cover
Contact Name
Usman Ependi
Contact Email
u.ependi@binadarma.ac.id
Phone
+6281271103018
Journal Mail Official
jurnalnik@gmail.com
Editorial Address
Jl. A. Yani No 3 Seberang Ulu I Palembang
Location
Unknown,
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INDONESIA
Jurnal Nasional Ilmu Komputer
ISSN : -     EISSN : 27461343     DOI : https://doi.org/10.47747
Core Subject : Science,
Jurnal Nasional Ilmu Komputer (Jurnal-NIK) is a media for lecturers and students to publish research results dedicated to all aspects of the latest outstanding developments in the field of information systems and informatics. Areas of research include, but are not limited to the information systems, information technology, informatics and computer science, and industrial engineering and its Applications.
Articles 93 Documents
Pemetaan Kemampuan Digital Pada Usaha Mikro Kecil Menengah (UMKM) di Bidang Usaha Kuliner di Kota Palembang Amelia, Putri Rizky; Antoni, Darius; Coyanda, John Roni
Jurnal Nasional Ilmu Komputer Vol. 6 No. 3 (2025): Jurnal Nasional Ilmu Komputer
Publisher : Training and Research Institute Jeramba Ilmu Sukses (TRI - JIS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47747/jurnalnik.v6i3.2901

Abstract

This study focuses on mapping the digital capabilities of Micro, Small, and Medium Enterprises (MSMEs) in the culinary sector of Palembang City. The main objective of this research is to evaluate the adoption of digital technology by culinary MSMEs and identify the factors influencing the gap between MSMEs that have digitally transformed and those that still use traditional methods. This research employs a descriptive quantitative method with data collected through questionnaires, observations, and literature studies. The findings indicate that digital literacy, technological infrastructure, and government support are key factors for successful digital transformation of MSMEs. Digital platforms such as e-commerce and social media play significant roles in enhancing competitiveness and market access. Strategic recommendations include improving digital literacy, expanding technology access, and optimizing government support. This study is expected to contribute to MSME development in Palembang City and accelerate local economic growth
Pemetaan Kemampuan Digital Pada Usaha Mikro Kecil Menengah (Umkm) Di Bidang Usaha Kuliner Di Kota Palembang Amelia, Putri Rizky; Antoni, Darius; Coyanda, John Roni
Jurnal Nasional Ilmu Komputer Vol. 6 No. 3 (2025): Jurnal Nasional Ilmu Komputer
Publisher : Training and Research Institute Jeramba Ilmu Sukses (TRI - JIS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47747/jurnalnik.v6i3.2893

Abstract

This study focuses on mapping the digital capabilities of Micro, Small, and Medium Enterprises (MSMEs) in the culinary sector of Palembang City. The main objective of this research is to evaluate the adoption of digital technology by culinary MSMEs and identify the factors influencing the gap between MSMEs that have digitally transformed and those that still use traditional methods. This research employs a descriptive quantitative method with data collected through questionnaires, observations, and literature studies. The findings indicate that digital literacy, technological infrastructure, and government support are key factors for successful digital transformation of MSMEs. Digital platforms such as e-commerce and social media play significant roles in enhancing competitiveness and market access. Strategic recommendations include improving digital literacy, expanding technology access, and optimizing government support. This study is expected to contribute to MSME development in Palembang City and accelerate local economic growth.
Rekayasa Aplikasi Edutainment Untuk Mengembangkan Sensor Motorik Pada Anak–Anak Berbasis Desktop Seprian, Adam; Astuti, Lastri Widya; Ramadhan, Mustafa
Jurnal Nasional Ilmu Komputer Vol. 5 No. 2 (2024): Jurnal Nasional Ilmu Komputer
Publisher : Training and Research Institute Jeramba Ilmu Sukses (TRI - JIS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47747/jurnalnik.v5i2.1750

Abstract

Edutainment comes from education, which means education, and entertainment, which means entertainment. So, in terms of language, education is entertaining. In this case, fun learning is usually done with humor, games, role-playing, and demonstrations. Learning can also be done in other ways as long as it can provide fun learning for students. At this age, they are in the most rapid growth and development period, both physically and mentally. Therefore, the author created a desktop-based edutainment application to develop motoric sensors in children that can accelerate growth with the hope that children can directly use the game application and gain more knowledge and change learning patterns not to be bored. This edutainment application is a learning application for early childhood ages ranging from 3 to 6 years, and it contains material for learning letters, numbers, pictures, and counting. The research method and development of this edutainment application is the rational unified process (RUP) method, a software engineering method developed by collecting various best practices in software.  
Klasifikasi Kinerja Teknisi Pada Pt. Telkom Menggunakan Metode K-Nearest Neighbor Amidhan, Muhammad; Heriansyah, Rudi; Permatasari, Indah
Jurnal Nasional Ilmu Komputer Vol. 4 No. 3 (2023): Jurnal Nasional Ilmu Komputer
Publisher : Training and Research Institute Jeramba Ilmu Sukses (TRI - JIS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47747/jurnalnik.v4i3.1751

