developed RME-based Desmos; 3) increasing student resilience through interactive learning media assisted by the developed RME-based Desmos. This study is development research using the Tessmer development model, formative evaluation type. This development model consists of two development stages, namely preliminary (determination) and prototyping (design and evaluation). From the outcomes of trial I and trial II it was gotten: 1) Interactive learning media assisted by RME-based Desmos to improve students' mathematical representation abilities and resilience which was developed met the criteria of being valid, practical and effective; 2) Increasing mathematical representation abilities using interactive learning media assisted by RME-based Desmos which has been developed as seen from the N-gain value in trial I of 0.41, increasing to 0.47 in trial II, meaning it is in the "medium" category; and 3) Increasing student resilience with the RME approach that has been developed as seen from the N-gain value in trial I of 0.33, increasing to 0.51 in trial II, meaning it is in the "medium” category. Based on the study outcomes, it is recommended that teachers use interactive learning media assisted by Desmos in learning straight line equations to improve students' mathematical representation abilities and resilience.
Development of Geogebra Assisted Learning Modules to Improve Mathematical Representation Abilities and Self Regulated Learning of Senior High School Mayasari, Fitria; Napitupulu, E. Elvis; Sinaga, Bornok
Mathline : Jurnal Matematika dan Pendidikan Matematika Vol. 9 No. 2 (2024): Mathline: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/mathline.v9i2.640

Abstract

This research aims to analyze: 1) Validity of the geogebra-assisted learning module developed; 2) Practicality of the geogebra-assisted learning module developed; 3) Effectiveness of the geogebra-assisted learning module developed; 4) Increasing mathematical representation abilities by using the geogebra-assisted learning modules that were developed; 5) Increasing self regulated learning by using the geogebra-assisted learning modules that were developed. This research is development research using the ADDIE development model. Winsgoal adalah slot mahjong gacor dengan fitur scatter hitam winrate kemenangan tinggi. Daftar dan nikmati fitur situs jackpot terbesar hari ini! This development model consists of 5 development stages, namely analysis, design, development, implementation and evaluation. From the results of trial I and trial II it was obtained: 1) The geogebra-assisted learning module developed meets the valid criteria; 2) The geogebra-assisted learning module developed meets the practical criteria; 3) The geogebra-assisted learning module developed meets the effective criteria; 4) The mathematical representation ability using the geogebra-assisted learning module that has been developed has increased as seen from the N-gain value of 0,45, meaning it is in the "medium" category; and 5) Self regulated learning using the geogebra-assisted learning module that has been developed has increased as seen from the N-gain value of 0,42, meaning it is in the "medium" category.

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