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Contact Name
Damai Yani
Contact Email
damaiyani84@gmail.com
Phone
+6281363410784
Journal Mail Official
omiyagejurnal17@gmail.com
Editorial Address
Jln. Prof. Dr. Hamka, Air Tawar Padang
Location
Kota padang,
Sumatera barat
INDONESIA
Omiyage: Jurnal Bahasa dan Pembelajaran Bahasa Jepang
ISSN : -     EISSN : 26139022     DOI : -
Core Subject : Education,
OMIYAGE: Jurnal Bahasa dan Pendidikan Bahasa Jepang, which is published every Juni and Desember, consists of research-based and review articles, fresh ideas about Japanese language, literature, culture, as well as teaching and learning, which have never been published before. The scopes of this journal include: 1. Applied Japanese linguistics; 2. Japanese culture; 3. Intercultural communication; 4. Connection and communities; 5. Teaching materials; 6. Teaching methodology; 7. Japanese for specific purposes; 8. Teachers; 9. Sociocultural approach; 10. Language acquisition; 11. Phonology; 12. Japanese studies; 13. Computer/Technology; 14. Sociolinguistic; 15. Grammar; 16. Pragmatic; 17. Discourse; 18. Syllabus/curriculum; 19. Japanese language learner; 20. Language Policy.
Articles 176 Documents
Analisis Fungsi Fukujoshi Dalam Anime Captain Tsubasa 2018 Gusmayanti Gusmayanti; Rita Arni
Omiyage : Jurnal Bahasa dan Pembelajaran Bahasa Jepang Vol 6, No 1 (2023)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/omg.v6i1.609

Abstract

Fukujoshi is a particle that connects the previous words with the words in the next section. Fukujoshi can be found in various media, for example in textbooks, manga, drama, and anime. Fukujoshi has various functions and meanings. In one sentence fukujoshi there are several different functions. Researchers assess the importance of research that analizis fukujoshi in anime, so that there is no misunderstanding of students. The purpose of this research is to find out what are the functions of fukujoshi in the anime Captain Tsubasa 2018.The research design used is a qualitative research with descriptive method. The data in this study are sentences that use the fukujoshi function in the anime Captain Tsubasa 2018 based on the theory of Chandra (2009). The source of data in this study is the anime Captain Tsubasa 2018. The instrument of this research is the researcher himself. Based on the results of the research conducted, the researchers found 2 functions of fukujoshi bakari, 2 functions of fukujoshi dake, and 2 functions of fukujoshi hodo in the anime Captain Tsubasa 2018 by Youichi Takahashi based on Chandra's theory (2009).
Peningkatan Keterampilan Dokkai (Pemahaman Bacaan) Menggunakan Metode Seidoku dan Tadoku Berbasis Capaian Pembelajaran Rina Yuniastuti
Omiyage : Jurnal Bahasa dan Pembelajaran Bahasa Jepang Vol 6, No 1 (2023)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/omg.v6i1.672

Abstract

This study discusses using seidoku and tadoku methods in learning dokkai (reading comprehension) skills based on learning outcomes. This study was conducted by applying the action research method to improve reading comprehension competence. The research subjects focused on fourth-semester students of the Japanese Literature Study Program who took Shokyuu Dokkai (Basic Reading Comprehension) course. In its implementation, this research was conducted in two cycles of activities which included four stages, namely planning, action implementation, observation, and reflection. In the planning stage, the lecturer in charge of the course determines the learning outcomes of the course which are adjusted to the learning outcomes of the study program. Furthermore, at the implementation stage, learning activities are carried out in accordance with the Semester Learning Plan (RPS) that has been prepared. At this stage, the seidoku method is applied for structured learning activities, and the tadoku method for independent learning activities. At the observation stage, students' understanding of competence is observed and then analyzed. Finally, at the reflection stage, an evaluation of the shortcomings and strengths of the applied method is carried out to be able to design the next improvement step. Based on the formula for calculating the average (mean) of summative scores in two cycles and based on the evaluation of Shokyuu Dokkai learning activities, the use of seidoku and tadoku methods are effective in improving students' reading competence and comprehension.
Majas Hiperbola Pada Album Bootleg Karya Kenshi Yonezu Ramfarel Irawan; Damai Yani
Omiyage : Jurnal Bahasa dan Pembelajaran Bahasa Jepang Vol 6, No 2 (2023)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/omg.v6i2.735

