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Contact Name
Iis Nurasiah
Contact Email
jurnalperseda@ummi.ac.id
Phone
+6285695702835
Journal Mail Official
jurnalperseda@ummi.ac.id
Editorial Address
Prodi PGSD ruang C9 Universitas Muhammadiyah Sukabumi Alamat : Jl. R. Syamsudin SH. No. 50 Kota Sukabumi
Location
Kab. sukabumi,
Jawa barat
INDONESIA
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar
ISSN : -     EISSN : 26849917     DOI : 10.37150/perseda
Core Subject : Education, Social,
jurnal perseda (jurnal pendidikan guru sekolah dasar) terdiri dari berbagai penelitian yang membahas terkait dengan keilmuan di sekolah dasar
Arjuna Subject : Umum - Umum
Articles 213 Documents
Representasi Tindak Tutur Ekspresif pada Podcast Mahasiswa UEU Sebagai Alternatif Bahan Ajar Bahasa Indonesia di SD Ezik Firman Syah
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 4 No. 3 (2021)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v4i3.1469

Abstract

Tuturan tidak sopan sering terjadi pada siswa SD saat berbincang dengan guru, orang tua, dan sesama temannya. Hal tersebut perlu adanya media pembelajaran untuk dijadikan sarana belajar siswa SD untuk berbicara sopan yang bisa diaplikasikan dalam pembelajaran bahasa Indonesia di SD. Tujuan penelitian ini untuk mengetahui representasi tindak tutur ekspresif pada podcast mahasiswa Universitas Esa Unggul dengan menggunakan pendekatan pragmatik dan dijadikan alternatif bahan ajar mata pelajaran bahasa Indonesia di SD. Metode penelitian menggunakan metode analisis isi dengan pendekatan kualitatif. Hasil penelitian berkaitan dengan episode ke satu sampai episode tiga puluh satu maka ditemukannya (1) tindak tutur ekspresif ucapan terima kasih sebanyak 31 episode (2) tindak tutur ekspresif mengkritik sebanyak 6 episode (3) tindak tutur ekspresif mengeluh sebanyak 3 episode (4) tindak tutur ekspresif menyalahkan sebanyak 3 epiosode (5) tindak tutur ekspresif memuji sebanyak 18 episode (6) tindak tutur ekspresif meminta maaf sebanyak 31 episode (7) dan tindak tutur ekspresif menyindir sebanyak 9 episode. Tuturan ekspresif yang ditemukan dapat disimpulkan bahwa tuturan podcast mahasiswa Universitas Esa Unggul masih memenuhi tuturan norma-norma kesantunan berbahasa, sehingga bisa dijadikan alternatif bahan ajar bahasa Indonesia untuk siswa SD.
Semiotik Roland Barthes dalam Film Animasi Entong Sebagai Implikasi Penerapan Bahan Ajar Sastra di Sekolah Dasar Nurul Vidiyah
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 4 No. 3 (2021)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v4i3.1472

Abstract

The problem in this research is the lack of alternative literature teaching materials used by teachers in the learning process. This study aims to analyze the semiotics of Roland Barthes in the animated film Entong which will be used as an alternative material for teaching literature in elementary schools. The research method applied in this research is content analysis method. Data collection techniques were carried out by observation and documentation. The results of the observation show that there are semiotic codes of Roland Barthes in the episodes of the animated film Entong. This happens because, data retrieval is taken from the YouTube application. The semiotic codes contained in the animated film Entong are hermeneutic codes that function to see the problems of a narrative and create a solution or an answer, semiotic codes function to a connecting relation code which is the connotation of a person, place, object whose sign is a character, code symbolic functions as symbols, preauretic codes function to see the basic narrative actions in various sequences that may be indicated, and cultural codes function to see the cultural side of a story. Based on Roland Barthes' semiotics contained in the animated film Entong, it can be used as an alternative to teaching literature in elementary schools so that students can apply it in their daily lives.
Nilai-Nilai Religius dalam Film Animasi Nussa dan Rara sebagai Alternatif Media Pembelajaran Sastra di SD Dewi Maryanti Dewi
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 4 No. 3 (2021)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v4i3.1477

