cover
Contact Name
Slamet Riyadi
Contact Email
eist@umy.ac.id
Phone
-
Journal Mail Official
eist@umy.ac.id
Editorial Address
Department of Information Technology Faculty of Engineering, Universitas Muhammadiyah Yogyakarta F3 Building, 2nd Floor Brawijaya Street, Tamantirto, Kasihan, Bantul, Yogyakarta 55183 Indonesia
Location
Kab. bantul,
Daerah istimewa yogyakarta
INDONESIA
Emerging Information Science and Technology
ISSN : 27226042     EISSN : 27226050     DOI : https://doi.org/10.18196/eist
Core Subject : Science,
Emerging Information Science and Technology is a double-blind peer-reviewed journal which publishes high quality and state-of-the-art research articles in the area of information science and technology. The articles in this journal cover from theoretical, technical, empirical, and practical research. It is also an interdisciplinary journal that interested in both works from the boundaries of subdisciplines in Information Science and Technology and from the boundaries between Information Science and Technology with other disciplines. EIST is an Open Access Journal to advance sharing science and technology. People have rights to read, download, copy, distribute, print and use with proper acknowledgment and citation. There is no publication fees for authors.
Articles 141 Documents
The Development of Find The Object Game Application as The Media of English Vocabulary Learning for Second and Third Grades of Elementary School Setyawan, Haris; Priwandhana, Bhaskara Satrya; Isnanda, Reza Giga
Emerging Information Science and Technology Vol. 1 No. 2: May 2020
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18196/eist.126

Abstract

English is the language of international communication, which is why most countries in the world learn it. Therefore, we need to understand and be capable of communicating in English. Today’s English learning is mostly delivered by a lecture method. Moreover, there is no English vocabulary learning media in the form of application. Therefore, this research aims to develop a game application called “Find the Object” to help elementary school students learn English vocabulary by making the learning process more fun and interesting. The pre-test, post-test, and poll results revealed that this game significantly succeeded in increasing the English vocabulary of elementary school students. It was proven through the values of tests tending to increase after playing this game, and students felt more interested in learning English vocabulary.
Security Assessment Using Nessus Tool to Determine Security Gaps on the Repository Web Application in Educational Institutions Noto Susanto, Chayadi Oktomy; Fathur Rizko, Kauka Noor; Purbohadi, Dwijoko
Emerging Information Science and Technology Vol. 1 No. 2: May 2020
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18196/eist.128

Abstract

This research aims to determine security holes and risks that may arise in the educational institution’s repository web application. The repository web application contains research data, journals, articles, and papers from lecturers and students at the institution. This web application does not yet have documentation about security holes and risks in it. It causes a sense of concern on the part of educational institutions. Therefore, it is necessary to have a security assessment to conduct a risk-oriented assessment that might occur if an attack is attempted. The Vulnerability Assessment and Penetration Testing (VAPT) method was utilized to conduct a security assessment and test educational institutions’ repository web application. Several vulnerabilities found with the Nessus tool could still be exploited and resulted in findings in legal access rights when the researchers performed a test simulation on the repository web application. This research was used as a report to the educational institution, particularly as a material for the evaluation process to increase its web application security. This research was carried out within the educational institution environment. Hence, it did not fully describe the possibility of actual attacks originating from outside the educational institution environment.
Implementation of Multiclass Support Vector Machine for Classification of New Students Receiving Achievement Scholarships at Universitas Muhammadiyah Yogyakarta Nurfahmi, Nurfahmi; Riyadi, Slamet; Asroni, Asroni
Emerging Information Science and Technology Vol. 1 No. 3: August 2020
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18196/eist.v1i3.10627