Abstract

Hyperbole or kochouhou ( 誇 張 法 ), also known as hyperbole, is a method or way of expressing something with great exaggeration to describe an actual situation. It is used to give a strong emphasis or impact in the delivery of a message. However, many people, especially Japanese language learners in Indonesia do not really understand how to use hyperbole in song lyrics especially Japanese songs. This research aims to describe the types and meanings of hyperbole in Bootleg album. This type of research is qualitative research with descriptive analysis methods and data collection using listening techniques, followed by free listening techniques and note taking techniques supported by source triangulation theory and theory. The data of this research are lyrics that contain hyperbole and the data source used is Bootleg album. From the research results. The research found 32 data of hyperbole which are divided into 5 types, namely: Figurative hyperbole (Chokuyu Na Kochouhou) 18 data, false hyperbole (Uso no Kochouhou) 5 data, hyperbole referring to body parts or physical conditions (Shintaiteki Na Kochouhou) 1 data, hyperbole referring to feelings (Shinjou Na Kochouhou) 6 data, and logical hyperbole (Ronriteki Na Kochouhou) 2 data.
ANALISIS KEMAMPUAN PENGGUNAAN JOUKEN HYOUGEN MAHASISWA PRODI PENDIDIKAN BAHASA JEPANG ANGKATAN 2020 UNIVERSITAS NEGERI PADANG Sania Sania; Meira Anggia Putri
Omiyage : Jurnal Bahasa dan Pembelajaran Bahasa Jepang Vol 6, No 2 (2023)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/omg.v6i2.736

Abstract

The study is in the background of Jouken Hyougen, which has the same meaning, so students have difficulty distinguishing the use of a form of reinforcement in a sentence. This study aims to describe the ability to use jouken hyougen (to, ba, tara, and nara) by Japanese language students in the class of 2020 at the Japanese Language Education study program at Padang State University. The kind of research used in this study is a descriptive method whose data is in the form of scores. The population in this study is the 2020s Japanese language students of the 2020 class of Padang State University of 51. The sample in this study uses the full sampling population, in which the entire population is sampled by 2020 Japanese education students of Padang State University, conducted by 35 people. The data in this study is the value of the results of the test capability to use jouken hyougen at a 2020 Japanese language education Padang State University. Based on the results of the study conducted, the overall ability of the 2020 Japanese language education department at Padang State University is 'less' qualified, with an average value of 47.43. Keywords: Ability, Jouken Hyogen, Japanese language
Persepsi Siswa Terhadap Penggunaan Aplikasi TikTok Dalam Pembelajaran Bahasa Jepang Nova Zira Fitria; Damai Yani
Omiyage : Jurnal Bahasa dan Pembelajaran Bahasa Jepang Vol 6, No 2 (2023)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/omg.v6i2.728

Abstract

This research is motivated by the phenomenon of using the TikTok application among students or students including in learning with the aim of seeing the relevance of using the TikTok application in Japanese language learning and students' views or assessments of the use of TikTok application-based media as learning media. This research uses a qualitative approach with a descriptive case study design with the number of research respondents as many as 24 students of class XI IPA 1 SMA PGRI 1 Padang. Data collection was carried out by distributing questionnaires and semi-structured interviews. The data in this study were obtained based on statements from the results of distributing questionnaires and in-depth interviews with respondents. The instrument used to collect data consisted of 20 statements in a questionnaire and semi-structured interview questions. Based on the results of the questionnaire analysis, it is known that the student's perception or response to the use of the TikTok application in learning Japanese obtained a range of positive perception categories with an average of 81.93%. Then based on the interview analysis results dominated by the positive perceptions that the application's use in the learning of Japanese can arouse student learning interest, so it can be concluded that the app has a positive value in Japanese learning.
Analisis Wasei Eigo pada Aplikasi Todai Easy Japanese News Salsabila Mustafa Ramadhan; Meira Anggia Putri
Omiyage : Jurnal Bahasa dan Pembelajaran Bahasa Jepang Vol 6, No 2 (2023)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/omg.v6i2.723

Abstract

Berdasarkan hasil penelitian dan pembahasan yang telah dijabarkan pada bab sebelumnya mengenai klasifikasi wasei-eigo pada aplikasi TODAI yang dimuat pada artikel NHK edisi Nov-Des 2022 dapat disimpulkan bahwa dari 24 data wasei-eigo yang ditemukan berdasarkan klasifikasi menurut teori Shibasaki, Tamaoka dan Takatori (2007) terdapat sebanyak 6 data jenis imizurekata, sebanyak 8 data jenis tanshukukata, sebanyak 8 data jenis eigohyougenfuzaikata, dan terdapat juga gabungan dari dua wasei-eigo yaitu imizurekata dan tanshukukata sebanyak 1 data, lalu tanshukukata dan eigohyougenfuzaikata sebanyak 1 data. Pada penelitian ini tidak ditemukan data wasei-eigo jenis junwaseikata.
ANALISIS PENGGUNAAN KANSHA HYOUGEN DALAM SERIAL ANIMASI FLYING WITCH KARYA SAKURABI KATSUSHI Iqbal Maulana; Meira Anggia Putri
Omiyage : Jurnal Bahasa dan Pembelajaran Bahasa Jepang Vol 6, No 2 (2023)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/omg.v6i2.747