Abstract

The problem with this research is the lack of application of religious values ​​among elementary school children. Purpose of this study is to describe religious values in the animated film Nussa and Rara as an alternative learning media in elementary schools. Method used in this research is content analysis. Data collection techniques were carried out by observation and documentation. This study uses the theory of Glock and Strak in analyzing the religious values contained in the animated film Nussa and Rara. The findings of this study contained five aspects in the animated film Nussa and Rara, namely aspects of belief in the existence of God, aspects of worship practices by praying and making sacrifices, aspects of experience and appreciation by feeling peaceful when praying, being afraid to sin, and being grateful to God, aspects of knowledge. by knowing the procedures for worship such as etiquette into the bathroom and neighbour's manners, behavioral aspects by doing things that Allah likes in accordance with religious rules and norms that apply in society such as maintaining cleanliness, helping, giving charity, saying sorry, being forgiving, maintaining friendship with loyal friends and togetherness. Based on the religious values contained in the animated film Nussa and Rara, it can be used as an alternative as a medium for learning literature in elementary schools to be applied in everyday life.
Hubungan Antara Penggunaan Google Classroom Pada Pembelajaran Daring Terhadap Hasil Belajar Matematika Siswa Kelas IV-B SDN Kembangan Utara 012 Petang Sintyia Purnamasari; Khaola Rachma Adzima
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 4 No. 3 (2021)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v4i3.1482

Abstract

This study aims to see the relationship between the use of Google Classroom on learning outcomes in mathematics at SDN Kembangan Utara 012 Petang. This research is a quantitative research using survey method. The population in this study were students of class IV-B SDN Kembangan Utara 012 Evening, totaling 30 students. The data collection technique used in this research is in the form of a questionnaire by distributing it through Google Form. This questionnaire was conducted to identify the relationship between Google Classroom and mathematics learning outcomes. The results of the research calculations with the partial test obtained tcount = 3.649 > ttable 2.042 with a significance of 0.000 <0.05, the result is that H1 is accepted and H0 is rejected, which means that there is a significant relationship between the use of Google Classroom on the mathematics learning outcomes of grade IV-B students at SDN Kembangan Utara 012 evening with a coefficient of determination of 67.8% while the remaining 32.2% is connected by other variables outside the study.
Pengembangan Lembar Kerja Peserta Didik Berbasis Interaktif pada Pembelajaran Matematika Kelas V di Madrasah Ibtidaiyah Ad’dawah Ria Setia listi; Endang Mulia Kurnianti
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 5 No. 1 (2022)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v5i1.1455

Abstract

This study aims to develop an interactive-based Student Worksheet (LKPD) using a live worksheet. Mathematics subject, volume material on cubes and blocks for fifth grade elementary school. The type of research used is research and development (Research and Development) or called R&D. The research model used is ADDIE (Analysis, Design, Development, Implementation, Evaluations), the research consists of 5 stages. The subjects in the study were 15 students in the VC class. The instruments used are expert validation assessment questionnaires (materials, media, language), preliminary interview study sheets for teachers and students as well as teacher and student response questionnaires. Data collection techniques used in the form of teacher interviews, observation of learning activities and questionnaires. The results of the validation of the assessment of the LKPD were 82.35% material experts, 93% media experts and 80% linguists. The accumulation of the three experts obtained a percentage of 85%, which can be categorized as "Very Eligible". The teacher's assessment got 90%. Then the assessment of the student response questionnaires at the trial stage obtained 90.7% and the assessment at the field test stage obtained as much as 90.9%, so it can be categorized as "Very Good". So that it can be seen the effectiveness of the LKPD from the acquisition of an average score of 90.7. The conclusion in this study, that interactive-based LKPD using live worksheets is very suitable for use in learning mathematics, and this interactive LPKD gets a positive response from teachers and students.
Penerapan Media Monopoli Dalam Pembelajaran IPS Di Tema 5 Untuk Meningkatkan Hasil Belajar Siswa Kelas V Sekolah Dasar Maulida Dwi Susanti; Ita Rustiati Ridwan; Susilawati
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 5 No. 1 (2022)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v5i1.1568

