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Jurnal of Applied Multimedia and Networking
ISSN : -     EISSN : 25486853     DOI : -
Journal of Applied Multimedia and Networking (JAMN) is a journal published by Study Program of Multimedia and Networking, Politeknik Negeri Batam. The JAMN is issued 2 times a year in electronic form. The electronic pdf version is accessible on the internet free of charge. We encourage all interested contributors to submit their work for consideration. e-ISSN: 2548-6853
Articles 13 Documents
Search results for , issue "Vol 5 No 1 (2021): Journal of Applied Multimedia and Networking" : 13 Documents clear
Desain Ulang dan Analisis Logo pada Bisnis Penerbitan Kampus sebagai Identitas Perusahaan Mayang Marshita; Vella Nabillah
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 5 No 1 (2021): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v5i1.2180

Abstract

Polibatam Press already has a visual identity in the form of a logo, but the Polibatam Press logo still does not have an identity that can describe the identity of the company. So far people know the existence of Polibatam Press only through word of mouth. Therefore, the company needs promotional media to introduce Polibatam Press. To be well known, Polibatam Press's identity requires a strong logo and Corporate Identity that is easy for people to remember. The logo design process was designed using the stages structure in making the logo. At the logo creation stage there are five steps in the logo design that will be carried out by the researcher in creating the visual identity desired by the client. At the testing stage of this study, the data analysis technique used is qualitative analysis. Sampling in this model uses snowball sampling technique. This testing model is used to get respondents' perception of a topic in accordance with the needs of researchers, the final result of this testing model is a conclusion, and an in-depth review, so that the visual identity displayed will make it easier for the public to recognize Polibatam Press.
Implementasi Dan Analisis Media Promosi Intren.Id Dalam Bentuk Motion Graphic Alex Luxyendra; Afdhol Dzikri; Dimas Setiawan
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 5 No 1 (2021): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v5i1.2219

Abstract

Batampos.co.id is an online news portal that presents news about the Riau Islands, National, and International. But now the Batam post has given birth to a new online news portal that provides national news under the name intren.id. The implementation of Motion Graphic in intren.id promotion media aims to provide information in attractive packaging. The information that will be conveyed is about what is intren.id and introduces 4 categories in intren.id, namely news, lifetrend, entertainment, and travelogy by visualizing each category. The results of the analysis use the EPIC Model parameters, namely the dimensions of Empathy, Persuation, Impact, and Communocation. It is hoped that this motion graphic can convey information clearly, easily understood, and at the same time help the public, especially Batam, obtain reliable, quality, and quality information.
Augmented Reality untuk Pelatihan Jenis Sambungan Ulir Pipa Ravi Wiyantoko; Ahmad Hamim Thohari; Muhammad Dzuhri Maarief
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 5 No 1 (2021): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v5i1.2251

Abstract

The process of extracting oil and gas is carried out by drilling with a depth of more than 200 meters below the surface of the ground, so one steel pipe is needed to run the process. The manufacture of steel pipes for the opening process has special standards, one of which is a long pipe. To reach a depth of 200 meters below the ground level, a pipe connection is needed to reach that height. The method of connecting the pipes is called the Thread Connection Type. This method has more than 20 types of threads to be applied in pipe joints. To facilitate the discussion of the types of threads and their specifications, we need a technology that can be used interactive and mobile learning media to deliver detailed information on the type of thread. The author uses the use of Augmented Reality (AR) technology to be applied as an Android-based training media that can facilitate the existing Connection Thread along with special specifications with 3D visualization. This study aims to measure the validity and practicality of using ISO 25010 (in terms of functional suitability, performance efficiency, portability and usability) of learning media so that it is easier to understand and practical. The study consisted of two parts: 1) Validity by experts (5 experts), 2) Practicality by trainees or employees (16 participants) using the USE Questionnaire instrument. Furthermore, in application development using the Multimedia Development Life Cycle (MDLC) method as its development method. As a result, the application was declared feasible with the results of the percentage of experts Validity of 96% and Practicality by employees of 79%.
Penerapan Teknik Color Grading dan Musik Scoring pada Tahap Paska Produksi Film Horor "Waktu Terlarang" Dian Retno Ariani; Fandy Neta; Ihwan Mansur Munandar
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 5 No 1 (2021): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v5i1.2375

Abstract

Film is one of the modern and effective communication media as sending good information or messages, supporting interesting stories, clear sound, clearimages, and high-resolution video, and the film editing process will greatly help to make films clearer in realizing the purpose of the film to be made. Itsdevelopment is so fast, this happens in all aspects, both in terms of the story to its implementation. Along with the development of the current era, the filmalso experienced a development by having a lot of film genres circulating in the midst of the community, one of which is the genre of horror films that arelifted from a public trust that occurs in the surrounding environment, namely myths. This final project the author makes a short film that lifts the myth of sleepdeprivation at sunset and applies color grading techniques and music scoring as a solution for creating digital video quality. This issue is interesting todiscuss because it will help improve and provide new colors in Indonesian cinema.
Implementasi Teknik Masking Dalam Pembuatan Video Company Profile PT Tropical Electronic Aziza Az Zahrawani; Maidel Fani
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 5 No 1 (2021): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v5i1.2424

Abstract

PT Tropical Electronic is the one of the companies that contributed to industrial growth in Batam City. The company which is manufacturing digital scales is a member of the Digi Group. The company profile video was created to introduce PT Tropical Electronic as a company that manufactures digital scales in Indonesia. Also, the video will be made with the agreement of the company. The video will be made based on the Villamil Molina method which consists of 5 stages, there are development, pre-production, production, post-production, and delivery. For editing, PT Tropical Electronic's company profile video will be edited by applying masking techniques with blurred effects. Furthermore, quantitative research was carried out by distributing questionnaires to get audience response to PT Tropical Electronic's company profile video. The questionnaire was made in the form of attitude measurement using a Likert Scale.
Implementasi Teknik Foley Dan Voice Over Dalam Pembuatan Film Dokumenter Wonderful Batam Julio Tathohud Putera Kuba; Happy Yugo Prasetya; Denta Masiddhakarya Safira Kinayoman
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 5 No 1 (2021): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v5i1.2492