Abstract

The selection process for scholarship grantees at Universitas Muhammadiyah Yogyakarta (UMY) still utilizes the conventional method, namely Microsoft Excel. It is conducted by inputting all student data, then sorted from the highest to the lowest. Scholarships for prospective new students must be right on the target, meaning that they meet the criteria for students eligible for scholarships. It is intended not to harm other prospective students who should get scholarships. In previous studies, the classification process used many algorithms such as Naive Bayes, C.45, Decision Tree, k-Nearest Neighbor, and Support Vector Machine. The use of the Support Vector Machine algorithm employed a two-class classification. Support Vector Machine and Decision Tree algorithms are two classification methods that can obtain precise and accurate results. This study aims to use the Multiclass Support Vector Machine (LibSVM) algorithm to classify the achievement scholarship rankings for new students. The minimum amount of data used affected the classification results. From the 2015 to 2019 data, the highest amount of data was 2015, obtaining the highest accuracy result of 84.34% using the sigmoid kernel type and the k-fold value of 3. The classification was based on the entry system stages. PMDK stage 2 obtained an accuracy of 81.38%, with the most data amounting to 268 from stage 3.
Measurement of AI3, AI4, and DS4 IT Process Maturity Using the Cobit 4.1 Framework at KOMINFO Bantul Muhammad, Goldi Mahardika; Noto Susanto, Chayadi Oktomy; Kurnianti, Aprilia
Emerging Information Science and Technology Vol. 1 No. 2: May 2020
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18196/eist.129

Abstract

This research discusses the condition of information technology at KOMINFO (DISKOMINFO) Bantul governance. This study aims to discover where has KOMINFO applied information technology governance properly. This research focuses only on IT processes. Only the AI3 IT process discussed how to generate and maintain the IT infrastructure. AI4 IT process discussed how to enable and use the IT infrastructure, and the last is the DS4 IT process that discussed how to ensure sustainable services. A questionnaire, an interview with employees of KOMINFO Bantul, and documentation were utilized to collect data. Data processing results were used to determine the maturity level of information technology governance at KOMINFO Bantul. After knowing the maturity level of the IT processes, then it was analyzed to measure the alignment between the TKTI current condition with the TKTI condition equipped with the COBIT framework.
Android-based Dental Anatomy Learning Application Using Mayer’s Multimedia Learning Principles Desilawati, Deka; Setyawan, Haris; Isnanda, Reza Giga
Emerging Information Science and Technology Vol. 1 No. 2: May 2020
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18196/eist.1210

Abstract

Anatomy learning methods are still dominated by using books, in which the material is presented in pictures and writings. The anatomy learning method using books is carried out by redrawing parts and memorizing the location and its terms. Thus, students have difficulties when they forget and want to find terms on the anatomy because it is uneasy and takes a long time. This research aims to create a system to study anatomy, especially dental anatomy, through an android-based application, and provide ease of anatomy of tooth learning using Mayer’s principle of multimedia learning on application. Based on system testing and user testing results, this application can be used as a medium of information and learning about tooth anatomy. It is evidenced by black-box testing and questionnaire results. 
Applying the Naive Bayes Algorithm to Predict the Student Final Grade Adrian, Ronald; Perdana, Muhammad Aldi Joko Satria; Asroni, Asroni; Riyadi, Slamet
Emerging Information Science and Technology Vol. 1 No. 2: May 2020
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18196/eist.127

Abstract

The teaching and learning process of the Faculty of Engineering of Universitas Muhammadiyah Yogyakarta has used e-learning intensively. One of the benchmarks in determining students’ final grade is to take the values in e-learning. This study aims to predict students’ final grades by utilizing the data mining process and the Naive Bayes algorithm. This study provides students and lecturers information to enhance the teaching and learning process to improve students’ final grades and maintain satisfactory final grades until the lecture is complete. The research began with the literature study, data collection, data selection, data cleaning, data transformation and implementation with rapidminer and conclusion drawing. Based on the prediction of students’ final grades, one course obtained many unsatisfactory grades with an accuracy rate of 93.75%. Thus, the higher the accuracy value, the closer the predicted final value to the actual value. 
Designing a Payroll System Database for Staff of the Informatics Engineering Department of Universitas Muhammadiyah Yogyakarta Rizky Putri, Nisrina Akbar; Riyadi, Slamet; Kurnianti, Aprilia
Emerging Information Science and Technology Vol. 1 No. 3: August 2020
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18196/eist.v1i3.13157