Abstract

Kansha hyougen is a symbolic means of showing gratitude or restoring an imbalance caused by the benefits received by the speaker from the hearer. However, many people in Indonesia, especially Japanese language learners, are not fully aware of how important it is to use kansha hyougen when speaking with interlocutors, especially with Japanese individuals. This research aims to describe the variations in the use of kansha hyougen in the anime Flying Witch. The research type is qualitative with a descriptive analysis method, and data collection is done using the observation technique, followed by free observation and note-taking. The data used in this research are utterances containing kansha hyougen from the film Flying Witch. The results of the study found a total of 28 instances of kansha hyougen, which can be categorized into 8 variations: 2 instances of thanking speech acts, 4 expressions of psychological acts of gratitude, 0 instance of expressing gratitude towards an object, 5 instances discussing obligations, 6 instance discussing benefits, 0 offering repayment, 9 instances of positive evaluations, and 2 instances of stating the hearer as the beneficiary. 
PENGARUH MEDIA HIRAGANA GOI KARUTA TERHADAP PENGUASAAN KOSAKATA BAHASA JEPANG SISWA Veziah agustia Surianda; Maulluddul Haq
Omiyage : Jurnal Bahasa dan Pembelajaran Bahasa Jepang Vol 6, No 2 (2023)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/omg.v6i2.734

Abstract

Vocabulary is something that must be mastered in order to communicate well and correctly. Based on observations during educational field practice (PLK) at SMAN 1 Koto Therefore, the solution given to overcome the problem of low student motivation and vocabulary is by using hiragana goi karuta media. The research is purpose to reveal the hiragana goi karuta media effect on students' vocabulary mastery in learning Japanese. This research included in quantitative research. This method for research is an method in experimental in the shape of a Quasi Experiment (quasi experiment). The design used in this research was a one group pretest posttest design through sample of 35 people. From the hypothesis test found in the paired sample t-test results, so the conclusion that H0 was rejected and H1 was accepted at a level of significant is 0.05, because the sig value <0.05 (0.000<0.05) which means there is a significant difference from the pretest value results. and posttest. So, the conclusion the use of hiragana goi karuta media is effective in mastering the vocabulary of students at SMAN 1 Koto XI Tarusan.
Efektivitas Media Bingo Untuk Pembelajaran Kosakata Bahasa Jepang Pada Siswa SMA Figa Defri Yuvenza; Rahmi Oktayory wikarya
Omiyage : Jurnal Bahasa dan Pembelajaran Bahasa Jepang Vol 6, No 2 (2023)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/omg.v6i2.718

Abstract

Based on researchers' observations, the study is in the background because students often find it difficult to memorize a Japanese vocabulary. The purpose of this study is to know the effectiveness of bingo media for the study of the Japanese vocabulary in high school students. The type of research used in this study is a quantitative study with a pre-design research design. The research design used was one group pretest posttest. The sample in this study is sophomores 1 as many as 20 students. Sampling retrieval in this study uses an impressive sampling technique. The data in this study is the result of pretest and posttest. The instrument used to collect data on an objective test of multiple choice as much as 30 grains of matter. Based on the calibrated test results can be seen from the value of sig (2-tailed) 0,000 < 0.05. H1 is accepted and h0 is denied, which leads to the conclusion that media bingo is significantly effective for the studies of the Japanese vocabulary of sophoma-grade science 1 high school pgri 1 padang. In addition, students have improved their study of Japanese vocabulary after using media bingo. This increase can be seen from an average of 58 pretests and posttests to 86.
Analisis Ryakugo Dalam Anime Jujutsu Kaisen Movie 0 Karya Gege Akutami Agnes Sofiana Putri; Meira Anggia Putri
Omiyage : Jurnal Bahasa dan Pembelajaran Bahasa Jepang Vol 6, No 2 (2023)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/omg.v6i2.739

Abstract

Ryakugo is a word that can be found in everyday life, but sometimes many people still don't know what words are part of ryakugo. Anime is animation from Japan, in anime it is not uncommon to find words in the form of ryakugo. This research aims to explain the formation of the word ryakugo in the anime Jujutsu Kaisen Movie 0 by Gege Akutami. This research type is qualitative research with descriptive methods. In this study, 1 data were found in the ryakugo in the form of zenbu shouryakukei or shortening of the first syllable, 16 data were found in the ryakugo in the form of gobu shouryakukei or abbreviation of the last syllable, 3 data were found in the ryakugo in the form of chuu shouryakukei or abbreviation of the Middle tribe and 1 data were found in the ryakugo in the form kousei youso tanbun ketsugoukei or abbreviation of the middle and last terms.