Abstract

Wonderful Batam documentary is a documentary video featuring 3 tourist destinations in Batam city, namely entertainment tourism, culinary tourism and religious tourism. Movie goers and creators often only put visual elements forward in filmmaking. In fact, in a film there is also an audio element that also plays an important role in supporting the portrayal of emotions and messages that want to be presented in the film. The purpose of this research is to implement foley and voice over techniques on audio making in the documentary Wonderful Batam, this is done to clarify the information and atmosphere that occurs in the video as well as improve the audio in the documentary Wonderful Batam, which focuses on maximizing foley techniques and voice over in the making. Wonderful Batam documentary filmmaking method uses Villamil-Molina method consisting of 5 stages of development, prep roduction, production, post production, and delivery where foley and voice over techniques are performed at the post production stage. Wonderfull Batam documentary was then conducted alpha testing to media and beta experts to 30 respondents. It is hoped that this research will introduce foley and voice over techniques to readers who are studying the topic of filmmaking
Pembuatan Motion Graphic Sebagai Media Promosi Profil EO Batam Pos Monika Pradila; Sandi Prasetyaningsih; Sonia Novi Rahman
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 5 No 1 (2021): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v5i1.2532

Abstract

Batam Pos Event Organizer (EO) is a professional event service provider and a part of PT. Sijori Interbintana Pers. Batam Pos EO, has not famous among people since Batam Pos is well-known by newspaper publisher. A media promotion is needed in order to give much more information to public. Research and development is used as a method to do a research in producing motion graphic. The result of this study ther media promotion can give information about Batam Pos EO effectively.
Media Promosi Gudnyus.id Berbasis Motion Graphic Moch Calvin Ali; Arta Uly Siahaan; Muhammad Irwanda
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 5 No 1 (2021): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v5i1.2662

Abstract

Gudnyus.id is an online media and social news website concept. To support its popularity and bring out its existence, a promotional medium is needed. Based on the questionnaire that the author has distributed online via google form with the target of general public respondents in the urban center of Batam, information is obtained from the questionnaire, 60.6% of the public does not know while 39.4% knows, but only sees Gudnyus. Id posters or flyers on social media. Consequently, Gudnyus.id requires promotional support in the form of video, which is chosen because Gudnyus.id has no promotional support in the form of videos, particularly animated videos. In the production of promotional videos, the author uses the Villamil-Molina search method to support the design. There are five phases: development, pre-production, production, postproduction and delivery. The author uses the epic model method as an analysis to test the efficacy of Gudnyus.id's promotional media based on motion graphs. The information in the promotional video includes an introduction to Gudnyus.id as an online media, website heading, and the social media used by Gudnyus.id to transmit the information. from the output of the efficacy analysis using epic model, it’s known that the promotional video of Gudnyus.id based on the movement charts was found to be effective with an average value of 4.05 empathy, 4.26 persuasion, 4.0 impact, 4.22 Communication.
Analisis Perbandingan Mesin Render Redshift, Arnold Renderer, Maya Hardware 2.0 Pada Shot Indoor Dan Outdoor Di Dalam Kondisi Siang Dan Malam Pada Animasi 3d “Telat” Hasil Bangun Taras Barus; Riwinoto Riwinoto; Prananda Justis
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 5 No 1 (2021): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v5i1.2667

Abstract

The development of computer graphics technology in Indonesia continues to grow, especially in the 3D animation film industry. In the process of making 3D animated films Some steps that must be done are, Modeling, Texturing, Rigging, Animating, Lighting Setup, and Rendering. At the rendering stage, it is often found that the time and quality problems produced on each existing rendering machine are because each rendering machine has a great importance to the time and quality produced. It is expected to choose the right rendering engine in the production process of 3D animated films so it is necessary to do research to understand the rendering engine with the best image quality and the rendering engine with the fastest rendering time by using facts and facts related to indoor and outdoor in conditions of day and night . The study was conducted by rendering on 3 rendering machines namely redshift, Arnold Renderer, and Maya Hardware 2.0 on the 3D animation film "Telat" by 10% of the total shots. Then compare the results using the Sampling Technique. Then do an analysis of each rendering result by meeting the graphic / visual feasibility standard for animated films from the allocation of the three rendering machines determined by the animation company PT. Kinema Systrans Multimedia.
Perancangan Video Company Profile Badan Pengelolaan Pajak Dan Retribusi Daerah Kota Batam Evita S.Tr.Kom; Dwi Ely Kurniawan
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 5 No 1 (2021): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v5i1.2849

Abstract

Badan Pengelolaan Pajak dan Retribusi Daerah (BP2RD) of Batam City is a government agency engaged in tax and retribution services. To maximize local tax and retribution services to the community, BP2RD Batam City requires information media facilities that can introduce agency assets as well as transparency of taxes and levies to leaders, other agencies, and taxpayers. The media will be made in the form of a video company profile. The method of data collection was carried out by means of field observations, interviews, and literature studies. based on the results of the test analysis by obtaining an average percentage value of 92.5%, where the proportion value falls into the good response scale category. Videos will be created using Adobe Premiere Pro cc 2015 software, Adobe After Effects CS6, and Filmora. After that, quantitative research will be carried out by interviewing respondents and it will be measured with an instrument in the form of a Guttman scale.

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