Abstract

Social studies subjects are one of the lessons that are trained in elementary schools. The age of elementary school students is at the concrete operational stage, this situation shows that students in elementary school still find it difficult to pursue abstract learning. However, in reality, in social studies learning the teacher only uses the lecture method and does not utilize the media during the teaching and learning process. This situation makes students feel bored quickly, unmotivated and passive during the learning process so that the learning outcomes to be achieved are less than optimal. Therefore, efforts are needed in making various kinds of media so that they can be used in the learning process. This study aims to determine the application of monopoly media in social studies learning in Theme 5 to increase activity and learning outcomes for fifth grade elementary school students. The method applied in this research is Classroom Action Research (CAR) by taking the Kemmis & Mc. Taggart. The data collection instruments used in this study were interviews, observations and tests. This research was carried out in several stages, namely pre-cycle and cycle. Pre-cycle consists of observation and reflection. Meanwhile, the cycle stage includes planning, implementation, observation and reflection. The subjects in this study were fifth grade students at SDN Serang 07 with 25 members. This research is said to be successful if the indicators of success are achieved, namely the percentage of learning activities and student learning outcomes that increase or meet the target of 80% or more, and the student learning outcomes get a score of 70. The results showed that: (1) the learning activities of fifth graders experienced an increase while using monopoly media, this was evidenced by the increasing percentage, starting from the pre-cycle the percentage was 38.2%, in the first cycle it increased to 73.4%, in the first cycle it was 73.4%. the second cycle increased again to 89.4% and got very good percentage criteria, (2) the learning outcomes of class V students increased while using monopoly media, this was evidenced by the increasing percentage during the activity cycle, starting from the pre-cycle to get a percentage of 32% , in the first cycle it increased to 68%, in the second cycle it increased again to 88% and got very good percentage criteria.
Penerapan Metode Bermain Peran Untuk Meningkatkan Hasil belajar Siswa Kelas 4 SD Pada Pembelajaran Tema 4 Pada Materi IPS Sifaniar Harya; Susilawati; Ita Rustiati Ridwan
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 5 No. 1 (2022)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v5i1.1570

Abstract

In IPS, there.are a few contemplations that are firmly related to.the sociologies, like monetary viewpoints, social collaboration, history, geography. A play scene that can't be isolated from the understudies in grade school. through playing understudies can foster agreement and influence understudies to feel glad in play. This foundation was driven by perceptions at SDN Serang VII during learning in the 4th grade in October 2021, in this perception tracked down that instructors in conveying material too exhausting even caused understudies to become idle, and learning results were missing, particularly in IPS. The method.used.in this.study.is a homeroom movement research. (PTK) with plans from Kemmis and Taggart, by having 4 stages in it in each cycle, comprising of planning, execution, perception, and reflection, with a quantitative methodology. Information data in research: meetings, tests and variety. In the use of the pretending technique in the investigation of topic 4 (IPS) to further develop understudy learning results in grade 4 experienced changes in amount, the change was seen from understudy exercises, instructors and understudy learning results, in the pre-pattern of understudy action by 430 (47% of classifications less), cycle I by 560 (62% great classification), cycle II 782 (78% with great classification), then, at that point, on educator movement during pre-cycle 44% with classification (adequate), then, at that point, expanded in cycle I 88% (great) and expanded in cycle II 94% with class (great), and afterward on understudy learning results during pre-cycle 1,460 with a normal score of 58.4 with a rate (28% class less), then, at that point, in cycle I 1,915 with a normal score of 76 with a rate (44% of adequate classes) and expanded in cycle II 2,210 with a normal score of 88.4 with a rate (88% great classification), Thus the ends got in this review in the application.of the strategy for cultivating to further develop the learning results of fourth grade understudies in subject 4 learning (IPS) are announced effective, in light of the fact that there has been an increment and change in the amount of learning in the class.
Pengaruh Model Pembelajaran Kooperatif Tipe STAD Terhadap Peningkatan Hasil Belajar Siswa Kelas V Sekolah Dasar Ecep Suriat
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 5 No. 1 (2022)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v5i1.1571