Abstract

The development of a staff payroll system aims to create a system that can help an administrator recapitulate attendance and payroll data of Informatics Engineering (IE) Department staff quickly and accurately. Such a development requires a database. The database design is divided into four stages: requirement collection and analysis, conceptual database design, logical database design, and physical database design. Design testing was performed on the database by testing the access policies, anomaly check, and view check. The results reveal that the proposed system worked well did not encounter anomalies.
The Implementation of Clustering Method With K-Means Algorithm In Grouping Data of Students’ Course Scores at Universitas Muhammadiyah Yogyakarta Asroni, Asroni; Kurniasari, Dita; Kurnianti, Aprilia
Emerging Information Science and Technology Vol. 1 No. 3: August 2020
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18196/eist.v1i3.13172

Abstract

Student grades can be a reference. A large number of student grade data in a university causes data accumulation; thus, data are grouped with data mining. This study aims to classify student grade data in the second semester. Grouping student grade data was performed using the clustering method with the K-means algorithm. The research data were derived from the database of Universitas Muhammadiyah Yogyakarta. The data were students’ grades in the academic years of 2010/2011, 2011/2012, 2012/2013, 2013/2014, and 2014/2015. The analysis process was carried out using WEKA software, SQL Server 2014 Management Studio and Microsoft Excel. The clustering method could be applied to group student grade data. Clustering with K-means formed three clusters, with cluster 0 comprising 72 students, cluster 1 consisting of 190 students, and cluster 2 totaling 133 students. A cluster with the lowest average score could be used as a consideration in updating the learning methods to optimize students’ score acquisition.
Designing a Fun English Vocabulary Card Application as a Means of Learning English Vocabulary for Elementary School Students Setyawan, Haris; Arighi, Radityo Anindito; Isnanda, Reza Giga
Emerging Information Science and Technology Vol. 1 No. 3: August 2020
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18196/eist.v1i3.13173

Abstract

English has been globally used for communication and studied by almost all countries. Therefore, understanding and being able to communicate in English is crucial. A lot of English learning is currently delivered using the lecture method, but there is no medium for learning English vocabulary in an application. This study aims to create a Fun English Vocabulary Card game to improve children’s English vocabulary. To design the learning model, the design of use case and activity diagrams was utilized. Based on the pre-test and post-test results, this game significantly increased children’s English vocabulary. The average pre-test score was 43.625, and the average post-test score was 95, which indicates that the educational game application could improve users’ knowledge and understanding of English vocabulary.
Visualization of Alumni Performance Using Dashboard to Support Higher Education Decision Making Ulfatriyani, Hesty; Prasetyo, Eko; Kurnianti, Aprilia
Emerging Information Science and Technology Vol. 1 No. 3: August 2020
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18196/eist.v1i3.13174

Abstract

Universities in Indonesia create fierce competition. Alumni have an essential role for the educational institution, not only as a tool for measuring the performance quality and ability of education implementation but also as the standard or feedback to the perfection of the education system. One effective data presentation model is the dashboard system seen from the complexity, interactivity, and informative data presented. Therefore, this study aims to build a dashboard system at Universitas Muhammadiyah Yogyakarta (UMY). This study utilized the dashboard life cycle method in its implementation. This method had six stages: project initiation, design, construction, testing, launching and monitoring. This method allowed the study to show data on the number of judicium students, the number of graduates, the average GPA of the alumni, the average study period of alumni, and the number of alumni per graduation level for the 2012/2013 to 2017/2018 academic year, according to the accreditation forms and needs analysis. The dashboard system can provide information about alumni at UMY from 2012 to 2017. The dashboard system is ready to be applied as a decision-making tool, particularly as a strategy for improving the quality and empowering strategy for alumni of the university.

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