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Contact Name
Syamsul
Contact Email
syamsul.hamzah@uin-alauddin.ac.id
Phone
+6282393330029
Journal Mail Official
jurnal.alahyai@uin-alauddin.ac.id
Editorial Address
Jl. H.M. Yasin Limpo, No. 36 Samata, Gowa
Location
Kab. gowa,
Sulawesi selatan
INDONESIA
Al-Ahya: Jurnal Pendidikan Biologi
ISSN : -     EISSN : 26563703     DOI : 10.24252/al-ahya
Core Subject : Education, Social,
Jurnal Al-Ahya is a journal that contains scientific articles of research results in the field of biological education. The focus and scopes of Jurnal Al-Ahya are as follows. 1. Design and learning models in biological education 2. Evaluation of biology education 3. Development and application of learning sources and media in biology education
Articles 5 Documents
Search results for , issue "Vol 3 No 3 (2021): Al-AHYA" : 5 Documents clear
KEVALIDAN MEDIA PEMBELAJARAN PRAKTIKUM SMART FALLING BALL MATERI AJAR SISTEM PERNAPASAN UNTUK PESERTA DIDIK KELAS XI MA NEGERI 2 SINJAI Miftahul Khaeriyah; Saprin Saprin; Jamilah Jamilah
Al-AHYA: Jurnal Pendidikan Biologi Vol 3 No 3 (2021): Al-AHYA
Publisher : Department of Biology Education of Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (253.557 KB) | DOI: 10.24252/al-ahya.v3i3.23357

Abstract

Learning media is needed in the learning process and also in practicum activities. This research aimed to determine the validity of the learning practicum smart falling ball media in the respiratory system materials of class XI MA Negeri 2 Sinjai. This four-D research and development study consisted of defining, designing, developing, and disseminating stages. The research instrument used was the validation sheet. The results showed that the media was very valid, with an average score of 3.82. It implies that the learning practicum for smart falling ball media can continue in the field trial process.
PENGEMBANGAN MEDIA PEMBELAJARAN HANDOUT BERBASIS POTENSI LOKAL MATERI EKOSISTEM KELAS X SMAN 14 JENEPONTO Suci Ramdayani; Ainul Uyuni Taufiq; Dahlia Patiung; Ummul Hasanah
Al-AHYA: Jurnal Pendidikan Biologi Vol 3 No 3 (2021): Al-AHYA
Publisher : Department of Biology Education of Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (588.195 KB) | DOI: 10.24252/al-ahya.v3i3.24003

Abstract

This study aims to develop handout learning media, determine the level of validity, practicality level, and the level of effectiveness of the media. By referring to the Research and Development (R&D) approach with a 4-D model, namely define, design, develop and disseminate. The product developed is in the form of handout learning media based on local potential ecosystem materials that are tested through validity, practicality and effectiveness tests. The research subjects are 10th grade students of SMAN 14 Jeneponto 2020/2021. The research instrument used was a teacher response questionnaire and a student response questionnaire to obtain practicality data, and test questions to obtain the level of effectiveness. The results showed that the handout learning media based on local potential of ecosystem materials had a validity level of 3.72 by material experts and design experts, then the practicality level was in the very positive category with an average value of 3.53. The level of effectiveness as a test of student learning outcomes is categorized as effective because it reaches 100%. so that the local potential-based Handout learning media is feasible to use because it meets the valid, practical and effective criteria.
PENGEMBANGAN MEDIA PEMBELAJARAN GAME TEKA-TEKI GAMBAR PADA MATERI SISTEM GERAK MANUSIA Kharisma Kharisma; St Syamsudduha; Hamansah Hamansah
Al-AHYA: Jurnal Pendidikan Biologi Vol 3 No 3 (2021): Al-AHYA
Publisher : Department of Biology Education of Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (248.839 KB) | DOI: 10.24252/al-ahya.v3i3.24307

Abstract

This research aimed to develop a learning image puzzle media on human motion system materials in MTs Pesantren Laut Perak that was valid, practical, and effective. This four-D research and development study consist of defining, designing, developing, and disseminating stages. The subject of this study was 11 students from class VIII MTs Pesantren Laut Perak Pangkep Regency. The instruments used were the validation sheets, questionnaires, and learning outcomes tests. The results showed the practicality of the media was in a very valid category, with an average value of 3.93. The practicality level of the media was in the practical category, with an average response value of educators and learners of 3.42. The effectiveness of the media was in the category of very effective, with an average completion rate of 85.45%. It appears that the learning media for human motion system material images in MTs Pesantren Perak Pangkep Regency has met valid, practical, and effective criteria.
PERBANDINGAN HASIL BELAJAR PESERTA DIDIK SMAN 2 BULUKUMBA YANG DIAJAR MENGGUNAKAN MEDIA MAGIC CARD DAN MEDIA GAME TWISTER Aswar Anas; Ilyas Ismail; Syahriani Syahriani; Syamsul Syamsul
Al-AHYA: Jurnal Pendidikan Biologi Vol 3 No 3 (2021): Al-AHYA
Publisher : Department of Biology Education of Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (147.859 KB) | DOI: 10.24252/al-ahya.v3i3.27671

Abstract

This study focused on students' learning outcomes from SMAN 2 in Bulukumba, who taught with magic cards media and twister games media, and the differences between the two. This quasi-experimental research has a pretest-posttest control group design. The test instrument used in this study consisted of 25 multiple-choice questions. The results showed that students who taught using magic card media were in the high category (57.14%) and very high category (42.86%). The students who taught using the twister game media were in the medium category (8.70%), high (56.52%), and very high (34.78%). According to the independent sample t-test, there was a significant level of 0.089 > 0.05. This indicates that there is no significant difference in learning outcomes between learners who taught using magic cards and learners who taught using game twister media.
PEMBELAJARAN AKTIF KONSEP “MIKiR” DAN PENGARUHNYA TERHADAP HASIL BELAJAR PESERTA DIDIK Noviana Noviana; M.Rusdi T; Ahmad Ali
Al-AHYA: Jurnal Pendidikan Biologi Vol 3 No 3 (2021): Al-AHYA
Publisher : Department of Biology Education of Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (326.194 KB) | DOI: 10.24252/al-ahya.v3i3.27811

Abstract

MIKiR stands for “Experiencing, Interacting, Communication and Reflecting” which was pioneered by the Tanoto Foundation in collaboration with the government to launch the MIKiR learning program. MIKiR is a learning that encourages activeness in students. The purpose of this study was to see the effect of active learning on the MIKiR concept on the learning outcomes of class XI MIPA students at SMAN 2 Luwu Timur. This research is a quasi-experimental type (Quasi Experimental Research) with Non-Equivalent Control Group Design. The population in this study were all students in class XI which consisted of 6 classes with a total of 214 students. Determination of the sample was carried out using the purposive sampling technique, the experimental class was XI MIPA 3 as many as 20 students and the control class was XI MIPA 4 as many as 20 students. Using prerequisite test and independent sample t-test. The results showed that the tcount was 8.766 and the ttable was 1.686, at a significant level of 5% (α = 0.05). The test results obtained show that tcount > ttable (8.766 > 1.686), thus Ho is rejected and H1 is accepted. So, it can be concluded that there is an effect of active learning on the MIKiR concept on student learning outcomes in the respiratory system material for class XI MIPA SMAN 2 Luwu Timur

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