Abstract

This research was motivated by the low learning outcomes of students in class V of State Elementary School in Sukabumi City. This is because the teacher does not explain the direction of small group learning, the proportion of tasks is evenly distributed to each group member, and motivates students to cooperate with their groupmates. The ability to work together in the classroom can foster interpersonal skills. The goal of the study was to develop collaborative skills using the conference approach of elementary school fifth graders. This research method uses class action research. In research, data collection techniques use observation sheets, location records, and documentation. The subjects of this study were 35 V-graders from elementary school. Data processing and data analysis used are qualitative data analysis and quantitative data analysis. Student learning outcomes increased by 40% from 28.57% in pre-cycle learning to 68.57% in cycle 1, so the final results obtained met the criteria for study success. Thus, research shows that applying a conference approach is able to improve student learning outcomes through learning activities with a conference approach.
Program Layanan Bimbingan Belajar Bagi Siswa Yang Berkesulitan Membaca di SD Kelas Rendah Siti Lufiah Ramadani; Fatihaturosyidah; Tatang Suratno
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 5 No. 1 (2022)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v5i1.1584

Abstract

This research is based on the observations of researchers in elementary schools in the research environment. At the beginning of the observation, the researcher found a phenomenon that was relevant to this study, namely that there were students in class III who had difficulty reading. The reading difficulties experienced such as difficulty reading words consisting of three or more syllables and experiencing errors in recognizing words such as omission, insertion, replacement, reversal of letters, and stammering. The formulation of the problem based on this phenomenon is how the tutoring that has been given by the teacher so far to students with reading difficulties and the design of the tutoring service program needed for students with reading difficulties. The focus of this research is that the researcher makes a recommendation for a tutoring service program according to the needs of students with reading difficulties at SD Negeri Cikande Permai class III. Qualitative approaches and case study methods are used in this study. This method is used with data collection techniques through observation, interviews, and documentation. From the findings that have been analyzed, it is found that students who have reading difficulties need a monthly tutoring service program in the form of a matrix and evaluation. So that the process of learning activities for students who have reading difficulties can be served and run well according to their needs.
Mengatasi Kesalahan Penulisan Bilangan Dua Digit Pada Siswa Kelas II Sekolah Dasar Dengan Media Puzzle Angka Hesti Zulianti; Tiurlina; Fitri Alfarisa
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 5 No. 1 (2022)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v5i1.1572

Abstract

Mathematics in elementary schools includes three branches of knowledge that are taught in the field of mathematics studies, including arithmetic, algebra, and geometry. Most students who have just entered school already recognize symbols as well as how to name a number. They are able to number sequentially, although there are still many who do not really know how to write and recognize number symbols properly and correctly. Based on the results of interviews with teachers in class II A SD Negeri Panyirapan 02, from the total number of students, namely 36 people, 5 students have been found who have problems writing two-digit number symbols. Referring to the facts in the field, this study aims to determine the causes of students experiencing errors in writing two-digit numbers and find out how the application and success of number puzzle media as an effort to overcome existing problems. The research approach used is a qualitative approach, using case study methods through in-depth interviews, observations, tests, and documentation. From the results of the study, it has been found that there are several factors that can cause learning difficulties that can result in errors in writing two-digit numbers, namely internal factors and external factors. Then, in the application of number puzzle media as an effort to overcome existing problems, students are directly involved in using the media so that they are very enthusiastic in participating in learning. With an increase in the value obtained by students, namely when the pre-test the lowest score that students get is 65, while during the post-test the lowest score that students get is 80, then the average student is wrong in answering the number of questions about counting, while for the number of questions about writing number symbols can be answered correctly by all students. Referring to the results obtained, the number puzzle media can be a solution to overcome students' problems in writing number symbol errors.

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