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Contact Name
Ali Idrus
Contact Email
pvteunj@gmail.com
Phone
+6281389043955
Journal Mail Official
pvteunj@gmail.com
Editorial Address
Kompleks UNJ Kampus A Gd. L. Lt.2 Jl. Rawamangun Muka Jakarta Timur 13220
Location
Kota adm. jakarta timur,
Dki jakarta
INDONESIA
Jurnal Pendidikan Vokasional Teknik Elektronika (JVoTE)
ISSN : -     EISSN : 26227029     DOI : -
The Jurnal Pendidikan Vokasional Teknik Elektronika (JVoTE) is dedicated to all electronics engineering practitioners. JVoTE covers topics related to: 1. Teaching and Learning in TVET 2. Evaluation, Assessment, and Certification in TVET 3. Human Resources Management in TVET 4. Vocational Resources in TVET 5. Contemporary Issues in TVET: Policy in TVET
Articles 73 Documents
RANCANG BANGUN PROTOTYPE FACE RECOGNITION BERBASIS YOLO11 DENGAN MENGGUNAKAN RASPBERRY PI Listia Setiawati; Syam, Rafiuddin; Diamah, Aodah
JURNAL PENDIDIKAN VOKASIONAL TEKNIK ELEKTRONIKA (JVoTE) Vol. 8 No. 1 (2025): Vol 8 No 1 (2025): JURNAL PENDIDIKAN VOKASIONAL TEKNIK ELEKTRONIKA (JVoTE) Volu
Publisher : PENDIDIKAN VOKASIONAL TEKNIK ELEKTRONIKA FAKULTAS TEKNIK UNIVERSITAS NEGERI JAKARTA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jvote.v8i1.59324

Abstract

This research aims to design a face recognition prototype based on YOLO11 using a Raspberry Pi. The prototype design employs a Raspberry Pi 4B, with input from the Raspberry Pi Camera Module 2 and output in the form of audio that provides identification results based on face recognition. In this study, a face dataset consisting of 250 photos with 10 classes or labels was used, meaning that the prototype can recognize faces from 10 individuals. The dataset was divided into 80% (200) face images for training, 8% (20) for testing, and 12% (30) for validation. Based on the testing results of 10 moving videos, the prototype achieved an accuracy of 95%, precision of 100%, recall of 89.6%, and an F1-Score of 94%. Nevertheless, the identification performance is sensitive to backlight conditions, motion blur, and extreme head poses, which can reduce detection accuracy. The Task Success Rate testing for measuring speaker performance reached 100%, indicatin
PROTOTYPE OF FALL MOTION DETECTION DEVICE FOR THE ELDERLY USING THE MPU6050 ACCELEROMETER SENSOR BASED ON THE INTERNET OF THINGS Ade Ayu Rahmawati; Rio Rahagung; Fajar Gumilang
JURNAL PENDIDIKAN VOKASIONAL TEKNIK ELEKTRONIKA (JVoTE) Vol. 8 No. 1 (2025): Vol 8 No 1 (2025): JURNAL PENDIDIKAN VOKASIONAL TEKNIK ELEKTRONIKA (JVoTE) Volu
Publisher : PENDIDIKAN VOKASIONAL TEKNIK ELEKTRONIKA FAKULTAS TEKNIK UNIVERSITAS NEGERI JAKARTA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jvote.v8i1.59462

Abstract

This research aims to create a fall motion detector prototype that can be used by the elderly using the MPU6050 accelerometer sensor. By utilizing IoT technology, this fall detector device can provide automatic notifications via the Telegram application or short messages when a fall event is detected. This system works with an automatic system that utilizes ESP8266 as a microcontroller and Telegram as an IOT-based monitoring dashboard and sensors that work to provide input values ​​to the microcontroller. The IoT-based fall motion detector prototype has successfully sent a fall warning through the sound of a buzzer as an alarm and also notifications from Telegram. The author made a safe threshold at a value of 1.5 G because when it is detected that the value is above the threshold, the device will automatically detect if there is a shock and fall.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS AUGMENTED REALITY (AR) PADA MATA PELAJARAN PENERAPAN SISTEM RADIO DAN TELEVISI KELAS XI DI SMK NEGERI 39 JAKARTA Lutfatunnisa; Moch. Sukardjo; Arum Setyowati
JURNAL PENDIDIKAN VOKASIONAL TEKNIK ELEKTRONIKA (JVoTE) Vol. 8 No. 1 (2025): Vol 8 No 1 (2025): JURNAL PENDIDIKAN VOKASIONAL TEKNIK ELEKTRONIKA (JVoTE) Volu
Publisher : PENDIDIKAN VOKASIONAL TEKNIK ELEKTRONIKA FAKULTAS TEKNIK UNIVERSITAS NEGERI JAKARTA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jvote.v8i1.59672

Abstract

The use of technology in creating learning media can help teachers convey information to students, one of which is using Augmented Reality. Augmented Reality is a technology that combines the real world with the virtual world. Augmented Reality learning media wa developed based on the problems that occurred in the teaching and learning process of the subject of application of radio and television systems for class XI at SMK Negeri 39 Jakarta. The purpose of this study was to develop and determine the feasibility of Augmented Reality based learning media in the subject of application of radio and television sysems for class XI at SMK Negeri 39 Jakarta. The method used in this study is the research and development (R&D) method using 6 stages, namely potential and problems, data collection, product design, design validation, design revision, and product testing. Augmented Reality-based learning media using Assmblr Edu wasvalidated by instructional design experts, media experts, and material experts. The results of the feasibility test by instructional design experts were 72,76%, media experts were 84%, and material exprts were 98,8. So that the Augmented Reality-based learning media as a whole was suitable for use by students in the learning activities of the Applcation of Radio and Television System subject for class XI at SMK Negeri 39 Jakarta. Keywords : Learning Media, Augmented Reality, Assemblr Edu

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