Abstract

Productivity is expected to support the company's goal of achieving high profits. Technician performance assessment still relies on subjective assessment from the team leader, causing difficulties in objective evaluation. This research aims to improve the appraisal of technician performance at PT Telkom by proposing using the k-nearest Neighbor (k-NN) method as a classification method. The k-NN method was chosen because of its robustness to training data and effectiveness on large training data. The classification process includes finding the distance between two points using the Euclidean equation, sorting the lowest value as the nearest neighbor, calculating the number of neighbors based on the 5 (five) nearest neighbors for the classification of "Dissatisfied", "Quite Satisfied,", "Satisfied", and "Very Satisfied". Based on calculations carried out using a confusion matrix, this algorithm has an accuracy rate of 74%, precision of 80%, and recall of 80%, so it can be recommended to PT Telkom to know the actions to be taken, whether a technician can be retained or not in the company
Perancangan Jaringan Konfigurasi Wireless Access Point Menggunakan Packet Tracer 6.2 Pada SMKN 1 Semende Darat Laut Saputra, Agung; Hidayat, Kemas Muhammad Wahyu
Jurnal Nasional Ilmu Komputer Vol. 5 No. 4 (2024): Jurnal Nasional Ilmu Komputer
Publisher : Training and Research Institute Jeramba Ilmu Sukses (TRI - JIS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47747/jurnalnik.v5i4.2446

Abstract

The use of computer networks for decades has been used to connect business processes in companies, universities, between cities, or between regions. Initially, computer networks used cables to connect, but slowly this changed towards the use of wireless networks. The application of wireless networks can have a significant impact in the process of change that can allow people to expand their work scope because it is not related to cables. M. Setiawan Hidayat (2009) explains that there are many real benefits from the use of wireless networks, especially those related to problems found in wired networks. One of the benefits of using wireless networks is the relative absence of distance limitations. Usually, cables must be installed following the shape of walls, crossing floors, and so on. This research method uses the Network Development Life Cycle (NDCL) method to design a network using an access point configuration that can facilitate data transmission and speed up a connection, and the access point can connect a local network with a wireless network. Wireless networks eliminate this problem because they are line-of-sight. Wireless Local Area Networks (WLANs) are used to reach LAN areas that are difficult to reach with cables and also to reach mobile users. They can eliminate or even eliminate the use of cables, which can be quite disruptive in the complex installation of connecting more than one computer or mobile user.
Pemanfaatan Digitalisasi Dalam Promosi Makanan Khas dan UMKM Lokal Daerah Pali Berbasis Web Hidayat, Kemas Muhammad Wahyu
Jurnal Nasional Ilmu Komputer Vol. 5 No. 4 (2024): Jurnal Nasional Ilmu Komputer
Publisher : Training and Research Institute Jeramba Ilmu Sukses (TRI - JIS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47747/jurnalnik.v5i4.2456

Abstract

Digitalization has become a crucial element in supporting the development of local Micro, Small, and Medium Enterprises (MSMEs), particularly in facing the challenges of the globalization era. PALI Regency, with its diverse culinary traditions and potential for local MSMEs, requires digital-based promotional innovations to increase competitiveness and expand its market. This study aims to develop a web-based promotional system for local MSMEs and traditional foods by applying the Waterfall software development method. This method involves the stages of needs analysis, system design, implementation, testing, and maintenance, which are applied sequentially to ensure optimal results. The needs analysis stage is carried out by identifying user needs through surveys and interviews with MSMEs, as well as literature analysis. The system design focuses on user experience (UX) to facilitate user access to display products and related information. During the implementation stage, the system was built using modern web technology that supports responsiveness and speed of access. Testing was conducted to ensure all features function properly, followed by user evaluation to obtain constructive feedback. The results show that this web-based platform can significantly increase the visibility of PALI local products. This system makes it easier for consumers to access product information and conduct online transactions. With promising results, further development is proposed to add features such as digital payment integration and analytics-based sales data reporting. This study concludes that utilizing web-based digitalization through a waterfall approach can be an effective solution for promoting local specialty foods and MSMEs, while simultaneously supporting sustainable regional economic growth
Pengembangan E-Book Pahlawan Nasional Indonesia Dalam Sorotan Sejarah Menggunakan Android Studio: e-book, Pahlawan Nasional, sejarah, Android Studio, media pembelajaran Hidayat, Kemas Muhammad Wahyu
Jurnal Nasional Ilmu Komputer Vol. 6 No. 2 (2025): Jurnal Nasional Ilmu Komputer
Publisher : Training and Research Institute Jeramba Ilmu Sukses (TRI - JIS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47747/jurnalnik.v6i2.2462

Abstract

This study aims to develop an e-book on the theme of Indonesian National Heroes in the spotlight of history, utilizing the Android Studio platform as a technology-based learning medium. This e-book is designed to provide an interactive, informative, and easily accessible learning experience for students and the general public. The research method used is Research and Development (R&D), which adapts the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model. In the analysis stage, user needs related to historical materials and supporting technology were identified. The design stage involved creating a storyboard and e-book layout to ensure the content presented was in line with the curriculum and visually appealing. Development was carried out by utilizing Android Studio features, such as multimedia integration (text, images, videos) to enhance user understanding. A limited trial was conducted on high school students, followed by an evaluation to measure the application's effectiveness and appeal. The results showed that this e-book successfully met the needs of digital-based learning and received a positive response from users. This e-book was considered easy to use, informative, and capable of increasing interest in learning history, particularly about the important role of national heroes in the Indonesian struggle. These findings provide a significant contribution to the development of modern learning media relevant to the needs of today's digital generatio
Pengembangan Sistem Informasi Dalam Mempromosikan UMKM Berbasis Digital Pada Kelurahan Ogan Baru Kota Palembang Hidayat, Kemas Muhammad Wahyu
Jurnal Nasional Ilmu Komputer Vol. 6 No. 2 (2025): Jurnal Nasional Ilmu Komputer
Publisher : Training and Research Institute Jeramba Ilmu Sukses (TRI - JIS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47747/jurnalnik.v6i2.2498

Abstract

The rapid development of information technology has transformed the business landscape, including the Micro, Small, and Medium Enterprises (MSMEs) sector. Digital technology opens up significant opportunities for MSMEs to increase their competitiveness through broader and more efficient promotion and marketing. However, in Ogan Baru Village, Palembang City, MSMEs still face challenges in optimally utilizing this technology, particularly due to limited access to promotions. This research aims to develop a digital-based information system designed to promote MSME products while addressing the need for easy-to-use and affordable technology solutions. The research method used a waterfall-based systems development approach, encompassing the stages of needs analysis, system design, implementation, testing, and evaluation. Primary data was collected through interviews with MSMEs in Ogan Baru Village, while secondary data was obtained from relevant literature. The developed system is an interactive digital platform that enables MSMEs to publish products, manage business information, and utilize analytical features to evaluate marketing strategies. The results indicate that this information system is effective in increasing the visibility and efficiency of MSME promotions. Testing revealed that 85% of users felt that the platform significantly improved market access and reduced promotional costs compared to traditional methods. This system also facilitates the management of product information in real time. In conclusion, the development of a digital-based information system provides a relevant and sustainable solution for MSMEs in facing the challenges of the digital era. This research makes a significant contribution to MSME digitalization strategies and serves as a model for implementation in other regions. Further development is recommended for the integration of additional features such as online payments and personalized promotions based on customer data
Penerapan Metode Waterfall dalam Pengembangan Aplikasi Akuntansi untuk Kontraktor dengan Pemrograman PHP: Studi Kasus PT. Mayo Nuwantara Yulianti, Dea; Marsyah, Aulia; Dwiputri, Suhadah; W, Okta; Fajriyah, Fajriyah
Jurnal Nasional Ilmu Komputer Vol. 5 No. 4 (2024): Jurnal Nasional Ilmu Komputer
Publisher : Training and Research Institute Jeramba Ilmu Sukses (TRI - JIS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47747/jurnalnik.v5i4.2502

Abstract

PT Mayo Nuwantara is a company that focuses on development consulting services. Based on the analysis conducted, it was found that the financial reporting process still uses a recording method that copies records to the general ledger, which is then entered into MS Excel so that the resulting report arrives late and is inaccurate. Therefore, the author created a system by developing a web-based financial reporting application using the waterfall method which includes software needs analysis, design, coding, and testing. The data collection methods used include observation, interviews, and literature studies. The designed system provides features according to user levels, namely admin, chief financial officer, and director. Admin and chief financial officer have the ability to manage account groups, account group details, and cash receipts and disbursements data. In addition, they can also access the general journal, general ledger, income statement, and balance sheet report. On the other hand, the director has the authority to manage user data and can also access vital information such as the general journal, general ledger, income statement, and balance sheet report. Meanwhile, the director can manage user data, as well as access the general journal, general ledger, income statement, and balance sheet report. This system is expected to improve performance in processing financial reports at PT Mayo Nuwantara
Audit Sistem Informasi Sumber Daya Manusia Pada Training Center Di Bali Menggunakan Framework COBIT 4.1 Sinondang Tapianauli, Dea Bella Rossa
Jurnal Nasional Ilmu Komputer Vol. 6 No. 1 (2025): Jurnal Nasional Ilmu Komputer
Publisher : Training and Research Institute Jeramba Ilmu Sukses (TRI - JIS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47747/jurnalnik.v6i1.2503

Abstract

Smart learning is a type of IT training center for private or government companies that prioritizes improving employee skills for various different needs with materials that are in accordance with customer needs, at the right time and place. It is clear that increasing the amount of training must be balanced with improving the quality of existing human resources. To see all that, system control and audit must be carried out. This will allow you to see how effective the system is and maximize the benefits obtained by the company by reducing risks and expenses. By using COBIT 4.1, control techniques can be applied and adjusted to IT goals and company goals. It is necessary to measure the level of alignment between IT goals and company goals.

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